The entries were always added after the insertion point - but that
means the entries are appended in reverse order. So update the
insertion point on each entry.
Regression introduced by commit 5f664d7.
Update Cocoa parts to remove usage of the mp_fifo internal API to send events
to the core and use the input context directly. This is to follow commits the
work in commits 70a8079c and d603e73c.
For some reason mp_fifo specifically handled double clicks, and other
than that was a pointless wrapper around input.c functionality.
Move the double click handling into input.c, and get rid of mp_fifo. Add
some compatibility wrappers, because so much VO code uses these
functions. Where struct mp_fifo is still used it's just a casted
struct input_ctx.
STREAM_CTRL_GET_METADATA will be used to poll for streamcast metadata.
Also add DEMUXER_CTRL_UPDATE_INFO, which could in theory be used by
demux_lavf.c. (Unfortunately, libavformat is too crappy to read metadata
mid-stream for mp3 or ogg, so we don't implement it.)
Making key up events implicit was sort-of a nice idea, but it's too
tricky and unreliable and makes the key lookup code (interpret_keys())
hard to reason about. See e.g. previous commit for subtle bugs and
issues this caused.
Make key-up events explicit instead. Add key up events to all VOs.
Any time MP_KEY_STATE_DOWN is used, the matching key up event must
use MP_KEY_STATE_UP.
Rewrite the key lookup code. It should be simpler and more robust now.
(Even though the LOC increases, because the new code is less "compact".)
Wayland is the only backend that actually sends per-key key up events
(the X11 one just sends MP_INPUT_RELEASE_ALL for simplicity). Handling
was broken with Wayland, and each key event was interpreted twice, once
on key down and once on key up.
This commit should fix it.
Before this commit, only mouse events with both down and up events
were processed. This caused a regression with ignoring mouse wheel
events in cocoa, because these don't distinguish between up and down.
Regression caused by 5b38a52.
This means the direct libass usage can be removed from command.c, and no
weird hacks for retrieving the ASS_Track are needed.
Also fix a bug when using this feature with ordered chapters.
This was changed as part of commit b44202b as an intended
simplification, but it's actually nicer to have the subtitles
update immediately even if paused.
Instead mark individual key bindings as builtin.
Not sure whether this is conceptually simpler or more complicated.
For one, it requires the annoying remove_binds() function to wipe
existing bindings instead of just killing the section, on the other
hand it gets rid of almost all special handling of builtin vs. normal
sections.
Also, implement mouse leave events for X11. But evne on other
platforms, these events will be generated if mouse crosses a section's
mouse area boundaries within the mpv window.
Before this commit, mouse movement events emitted a special command
("set_mouse_pos"), which was specially handled in command.c. This was
once special-cased to the dvdnav and menu code, and did nothing after
libmenu and dvdnav were removed.
Change it so that mouse movement triggers a pseudo-key ("MOUSE_MOVE"),
which then can be bound to an arbitrary command. The mouse position is
now managed in input.c. A command which actually needs the mouse
position can use either mp_input_get_mouse_pos() or mp_get_osd_mouse_pos()
to query it. The former returns raw window-space coordinates, while the
latter returns coordinates transformed to OSD- space. (Both are the same
for most VOs, except vo_xv and vo_x11, which can't render OSD in
window-space. These require extra code for mapping mouse position.)
As of this commit, there is still nothing that uses mouse movement, so
MOUSE_MOVE is mapped to "ignore" to silence warnings when moving the
mouse (much like MOUSE_BTN0).
Extend the concept of input sections. Allow multiple sections to be
active at once, and organize them as stack. Bindings from the top of
the stack are preferred to lower ones.
Each section has a mouse input section associated, inside which mouse
events are associated with the bindings. If the mouse pointer is
outside of a section's mouse area, mouse events will be dispatched to
an input section lower on the stack of active sections. This is intended
for scripting, which is to be added later. Two scripts could occupy
different areas of the screen without conflicting with each other. (If
it turns out that this mechanism is useless, we'll just remove it
again.)
percent-pos was an integer (0-100). Sometimes higher precision is
wanted, but the property is this way because fractional parts would
look silly with normal OSD usage. As a compromise, make percent-pos
double (i.e. includes fractional parts), but print it as integer.
So ${percent-pos} is like an integer, but not ${=percent-pos}.
This adds support for libquvi 0.9.x, and these features:
- start time (part of youtube URL)
- youtube subtitles
- alternative source switching ('l' and 'L' keys)
- youtube playlists
Note that libquvi 0.9 is still in development. Although this seems to
be API stable now, it looks like there will be a 1.0 release, which is
supposed to be the next stable release and the actual successor of
libquvi 0.4.x.
Should we actually get into trouble for unproper handling of
frame-based subtitle formats, this might be the simplest way to
work this around. Also is a bit more intuitive than -subfps, which
might use an unknown, misdetected, or non-sense video FPS.
Still pretty silly, though.
This code was once part of subreader.c, then traveled to libass, and now
made its way back to the fork of the fork of the original code, MPlayer.
It works pretty much the same as subreader.c, except that we have to
concatenate some packets to do auto-detection. This is rather annoying,
but for all we know the actual source file could be a binary format.
Unlike subreader.c, the iconv context is reopened on each packet. This
is simpler, and with respect to multibyte encodings, more robust.
Reopening is probably not a very fast, but I suspect subtitle charset
conversion is not an operation that happens often or has to be fast.
Also, this auto-detection is disabled for microdvd - this is the only
format we know that has binary data in its packets, but is actually
decoded to text. FFmpeg doesn't really allow us to solve this properly,
because a) the input packets can be binary, and b) the output will be
checked whether it's UTF-8, and if it's not, the output is thrown away
and an error message is printed. We could just recode the decoded
subtitles before sd_ass if it weren't for that.
demux_libass.c allows us to make subtitle format detection part of the
normal file loading process. libass has no probe function, but trying to
load the start of a file (the first 4 KB) is good enough. Hope that
libass can even handle random binary input gracefully without printing
stupid log messages, and that the libass parser doesn't accept too many
non-ASS files as input.
This doesn't handle the -subcp option correctly yet. This will be fixed
later.
The default correct-pts mode depended on which demuxer was opened last.
Often this is the subtitle demuxer. The correct-pts mode should be
decided on the demuxer for video instead.
subreader.c (before this commit renamed to demux_subreader.c) was
special cased to the -sub option. The plan is using the normal demuxer
codepath for all subtitle formats (so we can prefer libavformat demuxers
for most formats).
There are some subtle changes. The probe size is restricted to 32 KB
(instead of unlimitted + giving up after 100 lines of input). For
formats like MicroDVD, the video FPS isn't used anymore, because it's
not available on the subtitle demuxer level. Instead, hardcode it to
23.976 FPS (libavformat seems to do the same). The user can probably
still use -sub-fps to fix the timing. Checking the file extension for
".utf"/".utf8"/".utf-8" is simply removed (seems worthless, was in the
way, and I've never seen this anywhere).
This fixes the -subfps option (which unfortunately is still useful),
and fixes minor annoying timing errors (which unfortunately still
happen).
Note that none of these affect ASS or image subtitles. ASS is specially
handled: libass loads subtitles as ASS_Track. There are no actual
packets passed around, and sd_ass just uses the ASS_Track.
Disable the --sub-no-text-pp option. It's misleading now and always was
completely useless.
If a subtitle is external, read it completely and add all subtitle
events in advance when the subtitle track is selected. This is done
for text subtitles only. (Note that subreader.c and subtitles loaded
with libass are different and don't have anything to do with this
commit.)
Seems like a completely unnecessary complication. Instead, always add a
1 byte padding (could be extended if a caller needs it), and clear it.
Also add some documentation. There was some, but it was outdated and
incomplete.
Don't print the ffmpeg context pointer as %p. This is usually useless
and confusing. Prefix all messages with "ffmpeg" to make clear that
ffmpeg is printing these messages, and not us.
If libavcodec is from Libav, use "libav" as prefix instead. (In theory,
FFmpeg/Libav libraries could be mixed, but I don't think that is
actually possible in practice.)
Basically rewrite all the code supporting the cache (i.e. anything other
than the ringbuffer logic). The underlying design is untouched.
Note that the old cache2.c (on which this code is based) already had a
threading implementation. This was mostly unused on Linux, and had some
problems, such as using shared volatile variables for communication and
uninterruptible timeouts, instead of using locks for synchronization.
This commit does use proper locking, while still retaining the way the
old cache worked. It's basically a big refactor.
Simplify the code too. Since we don't need to copy stream ctrl args
anymore (we're always guaranteed a shared address space now), lots of
annoying code just goes away. Likewise, we don't need to care about
sector sizes. The cache uses the high-level stream API to read from
other streams, and sector sizes are handled transparently.
Before this commit, the cache was franken-hacked on top of the stream
API. You had to use special functions (like cache_stream_fill_buffer()
instead of stream_fill_buffer()), which would access the stream in a
cached manner.
The whole idea about the previous design was that the cache runs in a
thread or in a forked process, while the cache awa functions made sure
the stream instance looked consistent to the user. If you used the
normal functions instead of the special ones while the cache was
running, you were out of luck.
Make it a bit more reasonable by turning the cache into a stream on its
own. This makes it behave exactly like a normal stream. The stream
callbacks call into the original (uncached) stream to do work. No
special cache functions or redirections are needed. The only different
thing about cache streams is that they are created by special functions,
instead of being part of the auto_open_streams[] array.
To make things simpler, remove the threading implementation, which was
messed into the code. The threading code could perhaps be kept, but I
don't really want to have to worry about this special case. A proper
threaded implementation will be added later.
Remove the cache enabling code from stream_radio.c. Since enabling the
cache involves replacing the old stream with a new one, the code as-is
can't be kept. It would be easily possible to enable the cache by
requesting a cache size (which is also much simpler). But nobody uses
stream_radio.c and I can't even test this thing, and the cache is
probably not really important for it either.
The core didn't use these fields, and use of them was inconsistent
accross AOs. Some didn't use them at all. Some only set them; the values
were completely unused by the core. Some made full use of them.
Remove these fields. In places where they are still needed, make them
private AO state.
Remove the --abs option. It set the buffer size for ao_oss and ao_dsound
(being ignored by all other AOs), and was already marked as obsolete. If
it turns out that it's still needed for ao_oss or ao_dsound, their
default buffer sizes could be adjusted, and if even that doesn't help,
AO suboptions could be added in these cases.
Currently every single AO was implementing it's own ringbuffer, many times
with slightly different semantics. This is an attempt to fix the problem.
I stole some good ideas from ao_portaudio's ringbuffer and went from there.
The main difference is this one stores wpos and rpos which are absolute
positions in an "infinite" buffer. To find the actual position for writing /
reading just apply modulo size.
The producer only modifies wpos while the consumer only modifies rpos. This
makes it pretty easy to reason about and make the operations thread safe by
using barriers (thread safety is guaranteed only in the Single-Producer/Single-
Consumer case).
Also adapted ao_coreaudio to use this ringbuffer.