Commit Graph

613 Commits

Author SHA1 Message Date
wm4 a9571fcc0f vo_opengl: don't discard buffered video on redundant resize calls
If a VO-area option changes, gl_video_resize() is called
unconditionally. This function does something even if the size does not
change (at least it discards buffered frames for interpolation), which
can lead to stutter when you keep firing option change events during
playback.

Check for an actual resize, and if nothing changes, exit early.
2017-08-29 15:15:34 +02:00
wm4 572802e866 osd_libass: avoid libass warnings if scripts set ASS text early
Lua scripts can call osd_set_external() early (before the VO window is
created and obj->vo_res is filled), in which case the PlayResX field
would be set to nonsense, and libass would print a pointless warning.

There's an easy and a hard fix: either just go on and pass dummy values
to libass (basically like before, just clamp them to avoid the values
which make libass print the warning). Or attempt to update the PlayRes
field to correct values on rendering (since at rendering time, you
always know the screen size and the correct values). Do the latter.

Since various things use PlayRes for scaling things, this might still
not be fully ideal. This is a general problem with the async scripting
interface.
2017-07-16 13:33:19 +02:00
wm4 ddd068491c Replace remaining avcodec_close() calls
This API isn't deprecated (yet?), but it's still inferior and harder to
use than avcodec_free_context().

Leave the call only in 1 case in af_lavcac3enc.c, where we apparently
seriously close and reopen the encoder for whatever reason.
2017-07-16 12:51:48 +02:00
wm4 d5702d3b95 ad_lavc, vd_lavc, sd_lavc: consistently use avcodec_free_context()
Instead of various ad-hoc ways to achieve the same thing. (The API was
added only later.)
2017-07-06 16:25:42 +02:00
Niklas Haas 4d1ffecabc options: slight cleanup of --sub-ass-style-override
List of changes:

1. Rename `signfs` to `scale`, to better match what it actually does
   (force --sub-scale to apply to ASS subtitles), and fix the blatantly
   wrong documentation (it actually specifically does *not* apply to
   signs)

2. Rename `--sub-ass-style-override` to `--sub-ass-override` to help
   reduce confusion between it and `--sub-ass-force-style`, as well as
   pointing out that it doesn't necessarily actually override styles.
   (The new `scale` option, for example, only sets
   ASS_OVERRIDE_BIT_FONT_SIZE, but not ASS_OVERRIDE_BIT_STYLE)

3. Mention that `--sub-ass-override` is generally sort of smart about
   only overriding dialog, not signs.
2017-06-07 15:55:03 +02:00
Dan Oscarsson 3f0dcbf518 sub: sdh filter fix for null
sdh filter returns NULL when subtitle line should be skipped
2017-04-28 12:02:50 +02:00
Ricardo Constantino 1bcb2f999e
osd-font: make volume muted glyph slightly thicker 2017-04-22 18:03:16 +01:00
Ricardo Constantino 1e4d3a2440
sub/osd_font.otf: replace triangle volume by speaker glyph
The triangle icon has potentially questionable copyright issues, see
a7e9bac132
2017-04-20 17:40:40 +01:00
cantabile 4b4dee09ad sd_lavc: Free extradata in case of init error 2017-04-20 16:11:31 +02:00
wm4 611426d162 sub/osd: relicense to LGPL
All contributors of the code used for these files agreed to the LGPL
relicensing.

There are some unaccounted contributors, but all of their code was
completely removed before. (The only exception is one contributor whose
only line left was "#include <string.h>". I don't know if that's
copyrightable, but it wasn't needed anyway, so just remove it.)

These files started out as libvo/sub.* (renamed to sub/sub.*, then
renamed again to sub/osd.*). They used to contain code for rendering
the OSD (as in, actual pixel manipulation and text layouting). But
later all this code was dropped, and libass was used to render the OSD
instead. Actual subtitle rendering was reimplemented in other files
(the old subtitle rendering path is completely gone).

One potential problem are the option declarations, which makes this
harder, as these options involve more history. But it turns out most of
them were reimplemented since 80270218cb, rather than taken from old
code. (Although not all - but the rest covered by relicensing
agreements.)

This also affects osd_state.h, which was apparently incorrectly implied
to be LGPL.
2017-04-20 12:53:47 +02:00
wm4 803a0cebc4 sd_lavc: change license to LGPL
All contributors have agreed.

Compared to sd_ass.c, this has a pretty simple history:
av_sub.c -> sub/av_sub.c -> sub/sd_lavc.c

At one point, some code from spudec.c was added to it, but it was
removed again later.
2017-04-20 12:53:30 +02:00
wm4 6b1374b203 sd_ass: change license to LGPL
All contributors of the code used for sd_ass.c agreed to the LGPL
relicensing. Some code has a very chaotic history, due to MPlayer
subtitle handling being awful, chaotic, and having been refactored a
dozen of times. Most of the subtitle code was actually rewritten from
scratch (a few times), and the initial sd_ass.c was pretty tiny. So we
should be fine, but it's still a good idea to look at this closely.
Potentially problematic cases of old code leaking into sd_ass.c are
mentioned below.

Some code originates from demux_mkv. Most of this was added by eugeni,
and later moved into mplayer.c or mpcommon.c. The old demux_mkv ASS/SSA
subtitle code is somewhat dangerous from a legal perspective, because it
involves 2 patches by a certain Tristan/z80, who disagreed with LGPL,
and who told us to "rewrite" parts we need. These patches were for
converting the ASS packet data to the old MPlayer text subtitle data
structures. None of that survived in the current code base.

Moving the subtitle handling out of demux_mkv happened in the following
commits: bdb6a07d2a, de73d4dd97, 61e4a80191. The code by
z80 was removed in b44202b69f.

At this time, the z80 code was located in mplayer.c and subreader.c.
The code was fully removed, being unnecessary due to the entire old
subtitle rendering code being removed. This adds a ass_to_plaintext(),
function, which replaces the old ASS tag stripping code in
sub_add_text(), which was based on the z80 code. The new function was
intended to strip ASS tags in a correct way, instead of somehow
dealing with other subtitle types (like HTML-style SRT tags), so it
was written from scratch.

Another potential issue is the --sub-fix-timing option is based on
-overlapsub added in d459e64463. But the implementation is new, and
no code from that commit is used in sd_ass.c. The new implementation
started out in 64b1374a44. (The following commit, bd45eb468c
removes the original code that was replaced.) The code was later
moved into sd_ass.c.

The --sub-fps option has a similar history.
2017-04-20 12:53:24 +02:00
wm4 6e26a6bafb ass_mp: change license to LGPL
Somewhat chaostic history: libass/ass_mp.* -> ass_mp.* -> sub/ass_mp.*

As far as I can tell, everyone who ever touched these files has agreed
to the relicensing.
2017-04-20 12:53:09 +02:00
wm4 f4cb4fb962 filter_sdh: remove pointless set_pos function
This change was requested during patch review, but apparently it was
overlooked on merge.
2017-04-20 08:22:46 +02:00
wm4 19db7a79d4 filter_sdh: change license to LGPL 2017-04-20 08:19:22 +02:00
Ricardo Constantino 6ccc40aa03
sub/osd_font.otf: fix fontforge errors/warnings 2017-04-19 20:18:24 +01:00
Ricardo Constantino 05c8707a0b
osc: add volume icons to osd font and use them
Glyphs taken and based on U+1F507 to U+1F50A from Symbola, which
is available under public domain: http://users.teilar.gr/~g1951d/
2017-04-19 20:18:23 +01:00
wm4 ce4ab483b5 ass_mp: reallocate cached subtitle image data on format changes
When the format of the subtitle bitmaps changes, such as with taking
screenshots with vo_vaapi (RGBA for the VO vs. Y8 for screenshots), the
cache image obviously needs to be recreated.

Fixes #4325.
2017-04-18 05:34:10 +02:00
Dan Oscarsson 1a0c340a5e sub: minor sdh filter fixes
When doing harder filtering not require a space after : results
in lines with a clock (like 10:05) to be taken as a speaker label.
So require a space after : even when doing harder filtering as
missing space is very uncommon.
Some like to add text in parentheses in the speaker label,
like XXX (loud):  or just (loud):
allow parentheses when doing harder filtering
2017-04-15 16:38:38 +02:00
Dan Oscarsson 5b75142a1d sub: add SDH subtitle filter
Add subtitle filter to remove additions for deaf or hard-of-hearing
(SDH). This is for English, but may in part work for others too.
This is an ASS filter and the intention is that it can always be
enabled as it by default do not remove parts that may be normal text.
Harder filtering can be enabled with an additional option.

Signed-off-by: wm4 <wm4@nowhere>
2017-03-25 15:04:05 +01:00
wm4 9a23a14cec sd_ass: disable --sub-fix-timing if sub style override is fully disabled
This means the subtitles will show as "intended".

For some weird reason, --sub-ass-style-override is the option that
controls style override, which implies it's specific to ASS. While that
seems weird and doesn't always reflect reality, I don't care about that
now.
2017-03-15 01:54:55 +01:00
Aman Gupta 4d33b622ce lavc_conv: pass pkt_timebase to ffmpeg
Similar to code used everywhere else we create a lavc context.
2017-02-18 12:53:11 +01:00
wm4 96a45a16af player: add experimental stream recording feature
This is basically a WIP, but it can't remain in a branch forever. A
warning is print when using it as it's still a bit "shaky".
2017-02-07 17:05:17 +01:00
Dan Oscarsson f1c9032ddf sub: add justify of subtitles
To make it easier for the eyes, multi line subtitles should
be left justified (for most languages).
This adds an option to define how subtitles are to be justified
inpendently of how they are aligned.
Also add option to enable --sub-justify to be applied on ASS subtitles.
2017-02-01 16:42:58 +01:00
wm4 abc6d130ac command: shorten long playlists on OSD
A hacky, convoluted, half-working mess that attempts to cut off overlong
playlists.

It does so by relying on the ASS formatting rule that the font size is
specified in the virtual PlayResY resolution. This means we can
(normally) easily tell how many lines fit on the screen. On the other
hand, this does not work if the text is wrapped.

This as a kludge until a Better™ solution is available.
2017-01-26 18:24:53 +01:00
wm4 60452f640f osd: move some internal declarations to internal headers 2017-01-26 16:34:31 +01:00
wm4 00eadcec8d sub: add option to force using video resolution for image subtitles
Basically for debugging and dealing with broken files.
2017-01-23 15:55:09 +01:00
wm4 3e89e061c2 sd_lavc: remove old broken heuristic
This core of this heuristic was once copied from MPlayer's spudec.c. I
think it was meant for the case when the resolution field was missing or
so.

I couldn't find a file for which this actually does something. On the
other hand, there are samples which actually have a smaller resolution
than 720x576, and which are broken by this old hack.

For subtitles that set no resolution (I'm not sure which codec/container
that would be), there's still the fallback on video resolution.

Just get rid of this hack. Also cleanup a bit. SD_CTRL_GET_RESOLUTION
hasn't been used since DVD menu removal. get_resolution() is left with 1
call site, and would be quite awkward to keep, so un-inline it.
2017-01-23 15:28:12 +01:00
wm4 3eceac2eab Remove compatibility things
Possible with bumped FFmpeg/Libav.

These are just the simple cases.
2016-12-07 19:53:11 +01:00
wm4 a55e8ff31c dec_sub: avoid full reinit on switches to the same segment
The previous commit means subtitles were reinitialized on every seek
(even within a segment). This commit restores the old behavior.

To check whether the segment changed at all, we don't reset the current
start/end values. This assumes the decoder wrapper is always fed by a
stream which doesn't mix segment and non-segment packets, which is
currently always true.
2016-11-09 16:44:06 +01:00
wm4 90b968a67a player: show subtitles on VO if --force-window is used
If a VO is created, but no video is playing (i.e. --force-window is
used), then until now no subtitles were shown. This is because VO
subtitle display normally depends on video frame timing. If there are no
video frames, there can be no subtitles.

Change this and add some code to handle this situation specifically. Set
a subtitle PTS manually and request VO redrawing manually, which gets
the subtitles rendered somehow.

This is kind of shaky. The subtitles are essentially sampled at
arbitrary times (such as when new audio data is decoded and pushed to
the AO, or on user interaction). To make a it slightly more consistent,
force a completely arbitrary minimum FPS of 10.

Other solutions (such as creating fake video) would be more intrusive or
would require VO-level API changes.

Fixes #3684.
2016-10-26 20:44:05 +02:00
Dan Oscarsson 7debdde9b9 options: rename subtitle options
Rename the text subtitle options from --sub-text- to --sub-
and --ass- options to --sub-ass-.
The intention is to common sub options to prefixed --sub-
and special ASS option be seen as a special version of sub options.
The OSD options that work like the --sub- options are still named
--osd-.
Man page updated including a short note about renamed --sub-text-*
and --ass-* options to --sub-* and --sub-ass-*.
2016-10-03 16:57:04 +02:00
wm4 077dd27df2 sd_ass: fix top alignment of secondary subtitles
Secondary subtitle streams (to be shown on the top of the screen along
main subtitle stream) were shown with normal alignment. This is because
we tell libass to override the alignment style (a relatively recent
change, see commit 2f1eb49e). This would behave differently with old
libass versions too.

To escape the mess, just set the alignment explicitly with an override
tag instead of modifying the style.
2016-09-25 01:03:59 +02:00
wm4 fe872f5688 osd: fix OSD redrawing after removing external overlays 2016-09-20 15:44:06 +02:00
wm4 bf5c97a6c3 options, command: simplify some option updates
Remove wrapper properties for OSD and video position updates, use the
new mechanism for them. We can mark the options directly. Update
behavior will work for more options (since I've casually marked more
affected options than the old less direct mechanism covered).
2016-09-19 20:16:44 +02:00
wm4 56616b0b01 osd: fix OSD getting stuck with --blend-subtitles=yes
If --blend-subtitles=yes is given, vo_opengl will call osd_draw()
multiple times, once for subtitles, and once for OSD. This meant that
the want_redraw flag was reset before the OSD was rendered, which in
turn meant that update_osd() was never called. It seems like removing
the per-OSD object want_redraw wasn't such a good idea. Fix it by
reintroducing such a flag for OSDTYPE_OSD only.

Also, the want_redraw flag is now unused, so kill it.

Another regression caused by commit 9c9cf125. Fixes #3535.
2016-09-16 17:17:32 +02:00
wm4 f845f64c2a osd: fix subtitle/overlay update problems
This could in theory lead to missed updates if subtitles were switched
or external OSD overlays (via overlay-add) were updated. While the
change IDs of each of those were consistent, switching between two
separate OSD sources is not, and we have to explicitly trigger a change.

Regression since commit 9c9cf125. The new code is actually better,
because we do exactly what is needed, and don't just mess with the
update ID for libass-based OSD.
2016-09-16 14:26:30 +02:00
wm4 9c9cf125ad osd: slightly simplify update logic
Remove the per-part force_redraw flags, and instead make the difference
between flagging dirty state and returning it to the player frontend
more explicit. The big issue is that 1. the OSD needs to know the dirty
state, and it should be cleared strictly when it is re-rendered
(force_redraw flag), and 2. the player core needs to be notified once,
and the notification must be reset (want_redraw flag).

The call in loadfile.c is replaced by making osd_set_sub() set the
change flag. Increasing the change flag on dirty state (the force_redraw
check in render_object()) should not be needed, because OSD part
renderers set it correctly (at least now).

Doing this just because someone pointed this out.
2016-09-15 14:50:38 +02:00
Vladimir Panteleev 08cbac311d sub: Add SD_CTRL_UPDATE_SPEED 2016-09-13 09:23:19 +02:00
wm4 2372b0a6f6 sub: fix previous commit with older libass releases 2016-09-07 14:11:56 +02:00
wm4 2f1eb49e9f sub: actually apply text alignment options to non-ASS subtitles
This is a bug fix, and the text alignment functionality probably got
lost sometime along the way.

For ASS subtitles, this could have unintended consequences, so it's hard
to get right - thus it's not applied to ASS subtitles.

For other text subtitles, this should be fine, though. It still works on
ASS subtitles as promised by the manpage if --no-sub-ass is used.
2016-09-07 13:42:55 +02:00
wm4 4f263dce34 sd_lavc: enable teletext
Whitelisting supported codecs is (probably) still better than just
allowing everything, given the weird FFmpeg API. I'm also assuming
Libav doesn't even have the codec ID, but I didn't check.

Also add a --teletext-page option, since otherwise it decodes every
teletext page and shows them in succession.

And yes, we can't use av_opt_set_int() - instead we have to set it as
string. Because FFmpeg's option system is terrible.
2016-09-03 17:12:53 +02:00
wm4 251ecf6e4b sd_lavc: always set decoder timebase
Like it's done for audio and video. Just to be uniform.

I'm sorry for deleting the anti-ffmpeg vitriol. It's still all true, but
since we decided to always set the timebase, the crappiness is isolated
to FFmpeg internals.
2016-08-29 13:15:54 +02:00
wm4 4a8647b6b8 sub: don't potentially discard too many subtitles on seek
The accepts_packet packet callback is supposed to deal with subtitle
decoders which have only a small queue of current subtitle events (i.e.
sd_lavc.c), in case feeding it too many packets would discard events
that are still needed.

Normally, the number of subtitles that need to be preserved is estimated
by the rendering pts (get_bitmaps() argument). Rendering lags behind
decoding, so normally the rendering pts is smaller than the next video
frame pts, and we simply discard all subtitle events until the rendering
pts.

This breaks down in some annoying corner cases. One of them is seeking
backwards: the VO will still try to render the old PTS during seeks,
which passes a high PTS to the subtitle renderer, which in turn would
discard more subtitles than it should. There is a similar issue with
forward seeks. Add hacks to deal with those issues.

There should be a better way to deal with the essentially unknown
"rendering position", which is made worse by screenshots or rendering
with vf_sub. At the very least, we could handle seeks better, and e.g.
either force the VO not to re-render subs after seeks (ugly), or
introduce seek sequence numbers to distinguish attempts to render
earlier subtitles when a seek is done.
2016-08-14 20:27:37 +02:00
Niklas Haas d81fb97f45 mp_image: split colorimetry metadata into its own struct
This has two reasons:

1. I tend to add new fields to this metadata, and every time I've done
so I've consistently forgotten to update all of the dozens of places in
which this colorimetry metadata might end up getting used. While most
usages don't really care about most of the metadata, sometimes the
intend was simply to “copy” the colorimetry metadata from one struct to
another. With this being inside a substruct, those lines of code can now
simply read a.color = b.color without having to care about added or
removed fields.

2. It makes the type definitions nicer for upcoming refactors.

In going through all of the usages, I also expanded a few where I felt
that omitting the “young” fields was a bug.
2016-07-03 19:42:52 +02:00
wm4 ea23a86f49 sub: remove unused sub_bitmaps.scaled field 2016-07-03 19:32:43 +02:00
wm4 8ed32e90c9 sub: move RGBA scaling to vo_vaapi
vo_vaapi is the only thing which can't scale RGBA on the GPU. (Other
cases of RGBA scaling are handled in draw_bmp.c for some reason.)

Move this code and get rid of the osd_conv_cache thing.

Functionally, nothing changes.
2016-07-03 19:32:43 +02:00
wm4 37cf92c07a sub: change how libass output is converted to RGBA in some cases
This affects VOs (or other code which render OSD) which does not support
the LIBASS format, but only RGBA. Instead of having a converter stage in
osd.c, make mp_ass_packer_pack() output directly in RGBA.

In general, this is work towards refcounted subtitle images.

Although we could keep the "converter" design, doing it this way seems
simpler, at least considering the current situation with only 2 OSD
formats. It also prevents copying & packing the data twice, which will
lead to better performance. (Although I guess this case is not important
at all.)

It also fixes --force-rgba-osd-rendering when used with vo_opengl,
vo_vdpau, and vo_direct3d.
2016-07-03 19:32:31 +02:00
wm4 59972fbfe1 sub: move around some code
Put the packing code into separate functions. Preparation for the
following commit.
2016-07-03 19:32:00 +02:00
wm4 f110552898 sub: pass preferred OSD format to subtitle renderers
The intention is to let mp_ass_packer_pack() produce different output
for the RGBA and LIBASS formats. VOs (or whatever generates the OSD)
currently do not signal a preferred format, and this mechanism just
exists to switch between RGBA and LIBASS formats correctly, preferring
LIBASS if the VO supports it.
2016-07-03 19:31:56 +02:00