player: use MSGL_SMODE for some slave-mode stuff

Replacement for MSGT_IDENTIFY. Can't kill it off completely yet; certain
people would complain to me personally.
This commit is contained in:
wm4 2013-12-21 18:16:02 +01:00
parent 95d94238f4
commit fb5ee5bfbe
2 changed files with 10 additions and 10 deletions

View File

@ -220,30 +220,30 @@ static void print_stream(struct MPContext *mpctx, struct track *t)
if (!iid)
return;
int id = t->user_tid;
mp_msg(MSGT_IDENTIFY, MSGL_INFO, "ID_%s_ID=%d\n", iid, id);
MP_SMODE(mpctx, "ID_%s_ID=%d\n", iid, id);
if (t->title)
mp_msg(MSGT_IDENTIFY, MSGL_INFO, "ID_%s_%d_NAME=%s\n", iid, id, t->title);
MP_SMODE(mpctx, "ID_%s_%d_NAME=%s\n", iid, id, t->title);
if (t->lang)
mp_msg(MSGT_IDENTIFY, MSGL_INFO, "ID_%s_%d_LANG=%s\n", iid, id, t->lang);
MP_SMODE(mpctx, "ID_%s_%d_LANG=%s\n", iid, id, t->lang);
}
static void print_file_properties(struct MPContext *mpctx)
{
mp_msg(MSGT_IDENTIFY, MSGL_INFO, "ID_FILENAME=%s\n", mpctx->filename);
mp_msg(MSGT_IDENTIFY, MSGL_INFO,
MP_SMODE(mpctx, "ID_FILENAME=%s\n", mpctx->filename);
MP_SMODE(mpctx,
"ID_LENGTH=%.2f\n", get_time_length(mpctx));
int chapter_count = get_chapter_count(mpctx);
if (chapter_count >= 0) {
mp_msg(MSGT_IDENTIFY, MSGL_INFO, "ID_CHAPTERS=%d\n", chapter_count);
MP_SMODE(mpctx, "ID_CHAPTERS=%d\n", chapter_count);
for (int i = 0; i < chapter_count; i++) {
mp_msg(MSGT_IDENTIFY, MSGL_INFO, "ID_CHAPTER_ID=%d\n", i);
MP_SMODE(mpctx, "ID_CHAPTER_ID=%d\n", i);
// print in milliseconds
double time = chapter_start_time(mpctx, i) * 1000.0;
mp_msg(MSGT_IDENTIFY, MSGL_INFO, "ID_CHAPTER_%d_START=%"PRId64"\n",
MP_SMODE(mpctx, "ID_CHAPTER_%d_START=%"PRId64"\n",
i, (int64_t)(time < 0 ? -1 : time));
char *name = chapter_name(mpctx, i);
if (name) {
mp_msg(MSGT_IDENTIFY, MSGL_INFO, "ID_CHAPTER_%d_NAME=%s\n", i,
MP_SMODE(mpctx, "ID_CHAPTER_%d_NAME=%s\n", i,
name);
talloc_free(name);
}

View File

@ -105,7 +105,7 @@ void pause_player(struct MPContext *mpctx)
print_status(mpctx);
if (!mpctx->opts->quiet)
mp_msg(MSGT_IDENTIFY, MSGL_INFO, "ID_PAUSED\n");
MP_SMODE(mpctx, "ID_PAUSED\n");
}
void unpause_player(struct MPContext *mpctx)