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https://github.com/mpv-player/mpv
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Fix texture format variable types. Internal format is GLint, others are GLenum
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@16304 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -110,13 +110,14 @@ const char *glValName(GLint value)
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* \param gl_type [OUT] OpenGL type for this image format.
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* \return 1 if format is supported by OpenGL, 0 if not.
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*/
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int glFindFormat(uint32_t fmt, uint32_t *bpp, GLenum *gl_texfmt,
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int glFindFormat(uint32_t fmt, uint32_t *bpp, GLint *gl_texfmt,
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GLenum *gl_format, GLenum *gl_type)
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{
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int dummy1;
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GLenum dummy2;
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GLint dummy3;
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if (bpp == NULL) bpp = &dummy1;
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if (gl_texfmt == NULL) gl_texfmt = &dummy2;
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if (gl_texfmt == NULL) gl_texfmt = &dummy3;
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if (gl_format == NULL) gl_format = &dummy2;
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if (gl_type == NULL) gl_type = &dummy2;
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@ -61,7 +61,7 @@ void glAdjustAlignment(int stride);
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const char *glValName(GLint value);
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int glFindFormat(uint32_t format, uint32_t *bpp, GLenum *gl_texfmt,
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int glFindFormat(uint32_t format, uint32_t *bpp, GLint *gl_texfmt,
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GLenum *gl_format, GLenum *gl_type);
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int glFmt2bpp(GLenum format, GLenum type);
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void glCreateClearTex(GLenum target, GLenum fmt, GLint filter,
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@ -64,7 +64,7 @@ static int many_fmts;
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static int use_glFinish;
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static int swap_interval;
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static GLenum gl_target;
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static GLenum gl_texfmt;
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static GLint gl_texfmt;
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static GLenum gl_format;
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static GLenum gl_type;
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static GLint gl_buffer;
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@ -64,8 +64,8 @@ static int texnumx, texnumy, raw_line_len;
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static struct TexSquare * texgrid = NULL;
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static GLint gl_internal_format;
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static int rgb_sz, r_sz, g_sz, b_sz, a_sz;
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static GLint gl_bitmap_format;
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static GLint gl_bitmap_type;
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static GLenum gl_bitmap_format;
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static GLenum gl_bitmap_type;
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static int isGL12 = GL_FALSE;
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static int gl_bilinear=1;
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