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https://github.com/mpv-player/mpv
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ao_pulse: fix some volume control rounding issues
Volume could get easily "stuck" or making too huge steps when doing things like "add ao-volume 1".
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@ -23,6 +23,7 @@
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#include <stdbool.h>
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#include <string.h>
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#include <stdint.h>
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#include <math.h>
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#include <pthread.h>
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#include <pulse/pulseaudio.h>
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@ -34,8 +35,8 @@
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#include "ao.h"
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#include "internal.h"
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#define VOL_PA2MP(v) ((v) * 100 / PA_VOLUME_NORM)
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#define VOL_MP2PA(v) ((v) * PA_VOLUME_NORM / 100)
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#define VOL_PA2MP(v) ((v) * 100.0 / PA_VOLUME_NORM)
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#define VOL_MP2PA(v) lrint((v) * PA_VOLUME_NORM / 100)
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struct priv {
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// PulseAudio playback stream object
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