commands: cosmetic changes mostly to m_property.h

The Doxygen-style documentation comments were nothing but bloat.

Also move mp_property_do() and mp_property_print() to command.h, where
they should belong, and fix their argument types. m_property.c/h is
supposed to be generic, while command.h provides declarations specific
to the mplayer core.
This commit is contained in:
wm4 2012-09-21 12:19:59 +02:00
parent d6dad9e934
commit ed8e738e0f
5 changed files with 86 additions and 128 deletions

View File

@ -491,8 +491,6 @@ static int mp_property_metadata(m_option_t *prop, int action, void *arg,
if (!demuxer)
return M_PROPERTY_UNAVAILABLE;
m_property_action_t *ka;
char *meta;
static const m_option_t key_type =
{
"metadata", NULL, CONF_TYPE_STRING, 0, 0, 0, NULL
@ -505,9 +503,10 @@ static int mp_property_metadata(m_option_t *prop, int action, void *arg,
*(char ***)arg = slist;
return M_PROPERTY_OK;
}
case M_PROPERTY_KEY_ACTION:
ka = arg;
if (!(meta = demux_info_get(demuxer, ka->key)))
case M_PROPERTY_KEY_ACTION: {
struct m_property_action *ka = arg;
char *meta = demux_info_get(demuxer, ka->key);
if (!meta)
return M_PROPERTY_UNKNOWN;
switch (ka->action) {
case M_PROPERTY_GET:
@ -518,6 +517,7 @@ static int mp_property_metadata(m_option_t *prop, int action, void *arg,
return M_PROPERTY_OK;
}
}
}
return M_PROPERTY_NOT_IMPLEMENTED;
}
@ -1495,12 +1495,13 @@ static char *translate_legacy_property(void *talloc_ctx, const char *name)
return new_name ? new_name : (char *)name;
}
int mp_property_do(const char *name, int action, void *val, void *ctx)
int mp_property_do(const char *name, int action, void *val,
struct MPContext *ctx)
{
return m_property_do(mp_properties, name, action, val, ctx);
}
char *mp_property_print(const char *name, void *ctx)
char *mp_property_print(const char *name, struct MPContext *ctx)
{
char *ret = NULL;
if (mp_property_do(name, M_PROPERTY_PRINT, &ret, ctx) <= 0)
@ -1646,8 +1647,6 @@ static const char *property_error_string(int error_value)
return "NOT_IMPLEMENTED";
case M_PROPERTY_UNKNOWN:
return "PROPERTY_UNKNOWN";
case M_PROPERTY_DISABLED:
return "DISABLED";
}
return "UNKNOWN";
}

View File

@ -25,5 +25,8 @@ struct mp_cmd;
void run_command(struct MPContext *mpctx, struct mp_cmd *cmd);
char *property_expand_string(struct MPContext *mpctx, char *str);
void property_print_help(void);
int mp_property_do(const char* name, int action, void* val,
struct MPContext *mpctx);
char* mp_property_print(const char *name, struct MPContext *mpctx);
#endif /* MPLAYER_COMMAND_H */

View File

@ -38,17 +38,17 @@ static int do_action(const m_option_t *prop_list, const char *name,
{
const char *sep;
const m_option_t *prop;
m_property_action_t ka;
int r;
if ((sep = strchr(name, '/')) && sep[1]) {
int len = sep - name;
char base[len + 1];
memcpy(base, name, len);
base[len] = 0;
prop = m_option_list_find(prop_list, base);
ka.key = sep + 1;
ka.action = action;
ka.arg = arg;
struct m_property_action ka = {
.key = sep + 1,
.action = action,
.arg = arg,
};
action = M_PROPERTY_KEY_ACTION;
arg = &ka;
} else
@ -56,7 +56,7 @@ static int do_action(const m_option_t *prop_list, const char *name,
if (!prop)
return M_PROPERTY_UNKNOWN;
int (*control)(const m_option_t*, int, void*, void*) = prop->p;
r = control(prop, action, arg, ctx);
int r = control(prop, action, arg, ctx);
if (action == M_PROPERTY_GET_TYPE && r < 0) {
*(const m_option_t **)arg = prop;
return M_PROPERTY_OK;

View File

@ -21,145 +21,101 @@
#include "m_option.h"
/// \defgroup Properties
///
/// Properties provide an interface to query and set the state of various
/// things in MPlayer. The API is based on the \ref Options API like the
/// \ref Config, but instead of using variables, properties use an ioctl like
/// function. The function is used to perform various actions like get and set
/// (see \ref PropertyActions).
///@{
enum mp_property_action {
// Get the property type. This defines the fundamental data type read from
// or written to the property.
// If unimplemented, the m_option entry that defines the property is used.
// arg: const m_option**
M_PROPERTY_GET_TYPE,
/// \file
// Get the current value.
// arg: pointer to a variable of the type according to the property type
M_PROPERTY_GET,
/// \defgroup PropertyActions Property actions
/// \ingroup Properties
///@{
// Set a new value. The property wrapper will make sure that only valid
// values are set (e.g. according to the property type's min/max range).
// If unimplemented, the property is read-only.
// arg: pointer to a variable of the type according to the property type
M_PROPERTY_SET,
/// Get the current value.
/** \param arg Pointer to a variable of the right type.
*/
#define M_PROPERTY_GET 0
// Get human readable string representing the current value.
// If unimplemented, the property wrapper uses the property type as
// fallback.
// arg: char**
M_PROPERTY_PRINT,
/// Get a string representing the current value.
/** Set the variable to a newly allocated string or NULL.
* \param arg Pointer to a char* variable.
*/
#define M_PROPERTY_PRINT 1
// Switch the property up/down by a given value.
// If unimplemented, the property wrapper uses the property type as
// fallback.
// arg: double* (value to add to the property)
M_PROPERTY_SWITCH,
/// Set a new value.
/** The variable is updated to the value actually set.
* \param arg Pointer to a variable of the right type.
*/
#define M_PROPERTY_SET 2
// Set a new value from a string. The property wrapper parses this using the
// parse function provided by the property type.
// Can't be overridden by property implementations.
// arg: char*
M_PROPERTY_PARSE,
/// Set a new value from a string.
/** \param arg String containing the value.
*/
#define M_PROPERTY_PARSE 3
// Get a string containing a parsable representation.
// Can't be overridden by property implementations.
// arg: char**
M_PROPERTY_TO_STRING,
/// Get a string containg a parsable representation.
/** Set the variable to a newly allocated string or NULL.
* \param arg Pointer to a char* variable.
*/
#define M_PROPERTY_TO_STRING 6
// Pass down an action to a sub-property.
// arg: struct m_property_action*
M_PROPERTY_KEY_ACTION,
};
/// Pass down an action to a sub-property.
#define M_PROPERTY_KEY_ACTION 7
/// Get a m_option describing the property.
#define M_PROPERTY_GET_TYPE 8
// Switch the property up/down by a given value.
// arg: (double) value to add to the property
#define M_PROPERTY_SWITCH 9
///@}
/// \defgroup PropertyActionsArg Property actions argument type
/// \ingroup Properties
/// \brief Types used as action argument.
///@{
/// Argument for \ref M_PROPERTY_KEY_ACTION
typedef struct {
// Argument for M_PROPERTY_KEY_ACTION
struct m_property_action {
const char* key;
int action;
void* arg;
} m_property_action_t;
};
///@}
enum mp_property_return {
// Returned on success.
M_PROPERTY_OK = 1,
/// \defgroup PropertyActionsReturn Property actions return code
/// \ingroup Properties
/// \brief Return values for the control function.
///@{
// Returned on error.
M_PROPERTY_ERROR = 0,
/// Returned on success.
#define M_PROPERTY_OK 1
// Returned when the property can't be used, for example video related
// properties while playing audio only.
M_PROPERTY_UNAVAILABLE = -1,
/// Returned on error.
#define M_PROPERTY_ERROR 0
// Returned if the requested action is not implemented.
M_PROPERTY_NOT_IMPLEMENTED = -2,
/// \brief Returned when the property can't be used, for example something about
/// the subs while playing audio only
#define M_PROPERTY_UNAVAILABLE -1
// Returned when asking for a property that doesn't exist.
M_PROPERTY_UNKNOWN = -3,
};
/// Returned if the requested action is not implemented.
#define M_PROPERTY_NOT_IMPLEMENTED -2
/// Returned when asking for a property that doesn't exist.
#define M_PROPERTY_UNKNOWN -3
/// Returned when the action can't be done (like setting the volume when edl mute).
#define M_PROPERTY_DISABLED -4
///@}
/// \ingroup Properties
/// \brief Property action callback.
typedef int(*m_property_ctrl_f)(const m_option_t* prop,int action,void* arg,void *ctx);
/// Do an action on a property.
/** \param prop_list The list of properties.
* \param prop The path of the property.
* \param action See \ref PropertyActions.
* \param arg Argument, usually a pointer to the data type used by the property.
* \return See \ref PropertyActionsReturn.
*/
int m_property_do(const m_option_t* prop_list, const char* prop,
// Access a property.
// action: one of m_property_action
// ctx: opaque value passed through to property implementation
// returns: one of mp_property_return
int m_property_do(const struct m_option* prop_list, const char* property_name,
int action, void* arg, void *ctx);
/// Print a list of properties.
// Print a list of properties.
void m_properties_print_help_list(const m_option_t* list);
/// Expand a property string.
/** This function allows to print strings containing property values.
// Expand a property string.
/* This function allows to print strings containing property values.
* ${NAME} is expanded to the value of property NAME or an empty
* string in case of error. $(NAME:STR) expand STR only if the property
* NAME is available.
*
* \param prop_list An array of \ref m_option describing the available
* properties.
* \param str The string to expand.
* \return The newly allocated expanded string.
*/
char* m_properties_expand_string(const m_option_t* prop_list,char* str, void *ctx);
char* m_properties_expand_string(const struct m_option* prop_list, char* str,
void *ctx);
// Helpers to use MPlayer's properties
/// Do an action with an MPlayer property.
int mp_property_do(const char* name,int action, void* val, void *ctx);
/// Get the value of a property as a string suitable for display in an UI.
char* mp_property_print(const char *name, void* ctx);
int m_property_int_ro(const m_option_t* prop, int action, void* arg, int var);
int m_property_float_ro(const m_option_t* prop, int action, void* arg,
// Trivial helpers for implementing properties.
int m_property_int_ro(const struct m_option* prop, int action, void* arg,
int var);
int m_property_float_ro(const struct m_option* prop, int action, void* arg,
float var);
int m_property_double_ro(const m_option_t* prop, int action, void* arg,
int m_property_double_ro(const struct m_option* prop, int action, void* arg,
double var);
///@}
#endif /* MPLAYER_M_PROPERTY_H */

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@ -27,7 +27,7 @@
#include "talloc.h"
#include "screenshot.h"
#include "mp_core.h"
#include "m_property.h"
#include "command.h"
#include "bstr.h"
#include "mp_msg.h"
#include "path.h"