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https://github.com/mpv-player/mpv
synced 2024-11-07 01:47:00 +01:00
Wording fixes: Avoid short forms.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@16355 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -879,7 +879,7 @@ Specify the CD-ROM device (default: /dev/\:cdrom).
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Request the number of playback channels (default: 2).
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MPlayer asks the decoder to decode the audio into as many channels as
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specified.
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Now it's up to the decoder to fulfill the requirement.
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Then it is up to the decoder to fulfill the requirement.
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This is usually only important when playing videos with AC3 audio (like DVDs).
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In that case liba52 does the decoding by default and correctly downmixes the
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audio into the requested number of channels.
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@ -1042,7 +1042,7 @@ It will still be used for IPv4 connections.
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The file from which to read the video index data saved by \-saveidx.
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This index will be used for seeking, overriding any index data
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contained in the AVI itself.
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MPlayer won't prevent you from loading an index file generated
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MPlayer will not prevent you from loading an index file generated
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from a different AVI, but this is sure to cause unfavorable results.
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.br
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.I NOTE:
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@ -2119,7 +2119,7 @@ Change video mode to the one that is labeled as <modename> in
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/etc/\:fb.modes.
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.br
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.I NOTE:
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VESA framebuffer doesn't support mode changing.
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VESA framebuffer does not support mode changing.
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.
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.TP
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.B \-fbmodeconfig <filename> (\-vo fbdev only)
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@ -2760,7 +2760,7 @@ This driver is highly hardware specific.
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.RSs
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.IPs <subdevice>
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Explicitly choose the Blinkenlights subdevice driver to use.
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It's something like arcade:host=localhost:2323 or
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It is something like arcade:host=localhost:2323 or
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hdl:file=name1,file=name2.
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You must specify a subdevice.
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.RE
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@ -2786,13 +2786,13 @@ Play video using the DirectFB library.
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Use the DirectFB instead of the MPlayer keyboard code (default: enabled).
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.IPs buffermode=single|double|triple
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Double and triple buffering give best results if you want to avoid tearing issues.
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Triple buffering is more efficent than double buffering as it doesn't block MPlayer
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while waiting for the vertical retrace.
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Triple buffering is more efficent than double buffering as it does
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not block MPlayer while waiting for the vertical retrace.
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Single buffering should be avoided (default: single).
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.IPs fieldparity=top|bottom
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Control the output order for interlaced frames (default: disabled).
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Valid values are top = top fields first, bottom = bottom fields first.
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This option doesn't have any effect on progressive film material
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This option does not have any effect on progressive film material
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like most MPEG movies are.
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You need to enable this option if you have tearing issues/\:unsmooth
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motions watching interlaced film material.
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@ -2819,19 +2819,19 @@ Works only on the primary head.
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Make use of the Matrox sub picture layer to display the OSD (default: enabled).
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.IPs (no)crtc2
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Turn on TV-out on the second head (default: enabled).
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The output quality is amazing as it's a full interlaced picture
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The output quality is amazing as it is a full interlaced picture
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with proper sync to every odd/\:even field.
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.IPs (no)input
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Use the DirectFB instead of the MPlayer keyboard code (default: disabled).
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.IPs buffermode=single|double|triple
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Double and triple buffering give best results if you want to avoid tearing issues.
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Triple buffering is more efficent than double buffering as it doesn't block MPlayer
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while waiting for the vertical retrace.
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Triple buffering is more efficent than double buffering as it does
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not block MPlayer while waiting for the vertical retrace.
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Single buffering should be avoided (default: triple).
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.IPs fieldparity=top|bottom
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Control the output order for interlaced frames (default: disabled).
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Valid values are top = top fields first, bottom = bottom fields first.
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This option doesn't have any effect on progressive film material
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This option does not have any effect on progressive film material
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like most MPEG movies are.
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You need to enable this option if you have tearing issues/\:unsmooth
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motions watching interlaced film material.
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@ -3018,7 +3018,7 @@ Write the output to <filename> instead of the default stream.yuv.
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.RS
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.sp 1
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.I NOTE:
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If you don't specify any option the output is progressive
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If you do not specify any option the output is progressive
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(i.e.\& not interlaced).
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.RE
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.
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@ -5073,7 +5073,7 @@ swap fields (exchange even & odd lines)
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This filter is very similar to the il filter but much faster, the main
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disadvantage is that it does not always work.
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Especially if combined with other filters it may produce randomly messed
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up images, so be happy if it works but don't complain if it doesn't for
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up images, so be happy if it works but do not complain if it does not for
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your combination of filters.
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.PD 0
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.RSs
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@ -7615,7 +7615,7 @@ to obtain a constant bitrate over an averaging range of frames.
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.B rc_averaging_period=<value>
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Real CBR is hard to achieve.
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Depending on the video material, bitrate can be variable, and hard to predict.
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That's why XviD uses an averaging period for which it guarantees a given
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Therefore XviD uses an averaging period for which it guarantees a given
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amount of bits (minus a small variation).
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This settings expresses the "number of frames" for which XviD averages
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bitrate and tries to achieve CBR.
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@ -7782,7 +7782,7 @@ This option usually results in a sharper image.
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Unfortunately it has a great impact on bitrate and sometimes the
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higher bitrate use will prevent it from giving a better image
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quality at a fixed bitrate.
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It's better to test with and without this option and see whether it
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It is better to test with and without this option and see whether it
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is worth activating.
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.
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.TP
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@ -7986,7 +7986,7 @@ ratio.
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.PD 0
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.RSs
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.IPs vga11
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It's the usual PAR for PC content.
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It is the usual PAR for PC content.
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Pixels are a square unit.
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.IPs pal43
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PAL standard 4:3 PAR.
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@ -7996,7 +7996,7 @@ same as above
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.IPs ntsc43
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same as above
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.IPs ntsc169
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same as above (Don't forget to give the exact ratio.)
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same as above (Do not forget to give the exact ratio.)
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.IPs ext\ \
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Allows you to specify your own pixel aspect ratio with par_width and
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par_height.
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@ -8018,7 +8018,7 @@ Specifies the height of the custom pixel aspect ratio.
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.TP
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.B aspect=<x/\:y | f (float value)>
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Store movie aspect internally, just like MPEG files.
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Much nicer solution than rescaling, because quality isn't decreased.
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Much nicer solution than rescaling, because quality is not decreased.
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MPlayer and a few others players will play these files correctly, others
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will display them with the wrong aspect.
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The aspect parameter can be given as a ratio or a floating point number.
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@ -8106,7 +8106,7 @@ the second pass' stats to work from.
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You can use all encoding options, including CPU-hungry ones.
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.br
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The first pass may use either average bitrate or constant quantizer.
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ABR is recommended, since it doesn't require guessing a quantizer.
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ABR is recommended, since it does not require guessing a quantizer.
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Subsequent passes are ABR, and must specify bitrate.
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.br
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.I
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@ -8170,8 +8170,8 @@ Good values of scenecut may find a better location for the I-frame.
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Large values use more I-frames than necessary, thus wasting bits.
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-1 disables scene-cut detection, so I-frames are inserted only once
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every other keyint frames, even if a scene-cut occurs earlier.
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This isn't recommended and wastes bitrate as scenecuts encoded as P-frames
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are just as big as I-frames, but don't reset the "keyint counter".
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This is not recommended and wastes bitrate as scenecuts encoded as P-frames
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are just as big as I-frames, but do not reset the "keyint counter".
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.
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.TP
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.B frameref=<1\-16>
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@ -8217,7 +8217,7 @@ Disadvantage: increases decoding delay to 2 frames.
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.TP
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.B (no)deblock
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Use deblocking filter (default: on).
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As it takes very little time compared to its quality gain, it's not
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As it takes very little time compared to its quality gain, it is not
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recommended to disable it.
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.
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.TP
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@ -8459,7 +8459,7 @@ I- and P-frames. (best)
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.RE
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.PD 1
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.RS
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In the above, "all candidates" doesn't exactly mean all enabled types:
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In the above, "all candidates" does not exactly mean all enabled types:
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4x4, 4x8, 8x4 are tried only if 8x8 is better than 16x16.
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.RE
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.
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