Commit Graph

14 Commits

Author SHA1 Message Date
Kacper Michajłow d3941f235a bstr: change bstr0_s to bstr0_lit, restrict it only for string literals
Allows to avoid non-portable strlen usage. Also avoid "initializer
element is not constant" warnings on older GCC that doesn't like
explicit type specification in aggregate initialization.

Co-authored-by: NRK <nrk@disroot.org>
Co-authored-by: nanahi <130121847+na-na-hi@users.noreply.github.com>
2024-04-08 02:06:06 +02:00
Kacper Michajłow fbc5e47e00 misc/bstr: add bstr0_s for static initialization 2024-04-07 20:23:04 +02:00
Kacper Michajłow 2ee0db4c5d misc/bstr: add bstr_to_wchar for win32
Convenience to avoid strlen above other things.
2024-03-19 19:58:09 +01:00
wm4 ba45b67370 bstr: remove unused bstr_splitlines() function 2019-12-23 11:01:56 +01:00
Niklas Haas 779031ad8f bstr: short-circuit bstr_equals on pointer equality
More efficient in cases where we're comparing a bstr against itself,
which can happen in e.g. the ICC profile code.
2017-08-03 21:48:25 +02:00
Niklas Haas 345bb193fe
vo_opengl: support loading custom user textures
Parsing the texture data as raw strings makes the textures the most
portable and self-contained. In order to facilitate different types of
shaders, the parse_user_shader interaction has been changed to instead
have it loop through blocks and call the passed functions for each valid
block parsed. This is more modular and also cleaner, with better code
separation.

Closes #4586.
2017-07-27 23:51:05 +02:00
wm4 66478cff14 bstr: short-circuit bstr_equals() 2017-07-02 12:43:18 +02:00
wm4 c21c68edd4 bstr: change to LGPL
Was started by Uoti Urpala in commit 5f631d1c. Although it was made part
of demux_mkv.c, it's quite obvious that it's not based on any
pre-existing demux_mkv.c code (or ebml.c/.h for that matter). Anyone
else who has touched this code every since has already agreed to LGPL
relicensing.
2016-12-11 18:09:44 +01:00
stepshal c5094206ce Fix misspellings 2016-06-26 13:47:21 +02:00
Niklas Haas 034faaa9d8 vo_opengl: use RPN expressions for user hook sizes
This replaces the previous TRANSFORM by WIDTH, HEIGHT and OFFSET where
WIDTH and HEIGHT are RPN expressions. This allows for more fine-grained
control over the output size, and also makes sure that overwriting
existing textures works more cleanly.

(Also add some more useful bstr functions)
2016-05-15 20:42:02 +02:00
Dmitrij D. Czarkoff ea442fa047 mpv_talloc.h: rename from talloc.h
This change helps avoiding conflict with talloc.h from libtalloc.
2016-01-11 21:05:55 +01:00
Marcin Kurczewski f43017bfe9 Update license headers
Signed-off-by: wm4 <wm4@nowhere>
2015-04-13 12:10:01 +02:00
wm4 4a7c6aaedf bstr: fix possible undefined behavior with length 0 strings
BSTR_P() passes the string length and start pointer to printf-like
functions. If the lenfth is 0, the pointer can be NULL, but we're
actually still not allowed to pass a NULL pointer in any case.

This is mostly a technically, because nobody in their right mind would
attempt to specifically break such cases. But it's still undefined
behavior, and some libcs might be strict about this.
2015-01-12 14:43:52 +01:00
wm4 68ff8a0484 Move compat/ and bstr/ directory contents somewhere else
bstr.c doesn't really deserve its own directory, and compat had just
a few files, most of which may as well be in osdep. There isn't really
any justification for these extra directories, so get rid of them.

The compat/libav.h was empty - just delete it. We changed our approach
to API compatibility, and will likely not need it anymore.
2014-08-29 12:31:52 +02:00