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https://github.com/mpv-player/mpv
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- some reorder/cleanup of mp_image flags
- support for _ACCEPT_ALIGNED_STRIDE && _PREFER_ALIGNED_STRIDE git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@6876 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -1,33 +1,54 @@
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#ifndef __MP_IMAGE_H
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#define __MP_IMAGE_H 1
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//--------- codec's requirements (filled by the codec/vf) ---------
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//--- buffer content restrictions:
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// set if buffer content shouldn't be modified:
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#define MP_IMGFLAG_PRESERVE 0x01
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// set if buffer content will be READ for next frame's MC: (I/P mpeg frames)
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#define MP_IMGFLAG_READABLE 0x02
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// set if buffer is allocated (used in destination images):
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#define MP_IMGFLAG_ALLOCATED 0x04
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// set if it's in video buffer/memory:
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#define MP_IMGFLAG_DIRECT 0x08
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//--- buffer width/stride/plane restrictions: (used for direct rendering)
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// stride _have_to_ be aligned to MB boundary: [for DR restrictions]
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#define MP_IMGFLAG_ACCEPT_ALIGNED_STRIDE 0x4
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// stride should be aligned to MB boundary: [for buffer allocation]
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#define MP_IMGFLAG_PREFER_ALIGNED_STRIDE 0x8
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// codec accept any stride (>=width):
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#define MP_IMGFLAG_ACCEPT_STRIDE 0x10
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// codec accept any width (width*bpp=stride) (>=width):
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// codec accept any width (width*bpp=stride -> stride%bpp==0) (>=width):
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#define MP_IMGFLAG_ACCEPT_WIDTH 0x20
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// stride should be aligned to 16-byte (MB) boundary:
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#define MP_IMGFLAG_ALIGNED_STRIDE 0x40
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// codec uses drawing/rendering callbacks (draw_slice()-like thing, DR method 2)
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#define MP_IMGFLAG_DRAW_CALLBACK 0x80
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//--- for planar formats only:
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// uses only stride[0], and stride[1]=stride[2]=stride[0]>>mpi->chroma_x_shift
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#define MP_IMGFLAG_COMMON_STRIDE 0x40
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// uses only planes[0], and calculates planes[1,2] from width,height,imgfmt
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#define MP_IMGFLAG_COMMON_PLANE 0x80
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#define MP_IMGFLAGMASK_RESTRICTIONS 0xFF
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//--------- color info (filled by mp_image_setfmt() ) -----------
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// set if number of planes > 1
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#define MP_IMGFLAG_PLANAR 0x100
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// set if it's YUV colorspace
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#define MP_IMGFLAG_YUV 0x200
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// set if it's swapped plane/byteorder
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// set if it's swapped (BGR or YVU) plane/byteorder
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#define MP_IMGFLAG_SWAPPED 0x400
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// type displayed (do not set this flag - it's for internal use!)
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#define MP_IMGFLAG_TYPE_DISPLAYED 0x800
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// using palette for RGB data
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#define MP_IMGFLAG_TYPE_RGB_PALETTE 0x1000
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#define MP_IMGFLAG_RGB_PALETTE 0x800
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#define MP_IMGFLAGMASK_COLORS 0xF00
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// codec uses drawing/rendering callbacks (draw_slice()-like thing, DR method 2)
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// [the codec will set this flag if it supports callbacks, and the vo _may_
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// clear it in get_image() if draw_slice() not implemented]
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#define MP_IMGFLAG_DRAW_CALLBACK 0x1000
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// set if it's in video buffer/memory: [set by vo/vf's get_image() !!!]
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#define MP_IMGFLAG_DIRECT 0x2000
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// set if buffer is allocated (used in destination images):
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#define MP_IMGFLAG_ALLOCATED 0x4000
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// buffer type was printed (do NOT set this flag - it's for INTERNAL USE!!!)
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#define MP_IMGFLAG_TYPE_DISPLAYED 0x8000
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// codec doesn't support any form of direct rendering - it has own buffer
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// allocation. so we just export its buffer pointers:
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@ -302,8 +302,7 @@ static void get_buffer(struct AVCodecContext *avctx, int width, int height, int
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sh_video_t * sh = avctx->opaque;
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vd_ffmpeg_ctx *ctx = sh->context;
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mp_image_t* mpi=NULL;
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// int flags= MP_IMGFLAG_ALIGNED_STRIDE;
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int flags= MP_IMGFLAG_ACCEPT_STRIDE;
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int flags= MP_IMGFLAG_ACCEPT_STRIDE | MP_IMGFLAG_PREFER_ALIGNED_STRIDE;
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int type= MP_IMGTYPE_IPB;
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int align=15;
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@ -112,7 +112,7 @@ void vf_mpi_clear(mp_image_t* mpi,int x0,int y0,int w,int h){
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mp_image_t* vf_get_image(vf_instance_t* vf, unsigned int outfmt, int mp_imgtype, int mp_imgflag, int w, int h){
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mp_image_t* mpi=NULL;
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int w2=w; //(mp_imgflag&MP_IMGFLAG_ACCEPT_STRIDE)?((w+15)&(~15)):w;
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int w2=(mp_imgflag&MP_IMGFLAG_ACCEPT_ALIGNED_STRIDE)?((w+15)&(~15)):w;
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if(vf->put_image==vf_next_put_image){
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// passthru mode, if the plugin uses the fallback/default put_image() code
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@ -148,12 +148,15 @@ mp_image_t* vf_get_image(vf_instance_t* vf, unsigned int outfmt, int mp_imgtype,
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}
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if(mpi){
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mpi->type=mp_imgtype;
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mpi->flags&=~(MP_IMGFLAG_PRESERVE|MP_IMGFLAG_READABLE|MP_IMGFLAG_DIRECT);
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mpi->flags|=mp_imgflag&(MP_IMGFLAG_PRESERVE|MP_IMGFLAG_READABLE|MP_IMGFLAG_ACCEPT_STRIDE|MP_IMGFLAG_ACCEPT_WIDTH|MP_IMGFLAG_ALIGNED_STRIDE|MP_IMGFLAG_DRAW_CALLBACK);
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// keep buffer allocation status & color flags only:
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// mpi->flags&=~(MP_IMGFLAG_PRESERVE|MP_IMGFLAG_READABLE|MP_IMGFLAG_DIRECT);
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mpi->flags&=MP_IMGFLAG_ALLOCATED|MP_IMGFLAG_TYPE_DISPLAYED|MP_IMGFLAGMASK_COLORS;
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// accept restrictions & draw_slice flags only:
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mpi->flags|=mp_imgflag&(MP_IMGFLAGMASK_RESTRICTIONS|MP_IMGFLAG_DRAW_CALLBACK);
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if(!vf->draw_slice) mpi->flags&=~MP_IMGFLAG_DRAW_CALLBACK;
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if((mpi->width!=w2 || mpi->height!=h) && !(mpi->flags&MP_IMGFLAG_DIRECT)){
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mpi->width=w2;
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mpi->height=h;
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mpi->width=w2; mpi->chroma_width=w2>>mpi->chroma_x_shift;
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mpi->height=h; mpi->chroma_height=h>>mpi->chroma_y_shift;
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if(mpi->flags&MP_IMGFLAG_ALLOCATED){
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// need to re-allocate buffer memory:
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free(mpi->planes[0]);
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@ -168,6 +171,16 @@ mp_image_t* vf_get_image(vf_instance_t* vf, unsigned int outfmt, int mp_imgtype,
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if(!(mpi->flags&MP_IMGFLAG_DIRECT)){
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// non-direct and not yet allocated image. allocate it!
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// check if codec prefer aligned stride:
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if(mp_imgflag&MP_IMGFLAG_PREFER_ALIGNED_STRIDE){
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int align=(mpi->flags&MP_IMGFLAG_PLANAR &&
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mpi->flags&MP_IMGFLAG_YUV) ?
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(8<<mpi->chroma_x_shift)-1 : 15; // -- maybe FIXME
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mpi->width=w2=((w+align)&(~align));
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mpi->chroma_width=w2>>mpi->chroma_x_shift;
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}
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// IF09 - allocate space for 4. plane delta info - unused
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if (mpi->imgfmt == IMGFMT_IF09)
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{
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@ -71,15 +71,18 @@ static void put_image(struct vf_instance_s* vf, mp_image_t *mpi){
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if(!(mpi->flags&MP_IMGFLAG_DIRECT)){
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// no DR, so get a new image! hope we'll get DR buffer:
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vf->priv->dmpi=vf_get_image(vf->next,vf->priv->outfmt,
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MP_IMGTYPE_TEMP, MP_IMGFLAG_ACCEPT_STRIDE|MP_IMGFLAG_ALIGNED_STRIDE,
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mpi->w,mpi->h);
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MP_IMGTYPE_TEMP, MP_IMGFLAG_ACCEPT_STRIDE|MP_IMGFLAG_PREFER_ALIGNED_STRIDE,
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// MP_IMGTYPE_TEMP, MP_IMGFLAG_ACCEPT_STRIDE,
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// mpi->w,mpi->h);
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(mpi->w+7)&(~7),(mpi->h+7)&(~7));
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vf->priv->dmpi->w=mpi->w; vf->priv->dmpi->h=mpi->h; // display w;h
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}
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if(vf->priv->pp || !(mpi->flags&MP_IMGFLAG_DIRECT)){
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// do the postprocessing! (or copy if no DR)
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postprocess(mpi->planes,mpi->stride[0],
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vf->priv->dmpi->planes,vf->priv->dmpi->stride[0],
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mpi->w,mpi->h,
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(mpi->w+7)&(~7),mpi->h,
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mpi->qscale, mpi->qstride,
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vf->priv->pp);
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}
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