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Clarify that -vo gl bicubic filtering is B-spline, not polynomial

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@24820 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
reimar 2007-10-20 15:35:48 +00:00
parent f0fe4e4c9b
commit d218fe6dec

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@ -3575,7 +3575,7 @@ Only valid for yuv modes 2, 3, 4 and 6.
.RSss
0: Use simple linear filtering (default).
.br
1: Use bicubic filtering (better quality).
1: Use bicubic B-spline filtering (better quality).
Needs one additional texture unit.
Older cards will not be able to handle this for chroma at least in fullscreen mode.
.br