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w32_common: avoid unnecessary sprintfs
These were unnecessary for a couple of reasons, but it seems like the old code went through a lot of effort to avoid duplicating the code to print a RECT, even though the windowrc gets printed anyway at the end of the function. Avoid printing the same windowrc twice by only printing it when it gets changed (in the w32->current_fs branch.)
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@ -842,19 +842,16 @@ static bool update_fullscreen_state(struct vo_w32_state *w32)
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w32->current_fs = new_fs;
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if (toggle_fs) {
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RECT rc;
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char msg[50];
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if (w32->current_fs) {
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// Save window rect when switching to fullscreen.
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rc = w32->prev_windowrc = w32->windowrc;
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sprintf(msg, "save window bounds");
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w32->prev_windowrc = w32->windowrc;
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MP_VERBOSE(w32, "save window bounds: %d:%d:%d:%d\n",
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(int)w32->windowrc.left, (int)w32->windowrc.top,
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(int)rect_w(w32->windowrc), (int)rect_h(w32->windowrc));
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} else {
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// Restore window rect when switching from fullscreen.
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rc = w32->windowrc = w32->prev_windowrc;
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sprintf(msg, "restore window bounds");
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w32->windowrc = w32->prev_windowrc;
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}
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MP_VERBOSE(w32, "%s: %d:%d:%d:%d\n", msg,
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(int)rc.left, (int)rc.top, (int)rect_w(rc), (int)rect_h(rc));
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}
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if (w32->current_fs)
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