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https://github.com/mpv-player/mpv
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Proper support for flashing chars in teletext pages.
Patch from Otvos Attila oattila at chello dot hu git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@24312 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -270,7 +270,7 @@ static void tt_draw_alpha_buf(mp_osd_obj_t* obj, int x0,int y0, int w,int h, uns
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}
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inline static void vo_update_text_teletext(mp_osd_obj_t *obj, int dxs, int dys)
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{
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int h=0,w=0,i,j,font;
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int h=0,w=0,i,j,font,flashon;
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int wm,hm;
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int color;
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int x,y,x0,y0;
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@ -290,6 +290,7 @@ inline static void vo_update_text_teletext(mp_osd_obj_t *obj, int dxs, int dys)
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obj->flags&=~OSDFLAG_VISIBLE;
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return;
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}
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flashon=(GetTimer()/1000000)%2;
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switch(vo_osd_teletext_half){
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case TT_ZOOM_TOP_HALF:
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start_row=0;
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@ -404,10 +405,11 @@ inline static void vo_update_text_teletext(mp_osd_obj_t *obj, int dxs, int dys)
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x=x0;
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for(j=0;j<cols;j++){
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tc=tdp[(i+start_row)*VBI_COLUMNS+j];
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if(!tc.gfx){
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if(!tc.gfx || (tc.flh && !flashon)){
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/* Rendering one text character */
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draw_alpha_buf(obj,x,y,wm,hm,buf[tc.bg],buf[8],wm);
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if(tc.unicode!=0x20 && tc.unicode!=0x00 && !tc.ctl &&
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(!tc.flh || flashon) &&
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(font=vo_font->font[tc.unicode])>=0 && y+hm<dys){
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tt_draw_alpha_buf(obj,x,y,vo_font->width[tc.unicode],vo_font->height,
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vo_font->pic_b[font]->bmp+vo_font->start[tc.unicode]-vo_font->charspace*vo_font->pic_a[font]->w,
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@ -276,6 +276,7 @@ typedef struct tt_char_s{
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unsigned char fg; ///< foreground color
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unsigned char bg; ///< background color
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unsigned char gfx; ///< 0-no gfx, 1-solid gfx, 2-separated gfx
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unsigned char flh; ///< 0-no flash, 1-flash
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unsigned char ctl; ///< control character
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unsigned char lng; ///< lang: 0-secondary language,1-primary language
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unsigned char raw; ///< raw character (as received from device)
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@ -690,6 +690,7 @@ static void decode_page(tt_char* p,unsigned char* raw,int primary_lang,int secon
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int separated=0;
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int conceal=0;
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int hold=0;
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int flash=0;
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tt_char tt_held=tt_space;
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for(col=0;col<VBI_COLUMNS;col++){
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int i=row*VBI_COLUMNS+col;
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@ -704,10 +705,12 @@ static void decode_page(tt_char* p,unsigned char* raw,int primary_lang,int secon
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p[i].ctl=(c&0x60)==0?1:0;
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p[i].fg=fg_color;
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p[i].bg=bg_color;
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p[i].flh=flash;
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if ((c&0x60)==0){ //control chars
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if(c>=0x08 && c<=0x09){//Flash/Steady
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FFSWAP(int,bg_color,fg_color);
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flash=c==0x08;
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p[i].flh=flash;
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if(c==0x09){
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p[i].fg=fg_color;
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p[i].bg=bg_color;
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