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vo_opengl: unconfuse Coverity
It thinks that integer_conv_fbo[index] is implied to be accessed with up to index=5. Although that is theoretical only, it has a point that this makes no sense. Use the same constant for the array allocation, to make it more uniform and robust. Fixes CID 1350060.
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@ -177,7 +177,7 @@ struct gl_video {
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struct fbotex output_fbo;
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struct fbotex deband_fbo;
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struct fbosurface surfaces[FBOSURFACES_MAX];
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struct fbotex integer_conv_fbo[4];
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struct fbotex integer_conv_fbo[TEXUNIT_VIDEO_NUM];
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// these are duplicated so we can keep rendering back and forth between
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// them to support an unlimited number of shader passes per step
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