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vo_opengl: unconfuse Coverity

It thinks that integer_conv_fbo[index] is implied to be accessed with up
to index=5. Although that is theoretical only, it has a point that this
makes no sense. Use the same constant for the array allocation, to make
it more uniform and robust.

Fixes CID 1350060.
This commit is contained in:
wm4 2016-02-12 15:56:58 +01:00
parent 337ad4fef4
commit fd80fcd3f3

View File

@ -177,7 +177,7 @@ struct gl_video {
struct fbotex output_fbo;
struct fbotex deband_fbo;
struct fbosurface surfaces[FBOSURFACES_MAX];
struct fbotex integer_conv_fbo[4];
struct fbotex integer_conv_fbo[TEXUNIT_VIDEO_NUM];
// these are duplicated so we can keep rendering back and forth between
// them to support an unlimited number of shader passes per step