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https://github.com/mpv-player/mpv
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Another small simplification. Slightly worse performance in the case
where a buffer underrun happens, but this really should not matter. git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@25676 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -120,6 +120,8 @@ static int write_buffer(unsigned char* data, int len) {
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return len;
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}
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static void silence(float **bufs, int cnt, int num_bufs);
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/**
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* \brief read data from buffer and splitting it into channels
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* \param bufs num_bufs float buffers, each will contain the data of one channel
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@ -137,10 +139,8 @@ static int read_buffer(float **bufs, int cnt, int num_bufs) {
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int buffered = buf_used();
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int i, j;
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if (cnt * sizeof(float) * num_bufs > buffered) {
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int orig_cnt = cnt;
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silence(bufs, cnt, num_bufs);
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cnt = buffered / sizeof(float) / num_bufs;
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for (i = 0; i < num_bufs; i++)
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memset(&bufs[i][cnt], 0, (orig_cnt - cnt) * sizeof(float));
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}
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for (i = 0; i < cnt; i++) {
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for (j = 0; j < num_bufs; j++) {
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