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https://github.com/mpv-player/mpv
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Cosmetics: rename variables etc. in vo_direct3d.c
Patch by Georgi Petrov (gogothebee gmail com) git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@27962 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -46,53 +46,54 @@ static const vo_info_t info =
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const LIBVO_EXTERN(direct3d)
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/* Global variables. Each one starts with "g". Pointers include "p".
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* I try to keep their count low.
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/* Global variables "priv" structure. I try to keep their count low.
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*/
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static struct global_priv {
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int is_paused; /**< 1 = Movie is paused,
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0 = Movie is not paused */
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int is_cfg_finished; /**< Synchronization "semaphore". 1 when
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instance of reconfigure_d3d is finished */
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int is_panscan; /**< 1= Panscan enabled, 0 = Panscan disabled */
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static int gIsPaused; /**< 1 = Movie is paused,
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0 = Movie is not paused */
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static int gIsD3DConfigFinished; /**< Synchronization "semaphore". 1 when
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instance of D3DConfigure is finished */
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static int gIsPanscan; /**< 1= Panscan enabled, 0 = Panscan disabled */
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static RECT gFullScrMovieRect; /**< Rect (upscaled) of the movie when displayed
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in fullscreen */
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static RECT gPanScanSrcRect; /**< PanScan source surface cropping in
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fullscreen */
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static int gSrcWidth; /**< Source (movie) width */
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static int gSrcHeight; /**< Source (movie) heigth */
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static LPDIRECT3D9 gpD3DHandle; /**< Direct3D Handle */
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static LPDIRECT3DDEVICE9 gpD3DDevice; /**< The Direct3D Adapter */
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static IDirect3DSurface9 *gpD3DSurface; /**< Offscreen Direct3D Surface. MPlayer
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renders inside it. Uses colorspace
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MovieSrcFmt */
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static IDirect3DSurface9 *gpD3DBackBuf; /**< Video card's back buffer (used to
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display next frame) */
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static D3DFORMAT gMovieSrcFmt; /**< Movie colorspace format (depends on
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the movie's codec) */
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static D3DFORMAT gDesktopFmt; /**< Desktop (screen) colorspace format.
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Usually XRGB */
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typedef struct
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{
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const unsigned int MPlayerFormat; /**< Given by MPlayer */
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const D3DFORMAT FourCC; /**< Required by D3D's test function */
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} DisplayFormatTable;
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RECT fs_movie_rect; /**< Rect (upscaled) of the movie when displayed
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in fullscreen */
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RECT fs_panscan_rect; /**< PanScan source surface cropping in
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fullscreen */
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int src_width; /**< Source (movie) width */
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int src_height; /**< Source (movie) heigth */
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D3DFORMAT movie_src_fmt; /**< Movie colorspace format (depends on
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the movie's codec) */
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D3DFORMAT desktop_fmt; /**< Desktop (screen) colorspace format.
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Usually XRGB */
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LPDIRECT3D9 d3d_handle; /**< Direct3D Handle */
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LPDIRECT3DDEVICE9 d3d_device; /**< The Direct3D Adapter */
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IDirect3DSurface9 *d3d_surface; /**< Offscreen Direct3D Surface. MPlayer
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renders inside it. Uses colorspace
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priv->movie_src_fmt */
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IDirect3DSurface9 *d3d_backbuf; /**< Video card's back buffer (used to
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display next frame) */
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} *priv;
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typedef struct {
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const unsigned int mplayer_fmt; /**< Given by MPlayer */
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const D3DFORMAT fourcc; /**< Required by D3D's test function */
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} struct_fmt_table;
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/* Map table from reported MPlayer format to the required
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FourCC. This is needed to perform the format query. */
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fourcc. This is needed to perform the format query. */
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static const DisplayFormatTable gDisplayFormatTable[] =
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{
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static const struct_fmt_table fmt_table[] = {
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{IMGFMT_YV12, MAKEFOURCC('Y','V','1','2')},
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{IMGFMT_I420, MAKEFOURCC('I','4','2','0')},
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{IMGFMT_IYUV, MAKEFOURCC('I','Y','U','V')},
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{IMGFMT_YVU9, MAKEFOURCC('Y','V','U','9')},
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{IMGFMT_YUY2, MAKEFOURCC('Y','U','Y','2')},
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{IMGFMT_UYVY, MAKEFOURCC('U','Y','V','Y')}
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{IMGFMT_UYVY, MAKEFOURCC('U','Y','V','Y')},
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};
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#define DISPLAY_FORMAT_TABLE_ENTRIES \
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(sizeof(gDisplayFormatTable) / sizeof(gDisplayFormatTable[0]))
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(sizeof(fmt_table) / sizeof(fmt_table[0]))
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/****************************************************************************
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* *
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@ -106,108 +107,105 @@ static const DisplayFormatTable gDisplayFormatTable[] =
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/** @brief Calculate panscan source RECT in fullscreen.
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*/
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static void CalculatePanscanRect (void)
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static void calc_panscan_rect(void)
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{
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int scaledHeight = 0;
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int scaledWidth = 0;
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int scaled_height = 0;
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int scaled_width = 0;
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int srcPanx;
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int srcPany;
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mp_msg(MSGT_VO,MSGL_ERR,"<vo_direct3d>CalculatePanscanRect called\r\n");
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mp_msg(MSGT_VO,MSGL_ERR,"<vo_direct3d>calc_panscan_rect called\r\n");
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aspect(&scaledWidth, &scaledHeight, A_ZOOM);
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aspect(&scaled_width, &scaled_height, A_ZOOM);
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panscan_calc();
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if (vo_panscan_x != 0 || vo_panscan_y != 0)
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{
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gIsPanscan = 1;
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if (vo_panscan_x != 0 || vo_panscan_y != 0) {
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priv->is_panscan = 1;
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mp_msg(MSGT_VO,MSGL_V,
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"<vo_direct3d>Panscan destination correction: x: %d, y: %d\r\n",
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vo_panscan_x, vo_panscan_y);
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mp_msg(MSGT_VO,MSGL_V,
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"<vo_direct3d>vo_panscan_x %d, scaledWidth %d, vo_screenwidth %d\r\n",
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vo_panscan_x, scaledWidth, vo_screenwidth);
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"<vo_direct3d>vo_panscan_x %d, scaled_width %d, vo_screenwidth %d\r\n",
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vo_panscan_x, scaled_width, vo_screenwidth);
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mp_msg(MSGT_VO,MSGL_V,
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"<vo_direct3d>vo_panscan_y %d, scaledHeight %d, vo_screenheight %d\r\n",
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vo_panscan_y, scaledHeight, vo_screenheight);
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"<vo_direct3d>vo_panscan_y %d, scaled_height %d, vo_screenheight %d\r\n",
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vo_panscan_y, scaled_height, vo_screenheight);
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srcPanx = vo_panscan_x / (vo_screenwidth / scaledWidth);
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srcPany = vo_panscan_y / (vo_screenheight / scaledHeight);
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srcPanx = vo_panscan_x / (vo_screenwidth / scaled_width);
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srcPany = vo_panscan_y / (vo_screenheight / scaled_height);
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mp_msg(MSGT_VO,MSGL_V,
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"<vo_direct3d>Panscan source (needed) correction: x: %d, y: %d\r\n",
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srcPanx, srcPany);
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gPanScanSrcRect.left = srcPanx / 2;
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if (gPanScanSrcRect.left % 2 != 0) gPanScanSrcRect.left++;
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gPanScanSrcRect.right = gSrcWidth - (srcPanx / 2);
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if (gPanScanSrcRect.right % 2 != 0) gPanScanSrcRect.right--;
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gPanScanSrcRect.top = srcPany / 2;
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if (gPanScanSrcRect.top % 2 != 0) gPanScanSrcRect.top++;
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gPanScanSrcRect.bottom = gSrcHeight - (srcPany / 2);
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if (gPanScanSrcRect.bottom % 2 != 0) gPanScanSrcRect.bottom--;
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priv->fs_panscan_rect.left = srcPanx / 2;
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if (priv->fs_panscan_rect.left % 2 != 0) priv->fs_panscan_rect.left++;
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priv->fs_panscan_rect.right = priv->src_width - (srcPanx / 2);
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if (priv->fs_panscan_rect.right % 2 != 0) priv->fs_panscan_rect.right--;
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priv->fs_panscan_rect.top = srcPany / 2;
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if (priv->fs_panscan_rect.top % 2 != 0) priv->fs_panscan_rect.top++;
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priv->fs_panscan_rect.bottom = priv->src_height - (srcPany / 2);
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if (priv->fs_panscan_rect.bottom % 2 != 0) priv->fs_panscan_rect.bottom--;
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mp_msg(MSGT_VO,MSGL_V,
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"<vo_direct3d>Panscan Source Rect: t: %ld, l: %ld, r: %ld, b:%ld\r\n",
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gPanScanSrcRect.top, gPanScanSrcRect.left,
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gPanScanSrcRect.right, gPanScanSrcRect.bottom);
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priv->fs_panscan_rect.top, priv->fs_panscan_rect.left,
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priv->fs_panscan_rect.right, priv->fs_panscan_rect.bottom);
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}
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else
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gIsPanscan = 0;
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priv->is_panscan = 0;
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}
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/** @brief Calculate scaled fullscreen movie rectangle with
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* preserved aspect ratio.
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*/
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static void CalculateFullscreenRect (void)
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static void calc_fs_rect(void)
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{
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int scaledHeight = 0;
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int scaledWidth = 0;
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int scaled_height = 0;
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int scaled_width = 0;
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/* If we've created fullscreen context, we should calculate stretched
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* movie RECT, otherwise it will fill the whole fullscreen with
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* wrong aspect ratio */
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aspect(&scaledWidth, &scaledHeight, A_ZOOM);
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aspect(&scaled_width, &scaled_height, A_ZOOM);
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gFullScrMovieRect.left = (vo_screenwidth - scaledWidth) / 2;
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gFullScrMovieRect.right = gFullScrMovieRect.left + scaledWidth;
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gFullScrMovieRect.top = (vo_screenheight - scaledHeight) / 2;
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gFullScrMovieRect.bottom = gFullScrMovieRect.top + scaledHeight;
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priv->fs_movie_rect.left = (vo_screenwidth - scaled_width) / 2;
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priv->fs_movie_rect.right = priv->fs_movie_rect.left + scaled_width;
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priv->fs_movie_rect.top = (vo_screenheight - scaled_height) / 2;
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priv->fs_movie_rect.bottom = priv->fs_movie_rect.top + scaled_height;
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mp_msg(MSGT_VO,MSGL_V,
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"<vo_direct3d>Fullscreen Movie Rect: t: %ld, l: %ld, r: %ld, b:%ld\r\n",
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gFullScrMovieRect.top, gFullScrMovieRect.left,
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gFullScrMovieRect.right, gFullScrMovieRect.bottom);
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priv->fs_movie_rect.top, priv->fs_movie_rect.left,
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priv->fs_movie_rect.right, priv->fs_movie_rect.bottom);
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/*CalculatePanscanRect();*/
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/*calc_panscan_rect();*/
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}
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/** @brief Destroy D3D Context related to the current window.
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*/
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static void D3DDestroyContext (void)
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static void destroy_d3d_context(void)
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{
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mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>D3DDestroyContext called\r\n");
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mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>destroy_d3d_context called\r\n");
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/* Let's destroy the old (if any) D3D Content */
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if (gpD3DSurface != NULL)
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{
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IDirect3DSurface9_Release (gpD3DSurface);
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gpD3DSurface = NULL;
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if (priv->d3d_surface != NULL) {
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IDirect3DSurface9_Release (priv->d3d_surface);
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priv->d3d_surface = NULL;
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}
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if (gpD3DDevice != NULL)
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{
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IDirect3DDevice9_Release (gpD3DDevice);
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gpD3DDevice = NULL;
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if (priv->d3d_device != NULL) {
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IDirect3DDevice9_Release (priv->d3d_device);
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priv->d3d_device = NULL;
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}
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/* The following is not a memory leak. pD3DBackBuf is not malloc'ed
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/* The following is not a memory leak. d3d_backbuf is not malloc'ed
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* but just holds a pointer to the back buffer. Nobody gets hurt from
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* setting it to NULL.
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*/
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gpD3DBackBuf = NULL;
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priv->d3d_backbuf = NULL;
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}
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@ -215,51 +213,49 @@ static void D3DDestroyContext (void)
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* The first function called to initialize D3D context.
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* @return 1 on success, 0 on failure
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*/
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static int D3DConfigure (void)
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static int reconfigure_d3d(void)
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{
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D3DPRESENT_PARAMETERS PresentParams;
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D3DDISPLAYMODE DisplayMode;
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D3DPRESENT_PARAMETERS present_params;
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D3DDISPLAYMODE disp_mode;
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mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d><INFO>D3DConfigure CALLED\n");
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mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d><INFO>reconfigure_d3d called \n");
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D3DDestroyContext();
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destroy_d3d_context();
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/* Get the current desktop display mode, so we can set up a back buffer
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* of the same format. */
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if (FAILED (IDirect3D9_GetAdapterDisplayMode (gpD3DHandle,
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D3DADAPTER_DEFAULT,
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&DisplayMode)))
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{
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if (FAILED(IDirect3D9_GetAdapterDisplayMode(priv->d3d_handle,
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D3DADAPTER_DEFAULT,
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&disp_mode))) {
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mp_msg(MSGT_VO,MSGL_ERR,
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"<vo_direct3d><INFO>Could not read adapter display mode.\n");
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return 0;
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}
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/* Write current Desktop's colorspace format in the global storage. */
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gDesktopFmt = DisplayMode.Format;
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priv->desktop_fmt = disp_mode.Format;
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/* Prepare Direct3D initialization parameters. */
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memset(&PresentParams, 0, sizeof(D3DPRESENT_PARAMETERS));
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PresentParams.Windowed = TRUE;
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PresentParams.SwapEffect = D3DSWAPEFFECT_COPY;
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PresentParams.Flags = D3DPRESENTFLAG_VIDEO;
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PresentParams.hDeviceWindow = vo_w32_window; /* w32_common var */
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PresentParams.BackBufferWidth = 0; /* Fill up window Width */
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PresentParams.BackBufferHeight = 0; /* Fill up window Height */
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PresentParams.MultiSampleType = D3DMULTISAMPLE_NONE;
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memset(&present_params, 0, sizeof(D3DPRESENT_PARAMETERS));
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present_params.Windowed = TRUE;
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present_params.SwapEffect = D3DSWAPEFFECT_COPY;
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present_params.Flags = D3DPRESENTFLAG_VIDEO;
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present_params.hDeviceWindow = vo_w32_window; /* w32_common var */
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present_params.BackBufferWidth = 0; /* Fill up window Width */
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present_params.BackBufferHeight = 0; /* Fill up window Height */
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present_params.MultiSampleType = D3DMULTISAMPLE_NONE;
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/* D3DPRESENT_INTERVAL_ONE = vsync */
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PresentParams.PresentationInterval = D3DPRESENT_INTERVAL_ONE;
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PresentParams.BackBufferFormat = gDesktopFmt;
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PresentParams.BackBufferCount = 1;
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PresentParams.EnableAutoDepthStencil = FALSE;
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present_params.PresentationInterval = D3DPRESENT_INTERVAL_ONE;
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present_params.BackBufferFormat = priv->desktop_fmt;
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present_params.BackBufferCount = 1;
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present_params.EnableAutoDepthStencil = FALSE;
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/* vo_w32_window is w32_common variable. It's a handle to the window. */
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if (FAILED (IDirect3D9_CreateDevice(gpD3DHandle,
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if (FAILED(IDirect3D9_CreateDevice(priv->d3d_handle,
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D3DADAPTER_DEFAULT,
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D3DDEVTYPE_HAL, vo_w32_window,
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D3DCREATE_SOFTWARE_VERTEXPROCESSING,
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&PresentParams, &gpD3DDevice)))
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{
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&present_params, &priv->d3d_device))) {
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mp_msg(MSGT_VO,MSGL_ERR,
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"<vo_direct3d><INFO>Could not create the D3D device\n");
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return 0;
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@ -267,53 +263,50 @@ static int D3DConfigure (void)
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mp_msg(MSGT_VO,MSGL_V,
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"New BackBuffer: Width: %d, Height:%d. VO Dest Width:%d, Height: %d\n",
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PresentParams.BackBufferWidth, PresentParams.BackBufferHeight,
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present_params.BackBufferWidth, present_params.BackBufferHeight,
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vo_dwidth, vo_dheight);
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if (FAILED (IDirect3DDevice9_CreateOffscreenPlainSurface(
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gpD3DDevice, gSrcWidth, gSrcHeight,
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gMovieSrcFmt, D3DPOOL_DEFAULT, &gpD3DSurface, NULL)))
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{
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if (FAILED(IDirect3DDevice9_CreateOffscreenPlainSurface(
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priv->d3d_device, priv->src_width, priv->src_height,
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priv->movie_src_fmt, D3DPOOL_DEFAULT, &priv->d3d_surface, NULL))) {
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mp_msg(MSGT_VO,MSGL_ERR,
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"<vo_direct3d><INFO>IDirect3D9_CreateOffscreenPlainSurface Failed.\n");
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return 0;
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}
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if (FAILED (IDirect3DDevice9_GetBackBuffer (gpD3DDevice, 0, 0,
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D3DBACKBUFFER_TYPE_MONO,
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&(gpD3DBackBuf))))
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{
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if (FAILED(IDirect3DDevice9_GetBackBuffer(priv->d3d_device, 0, 0,
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D3DBACKBUFFER_TYPE_MONO,
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&(priv->d3d_backbuf)))) {
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mp_msg(MSGT_VO,MSGL_ERR,"<vo_direct3d>Back Buffer address get failed\n");
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return 0;
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}
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/* Fill the Surface with black color. */
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IDirect3DDevice9_ColorFill(gpD3DDevice, gpD3DSurface, NULL,
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IDirect3DDevice9_ColorFill(priv->d3d_device, priv->d3d_surface, NULL,
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D3DCOLOR_ARGB(0xFF, 0, 0, 0) );
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if (vo_fs)
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CalculateFullscreenRect ();
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calc_fs_rect();
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return 1;
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}
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/** @brief Uninitialize Direct3D and close the window.
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*/
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static void D3DUninit(void)
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static void uninit_d3d(void)
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{
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mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>D3DUninit called\r\n");
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mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>uninit_d3d called\r\n");
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/* Block further calls to D3DConfigure(). */
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gIsD3DConfigFinished = 0;
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/* Block further calls to reconfigure_d3d(). */
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priv->is_cfg_finished = 0;
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/* Destroy D3D Context inside the window. */
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D3DDestroyContext();
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destroy_d3d_context();
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/* Stop the whole D3D. */
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if (NULL != gpD3DHandle)
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{
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if (NULL != priv->d3d_handle) {
|
||||
mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>Calling IDirect3D9_Release\r\n");
|
||||
IDirect3D9_Release (gpD3DHandle);
|
||||
IDirect3D9_Release(priv->d3d_handle);
|
||||
}
|
||||
}
|
||||
|
||||
@ -321,9 +314,9 @@ static void D3DUninit(void)
|
||||
* @param mpi mpi structure with the decoded frame inside
|
||||
* @return VO_TRUE on success, VO_ERROR on failure
|
||||
*/
|
||||
static uint32_t D3DRenderFrame (mp_image_t *mpi)
|
||||
static uint32_t render_d3d_frame(mp_image_t *mpi)
|
||||
{
|
||||
D3DLOCKED_RECT stLockedRect; /**< Offscreen surface we lock in order
|
||||
D3DLOCKED_RECT locked_rect; /**< Offscreen surface we lock in order
|
||||
to copy MPlayer's frame inside it.*/
|
||||
|
||||
/* Uncomment when direct rendering is implemented.
|
||||
@ -333,51 +326,45 @@ static uint32_t D3DRenderFrame (mp_image_t *mpi)
|
||||
if (mpi->flags & MP_IMGFLAG_DRAW_CALLBACK)
|
||||
return VO_TRUE;
|
||||
|
||||
if (mpi->flags & MP_IMGFLAG_PLANAR)
|
||||
{ /* Copy a planar frame. */
|
||||
if (mpi->flags & MP_IMGFLAG_PLANAR) { /* Copy a planar frame. */
|
||||
draw_slice(mpi->planes,mpi->stride,mpi->w,mpi->h,0,0);
|
||||
return VO_TRUE;
|
||||
}
|
||||
|
||||
/* If the previous if failed, we should draw a packed frame */
|
||||
if (FAILED (IDirect3DDevice9_BeginScene(gpD3DDevice)))
|
||||
{
|
||||
if (FAILED(IDirect3DDevice9_BeginScene(priv->d3d_device))) {
|
||||
mp_msg(MSGT_VO,MSGL_ERR,"<vo_direct3d>BeginScene failed\n");
|
||||
return VO_ERROR;
|
||||
}
|
||||
|
||||
if (FAILED (IDirect3DSurface9_LockRect(gpD3DSurface,
|
||||
&stLockedRect, NULL, 0)))
|
||||
{
|
||||
if (FAILED(IDirect3DSurface9_LockRect(priv->d3d_surface,
|
||||
&locked_rect, NULL, 0))) {
|
||||
mp_msg(MSGT_VO,MSGL_ERR,"<vo_direct3d>Surface lock failure\n");
|
||||
return VO_ERROR;
|
||||
}
|
||||
|
||||
memcpy_pic(stLockedRect.pBits, mpi->planes[0], mpi->stride[0],
|
||||
mpi->height, stLockedRect.Pitch, mpi->stride[0]);
|
||||
memcpy_pic(locked_rect.pBits, mpi->planes[0], mpi->stride[0],
|
||||
mpi->height, locked_rect.Pitch, mpi->stride[0]);
|
||||
|
||||
if (FAILED (IDirect3DSurface9_UnlockRect(gpD3DSurface)))
|
||||
{
|
||||
if (FAILED(IDirect3DSurface9_UnlockRect(priv->d3d_surface))) {
|
||||
mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>Surface unlock failure\n");
|
||||
return VO_ERROR;
|
||||
}
|
||||
|
||||
if (FAILED (IDirect3DDevice9_StretchRect (gpD3DDevice,
|
||||
gpD3DSurface,
|
||||
gIsPanscan ?
|
||||
&gPanScanSrcRect : NULL,
|
||||
gpD3DBackBuf,
|
||||
vo_fs ?
|
||||
&gFullScrMovieRect : NULL,
|
||||
D3DTEXF_LINEAR)))
|
||||
{
|
||||
if (FAILED(IDirect3DDevice9_StretchRect(priv->d3d_device,
|
||||
priv->d3d_surface,
|
||||
priv->is_panscan ?
|
||||
&priv->fs_panscan_rect : NULL,
|
||||
priv->d3d_backbuf,
|
||||
vo_fs ?
|
||||
&priv->fs_movie_rect : NULL,
|
||||
D3DTEXF_LINEAR))) {
|
||||
mp_msg(MSGT_VO,MSGL_ERR,
|
||||
"<vo_direct3d>Unable to copy the frame to the back buffer\n");
|
||||
return VO_ERROR;
|
||||
}
|
||||
|
||||
if (FAILED (IDirect3DDevice9_EndScene(gpD3DDevice)))
|
||||
{
|
||||
if (FAILED(IDirect3DDevice9_EndScene(priv->d3d_device))) {
|
||||
mp_msg(MSGT_VO,MSGL_ERR,"<vo_direct3d>EndScene failed\n");
|
||||
return VO_ERROR;
|
||||
}
|
||||
@ -390,26 +377,28 @@ static uint32_t D3DRenderFrame (mp_image_t *mpi)
|
||||
* @return 0 on failure, device capabilities (not probed
|
||||
* currently) on success.
|
||||
*/
|
||||
static int query_format (uint32_t MovieFormat)
|
||||
static int query_format(uint32_t movie_fmt)
|
||||
{
|
||||
int i;
|
||||
for (i=0; i < DISPLAY_FORMAT_TABLE_ENTRIES; i++)
|
||||
{
|
||||
if (gDisplayFormatTable[i].MPlayerFormat == MovieFormat)
|
||||
{
|
||||
for (i=0; i < DISPLAY_FORMAT_TABLE_ENTRIES; i++) {
|
||||
if (fmt_table[i].mplayer_fmt == movie_fmt) {
|
||||
/* Test conversion from Movie colorspace to
|
||||
* display's target colorspace. */
|
||||
if (FAILED (IDirect3D9_CheckDeviceFormatConversion(
|
||||
gpD3DHandle,
|
||||
if (FAILED(IDirect3D9_CheckDeviceFormatConversion(
|
||||
priv->d3d_handle,
|
||||
D3DADAPTER_DEFAULT,
|
||||
D3DDEVTYPE_HAL,
|
||||
gDisplayFormatTable[i].FourCC,
|
||||
gDesktopFmt)))
|
||||
return 0;
|
||||
fmt_table[i].fourcc,
|
||||
priv->desktop_fmt))) {
|
||||
mp_msg(MSGT_VO,MSGL_V,
|
||||
"<vo_direct3d>Rejected image format: %s\n",
|
||||
vo_format_name(fmt_table[i].mplayer_fmt));
|
||||
return 0;
|
||||
}
|
||||
|
||||
gMovieSrcFmt = gDisplayFormatTable[i].FourCC;
|
||||
mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>Accepted Colorspace %s\n",
|
||||
vo_format_name(gDisplayFormatTable[i].MPlayerFormat));
|
||||
priv->movie_src_fmt = fmt_table[i].fourcc;
|
||||
mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>Accepted image format: %s\n",
|
||||
vo_format_name(fmt_table[i].mplayer_fmt));
|
||||
return (VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW
|
||||
/*| VFCAP_OSD*/ | VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN);
|
||||
|
||||
@ -438,55 +427,52 @@ static int query_format (uint32_t MovieFormat)
|
||||
*
|
||||
* @return 0 on success, -1 on failure
|
||||
*/
|
||||
|
||||
static int preinit(const char *arg)
|
||||
{
|
||||
D3DDISPLAYMODE DisplayMode;
|
||||
D3DDISPLAYMODE disp_mode;
|
||||
|
||||
/* Set to zero all global variables. */
|
||||
gIsPaused = 0;
|
||||
gIsD3DConfigFinished = 0;
|
||||
gIsPanscan = 0;
|
||||
gpD3DHandle = NULL;
|
||||
gpD3DDevice = NULL;
|
||||
gpD3DSurface = NULL;
|
||||
gpD3DBackBuf = NULL;
|
||||
priv = calloc(1, sizeof (struct global_priv));
|
||||
if (!priv) {
|
||||
mp_msg(MSGT_VO,MSGL_ERR,"<vo_direct3d>Not enough memory\r\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* FIXME
|
||||
> Please use subopt-helper.h for this, see vo_gl.c:preinit for
|
||||
> an example of how to use it.
|
||||
*/
|
||||
|
||||
gpD3DHandle = Direct3DCreate9 (D3D_SDK_VERSION);
|
||||
if (!gpD3DHandle)
|
||||
{
|
||||
priv->d3d_handle = Direct3DCreate9(D3D_SDK_VERSION);
|
||||
if (!priv->d3d_handle) {
|
||||
mp_msg(MSGT_VO,MSGL_ERR,"<vo_direct3d>Unable to initialize Direct3D\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (FAILED (IDirect3D9_GetAdapterDisplayMode (gpD3DHandle,
|
||||
D3DADAPTER_DEFAULT,
|
||||
&DisplayMode)))
|
||||
{
|
||||
if (FAILED(IDirect3D9_GetAdapterDisplayMode(priv->d3d_handle,
|
||||
D3DADAPTER_DEFAULT,
|
||||
&disp_mode))) {
|
||||
mp_msg(MSGT_VO,MSGL_ERR,"<vo_direct3d>Could not read display mode\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* Store in gDesktopFmt the user desktop's colorspace. Usually XRGB. */
|
||||
gDesktopFmt = DisplayMode.Format;
|
||||
/* Store in priv->desktop_fmt the user desktop's colorspace. Usually XRGB. */
|
||||
priv->desktop_fmt = disp_mode.Format;
|
||||
|
||||
mp_msg(MSGT_VO,MSGL_V,"DisplayMode.Width %d, DisplayMode.Height %d\n",
|
||||
DisplayMode.Width, DisplayMode.Height);
|
||||
mp_msg(MSGT_VO,MSGL_V,"disp_mode.Width %d, disp_mode.Height %d\n",
|
||||
disp_mode.Width, disp_mode.Height);
|
||||
|
||||
/* w32_common framework call. Configures window on the screen, gets
|
||||
* fullscreen dimensions and does other useful stuff.
|
||||
*/
|
||||
if (!vo_w32_init())
|
||||
{
|
||||
if (!vo_w32_init()) {
|
||||
mp_msg(MSGT_VO,MSGL_V,"Unable to configure onscreen window\r\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* Allow the first call to D3DConfigure. */
|
||||
gIsD3DConfigFinished = 1;
|
||||
/* Allow the first call to reconfigure_d3d. */
|
||||
priv->is_cfg_finished = 1;
|
||||
|
||||
return 0;
|
||||
}
|
||||
@ -498,27 +484,26 @@ static int preinit(const char *arg)
|
||||
*/
|
||||
static int control(uint32_t request, void *data, ...)
|
||||
{
|
||||
switch (request)
|
||||
{
|
||||
switch (request) {
|
||||
case VOCTRL_QUERY_FORMAT:
|
||||
return query_format (*(uint32_t*) data);
|
||||
return query_format(*(uint32_t*) data);
|
||||
case VOCTRL_GET_IMAGE: /* Direct Rendering. Not implemented yet. */
|
||||
mp_msg(MSGT_VO,MSGL_V,
|
||||
"<vo_direct3d>Direct Rendering request. Not implemented yet\n");
|
||||
return VO_NOTIMPL;
|
||||
case VOCTRL_DRAW_IMAGE:
|
||||
return D3DRenderFrame (data);
|
||||
return render_d3d_frame(data);
|
||||
case VOCTRL_FULLSCREEN:
|
||||
vo_w32_fullscreen();
|
||||
D3DConfigure();
|
||||
reconfigure_d3d();
|
||||
return VO_TRUE;
|
||||
case VOCTRL_RESET:
|
||||
return VO_NOTIMPL;
|
||||
case VOCTRL_PAUSE:
|
||||
gIsPaused = 1;
|
||||
priv->is_paused = 1;
|
||||
return VO_TRUE;
|
||||
case VOCTRL_RESUME:
|
||||
gIsPaused = 0;
|
||||
priv->is_paused = 0;
|
||||
return VO_TRUE;
|
||||
case VOCTRL_GUISUPPORT:
|
||||
return VO_NOTIMPL;
|
||||
@ -531,14 +516,14 @@ static int control(uint32_t request, void *data, ...)
|
||||
return VO_TRUE;
|
||||
case VOCTRL_BORDER:
|
||||
vo_w32_border();
|
||||
D3DConfigure();
|
||||
reconfigure_d3d();
|
||||
return VO_TRUE;
|
||||
case VOCTRL_UPDATE_SCREENINFO:
|
||||
w32_update_xinerama_info();
|
||||
return VO_TRUE;
|
||||
/*
|
||||
case VOCTRL_SET_PANSCAN:
|
||||
CalculatePanscanRect ();
|
||||
calc_panscan_rect ();
|
||||
return VO_TRUE;
|
||||
case VOCTRL_GET_PANSCAN:
|
||||
return VO_TRUE;
|
||||
@ -562,27 +547,25 @@ static int config(uint32_t width, uint32_t height, uint32_t d_width,
|
||||
uint32_t d_height, uint32_t options, char *title,
|
||||
uint32_t format)
|
||||
{
|
||||
gSrcWidth = width;
|
||||
gSrcHeight = height;
|
||||
|
||||
priv->src_width = width;
|
||||
priv->src_height = height;
|
||||
|
||||
/* w32_common framework call. Creates window on the screen with
|
||||
* the given coordinates.
|
||||
*/
|
||||
if (!vo_w32_config(d_width, d_height, options))
|
||||
{
|
||||
if (!vo_w32_config(d_width, d_height, options)) {
|
||||
mp_msg(MSGT_VO,MSGL_V,"Unable to create onscreen window\r\n");
|
||||
return VO_ERROR;
|
||||
}
|
||||
|
||||
if (gIsD3DConfigFinished)
|
||||
{
|
||||
gIsD3DConfigFinished = 0;
|
||||
if (!D3DConfigure ())
|
||||
{
|
||||
gIsD3DConfigFinished = 1;
|
||||
if (priv->is_cfg_finished) {
|
||||
priv->is_cfg_finished = 0;
|
||||
if (!reconfigure_d3d()) {
|
||||
priv->is_cfg_finished = 1;
|
||||
return VO_ERROR;
|
||||
}
|
||||
gIsD3DConfigFinished = 1;
|
||||
priv->is_cfg_finished = 1;
|
||||
}
|
||||
return 0; /* Success */
|
||||
}
|
||||
@ -593,18 +576,15 @@ static int config(uint32_t width, uint32_t height, uint32_t d_width,
|
||||
*/
|
||||
static void flip_page(void)
|
||||
{
|
||||
if (FAILED (IDirect3DDevice9_Present (gpD3DDevice, 0, 0, 0, 0)))
|
||||
{
|
||||
if (FAILED(IDirect3DDevice9_Present(priv->d3d_device, 0, 0, 0, 0))) {
|
||||
mp_msg(MSGT_VO,MSGL_V,
|
||||
"<vo_direct3d>Video adapter became uncooperative.\n");
|
||||
mp_msg(MSGT_VO,MSGL_ERR,"<vo_direct3d>Trying to reinitialize it...\n");
|
||||
if (!D3DConfigure())
|
||||
{
|
||||
if (!reconfigure_d3d()) {
|
||||
mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>Reinitialization Failed.\n");
|
||||
return;
|
||||
}
|
||||
if (FAILED (IDirect3DDevice9_Present (gpD3DDevice, 0, 0, 0, 0)))
|
||||
{
|
||||
if (FAILED(IDirect3DDevice9_Present(priv->d3d_device, 0, 0, 0, 0))) {
|
||||
mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>Reinitialization Failed.\n");
|
||||
return;
|
||||
}
|
||||
@ -612,7 +592,7 @@ static void flip_page(void)
|
||||
mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>Video adapter reinitialized.\n");
|
||||
|
||||
}
|
||||
/*IDirect3DDevice9_Clear (gpD3DDevice, 0, NULL, D3DCLEAR_TARGET, 0, 0, 0);*/
|
||||
/*IDirect3DDevice9_Clear (priv->d3d_device, 0, NULL, D3DCLEAR_TARGET, 0, 0, 0);*/
|
||||
}
|
||||
|
||||
/** @brief libvo Callback: Draw OSD/Subtitles,
|
||||
@ -630,8 +610,10 @@ static void uninit(void)
|
||||
{
|
||||
mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>Uninitialization\r\n");
|
||||
|
||||
D3DUninit();
|
||||
uninit_d3d();
|
||||
vo_w32_uninit(); /* w32_common framework call */
|
||||
free (priv);
|
||||
priv = NULL;
|
||||
}
|
||||
|
||||
/** @brief libvo Callback: Handles video window events.
|
||||
@ -646,9 +628,9 @@ static void check_events(void)
|
||||
*/
|
||||
flags = vo_w32_check_events();
|
||||
if (flags & VO_EVENT_RESIZE)
|
||||
D3DConfigure();
|
||||
reconfigure_d3d();
|
||||
|
||||
if ((flags & VO_EVENT_EXPOSE) && gIsPaused)
|
||||
if ((flags & VO_EVENT_EXPOSE) && priv->is_paused)
|
||||
flip_page();
|
||||
}
|
||||
|
||||
@ -657,40 +639,38 @@ static void check_events(void)
|
||||
*/
|
||||
static int draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y )
|
||||
{
|
||||
D3DLOCKED_RECT stLockedRect; /**< Offscreen surface we lock in order
|
||||
D3DLOCKED_RECT locked_rect; /**< Offscreen surface we lock in order
|
||||
to copy MPlayer's frame inside it.*/
|
||||
char *Src; /**< Pointer to the source image */
|
||||
char *Dst; /**< Pointer to the destination image */
|
||||
int UVstride; /**< Stride of the U/V planes */
|
||||
|
||||
if (FAILED (IDirect3DDevice9_BeginScene(gpD3DDevice)))
|
||||
{
|
||||
if (FAILED(IDirect3DDevice9_BeginScene(priv->d3d_device))) {
|
||||
mp_msg(MSGT_VO,MSGL_ERR,"<vo_direct3d>BeginScene failed\n");
|
||||
return VO_ERROR;
|
||||
}
|
||||
|
||||
if (FAILED (IDirect3DSurface9_LockRect(gpD3DSurface,
|
||||
&stLockedRect, NULL, 0)))
|
||||
{
|
||||
if (FAILED(IDirect3DSurface9_LockRect(priv->d3d_surface,
|
||||
&locked_rect, NULL, 0))) {
|
||||
mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>Surface lock failure\n");
|
||||
return VO_FALSE;
|
||||
}
|
||||
|
||||
UVstride = stLockedRect.Pitch / 2;
|
||||
UVstride = locked_rect.Pitch / 2;
|
||||
|
||||
/* Copy Y */
|
||||
Dst = stLockedRect.pBits;
|
||||
Dst = Dst + stLockedRect.Pitch * y + x;
|
||||
Dst = locked_rect.pBits;
|
||||
Dst = Dst + locked_rect.Pitch * y + x;
|
||||
Src=src[0];
|
||||
memcpy_pic(Dst, Src, w, h, stLockedRect.Pitch, stride[0]);
|
||||
memcpy_pic(Dst, Src, w, h, locked_rect.Pitch, stride[0]);
|
||||
|
||||
w/=2;h/=2;x/=2;y/=2;
|
||||
|
||||
/* Copy U */
|
||||
Dst = stLockedRect.pBits;
|
||||
Dst = Dst + stLockedRect.Pitch * gSrcHeight
|
||||
Dst = locked_rect.pBits;
|
||||
Dst = Dst + locked_rect.Pitch * priv->src_height
|
||||
+ UVstride * y + x;
|
||||
if (gMovieSrcFmt == MAKEFOURCC('Y','V','1','2'))
|
||||
if (priv->movie_src_fmt == MAKEFOURCC('Y','V','1','2'))
|
||||
Src=src[2];
|
||||
else
|
||||
Src=src[1];
|
||||
@ -698,38 +678,35 @@ static int draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y )
|
||||
memcpy_pic(Dst, Src, w, h, UVstride, stride[1]);
|
||||
|
||||
/* Copy V */
|
||||
Dst = stLockedRect.pBits;
|
||||
Dst = Dst + stLockedRect.Pitch * gSrcHeight
|
||||
+ UVstride * (gSrcHeight / 2) + UVstride * y + x;
|
||||
if (gMovieSrcFmt == MAKEFOURCC('Y','V','1','2'))
|
||||
Dst = locked_rect.pBits;
|
||||
Dst = Dst + locked_rect.Pitch * priv->src_height
|
||||
+ UVstride * (priv->src_height / 2) + UVstride * y + x;
|
||||
if (priv->movie_src_fmt == MAKEFOURCC('Y','V','1','2'))
|
||||
Src=src[1];
|
||||
else
|
||||
Src=src[2];
|
||||
|
||||
memcpy_pic(Dst, Src, w, h, UVstride, stride[2]);
|
||||
|
||||
if (FAILED (IDirect3DSurface9_UnlockRect(gpD3DSurface)))
|
||||
{
|
||||
if (FAILED(IDirect3DSurface9_UnlockRect(priv->d3d_surface))) {
|
||||
mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>Surface unlock failure\n");
|
||||
return VO_ERROR;
|
||||
}
|
||||
|
||||
if (FAILED (IDirect3DDevice9_StretchRect (gpD3DDevice,
|
||||
gpD3DSurface,
|
||||
gIsPanscan ?
|
||||
&gPanScanSrcRect : NULL,
|
||||
gpD3DBackBuf,
|
||||
vo_fs ?
|
||||
&gFullScrMovieRect : NULL,
|
||||
D3DTEXF_LINEAR)))
|
||||
{
|
||||
if (FAILED(IDirect3DDevice9_StretchRect(priv->d3d_device,
|
||||
priv->d3d_surface,
|
||||
priv->is_panscan ?
|
||||
&priv->fs_panscan_rect : NULL,
|
||||
priv->d3d_backbuf,
|
||||
vo_fs ?
|
||||
&priv->fs_movie_rect : NULL,
|
||||
D3DTEXF_LINEAR))) {
|
||||
mp_msg(MSGT_VO,MSGL_V,
|
||||
"<vo_direct3d>Unable to copy the frame to the back buffer\n");
|
||||
return VO_ERROR;
|
||||
}
|
||||
|
||||
if (FAILED (IDirect3DDevice9_EndScene(gpD3DDevice)))
|
||||
{
|
||||
if (FAILED(IDirect3DDevice9_EndScene(priv->d3d_device))) {
|
||||
mp_msg(MSGT_VO,MSGL_ERR,"<vo_direct3d>EndScene failed\n");
|
||||
return VO_ERROR;
|
||||
}
|
||||
@ -745,8 +722,3 @@ static int draw_frame(uint8_t *src[])
|
||||
mp_msg(MSGT_VO,MSGL_V,"<vo_direct3d>draw_frame called\n");
|
||||
return VO_FALSE;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user