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mirror of https://github.com/mpv-player/mpv synced 2024-11-14 22:48:35 +01:00
Commit Graph

43241 Commits

Author SHA1 Message Date
wm4
485ae095f7 osd: make osd_ass_0/1 defines
So we can concatenate them with strings at compile time.
2016-05-03 22:29:12 +02:00
wm4
5be40f035b d3d: DXVA2_ModeMPEG2_VLD supports all profiles
Fixes hardware decoding of most mpeg2 things.
2016-05-03 15:46:16 +02:00
wm4
eefe7ad28b vo_opengl: vdpau: fix certain cases of preemption recovery failures
The vdpau_mixer could fail to be recreated properly if preemption
occured at some point before playback initialization (like when using
--hwdec-preload and the opengl-cb API).

Normally, the vdpau_mixer was supposed to be marked invalid when the
components using it detect a preemption, e.g. in hwdec_vdpau.c. This one
didn't mark the vdpau_mixer as invalid if preemption was detected in
reinit(), only in map_image().

It's cleaner to detect preemption directly in the vdpau_mixer, which
ensures it's always recreated correctly.
2016-05-03 13:56:11 +02:00
wm4
51e4c065ff ao_alsa: log final hwparams too
snd_pcm_hw_params() updates them.
2016-05-03 11:24:47 +02:00
wm4
8a26e139af x11: extend --x11-bypass-compositor with fs-only option
The "fs-only" choice sets the _NET_WM_BYPASS_COMPOSITOR to 1 if the
window is fullscreened, and 0 otherwise. (0 is specified to be the
implicit default - i.e. no change is requested in windowed mode.)

In particular, change the default to "fs-only".

Fixes #2582.
2016-05-02 21:21:53 +02:00
wm4
f54e555d27 wscript: make at least 1 OpenGL output mandatory
You have to explicitly disable it if you really want to compile without
it (like with libass).
2016-05-01 20:15:53 +02:00
wm4
3ff3749b7d av_log: readd ffmpeg library runtime version mismatch warning
It just happens far too often.
2016-05-01 20:11:15 +02:00
James Ross-Gowan
622bcb0e37 win32: replace libuuid.a usage with initguid.h
Including initguid.h at the top of a file that uses references to GUIDs
causes the GUIDs to be declared globally with __declspec(selectany). The
'selectany' attribute tells the linker to consolidate multiple
definitions of each GUID, which would be great except that, in Cygwin
and MinGW GCC 6.1, this method of linking makes the GUIDs conflict with
the ones declared in libuuid.a.

Since initguid.h obsoletes libuuid.a in modern compilers that support
__declspec(selectany), add initguid.h to all files that use GUIDs and
remove libuuid.a from the build.

Fixes #3097
2016-05-01 21:10:24 +10:00
Vaidas Kascėnas
9fda504d18 manpage: fix typo
Signed-off-by: wm4 <wm4@nowhere>
2016-04-30 18:58:34 +02:00
Nyx0uf
ed695ce689 os x: handle multiple dropped files on the window
Should fix #3076 (partially).

Signed-off-by: wm4 <wm4@nowhere>
2016-04-30 18:58:06 +02:00
maniak1349
949247d6e6 w32_common: respect --fit-border on size check
Fit whole window or just a client area in accord with value of --fit-border option.

Fixes #2935.
2016-04-30 18:55:09 +02:00
maniak1349
70f64f3ca9 options: add --fit-border video option
Flag that is set by default. Reseting it will result in mpv trying to fit
client area with video instead of the whole window with border and
decorations on the screen.
Marked as (Windows only) for now until it's implemented on other platforms.
2016-04-30 18:55:09 +02:00
maniak1349
5c90352ae6 w32_common: fix size calculations for window resize
Substraction of 1 is not necessary due to .right and .bottom values of RECT
struct describing a point one pixel outside of the rectangle.

Fixes #2935. (2.b)
2016-04-30 18:55:09 +02:00
wm4
0826b78bc5 sd_ass: minor consistency adjustment 2016-04-30 14:26:08 +02:00
wm4
3a8058658d sd_add: replace --sub-ass=no with --ass-style-override=strip
--sub-ass=no / --ass=no still work, but --ass-style-override=strip is
preferred now. With this change, --ass-style-override can control all
the types of style overriding.
2016-04-30 14:25:23 +02:00
Kevin Mitchell
8d51f08010 d3d11va: fix invalid deref on decoder init failure
fixes #3092
2016-04-29 23:36:01 -07:00
wm4
64f9e48bf1 d3d11va, dxva2: return the format struct directly
Slight simplification, IMHO.
2016-04-29 23:30:01 +02:00
wm4
016eab2209 d3d11va, dxva2: simplify decoder selection
In particular, this moves the depth test to common code.

Should be functionally equivalent, except that for DXVA2, the
IDirectXVideoDecoderService_GetDecoderRenderTargets API is called
more often potentially.
2016-04-29 23:24:28 +02:00
wm4
bda111018c video: add IMGFMT_P010 alias
Gets rid of some silliness, and might be useful in the future.
2016-04-29 22:38:54 +02:00
wm4
0ed206abd9 command: don't seek immediately when setting a-b loop when paused
Because it's annoying and feels unnatural.

If the B point is set while paused, don't seek. If not paused, it should
properly loop immediately.

In theory there's a chance that it will show at least 1 frame after the
loop point when setting the B point. But let's not care about that.
2016-04-28 22:46:49 +02:00
wm4
d30634b104 ao_alsa: log hwparams while restricting them
They can sometimes fail, so I want logging to determine what's going on.

Most of them are at debug log-level, except the final hwparams.
2016-04-28 13:31:13 +02:00
wm4
304d9d58dd vo_opengl: fix build with GLES3 headers
Legacy desktop GL only symbols. Broken by the previous commit.
2016-04-27 20:26:08 +02:00
wm4
9d16837c99 vo_opengl: support GL_EXT_texture_norm16 on GLES
This gives us 16 bit fixed-point integer texture formats, including
ability to sample from them with linear filtering, and using them as FBO
attachments.

The integer texture format path is still there for the sake of ANGLE,
which does not support GL_EXT_texture_norm16 yet.

The change to pass_dither() is needed, because the code path using
GL_R16 for the dither texture relies on glTexImage2D being able to
convert from GL_FLOAT to GL_R16. GLES does not allow this. This could be
trivially fixed by doing the conversion ourselves, but I'm too lazy to
do this now.
2016-04-27 19:19:56 +02:00
wm4
757c8baf8c vo_opengl: always use sized internal formats
This shouldn't make much of a difference, but should make the following
commit simpler.
2016-04-27 19:02:04 +02:00
wm4
5df4ee55f1 player: strictly wait until done when backstepping
This fixes backstepping getting "stuck" when e.g. holding down a key
bound to the backstep command. The reason is that even if the backstep
itself is finished, the next backstep might not take the new video PTS
as reference if the hr-seek itself isn't finished yet.

The intention of not waiting for the hr-seek to finish was faster
backstepping by possibly skipping audio decoding. But it probably
doesn't matter enough to make the rest of the code more complex.
2016-04-27 17:02:00 +02:00
wm4
9cb036f297 vo_opengl: d3d11egl: minor simplification
This should be ok. eglBindTexImage() just associates the texture, and
does not make a copy (not even a conceptual one).
2016-04-27 14:35:24 +02:00
wm4
0b1ba577b1 vo_opengl: d3d11egl: print warning on unsupported colorspaces
Not much we can do about. If there are many complaints, a mechanism to
automatically disable interop in such cases could be added.
2016-04-27 14:34:46 +02:00
wm4
dff33893f2 d3d11va: store texture/subindex in IMGFMT_D3D11VA plane pointers
Basically this gets rid of the need for the accessors in d3d11va.h, and
the code can be cleaned up a little bit.

Note that libavcodec only defines a ID3D11VideoDecoderOutputView pointer
in the last plane pointers, but it tolerates/passes through the other
plane pointers we set.
2016-04-27 14:06:50 +02:00
wm4
9896994688 vd_lavc: adjust D3D11VA autoprobe order
We want to prefer d3d11va over dxva2 anything. But since dxva2 copyback
is more efficient than d3d11va's currently, d3d11va-copy should come
last.
2016-04-27 13:54:20 +02:00
wm4
3706918311 vo_opengl: D3D11VA + ANGLE interop
This uses ID3D11VideoProcessor to convert the video to a RGBA surface,
which is then bound to ANGLE. Currently ANGLE does not provide any way
to bind nv12 surfaces directly, so this will have to do.

ID3D11VideoContext1 would give us slightly more control about the
colorspace conversion, though it's still not good, and not available
in MinGW headers yet.

The video processor is created lazily, because we need to have the coded
frame size, of which AVFrame and mp_image have no concept of. Doing the
creation lazily is less of a pain than somehow hacking the coded frame
size into mp_image.

I'm not really sure how ID3D11VideoProcessorInputView is supposed to
work. We recreate it on every frame, which is simple and hopefully
doesn't affect performance.
2016-04-27 13:49:47 +02:00
wm4
cf9b415173 hwdec: remove numbers from enum
They don't actually mean anything.

Just HWDEC_NONE should remain 0, because it's the default init value for
structs etc.
2016-04-27 13:37:55 +02:00
wm4
d3a26272cd vo_opengl: print error if opengl hwdec interop fails 2016-04-27 13:32:49 +02:00
wm4
0c6c62cb17 lavfi: shut up false positive compiler warnings
As a positive side-effect, this also errors out gracefully for the
extremely unlikely but possible case certain builtin filters are not
available. (This could happen only with crippled libavfilter builds that
can't be used by anything using its public API.)
2016-04-26 19:38:51 +02:00
wm4
da59726776 vd_lavc: hack against videotoolbox crash on failure
I guess this won't ever be fixed properly in FFmpeg. Too hairy, and the
alternative (using VideoToolbox as "full decoder") is too attractive.
2016-04-26 18:53:58 +02:00
wm4
66a958bb4f ao_coreaudio: remove detected_device
Setting this here is a race condition. It's called from a CoreAudio
callbacks, and there are no locks. It's a string, so this can be
potentially severe.

It's hard to fix and only CoreAudio supported it, so remove it.

This causes the "audio-out-detected-device" property to return nothing
on all platforms.
2016-04-26 18:35:37 +02:00
wm4
dfe40f770d vo_rpi: rename mutex/cond variables
They're now used for the TV callback too, not just vsync.
2016-04-26 17:12:01 +02:00
wm4
6798525251 vo_rpi: wait for vsync with a timeout
Sucks, but better than freezing forever given the (to me) unpredictable
RPI behavior. This will be good enough to drop out of vsync timing mode,
or to abort playback.
2016-04-26 17:11:16 +02:00
wm4
74e3d11f21 vo_rpi: attempt to survive display mode changes
Recreate all dispmanx objects after mode changes signalled by the TV
callback. This is needed since dispmanx objects are marked as invalid
and cease working.

One important point is that the vsync callbacks will stop coming when
this happens, so restoring the callback is important.

Note that the MMAL renderer itself does not get trashed by the firmware
on such events, but we completely reconfigure it anyway when it happens.
2016-04-26 16:47:53 +02:00
wm4
dfa88271a2 vp_rpi: fix indentation
This also moves the p->background check into the top if (the code
effectively didn't do anything when this false).
2016-04-26 13:59:06 +02:00
wm4
8ffd2f1dd4 vd_lavc: simplify some unneeded ifdeffery
These were for ancient libavcodec versions.
2016-04-25 19:11:16 +02:00
wm4
6a1814dfb8 vd_lavc: make image_format hwdec field optional
For Mediacodec in particular we don't care about the format. It can just
decode to whatever it wants. The only case we would care about is it not
returning an opaque format if we don't have proper interop, but
libavcodec always returns non-opaque formats by default.
2016-04-25 12:23:38 +02:00
wm4
7e3d8e7134 vd_lavc: simplify RPI and Mediacodec wrappers
Use the recently added lavc_suffix mechanism to select the wrapper
decoder.

With all hwdec callbacks being optional, and RPI/Mediacodec having only
dummy callbacks, all the callbacks can be removed as well.

The result is that the vd_lavc_hwdec struct for both of them is tiny.
It's better to move them to vd_lavc.c directly, because they are so
trivial and small.
2016-04-25 12:23:38 +02:00
wm4
46e49a37be vd_lavc: make all hwdec callbacks optional 2016-04-25 12:23:37 +02:00
wm4
bb17df1f07 vd_lavc: set AVCodecContext.time_base to forced time base
This is a bit sketchy, as there isn't a truly standard way to
communicate the timebase.
2016-04-25 12:23:37 +02:00
wm4
4f5509e1dd vd_lavc: better hwdec wrapper decoder selection
This is intended for cases when --hwdec needs to override the decoder
implementation in use, like for example on the RPI.

It does two things:
1. Allow the hwdec to indicate a decoder suffix. libavcodec by
   convention adds a suffix to all wrapper decoders, and here we start
   relying on it. While not necessarily the best idea, it's the only
   thing we got. libavcodec's hwaccel list is useless, because it only
   has the codec ID, not the associated decoder's name.
2. Make --hwdec=auto work properly. It shouldn't fail anymore, and hwdec
   probing should reliably work, even if a different decoder is selected
   with --vd. The semantics of --hwdec should dictate that it overrides
   the default decoder.
2016-04-25 12:13:12 +02:00
wm4
85416bc36a vd_lavc: allow process_image() to return NULL
In case of errors or whatever.
2016-04-25 11:30:07 +02:00
wm4
021cb2c387 mp_image: allow passing NULL to mp_image_new_custom_ref()
A minor simplification. Most callers don't need this, and there's no
good reason why the caller should provide an "initializer" like this.
(This function calls mp_image_new_dummy_ref(), which has no reason
for an initializer either.)
2016-04-25 11:28:49 +02:00
trUSTssc
e232f1a731 player: fix memleak when using video-frame-info 2016-04-24 20:44:01 +02:00
wm4
5800d1845f player: always show the first frame in DS mode
Fixes bogus frame drop counter in cover art mode.
2016-04-24 20:14:51 +02:00
wm4
5f97bd4223 player: assume video forwards timestamps jumps only with some formats
Another crappy fix for timestamp reset issues. This time, we try to fix
files which have very weird but legitimate frame durations, such as
cdgraphics. It can have many short frames, but once in a while there are
potentially very long frames.

Fixes #3027.
2016-04-24 18:24:46 +02:00