mirror of
https://github.com/mpv-player/mpv
synced 2024-12-28 06:03:45 +01:00
Merge svn changes up to r30185
This commit is contained in:
commit
b390b9b28f
@ -3860,6 +3860,18 @@ Provides brightness, contrast, saturation, hue and gamma control.
|
||||
Gamma can also be set independently for red, green and blue.
|
||||
Speed depends more on GPU memory bandwidth than other methods.
|
||||
.RE
|
||||
.IPs colorspace
|
||||
Select the color space for YUV to RGB conversion.
|
||||
.RSss
|
||||
.IPs 0
|
||||
Use the formula used normally by MPlayer (default)
|
||||
.IPs 1
|
||||
Use ITU-R BT.601 color space.
|
||||
.IPs 2
|
||||
Use ITU-R BT.709 color space.
|
||||
.IPs 3
|
||||
Use SMPTE-240M color space.
|
||||
.RE
|
||||
.IPs lscale=<n>
|
||||
Select the scaling function to use for luminance scaling.
|
||||
Only valid for yuv modes 2, 3, 4 and 6.
|
||||
@ -3958,6 +3970,21 @@ Apart from this the values have the same meaning as for \-vo gl.
|
||||
.REss
|
||||
.
|
||||
.TP
|
||||
.B matrixview
|
||||
OpenGL based renderer creating a Matrix-like running-text effect.
|
||||
.PD 0
|
||||
.RSs
|
||||
.IPs cols=<n>
|
||||
Number of text columns to display.
|
||||
Very low values (< 16) will probably fail due to scaler limitations.
|
||||
Values not divisible be 16 may cause issues as well.
|
||||
.IPs rows=<n>
|
||||
Number of text rows to display.
|
||||
Very low values (< 16) will probably fail due to scaler limitations.
|
||||
Values not divisible be 16 may cause issues as well.
|
||||
.REss
|
||||
.
|
||||
.TP
|
||||
.B "null\ \ \ "
|
||||
Produces no video output.
|
||||
Useful for benchmarking.
|
||||
|
1
Makefile
1
Makefile
@ -541,6 +541,7 @@ SRCS_MPLAYER-$(GIF) += libvo/vo_gif89a.c
|
||||
SRCS_MPLAYER-$(GL) += libvo/gl_common.c libvo/vo_gl.c libvo/vo_gl2.c libvo/csputils.c
|
||||
SRCS_MPLAYER-$(GL_WIN32) += libvo/w32_common.c
|
||||
SRCS_MPLAYER-$(GL_X11) += libvo/x11_common.c
|
||||
SRCS_MPLAYER-$(MATRIXVIEW) += libvo/vo_matrixview.c libvo/matrixview.c
|
||||
|
||||
SRCS_MPLAYER-$(IVTV) += libao2/ao_ivtv.c libvo/vo_ivtv.c
|
||||
SRCS_MPLAYER-$(JACK) += libao2/ao_jack.c
|
||||
|
85
configure
vendored
85
configure
vendored
@ -334,6 +334,7 @@ Video output:
|
||||
--enable-dhahelper enable VIDIX dhahelper support
|
||||
--enable-svgalib_helper enable VIDIX svgalib_helper support
|
||||
--enable-gl enable OpenGL video output [autodetect]
|
||||
--disable-matrixview disable OpenGL MatrixView video output [autodetect]
|
||||
--enable-dga2 enable DGA 2 support [autodetect]
|
||||
--enable-dga1 enable DGA 1 support [autodetect]
|
||||
--enable-vesa enable VESA video output [autodetect]
|
||||
@ -537,6 +538,7 @@ _md5sum=yes
|
||||
_yuv4mpeg=yes
|
||||
_gif=auto
|
||||
_gl=auto
|
||||
matrixview=yes
|
||||
_ggi=auto
|
||||
_ggiwmh=auto
|
||||
_aa=auto
|
||||
@ -890,6 +892,8 @@ for ac_option do
|
||||
--disable-gif) _gif=no ;;
|
||||
--enable-gl) _gl=yes ;;
|
||||
--disable-gl) _gl=no ;;
|
||||
--enable-matrixview) matrixview=yes ;;
|
||||
--disable-matrixview) matrixview=no ;;
|
||||
--enable-ggi) _ggi=yes ;;
|
||||
--disable-ggi) _ggi=no ;;
|
||||
--enable-ggiwmh) _ggiwmh=yes ;;
|
||||
@ -4488,6 +4492,19 @@ else
|
||||
_novomodules="xvidix $_novomodules"
|
||||
fi
|
||||
|
||||
echocheck "MatrixView"
|
||||
if test "$_gl" = no ; then
|
||||
matrixview=no
|
||||
fi
|
||||
if test "$matrixview" = yes ; then
|
||||
_vomodules="matrixview $_vomodules"
|
||||
def_matrixview='#define CONFIG_MATRIXVIEW 1'
|
||||
else
|
||||
_novomodules="matrixview $_novomodules"
|
||||
def_matrixview='#undef CONFIG_MATRIXVIEW'
|
||||
fi
|
||||
echores "$matrixview"
|
||||
|
||||
echocheck "GGI"
|
||||
if test "$_ggi" = auto ; then
|
||||
cat > $TMPC << EOF
|
||||
@ -5039,6 +5056,9 @@ echores "$_vesa"
|
||||
|
||||
|
||||
echocheck "SDL"
|
||||
_inc_tmp=""
|
||||
_ld_tmp=""
|
||||
def_sdl_sdl_h="#undef CONFIG_SDL_SDL_H"
|
||||
if test -z "$_sdlconfig" ; then
|
||||
if ( sdl-config --version ) >>"$TMPLOG" 2>&1 ; then
|
||||
_sdlconfig="sdl-config"
|
||||
@ -5050,15 +5070,40 @@ if test -z "$_sdlconfig" ; then
|
||||
fi
|
||||
if test "$_sdl" = auto || test "$_sdl" = yes ; then
|
||||
cat > $TMPC << EOF
|
||||
#ifdef CONFIG_SDL_SDL_H
|
||||
#include <SDL/SDL.h>
|
||||
#else
|
||||
#include <SDL.h>
|
||||
#endif
|
||||
#ifndef __APPLE__
|
||||
// we allow SDL hacking our main() only on OSX
|
||||
#undef main
|
||||
#endif
|
||||
int main(int argc, char *argv[]) {
|
||||
SDL_Init(SDL_INIT_VIDEO|SDL_INIT_NOPARACHUTE);
|
||||
return 0;
|
||||
}
|
||||
EOF
|
||||
_sdl=no
|
||||
if "$_sdlconfig" --version >>"$TMPLOG" 2>&1 ; then
|
||||
if cc_check $($_sdlconfig --cflags) $($_sdlconfig --libs) >>"$TMPLOG" 2>&1 ; then
|
||||
for _ld_tmp in "-lSDL" "-lSDL -lpthread" "-lSDL -lwinmm -lgdi32" ; do
|
||||
if cc_check -DCONFIG_SDL_SDL_H $_inc_tmp $_ld_tmp ; then
|
||||
_sdl=yes
|
||||
def_sdl_sdl_h="#define CONFIG_SDL_SDL_H 1"
|
||||
break
|
||||
fi
|
||||
done
|
||||
if test "$_sdl" = no && "$_sdlconfig" --version >>"$TMPLOG" 2>&1 ; then
|
||||
if cygwin ; then
|
||||
_inc_tmp="$($_sdlconfig --cflags | cut -d " " -f 1,5,6 | sed s/no-cygwin/cygwin/)"
|
||||
_ld_tmp="$($_sdlconfig --libs | cut -d " " -f 1,4,6 | sed s/no-cygwin/cygwin/)"
|
||||
elif mingw32 ; then
|
||||
_inc_tmp=$($_sdlconfig --cflags | sed s/-Dmain=SDL_main//)
|
||||
_ld_tmp=$($_sdlconfig --libs | sed -e s/-mwindows// -e s/-lmingw32//)
|
||||
else
|
||||
_inc_tmp="$($_sdlconfig --cflags)"
|
||||
_ld_tmp="$($_sdlconfig --libs)"
|
||||
fi
|
||||
if cc_check $_inc_tmp $_ld_tmp >>"$TMPLOG" 2>&1 ; then
|
||||
_sdlversion=$($_sdlconfig --version | sed 's/[^0-9]//g')
|
||||
if test "$_sdlversion" -gt 116 ; then
|
||||
if test "$_sdlversion" -lt 121 ; then
|
||||
@ -5073,16 +5118,8 @@ EOF
|
||||
fi
|
||||
if test "$_sdl" = yes ; then
|
||||
def_sdl='#define CONFIG_SDL 1'
|
||||
if cygwin ; then
|
||||
libs_mplayer="$libs_mplayer $($_sdlconfig --libs | cut -d " " -f 1,4,6 | sed s/no-cygwin/cygwin/)"
|
||||
extra_cflags="$extra_cflags $($_sdlconfig --cflags | cut -d " " -f 1,5,6 | sed s/no-cygwin/cygwin/)"
|
||||
elif mingw32 ; then
|
||||
libs_mplayer="$libs_mplayer $($_sdlconfig --libs | sed -e s/-mwindows// -e s/-lmingw32//)"
|
||||
extra_cflags="$extra_cflags $($_sdlconfig --cflags | sed s/-Dmain=SDL_main//)"
|
||||
else
|
||||
libs_mplayer="$libs_mplayer $($_sdlconfig --libs)"
|
||||
extra_cflags="$extra_cflags $($_sdlconfig --cflags | sed s/-D_GNU_SOURCE=1//)"
|
||||
fi
|
||||
extra_cflags="$extra_cflags $_inc_tmp"
|
||||
libs_mplayer="$libs_mplayer $_ld_tmp"
|
||||
_vomodules="sdl $_vomodules"
|
||||
_aomodules="sdl $_aomodules"
|
||||
_res_comment="using $_sdlconfig"
|
||||
@ -6017,7 +6054,7 @@ int main(void) {
|
||||
}
|
||||
EOF
|
||||
_fontconfig=no
|
||||
for _ld_tmp in "" "-lexpat -lfreetype" "-lexpat -lfreetype -lz" ; do
|
||||
for _ld_tmp in "" "-lexpat -lfreetype" "-lexpat -lfreetype -lz" "-lexpat -lfreetype -lz -liconv" ; do
|
||||
_ld_tmp="-lfontconfig $_ld_tmp"
|
||||
cc_check $_ld_tmp && _fontconfig=yes && extra_ldflags="$extra_ldflags $_ld_tmp" && break
|
||||
done
|
||||
@ -6054,8 +6091,9 @@ echores "$_ass"
|
||||
|
||||
|
||||
echocheck "fribidi with charsets"
|
||||
_inc_tmp=""
|
||||
_ld_tmp=""
|
||||
if test "$_fribidi" = auto ; then
|
||||
if ( $_fribidiconfig --version ) >/dev/null 2>&1 ; then
|
||||
cat > $TMPC << EOF
|
||||
#include <stdio.h>
|
||||
/* workaround for fribidi 0.10.4 and below */
|
||||
@ -6070,15 +6108,19 @@ int main(void) {
|
||||
}
|
||||
EOF
|
||||
_fribidi=no
|
||||
cc_check $($_fribidiconfig --cflags) $($_fribidiconfig --libs) && _fribidi=yes
|
||||
else
|
||||
_fribidi=no
|
||||
fi
|
||||
_inc_tmp=""
|
||||
_ld_tmp="-lfribidi"
|
||||
cc_check $_inc_tmp $_ld_tmp && _fribidi=yes
|
||||
if test "$_fribidi" = no ; then
|
||||
_inc_tmp="$($_fribidiconfig --cflags)"
|
||||
_ld_tmp="$($_fribidiconfig --libs)"
|
||||
cc_check $_inc_tmp $_ld_tmp && _fribidi=yes
|
||||
fi
|
||||
fi
|
||||
if test "$_fribidi" = yes ; then
|
||||
def_fribidi='#define CONFIG_FRIBIDI 1'
|
||||
extra_cflags="$extra_cflags $($_fribidiconfig --cflags)"
|
||||
extra_ldflags="$extra_ldflags $($_fribidiconfig --libs)"
|
||||
extra_cflags="$extra_cflags $_inc_tmp"
|
||||
extra_ldflags="$extra_ldflags $_ld_tmp"
|
||||
else
|
||||
def_fribidi='#undef CONFIG_FRIBIDI'
|
||||
fi
|
||||
@ -7841,6 +7883,7 @@ GGI = $_ggi
|
||||
GL = $_gl
|
||||
GL_WIN32 = $_gl_win32
|
||||
GL_X11 = $_gl_x11
|
||||
MATRIXVIEW = $matrixview
|
||||
HAVE_POSIX_SELECT = $_posix_select
|
||||
HAVE_SYS_MMAN_H = $_mman
|
||||
IVTV = $_ivtv
|
||||
@ -8314,6 +8357,7 @@ $def_gif_tvt_hack
|
||||
$def_gl
|
||||
$def_gl_win32
|
||||
$def_gl_x11
|
||||
$def_matrixview
|
||||
$def_ivtv
|
||||
$def_jpeg
|
||||
$def_kva
|
||||
@ -8325,6 +8369,7 @@ $def_pnm
|
||||
$def_quartz
|
||||
$def_s3fb
|
||||
$def_sdl
|
||||
$def_sdl_sdl_h
|
||||
$def_sdlbuggy
|
||||
$def_svga
|
||||
$def_tdfxfb
|
||||
|
@ -31,7 +31,11 @@
|
||||
#include "audio_out.h"
|
||||
#include "audio_out_internal.h"
|
||||
#include "libaf/af_format.h"
|
||||
#ifdef CONFIG_SDL_SDL_H
|
||||
#include <SDL/SDL.h>
|
||||
#else
|
||||
#include <SDL.h>
|
||||
#endif
|
||||
#include "osdep/timer.h"
|
||||
|
||||
#include "libavutil/fifo.h"
|
||||
|
@ -256,6 +256,7 @@ static int query_format(struct vf_instance* vf, unsigned int fmt)
|
||||
|
||||
static void uninit(vf_instance_t *vf)
|
||||
{
|
||||
avcodec_close(vf->priv->avctx);
|
||||
av_freep(&vf->priv->avctx);
|
||||
if(vf->priv->ctx) sws_freeContext(vf->priv->ctx);
|
||||
if (vf->priv->buffer) free(vf->priv->buffer);
|
||||
|
@ -23,9 +23,11 @@
|
||||
|
||||
#include "config.h"
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
#include <string.h>
|
||||
#include "cpudetect.h"
|
||||
#include "fastmemcpy.h"
|
||||
#include "ffmpeg_files/x86_cpu.h"
|
||||
#undef memcpy
|
||||
|
||||
#define BLOCK_SIZE 4096
|
||||
|
@ -100,7 +100,7 @@ If you have questions please contact with me: Nick Kurshev: nickols_k@mail.ru.
|
||||
/* for small memory blocks (<256 bytes) this version is faster */
|
||||
#define small_memcpy(to,from,n)\
|
||||
{\
|
||||
register unsigned long int dummy;\
|
||||
register x86_reg dummy;\
|
||||
__asm__ volatile(\
|
||||
"rep; movsb"\
|
||||
:"=&D"(to), "=&S"(from), "=&c"(dummy)\
|
||||
@ -180,9 +180,9 @@ static void * RENAME(fast_memcpy)(void * to, const void * from, size_t len)
|
||||
#endif
|
||||
if(len >= MIN_LEN)
|
||||
{
|
||||
register unsigned long int delta;
|
||||
register x86_reg delta;
|
||||
/* Align destinition to MMREG_SIZE -boundary */
|
||||
delta = ((unsigned long int)to)&(MMREG_SIZE-1);
|
||||
delta = ((intptr_t)to)&(MMREG_SIZE-1);
|
||||
if(delta)
|
||||
{
|
||||
delta=MMREG_SIZE-delta;
|
||||
@ -201,7 +201,7 @@ static void * RENAME(fast_memcpy)(void * to, const void * from, size_t len)
|
||||
processor's decoders, but it's not always possible.
|
||||
*/
|
||||
#if HAVE_SSE /* Only P3 (may be Cyrix3) */
|
||||
if(((unsigned long)from) & 15)
|
||||
if(((intptr_t)from) & 15)
|
||||
/* if SRC is misaligned */
|
||||
for(; i>0; i--)
|
||||
{
|
||||
@ -243,7 +243,7 @@ static void * RENAME(fast_memcpy)(void * to, const void * from, size_t len)
|
||||
}
|
||||
#else
|
||||
// Align destination at BLOCK_SIZE boundary
|
||||
for(; ((int)to & (BLOCK_SIZE-1)) && i>0; i--)
|
||||
for(; ((intptr_t)to & (BLOCK_SIZE-1)) && i>0; i--)
|
||||
{
|
||||
__asm__ volatile (
|
||||
#ifndef HAVE_ONLY_MMX1
|
||||
@ -328,7 +328,7 @@ static void * RENAME(fast_memcpy)(void * to, const void * from, size_t len)
|
||||
"cmp %4, %2 \n\t"
|
||||
" jae 1b \n\t"
|
||||
: "+r" (from), "+r" (to), "+r" (i)
|
||||
: "r" ((long)BLOCK_SIZE), "i" (BLOCK_SIZE/64), "i" ((long)CONFUSION_FACTOR)
|
||||
: "r" ((x86_reg)BLOCK_SIZE), "i" (BLOCK_SIZE/64), "i" ((x86_reg)CONFUSION_FACTOR)
|
||||
: "%"REG_a, "%ecx"
|
||||
);
|
||||
|
||||
@ -400,9 +400,9 @@ static void * RENAME(mem2agpcpy)(void * to, const void * from, size_t len)
|
||||
#endif
|
||||
if(len >= MIN_LEN)
|
||||
{
|
||||
register unsigned long int delta;
|
||||
register x86_reg delta;
|
||||
/* Align destinition to MMREG_SIZE -boundary */
|
||||
delta = ((unsigned long int)to)&7;
|
||||
delta = ((intptr_t)to)&7;
|
||||
if(delta)
|
||||
{
|
||||
delta=8-delta;
|
||||
|
@ -41,8 +41,10 @@ void (GLAPIENTRY *End)(void);
|
||||
void (GLAPIENTRY *Viewport)(GLint, GLint, GLsizei, GLsizei);
|
||||
void (GLAPIENTRY *MatrixMode)(GLenum);
|
||||
void (GLAPIENTRY *LoadIdentity)(void);
|
||||
void (GLAPIENTRY *Translated)(double, double, double);
|
||||
void (GLAPIENTRY *Scaled)(double, double, double);
|
||||
void (GLAPIENTRY *Ortho)(double, double, double, double, double, double);
|
||||
void (GLAPIENTRY *Frustum)(double, double, double, double, double, double);
|
||||
void (GLAPIENTRY *PushMatrix)(void);
|
||||
void (GLAPIENTRY *PopMatrix)(void);
|
||||
void (GLAPIENTRY *Clear)(GLbitfield);
|
||||
@ -54,10 +56,14 @@ void (GLAPIENTRY *CallList)(GLuint);
|
||||
void (GLAPIENTRY *CallLists)(GLsizei, GLenum, const GLvoid *);
|
||||
void (GLAPIENTRY *GenTextures)(GLsizei, GLuint *);
|
||||
void (GLAPIENTRY *DeleteTextures)(GLsizei, const GLuint *);
|
||||
void (GLAPIENTRY *TexEnvf)(GLenum, GLenum, GLfloat);
|
||||
void (GLAPIENTRY *TexEnvi)(GLenum, GLenum, GLint);
|
||||
void (GLAPIENTRY *Color4ub)(GLubyte, GLubyte, GLubyte, GLubyte);
|
||||
void (GLAPIENTRY *Color3f)(GLfloat, GLfloat, GLfloat);
|
||||
void (GLAPIENTRY *Color4f)(GLfloat, GLfloat, GLfloat, GLfloat);
|
||||
void (GLAPIENTRY *ClearColor)(GLclampf, GLclampf, GLclampf, GLclampf);
|
||||
void (GLAPIENTRY *ClearDepth)(GLclampd);
|
||||
void (GLAPIENTRY *DepthFunc)(GLenum);
|
||||
void (GLAPIENTRY *Enable)(GLenum);
|
||||
void (GLAPIENTRY *Disable)(GLenum);
|
||||
const GLubyte *(GLAPIENTRY *GetString)(GLenum);
|
||||
@ -75,6 +81,11 @@ void (GLAPIENTRY *TexParameterf)(GLenum, GLenum, GLfloat);
|
||||
void (GLAPIENTRY *TexParameterfv)(GLenum, GLenum, const GLfloat *);
|
||||
void (GLAPIENTRY *TexCoord2f)(GLfloat, GLfloat);
|
||||
void (GLAPIENTRY *Vertex2f)(GLfloat, GLfloat);
|
||||
void (GLAPIENTRY *Vertex3f)(GLfloat, GLfloat, GLfloat);
|
||||
void (GLAPIENTRY *Normal3f)(GLfloat, GLfloat, GLfloat);
|
||||
void (GLAPIENTRY *Lightfv)(GLenum, GLenum, const GLfloat *);
|
||||
void (GLAPIENTRY *ColorMaterial)(GLenum, GLenum);
|
||||
void (GLAPIENTRY *ShadeModel)(GLenum);
|
||||
void (GLAPIENTRY *GetIntegerv)(GLenum, GLint *);
|
||||
|
||||
/**
|
||||
@ -359,8 +370,10 @@ static const extfunc_desc_t extfuncs[] = {
|
||||
DEF_FUNC_DESC(Viewport),
|
||||
DEF_FUNC_DESC(MatrixMode),
|
||||
DEF_FUNC_DESC(LoadIdentity),
|
||||
DEF_FUNC_DESC(Translated),
|
||||
DEF_FUNC_DESC(Scaled),
|
||||
DEF_FUNC_DESC(Ortho),
|
||||
DEF_FUNC_DESC(Frustum),
|
||||
DEF_FUNC_DESC(PushMatrix),
|
||||
DEF_FUNC_DESC(PopMatrix),
|
||||
DEF_FUNC_DESC(Clear),
|
||||
@ -372,10 +385,14 @@ static const extfunc_desc_t extfuncs[] = {
|
||||
DEF_FUNC_DESC(CallLists),
|
||||
DEF_FUNC_DESC(GenTextures),
|
||||
DEF_FUNC_DESC(DeleteTextures),
|
||||
DEF_FUNC_DESC(TexEnvf),
|
||||
DEF_FUNC_DESC(TexEnvi),
|
||||
DEF_FUNC_DESC(Color4ub),
|
||||
DEF_FUNC_DESC(Color3f),
|
||||
DEF_FUNC_DESC(Color4f),
|
||||
DEF_FUNC_DESC(ClearColor),
|
||||
DEF_FUNC_DESC(ClearDepth),
|
||||
DEF_FUNC_DESC(DepthFunc),
|
||||
DEF_FUNC_DESC(Enable),
|
||||
DEF_FUNC_DESC(Disable),
|
||||
DEF_FUNC_DESC(DrawBuffer),
|
||||
@ -392,6 +409,11 @@ static const extfunc_desc_t extfuncs[] = {
|
||||
DEF_FUNC_DESC(TexParameterfv),
|
||||
DEF_FUNC_DESC(TexCoord2f),
|
||||
DEF_FUNC_DESC(Vertex2f),
|
||||
DEF_FUNC_DESC(Vertex3f),
|
||||
DEF_FUNC_DESC(Normal3f),
|
||||
DEF_FUNC_DESC(Lightfv),
|
||||
DEF_FUNC_DESC(ColorMaterial),
|
||||
DEF_FUNC_DESC(ShadeModel),
|
||||
DEF_FUNC_DESC(GetIntegerv),
|
||||
|
||||
// here start the real extensions
|
||||
|
@ -395,8 +395,10 @@ extern void (GLAPIENTRY *End)(void);
|
||||
extern void (GLAPIENTRY *Viewport)(GLint, GLint, GLsizei, GLsizei);
|
||||
extern void (GLAPIENTRY *MatrixMode)(GLenum);
|
||||
extern void (GLAPIENTRY *LoadIdentity)(void);
|
||||
extern void (GLAPIENTRY *Translated)(double, double, double);
|
||||
extern void (GLAPIENTRY *Scaled)(double, double, double);
|
||||
extern void (GLAPIENTRY *Ortho)(double, double, double, double, double, double);
|
||||
extern void (GLAPIENTRY *Frustum)(double, double, double, double, double, double);
|
||||
extern void (GLAPIENTRY *PushMatrix)(void);
|
||||
extern void (GLAPIENTRY *PopMatrix)(void);
|
||||
extern void (GLAPIENTRY *Clear)(GLbitfield);
|
||||
@ -408,10 +410,14 @@ extern void (GLAPIENTRY *CallList)(GLuint);
|
||||
extern void (GLAPIENTRY *CallLists)(GLsizei, GLenum, const GLvoid *);
|
||||
extern void (GLAPIENTRY *GenTextures)(GLsizei, GLuint *);
|
||||
extern void (GLAPIENTRY *DeleteTextures)(GLsizei, const GLuint *);
|
||||
extern void (GLAPIENTRY *TexEnvf)(GLenum, GLenum, GLfloat);
|
||||
extern void (GLAPIENTRY *TexEnvi)(GLenum, GLenum, GLint);
|
||||
extern void (GLAPIENTRY *Color4ub)(GLubyte, GLubyte, GLubyte, GLubyte);
|
||||
extern void (GLAPIENTRY *Color3f)(GLfloat, GLfloat, GLfloat);
|
||||
extern void (GLAPIENTRY *Color4f)(GLfloat, GLfloat, GLfloat, GLfloat);
|
||||
extern void (GLAPIENTRY *ClearColor)(GLclampf, GLclampf, GLclampf, GLclampf);
|
||||
extern void (GLAPIENTRY *ClearDepth)(GLclampd);
|
||||
extern void (GLAPIENTRY *DepthFunc)(GLenum);
|
||||
extern void (GLAPIENTRY *Enable)(GLenum);
|
||||
extern void (GLAPIENTRY *Disable)(GLenum);
|
||||
extern const GLubyte *(GLAPIENTRY *GetString)(GLenum);
|
||||
@ -429,6 +435,11 @@ extern void (GLAPIENTRY *TexParameterf)(GLenum, GLenum, GLfloat);
|
||||
extern void (GLAPIENTRY *TexParameterfv)(GLenum, GLenum, const GLfloat *);
|
||||
extern void (GLAPIENTRY *TexCoord2f)(GLfloat, GLfloat);
|
||||
extern void (GLAPIENTRY *Vertex2f)(GLfloat, GLfloat);
|
||||
extern void (GLAPIENTRY *Vertex3f)(GLfloat, GLfloat, GLfloat);
|
||||
extern void (GLAPIENTRY *Normal3f)(GLfloat, GLfloat, GLfloat);
|
||||
extern void (GLAPIENTRY *Lightfv)(GLenum, GLenum, const GLfloat *);
|
||||
extern void (GLAPIENTRY *ColorMaterial)(GLenum, GLenum);
|
||||
extern void (GLAPIENTRY *ShadeModel)(GLenum);
|
||||
extern void (GLAPIENTRY *GetIntegerv)(GLenum, GLint *);
|
||||
|
||||
extern void (GLAPIENTRY *GenBuffers)(GLsizei, GLuint *);
|
||||
|
378
libvo/matrixview.c
Normal file
378
libvo/matrixview.c
Normal file
@ -0,0 +1,378 @@
|
||||
/*
|
||||
* Copyright (C) 2003 Alex Zolotov <nightradio@knoppix.ru>
|
||||
* Mucked with by Tugrul Galatali <tugrul@galatali.com>
|
||||
*
|
||||
* MatrixView is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License version 2 as
|
||||
* published by the Free Software Foundation.
|
||||
*
|
||||
* MatrixView is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
|
||||
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
/**
|
||||
* Ported to an MPlayer video out plugin by Pigeon <pigeon at pigeond.net>
|
||||
* August 2006
|
||||
*/
|
||||
|
||||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
#include <stdint.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include "gl_common.h"
|
||||
#include "matrixview.h"
|
||||
#include "matrixview_font.h"
|
||||
|
||||
static float matrix_contrast = 1.5;
|
||||
static float matrix_brightness = 1.0;
|
||||
|
||||
// Settings for our light. Try playing with these (or add more lights).
|
||||
static float Light_Ambient[] = { 0.1f, 0.1f, 0.1f, 1.0f };
|
||||
static float Light_Diffuse[] = { 1.2f, 1.2f, 1.2f, 1.0f };
|
||||
static float Light_Position[] = { 2.0f, 2.0f, 0.0f, 1.0f };
|
||||
|
||||
static const uint8_t flare[4][4] = {
|
||||
{ 0, 0, 0, 0},
|
||||
{ 0, 180, 0, 0},
|
||||
{ 0, 0, 0, 0},
|
||||
{ 0, 0, 0, 0}
|
||||
};
|
||||
|
||||
#define MAX_TEXT_X 0x4000
|
||||
#define MAX_TEXT_Y 0x4000
|
||||
static int text_x = 0;
|
||||
static int text_y = 0;
|
||||
#define _text_x text_x/2
|
||||
#define _text_y text_y/2
|
||||
|
||||
// Scene position
|
||||
#define Z_Off -128.0f
|
||||
#define Z_Depth 8
|
||||
|
||||
static uint8_t *speed;
|
||||
static uint8_t *text;
|
||||
static uint8_t *text_light;
|
||||
static float *text_depth;
|
||||
|
||||
static float *bump_pic;
|
||||
|
||||
static void draw_char(int num, float light, float x, float y, float z)
|
||||
{
|
||||
float tx, ty;
|
||||
int num2, num3;
|
||||
|
||||
num &= 63;
|
||||
//light = light / 255; //light=7-light;num+=(light*60);
|
||||
light = light / 255 * matrix_brightness;
|
||||
num2 = num / 10;
|
||||
num3 = num - (num2 * 10);
|
||||
ty = (float)num2 / 7;
|
||||
tx = (float)num3 / 10;
|
||||
Normal3f(0.0f, 0.0f, 1.0f); // Needed for lighting
|
||||
Color4f(0.0, 1.0, 0.0, light); // Basic polygon color
|
||||
|
||||
TexCoord2f(tx, ty);
|
||||
Vertex3f(x, y, z);
|
||||
TexCoord2f(tx + 0.1, ty);
|
||||
Vertex3f(x + 1, y, z);
|
||||
TexCoord2f(tx + 0.1, ty + 0.166);
|
||||
Vertex3f(x + 1, y - 1, z);
|
||||
TexCoord2f(tx, ty + 0.166);
|
||||
Vertex3f(x, y - 1, z);
|
||||
}
|
||||
|
||||
static void draw_illuminatedchar(int num, float x, float y, float z)
|
||||
{
|
||||
float tx, ty;
|
||||
int num2, num3;
|
||||
|
||||
num2 = num / 10;
|
||||
num3 = num - (num2 * 10);
|
||||
ty = (float)num2 / 7;
|
||||
tx = (float)num3 / 10;
|
||||
Normal3f(0.0f, 0.0f, 1.0f); // Needed for lighting
|
||||
Color4f(1.0, 1.0, 1.0, .5); // Basic polygon color
|
||||
|
||||
TexCoord2f(tx, ty);
|
||||
Vertex3f(x, y, z);
|
||||
TexCoord2f(tx + 0.1, ty);
|
||||
Vertex3f(x + 1, y, z);
|
||||
TexCoord2f(tx + 0.1, ty + 0.166);
|
||||
Vertex3f(x + 1, y - 1, z);
|
||||
TexCoord2f(tx, ty + 0.166);
|
||||
Vertex3f(x, y - 1, z);
|
||||
}
|
||||
|
||||
static void draw_flare(float x, float y, float z) //flare
|
||||
{
|
||||
Normal3f(0.0f, 0.0f, 1.0f); // Needed for lighting
|
||||
Color4f(1.0, 1.0, 1.0, .8); // Basic polygon color
|
||||
|
||||
TexCoord2f(0, 0);
|
||||
Vertex3f(x - 1, y + 1, z);
|
||||
TexCoord2f(0.75, 0);
|
||||
Vertex3f(x + 2, y + 1, z);
|
||||
TexCoord2f(0.75, 0.75);
|
||||
Vertex3f(x + 2, y - 2, z);
|
||||
TexCoord2f(0, 0.75);
|
||||
Vertex3f(x - 1, y - 2, z);
|
||||
}
|
||||
|
||||
static void draw_text(uint8_t *pic)
|
||||
{
|
||||
int x, y;
|
||||
int p = 0;
|
||||
int c, c_pic;
|
||||
int pic_fade = 255;
|
||||
|
||||
for (y = _text_y; y > -_text_y; y--) {
|
||||
for (x = -_text_x; x < _text_x; x++) {
|
||||
c = text_light[p] - (text[p] >> 1);
|
||||
c += pic_fade;
|
||||
if (c > 255)
|
||||
c = 255;
|
||||
|
||||
if (pic) {
|
||||
// Original code
|
||||
//c_pic = pic[p] * matrix_contrast - (255 - pic_fade);
|
||||
|
||||
c_pic = (255 - pic[p]) * matrix_contrast - (255 - pic_fade);
|
||||
|
||||
if (c_pic < 0)
|
||||
c_pic = 0;
|
||||
|
||||
c -= c_pic;
|
||||
|
||||
if (c < 0)
|
||||
c = 0;
|
||||
|
||||
bump_pic[p] = (255.0f - c_pic) / (256 / Z_Depth);
|
||||
} else {
|
||||
bump_pic[p] = Z_Depth;
|
||||
}
|
||||
|
||||
if (text[p] && c > 10)
|
||||
draw_char(text[p] + 1, c, x, y, text_depth[p] + bump_pic[p]);
|
||||
|
||||
if (text_depth[p] < 0.1)
|
||||
text_depth[p] = 0;
|
||||
else
|
||||
text_depth[p] /= 1.1;
|
||||
|
||||
if (text_light[p] > 128 && text_light[p + text_x] < 10)
|
||||
draw_illuminatedchar(text[p] + 1, x, y, text_depth[p] + bump_pic[p]);
|
||||
|
||||
p++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void draw_flares(void)
|
||||
{
|
||||
float x, y;
|
||||
int p = 0;
|
||||
|
||||
for (y = _text_y; y > -_text_y; y--) {
|
||||
for (x = -_text_x; x < _text_x; x++) {
|
||||
if (text_light[p] > 128 && text_light[p + text_x] < 10)
|
||||
draw_flare(x, y, text_depth[p] + bump_pic[p]);
|
||||
p++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void scroll(double dCurrentTime)
|
||||
{
|
||||
int a, s, polovina;
|
||||
//static double dLastCycle = -1;
|
||||
static double dLastMove = -1;
|
||||
|
||||
if (dCurrentTime - dLastMove > 1.0 / (text_y / 1.5)) {
|
||||
dLastMove = dCurrentTime;
|
||||
|
||||
polovina = text_x * text_y / 2;
|
||||
s = 0;
|
||||
for (a = text_x * text_y + text_x - 1; a >= text_x; a--) {
|
||||
if (speed[s])
|
||||
text_light[a] = text_light[a - text_x]; //scroll light table down
|
||||
s++;
|
||||
if (s >= text_x)
|
||||
s = 0;
|
||||
}
|
||||
memmove(text_light + text_x, text_light, text_x * text_y);
|
||||
memset(text_light, 253, text_x);
|
||||
|
||||
s = 0;
|
||||
for (a = polovina; a < text_x * text_y; a++) {
|
||||
if (text_light[a] == 255)
|
||||
text_light[s] = text_light[s + text_x] >> 1; //make black bugs in top line
|
||||
|
||||
s++;
|
||||
|
||||
if (s >= text_x)
|
||||
s = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void make_change(double dCurrentTime)
|
||||
{
|
||||
int r = rand() % text_x * text_y;
|
||||
|
||||
text[r] += 133; //random bugs
|
||||
|
||||
r = rand() % (4 * text_x);
|
||||
if (r < text_x && text_light[r])
|
||||
text_light[r] = 255; //white bugs
|
||||
|
||||
scroll (dCurrentTime);
|
||||
}
|
||||
|
||||
|
||||
static void make_text(void)
|
||||
{
|
||||
int a;
|
||||
|
||||
for (a = 0; a < text_x * text_y; a++)
|
||||
text[a] = rand() >> 8; // avoid the lowest bits of rand()
|
||||
|
||||
for (a = 0; a < text_x; a++)
|
||||
speed[a] = rand() >= RAND_MAX / 2;
|
||||
}
|
||||
|
||||
static void ourBuildTextures(void)
|
||||
{
|
||||
TexImage2D(GL_TEXTURE_2D, 0, 1, 128, 64, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, font_texture);
|
||||
TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
|
||||
BindTexture(GL_TEXTURE_2D, 1);
|
||||
TexImage2D(GL_TEXTURE_2D, 0, 1, 4, 4, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, flare);
|
||||
TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
|
||||
// Some pretty standard settings for wrapping and filtering.
|
||||
TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
||||
TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
||||
BindTexture(GL_TEXTURE_2D, 0);
|
||||
}
|
||||
|
||||
void matrixview_init(int w, int h)
|
||||
{
|
||||
make_text();
|
||||
|
||||
ourBuildTextures();
|
||||
|
||||
// Color to clear color buffer to.
|
||||
ClearColor(0.0f, 0.0f, 0.0f, 0.0f);
|
||||
|
||||
// Depth to clear depth buffer to; type of test.
|
||||
ClearDepth(1.0);
|
||||
DepthFunc(GL_LESS);
|
||||
|
||||
// Enables Smooth Color Shading; try GL_FLAT for (lack of) fun.
|
||||
ShadeModel(GL_SMOOTH);
|
||||
|
||||
// Set up a light, turn it on.
|
||||
Lightfv(GL_LIGHT1, GL_POSITION, Light_Position);
|
||||
Lightfv(GL_LIGHT1, GL_AMBIENT, Light_Ambient);
|
||||
Lightfv(GL_LIGHT1, GL_DIFFUSE, Light_Diffuse);
|
||||
Enable(GL_LIGHT1);
|
||||
|
||||
// A handy trick -- have surface material mirror the color.
|
||||
ColorMaterial(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE);
|
||||
Enable(GL_COLOR_MATERIAL);
|
||||
|
||||
// Allow adjusting of texture color via glColor
|
||||
TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
||||
|
||||
matrixview_reshape(w, h);
|
||||
}
|
||||
|
||||
|
||||
void matrixview_reshape(int w, int h)
|
||||
{
|
||||
Viewport(0, 0, w, h);
|
||||
|
||||
MatrixMode(GL_PROJECTION);
|
||||
LoadIdentity();
|
||||
Frustum(-_text_x, _text_x, -_text_y, _text_y, -Z_Off - Z_Depth, -Z_Off);
|
||||
|
||||
MatrixMode(GL_MODELVIEW);
|
||||
}
|
||||
|
||||
|
||||
void matrixview_draw(int w, int h, double currentTime, float frameTime, uint8_t *data)
|
||||
{
|
||||
Enable(GL_BLEND);
|
||||
Enable(GL_TEXTURE_2D);
|
||||
|
||||
Disable(GL_LIGHTING);
|
||||
BlendFunc(GL_SRC_ALPHA, GL_ONE);
|
||||
Disable(GL_DEPTH_TEST);
|
||||
|
||||
MatrixMode(GL_MODELVIEW);
|
||||
LoadIdentity();
|
||||
Translated(0.0f, 0.0f, Z_Off);
|
||||
|
||||
// Clear the color and depth buffers.
|
||||
Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
// OK, let's start drawing our planer quads.
|
||||
Begin(GL_QUADS);
|
||||
draw_text(data);
|
||||
End();
|
||||
|
||||
BindTexture(GL_TEXTURE_2D, 1);
|
||||
Begin(GL_QUADS);
|
||||
draw_flares();
|
||||
End();
|
||||
BindTexture(GL_TEXTURE_2D, 0);
|
||||
|
||||
make_change(currentTime);
|
||||
|
||||
LoadIdentity();
|
||||
MatrixMode(GL_PROJECTION);
|
||||
}
|
||||
|
||||
void matrixview_contrast_set(float contrast)
|
||||
{
|
||||
matrix_contrast = contrast;
|
||||
}
|
||||
|
||||
void matrixview_brightness_set(float brightness)
|
||||
{
|
||||
matrix_brightness = brightness;
|
||||
}
|
||||
|
||||
|
||||
void matrixview_matrix_resize(int w, int h)
|
||||
{
|
||||
int elems;
|
||||
free(speed);
|
||||
speed = NULL;
|
||||
free(text);
|
||||
text = NULL;
|
||||
free(text_light);
|
||||
text_light = NULL;
|
||||
free(text_depth);
|
||||
text_depth = NULL;
|
||||
if (w > MAX_TEXT_X || h > MAX_TEXT_Y)
|
||||
return;
|
||||
elems = w * (h + 1);
|
||||
speed = calloc(w, sizeof(*speed));
|
||||
text = calloc(elems, sizeof(*text));
|
||||
text_light = calloc(elems, sizeof(*text_light));
|
||||
text_depth = calloc(elems, sizeof(*text_depth));
|
||||
bump_pic = calloc(elems, sizeof(*bump_pic));
|
||||
text_x = w;
|
||||
text_y = h;
|
||||
make_text();
|
||||
}
|
12
libvo/matrixview.h
Normal file
12
libvo/matrixview.h
Normal file
@ -0,0 +1,12 @@
|
||||
#ifndef MPLAYER_MATRIXVIEW_H
|
||||
#define MPLAYER_MATRIXVIEW_H
|
||||
|
||||
#include <stdint.h>
|
||||
void matrixview_init (int w, int h);
|
||||
void matrixview_reshape (int w, int h);
|
||||
void matrixview_draw (int w, int h, double currentTime, float frameTime, uint8_t *data);
|
||||
void matrixview_matrix_resize(int w, int h);
|
||||
void matrixview_contrast_set(float contrast);
|
||||
void matrixview_brightness_set(float brightness);
|
||||
|
||||
#endif /* MPLAYER_MATRIXVIEW_H */
|
588
libvo/matrixview_font.h
Normal file
588
libvo/matrixview_font.h
Normal file
@ -0,0 +1,588 @@
|
||||
#ifndef MPLAYER_MATRIXVIEW_FONT_H
|
||||
#define MPLAYER_MATRIXVIEW_FONT_H
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
#define FONT_TEXTURE_W 128
|
||||
#define FONT_TEXTURE_H 64
|
||||
static const uint8_t font_texture[FONT_TEXTURE_H][FONT_TEXTURE_W] = {
|
||||
{
|
||||
2, 2, 2, 2, 5, 20, 52, 77, 13, 2, 2, 2, 2, 2, 2, 3,
|
||||
13, 42, 67, 71, 66, 34, 7, 2, 2, 2, 2, 4, 36, 69, 71, 71,
|
||||
71, 71, 70, 35, 4, 3, 2, 2, 2, 2, 2, 3, 2, 29, 70, 71,
|
||||
39, 3, 2, 3, 3, 44, 71, 71, 71, 72, 71, 71, 71, 65, 13, 2,
|
||||
3, 2, 3, 5, 30, 64, 72, 71, 45, 13, 3, 2, 2, 2, 29, 71,
|
||||
71, 71, 71, 71, 71, 71, 71, 47, 2, 2, 2, 2, 2, 5, 26, 58,
|
||||
63, 36, 7, 2, 2, 2, 2, 2, 2, 12, 58, 71, 71, 71, 71, 61,
|
||||
15, 2, 2, 2, 2, 3, 2, 3, 2, 2, 2, 2, 3, 2, 3, 5
|
||||
}, {
|
||||
2, 2, 2, 3, 30, 122, 127, 122, 20, 3, 2, 2, 2, 2, 3, 33,
|
||||
110, 125, 85, 54, 64, 111, 80, 8, 3, 3, 3, 20, 92, 63, 50, 50,
|
||||
83, 125, 127, 121, 29, 2, 2, 2, 2, 2, 3, 3, 14, 106, 118, 127,
|
||||
74, 2, 3, 3, 3, 42, 67, 67, 67, 67, 67, 102, 127, 120, 22, 3,
|
||||
2, 3, 8, 79, 125, 115, 73, 103, 127, 107, 28, 3, 2, 2, 21, 50,
|
||||
50, 49, 50, 50, 56, 118, 127, 85, 2, 2, 2, 2, 6, 65, 124, 127,
|
||||
123, 126, 89, 15, 2, 2, 2, 2, 3, 80, 127, 126, 65, 62, 124, 127,
|
||||
86, 5, 3, 2, 3, 3, 4, 12, 13, 7, 7, 12, 12, 4, 3, 6
|
||||
}, {
|
||||
2, 2, 2, 3, 12, 59, 125, 123, 20, 3, 2, 2, 2, 2, 7, 102,
|
||||
127, 99, 5, 3, 3, 24, 90, 32, 3, 3, 3, 3, 2, 3, 3, 3,
|
||||
5, 86, 127, 127, 51, 3, 2, 2, 2, 2, 3, 5, 78, 101, 70, 127,
|
||||
74, 3, 3, 3, 2, 3, 3, 3, 3, 3, 2, 71, 127, 120, 23, 2,
|
||||
3, 3, 50, 126, 126, 35, 2, 14, 113, 127, 78, 5, 3, 3, 3, 3,
|
||||
2, 2, 3, 3, 21, 118, 127, 78, 2, 2, 2, 2, 36, 125, 127, 77,
|
||||
35, 106, 127, 76, 2, 2, 2, 2, 2, 93, 127, 109, 12, 35, 123, 127,
|
||||
100, 7, 3, 3, 3, 3, 16, 105, 110, 47, 54, 109, 98, 15, 3, 5
|
||||
}, {
|
||||
2, 2, 2, 2, 3, 31, 124, 123, 21, 2, 2, 2, 2, 2, 9, 112,
|
||||
127, 93, 4, 3, 3, 3, 3, 2, 3, 3, 3, 3, 3, 3, 3, 3,
|
||||
2, 64, 127, 127, 51, 3, 2, 2, 2, 2, 3, 47, 116, 33, 62, 127,
|
||||
73, 3, 3, 2, 3, 7, 48, 77, 77, 77, 78, 107, 127, 119, 22, 3,
|
||||
2, 3, 90, 127, 114, 14, 3, 5, 94, 127, 95, 7, 3, 3, 3, 3,
|
||||
3, 3, 3, 4, 64, 127, 123, 29, 2, 2, 2, 2, 45, 127, 126, 56,
|
||||
15, 93, 127, 82, 2, 2, 2, 2, 3, 93, 127, 108, 15, 95, 127, 127,
|
||||
99, 8, 3, 3, 3, 2, 29, 127, 127, 41, 78, 127, 110, 14, 3, 6
|
||||
}, {
|
||||
2, 2, 2, 2, 2, 30, 124, 123, 20, 2, 2, 2, 2, 2, 5, 83,
|
||||
127, 113, 11, 2, 3, 3, 2, 3, 2, 3, 3, 3, 3, 3, 3, 3,
|
||||
3, 68, 127, 127, 51, 3, 3, 3, 2, 3, 20, 111, 62, 3, 62, 127,
|
||||
74, 2, 2, 3, 3, 50, 126, 127, 118, 66, 47, 47, 47, 43, 9, 2,
|
||||
2, 3, 98, 127, 125, 23, 3, 11, 110, 127, 87, 5, 3, 2, 2, 2,
|
||||
3, 3, 3, 26, 118, 127, 73, 4, 3, 2, 2, 2, 12, 100, 127, 122,
|
||||
109, 127, 115, 31, 2, 2, 2, 2, 2, 94, 127, 109, 55, 125, 127, 127,
|
||||
99, 7, 2, 3, 3, 3, 42, 127, 124, 32, 92, 127, 100, 7, 3, 5
|
||||
}, {
|
||||
2, 2, 2, 2, 2, 30, 124, 122, 20, 2, 2, 2, 2, 2, 2, 14,
|
||||
88, 126, 91, 18, 3, 3, 2, 2, 2, 2, 3, 3, 2, 9, 9, 10,
|
||||
25, 108, 127, 127, 48, 3, 2, 3, 4, 7, 86, 99, 15, 10, 66, 127,
|
||||
73, 2, 2, 2, 2, 65, 127, 127, 61, 4, 3, 3, 2, 2, 2, 2,
|
||||
2, 3, 92, 127, 127, 94, 48, 82, 126, 124, 57, 3, 3, 2, 2, 2,
|
||||
2, 4, 8, 91, 127, 106, 15, 3, 2, 2, 2, 2, 3, 53, 125, 127,
|
||||
127, 127, 74, 6, 2, 2, 2, 2, 2, 93, 127, 115, 115, 98, 121, 127,
|
||||
99, 7, 2, 2, 3, 3, 59, 127, 120, 26, 100, 127, 92, 3, 3, 5
|
||||
}, {
|
||||
2, 2, 2, 2, 2, 30, 124, 123, 20, 2, 2, 2, 2, 2, 3, 3,
|
||||
10, 66, 121, 110, 42, 5, 3, 2, 2, 2, 3, 2, 3, 87, 102, 103,
|
||||
114, 119, 118, 91, 15, 3, 3, 3, 3, 54, 126, 114, 102, 102, 115, 127,
|
||||
74, 3, 2, 2, 2, 66, 127, 127, 50, 3, 3, 3, 2, 2, 2, 2,
|
||||
2, 3, 72, 127, 114, 84, 104, 105, 91, 46, 5, 3, 3, 2, 2, 2,
|
||||
2, 3, 51, 126, 126, 47, 3, 3, 2, 2, 2, 2, 29, 120, 127, 107,
|
||||
82, 122, 125, 49, 2, 2, 2, 2, 3, 93, 127, 127, 123, 36, 117, 127,
|
||||
99, 7, 2, 2, 3, 3, 75, 127, 115, 24, 108, 127, 80, 3, 3, 5
|
||||
}, {
|
||||
2, 2, 2, 2, 2, 30, 124, 123, 20, 2, 2, 2, 2, 2, 2, 3,
|
||||
3, 4, 35, 107, 122, 66, 10, 3, 2, 2, 3, 3, 3, 34, 86, 120,
|
||||
112, 63, 29, 5, 3, 2, 3, 3, 4, 44, 59, 59, 59, 59, 93, 127,
|
||||
73, 3, 2, 2, 2, 65, 127, 127, 53, 2, 2, 2, 2, 2, 2, 2,
|
||||
2, 2, 32, 122, 125, 40, 3, 3, 2, 3, 3, 3, 3, 2, 2, 2,
|
||||
2, 7, 97, 127, 105, 10, 3, 3, 3, 2, 2, 2, 52, 127, 126, 45,
|
||||
5, 88, 127, 78, 2, 2, 2, 2, 3, 93, 127, 127, 83, 9, 117, 127,
|
||||
99, 7, 2, 2, 3, 3, 72, 111, 94, 20, 101, 111, 55, 2, 3, 5
|
||||
}, {
|
||||
6, 5, 6, 6, 6, 60, 249, 246, 40, 6, 5, 5, 5, 5, 13, 21,
|
||||
22, 22, 22, 47, 174, 254, 193, 49, 6, 5, 6, 16, 37, 36, 38, 83,
|
||||
183, 249, 209, 116, 23, 5, 6, 6, 6, 6, 7, 6, 5, 5, 123, 255,
|
||||
149, 5, 5, 5, 5, 129, 255, 255, 193, 42, 10, 8, 44, 61, 12, 5,
|
||||
6, 6, 7, 124, 243, 225, 82, 17, 6, 7, 7, 6, 6, 6, 5, 5,
|
||||
6, 20, 208, 255, 192, 6, 6, 5, 6, 5, 6, 5, 51, 237, 255, 199,
|
||||
149, 236, 249, 87, 6, 5, 5, 5, 5, 184, 255, 254, 72, 38, 238, 255,
|
||||
196, 14, 7, 6, 6, 5, 17, 24, 20, 8, 23, 24, 15, 5, 5, 5
|
||||
}, {
|
||||
7, 6, 6, 6, 5, 55, 226, 221, 38, 6, 5, 5, 5, 5, 96, 192,
|
||||
191, 192, 192, 191, 197, 234, 234, 151, 7, 6, 6, 74, 209, 209, 209, 210,
|
||||
210, 230, 235, 231, 85, 6, 6, 5, 21, 152, 174, 174, 174, 175, 204, 235,
|
||||
131, 5, 5, 5, 5, 53, 202, 233, 234, 210, 180, 176, 209, 151, 15, 5,
|
||||
6, 6, 6, 7, 63, 169, 215, 184, 148, 128, 14, 6, 6, 6, 6, 6,
|
||||
6, 18, 189, 235, 174, 6, 6, 6, 7, 6, 7, 6, 8, 82, 205, 242,
|
||||
244, 215, 115, 11, 6, 7, 6, 6, 6, 90, 219, 234, 205, 204, 235, 218,
|
||||
100, 7, 6, 6, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5
|
||||
}, {
|
||||
6, 6, 6, 7, 5, 13, 39, 36, 10, 6, 6, 5, 5, 5, 23, 40,
|
||||
40, 40, 39, 40, 40, 40, 39, 29, 6, 6, 6, 17, 38, 40, 40, 39,
|
||||
40, 41, 39, 41, 17, 6, 6, 6, 11, 50, 58, 49, 39, 38, 39, 38,
|
||||
25, 5, 5, 5, 5, 12, 37, 56, 58, 57, 58, 57, 51, 21, 6, 6,
|
||||
6, 6, 6, 7, 5, 5, 27, 38, 39, 39, 10, 6, 6, 6, 7, 6,
|
||||
5, 7, 33, 40, 30, 6, 6, 7, 6, 5, 6, 6, 18, 25, 36, 68,
|
||||
71, 40, 24, 23, 23, 9, 5, 6, 6, 6, 26, 40, 40, 40, 38, 25,
|
||||
6, 6, 6, 6, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5
|
||||
}, {
|
||||
5, 137, 201, 200, 201, 201, 201, 200, 201, 168, 18, 5, 5, 5, 5, 5,
|
||||
5, 6, 18, 25, 36, 44, 59, 51, 10, 7, 5, 6, 6, 6, 6, 6,
|
||||
6, 6, 6, 6, 6, 6, 6, 5, 15, 168, 217, 123, 5, 6, 6, 6,
|
||||
6, 6, 5, 5, 5, 76, 192, 194, 195, 195, 194, 210, 217, 158, 6, 5,
|
||||
6, 6, 5, 5, 5, 6, 6, 5, 6, 6, 6, 6, 6, 5, 5, 16,
|
||||
78, 78, 78, 79, 78, 79, 62, 10, 5, 6, 6, 10, 125, 175, 176, 177,
|
||||
175, 182, 216, 218, 183, 33, 6, 6, 6, 7, 6, 6, 6, 6, 5, 6,
|
||||
6, 6, 7, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5
|
||||
}, {
|
||||
5, 173, 247, 178, 168, 170, 169, 169, 169, 140, 15, 5, 5, 5, 61, 172,
|
||||
187, 204, 213, 220, 230, 238, 247, 212, 23, 5, 5, 6, 6, 6, 6, 19,
|
||||
121, 179, 147, 36, 7, 6, 5, 8, 45, 209, 255, 166, 44, 43, 43, 43,
|
||||
42, 28, 5, 5, 5, 18, 36, 37, 37, 37, 74, 235, 255, 183, 6, 6,
|
||||
6, 6, 6, 6, 6, 6, 6, 5, 6, 6, 6, 6, 5, 6, 6, 45,
|
||||
249, 248, 254, 255, 251, 248, 192, 16, 6, 6, 7, 7, 16, 22, 22, 22,
|
||||
22, 45, 243, 255, 134, 8, 6, 5, 6, 24, 78, 83, 60, 10, 5, 6,
|
||||
6, 6, 6, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5
|
||||
}, {
|
||||
5, 173, 228, 26, 7, 6, 5, 6, 6, 5, 5, 5, 5, 5, 111, 255,
|
||||
251, 246, 232, 226, 210, 202, 190, 147, 17, 6, 6, 7, 6, 6, 62, 196,
|
||||
252, 181, 49, 7, 6, 6, 6, 23, 200, 252, 255, 248, 237, 238, 238, 238,
|
||||
238, 151, 5, 5, 5, 5, 6, 5, 6, 30, 201, 255, 245, 85, 5, 6,
|
||||
6, 6, 6, 7, 6, 6, 6, 6, 7, 6, 6, 7, 6, 7, 5, 12,
|
||||
51, 52, 184, 255, 105, 52, 40, 8, 6, 5, 6, 7, 33, 44, 44, 44,
|
||||
44, 66, 244, 255, 144, 11, 6, 6, 6, 21, 123, 236, 244, 153, 32, 6,
|
||||
6, 7, 5, 6, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5
|
||||
}, {
|
||||
5, 173, 228, 27, 6, 6, 6, 5, 5, 6, 5, 5, 5, 5, 28, 70,
|
||||
75, 85, 81, 93, 86, 97, 84, 5, 6, 6, 8, 6, 21, 132, 239, 230,
|
||||
106, 19, 6, 6, 6, 7, 6, 13, 85, 215, 255, 191, 96, 96, 96, 96,
|
||||
96, 62, 5, 5, 5, 6, 6, 6, 17, 175, 255, 249, 114, 8, 5, 7,
|
||||
5, 5, 23, 28, 27, 27, 12, 22, 28, 28, 27, 11, 5, 6, 6, 6,
|
||||
6, 6, 169, 255, 71, 5, 6, 7, 6, 6, 6, 12, 174, 240, 240, 240,
|
||||
239, 241, 255, 255, 230, 43, 6, 6, 6, 7, 7, 53, 183, 253, 214, 83,
|
||||
9, 6, 6, 6, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5
|
||||
}, {
|
||||
5, 173, 228, 26, 6, 6, 6, 6, 6, 6, 5, 5, 5, 5, 5, 101,
|
||||
226, 236, 240, 249, 251, 255, 213, 6, 6, 6, 5, 5, 47, 211, 255, 184,
|
||||
36, 6, 6, 6, 5, 7, 6, 6, 6, 158, 255, 179, 7, 5, 5, 5,
|
||||
5, 5, 5, 5, 5, 5, 6, 12, 146, 253, 253, 143, 11, 6, 6, 6,
|
||||
6, 13, 193, 227, 227, 225, 47, 199, 226, 227, 216, 39, 5, 6, 6, 7,
|
||||
6, 6, 168, 255, 70, 7, 6, 5, 6, 6, 6, 7, 44, 60, 60, 60,
|
||||
60, 79, 246, 255, 152, 14, 6, 6, 6, 6, 5, 7, 17, 130, 253, 247,
|
||||
132, 10, 6, 6, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5
|
||||
}, {
|
||||
2, 86, 114, 13, 3, 3, 3, 2, 2, 2, 3, 3, 2, 2, 2, 49,
|
||||
107, 101, 97, 90, 83, 78, 54, 2, 3, 3, 3, 3, 3, 14, 75, 123,
|
||||
110, 45, 5, 2, 3, 3, 2, 3, 4, 42, 127, 114, 16, 3, 3, 3,
|
||||
2, 2, 2, 2, 2, 2, 4, 54, 124, 127, 89, 8, 2, 3, 3, 3,
|
||||
2, 4, 24, 28, 28, 26, 6, 25, 28, 28, 26, 4, 2, 3, 3, 3,
|
||||
3, 3, 83, 127, 35, 3, 3, 3, 3, 3, 3, 3, 3, 2, 3, 3,
|
||||
2, 15, 120, 127, 64, 3, 2, 3, 2, 2, 3, 3, 40, 106, 126, 92,
|
||||
27, 4, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 5
|
||||
}, {
|
||||
3, 86, 114, 13, 3, 3, 3, 2, 2, 2, 3, 3, 2, 3, 11, 33,
|
||||
47, 45, 52, 58, 67, 79, 83, 80, 9, 4, 3, 3, 3, 3, 5, 37,
|
||||
103, 118, 73, 12, 3, 3, 3, 3, 3, 10, 98, 127, 67, 3, 3, 3,
|
||||
3, 2, 2, 2, 2, 3, 38, 120, 127, 103, 17, 3, 3, 3, 3, 3,
|
||||
3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3,
|
||||
3, 3, 83, 127, 35, 2, 3, 3, 2, 3, 3, 2, 3, 3, 3, 3,
|
||||
3, 25, 126, 127, 63, 3, 3, 3, 3, 3, 15, 77, 123, 116, 55, 9,
|
||||
3, 3, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 5
|
||||
}, {
|
||||
3, 86, 121, 71, 65, 65, 65, 65, 64, 64, 64, 33, 2, 3, 51, 121,
|
||||
125, 126, 127, 127, 127, 127, 127, 110, 12, 3, 3, 3, 22, 26, 27, 26,
|
||||
34, 43, 42, 23, 3, 3, 3, 3, 3, 3, 29, 114, 122, 51, 5, 3,
|
||||
3, 2, 2, 2, 2, 21, 113, 127, 113, 26, 3, 3, 3, 2, 3, 3,
|
||||
3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 5, 61,
|
||||
81, 81, 112, 127, 94, 81, 81, 35, 3, 2, 3, 3, 2, 3, 3, 3,
|
||||
10, 89, 127, 127, 53, 3, 3, 3, 3, 16, 77, 98, 84, 23, 3, 3,
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 5
|
||||
}, {
|
||||
3, 82, 121, 121, 121, 121, 121, 121, 121, 121, 121, 61, 4, 3, 42, 89,
|
||||
84, 76, 71, 57, 52, 40, 31, 19, 4, 3, 2, 3, 98, 115, 115, 115,
|
||||
115, 114, 115, 82, 6, 3, 2, 3, 3, 3, 3, 25, 91, 122, 88, 46,
|
||||
28, 13, 2, 2, 2, 40, 126, 127, 73, 40, 40, 39, 40, 33, 3, 3,
|
||||
3, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 7, 90,
|
||||
121, 121, 121, 121, 121, 121, 121, 53, 3, 3, 3, 5, 60, 82, 83, 83,
|
||||
107, 127, 127, 109, 18, 3, 3, 3, 3, 4, 7, 8, 5, 3, 3, 3,
|
||||
2, 2, 2, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 5
|
||||
}, {
|
||||
2, 12, 17, 17, 16, 17, 17, 16, 16, 17, 16, 9, 2, 2, 4, 5,
|
||||
2, 3, 3, 2, 3, 3, 2, 2, 2, 2, 2, 2, 15, 17, 17, 16,
|
||||
17, 17, 17, 12, 3, 3, 3, 3, 2, 3, 2, 3, 7, 32, 63, 69,
|
||||
58, 20, 3, 3, 2, 26, 82, 83, 82, 81, 82, 82, 81, 67, 2, 3,
|
||||
3, 2, 2, 3, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 4, 13,
|
||||
16, 17, 17, 17, 17, 17, 17, 9, 3, 3, 2, 5, 62, 83, 83, 83,
|
||||
82, 83, 71, 22, 2, 2, 2, 2, 2, 3, 3, 3, 3, 2, 3, 3,
|
||||
3, 3, 3, 2, 3, 3, 2, 3, 3, 2, 3, 3, 2, 3, 2, 5
|
||||
}, {
|
||||
2, 2, 2, 3, 3, 3, 14, 28, 29, 10, 3, 2, 2, 2, 3, 3,
|
||||
3, 2, 2, 3, 3, 3, 3, 2, 2, 2, 3, 7, 27, 29, 6, 3,
|
||||
2, 4, 23, 28, 11, 3, 3, 3, 11, 29, 28, 28, 29, 28, 29, 28,
|
||||
29, 24, 4, 3, 3, 3, 3, 3, 3, 3, 3, 2, 2, 3, 3, 3,
|
||||
3, 3, 3, 3, 3, 2, 2, 2, 3, 23, 28, 26, 4, 3, 3, 3,
|
||||
17, 29, 13, 3, 10, 28, 20, 3, 2, 3, 3, 2, 4, 27, 27, 4,
|
||||
3, 19, 25, 5, 3, 2, 2, 2, 3, 3, 3, 3, 3, 3, 12, 28,
|
||||
17, 3, 3, 3, 3, 3, 3, 3, 5, 15, 16, 5, 3, 3, 3, 5
|
||||
}, {
|
||||
2, 2, 2, 3, 3, 3, 36, 121, 122, 51, 2, 2, 2, 2, 2, 2,
|
||||
3, 3, 3, 3, 4, 3, 2, 2, 2, 2, 3, 24, 114, 122, 18, 3,
|
||||
2, 15, 113, 115, 19, 3, 3, 3, 38, 122, 122, 122, 122, 122, 122, 122,
|
||||
122, 101, 9, 2, 8, 96, 103, 104, 103, 103, 104, 103, 103, 103, 59, 3,
|
||||
3, 15, 43, 42, 43, 43, 43, 43, 45, 103, 122, 113, 7, 3, 3, 2,
|
||||
73, 122, 55, 2, 38, 122, 85, 3, 2, 3, 3, 3, 10, 115, 114, 8,
|
||||
3, 76, 112, 15, 2, 2, 2, 2, 11, 49, 53, 53, 53, 53, 79, 121,
|
||||
84, 23, 3, 3, 3, 3, 14, 30, 44, 115, 115, 48, 30, 18, 3, 5
|
||||
}, {
|
||||
2, 2, 2, 2, 3, 3, 18, 116, 127, 84, 4, 2, 2, 2, 2, 3,
|
||||
3, 38, 104, 105, 78, 3, 2, 2, 2, 2, 2, 26, 121, 127, 18, 2,
|
||||
2, 52, 127, 92, 6, 3, 2, 3, 34, 127, 127, 77, 35, 35, 36, 35,
|
||||
35, 28, 4, 3, 10, 120, 127, 103, 80, 80, 80, 80, 80, 80, 47, 2,
|
||||
3, 37, 118, 117, 118, 118, 118, 117, 119, 126, 127, 118, 7, 2, 3, 3,
|
||||
79, 127, 59, 3, 41, 127, 89, 2, 3, 3, 3, 3, 48, 125, 124, 75,
|
||||
73, 107, 123, 60, 2, 2, 2, 2, 22, 119, 112, 93, 93, 93, 114, 127,
|
||||
104, 39, 3, 3, 3, 3, 53, 122, 124, 127, 127, 124, 122, 75, 2, 6
|
||||
}, {
|
||||
6, 5, 7, 10, 13, 12, 9, 192, 255, 221, 24, 6, 7, 6, 6, 6,
|
||||
6, 97, 255, 255, 198, 7, 6, 5, 5, 5, 6, 70, 249, 255, 38, 8,
|
||||
11, 182, 253, 103, 6, 7, 6, 6, 48, 255, 255, 120, 58, 146, 70, 6,
|
||||
6, 6, 6, 7, 17, 229, 255, 135, 6, 7, 7, 6, 6, 6, 7, 7,
|
||||
7, 12, 28, 28, 28, 29, 29, 28, 35, 200, 255, 237, 15, 5, 6, 6,
|
||||
174, 255, 99, 6, 83, 255, 177, 5, 6, 7, 7, 10, 104, 251, 250, 164,
|
||||
160, 219, 247, 130, 5, 5, 5, 5, 24, 223, 173, 17, 12, 16, 176, 252,
|
||||
62, 8, 7, 5, 8, 6, 56, 134, 155, 252, 253, 160, 134, 78, 6, 5
|
||||
}, {
|
||||
5, 6, 24, 197, 233, 207, 31, 128, 255, 255, 62, 6, 6, 6, 6, 5,
|
||||
6, 48, 130, 131, 97, 6, 5, 5, 5, 5, 5, 53, 242, 255, 39, 6,
|
||||
16, 145, 151, 26, 7, 6, 7, 6, 36, 237, 255, 237, 246, 251, 80, 6,
|
||||
6, 5, 6, 6, 15, 212, 255, 180, 11, 6, 6, 6, 7, 6, 7, 5,
|
||||
5, 5, 5, 5, 5, 5, 5, 5, 12, 194, 255, 236, 15, 6, 6, 5,
|
||||
172, 255, 86, 5, 56, 184, 126, 5, 5, 6, 6, 6, 22, 242, 240, 17,
|
||||
5, 115, 166, 24, 5, 5, 5, 5, 6, 135, 232, 48, 8, 11, 203, 247,
|
||||
29, 6, 7, 5, 5, 6, 30, 68, 74, 248, 248, 104, 50, 5, 6, 6
|
||||
}, {
|
||||
6, 6, 73, 253, 255, 172, 7, 71, 249, 255, 134, 6, 6, 6, 5, 5,
|
||||
5, 6, 6, 6, 5, 6, 5, 5, 5, 5, 6, 28, 231, 255, 54, 7,
|
||||
6, 6, 7, 6, 6, 7, 6, 9, 126, 248, 255, 241, 145, 57, 12, 7,
|
||||
6, 5, 7, 7, 9, 133, 254, 240, 49, 6, 6, 17, 71, 64, 16, 8,
|
||||
6, 5, 5, 5, 5, 5, 5, 5, 12, 195, 255, 237, 14, 6, 6, 6,
|
||||
144, 255, 103, 5, 8, 12, 12, 5, 6, 6, 6, 6, 17, 223, 240, 21,
|
||||
6, 11, 12, 5, 5, 5, 5, 5, 6, 16, 110, 161, 70, 12, 229, 227,
|
||||
20, 6, 6, 5, 5, 7, 122, 247, 133, 246, 249, 236, 180, 6, 7, 6
|
||||
}, {
|
||||
6, 6, 154, 255, 254, 90, 6, 22, 224, 255, 189, 14, 6, 6, 6, 6,
|
||||
7, 39, 100, 102, 75, 6, 5, 5, 5, 5, 6, 8, 191, 255, 117, 6,
|
||||
6, 6, 6, 6, 5, 6, 5, 15, 184, 213, 255, 227, 34, 6, 6, 7,
|
||||
6, 6, 6, 7, 6, 23, 195, 255, 198, 33, 6, 93, 248, 220, 26, 6,
|
||||
5, 5, 5, 5, 5, 5, 5, 5, 16, 219, 255, 237, 15, 5, 5, 6,
|
||||
81, 255, 156, 7, 6, 5, 6, 5, 5, 6, 6, 6, 11, 173, 249, 67,
|
||||
6, 6, 6, 7, 6, 5, 5, 5, 6, 6, 6, 14, 14, 30, 238, 199,
|
||||
15, 7, 6, 6, 6, 6, 156, 252, 115, 247, 248, 193, 199, 14, 5, 5
|
||||
}, {
|
||||
7, 26, 217, 255, 246, 110, 43, 17, 176, 255, 239, 31, 6, 5, 6, 5,
|
||||
6, 96, 254, 255, 195, 6, 5, 5, 5, 5, 6, 5, 84, 250, 210, 25,
|
||||
6, 5, 6, 6, 6, 5, 5, 7, 28, 31, 204, 255, 132, 7, 6, 6,
|
||||
6, 5, 5, 5, 5, 5, 33, 176, 252, 211, 79, 162, 255, 185, 6, 5,
|
||||
5, 6, 6, 5, 5, 5, 5, 6, 84, 250, 255, 237, 16, 5, 5, 5,
|
||||
25, 211, 225, 34, 6, 6, 6, 6, 6, 5, 5, 5, 5, 75, 250, 158,
|
||||
9, 6, 6, 5, 5, 5, 5, 5, 5, 6, 5, 5, 6, 57, 246, 173,
|
||||
11, 6, 6, 5, 6, 12, 179, 241, 91, 247, 248, 102, 227, 62, 6, 5
|
||||
}, {
|
||||
6, 77, 254, 255, 255, 253, 244, 224, 227, 255, 255, 83, 6, 6, 6, 5,
|
||||
6, 93, 247, 248, 191, 6, 5, 5, 5, 5, 6, 7, 10, 155, 253, 162,
|
||||
25, 7, 6, 5, 6, 6, 6, 5, 5, 5, 60, 227, 245, 113, 18, 7,
|
||||
6, 5, 5, 5, 5, 6, 5, 15, 79, 163, 214, 251, 255, 113, 6, 6,
|
||||
6, 11, 20, 20, 20, 21, 36, 100, 230, 255, 255, 197, 11, 5, 5, 5,
|
||||
5, 72, 236, 171, 24, 7, 6, 7, 5, 5, 5, 5, 6, 11, 147, 245,
|
||||
101, 10, 7, 7, 5, 5, 5, 5, 5, 6, 6, 6, 7, 86, 253, 144,
|
||||
6, 6, 5, 5, 5, 19, 203, 234, 81, 247, 249, 67, 101, 169, 21, 5
|
||||
}, {
|
||||
6, 153, 255, 253, 217, 234, 250, 255, 255, 255, 255, 147, 6, 6, 6, 6,
|
||||
5, 12, 26, 26, 20, 5, 5, 5, 5, 5, 6, 6, 6, 17, 120, 231,
|
||||
210, 123, 76, 54, 8, 7, 5, 5, 5, 5, 6, 51, 177, 242, 198, 126,
|
||||
83, 30, 5, 5, 5, 6, 6, 7, 6, 9, 60, 252, 242, 56, 6, 6,
|
||||
5, 79, 241, 240, 240, 241, 244, 251, 255, 254, 225, 62, 5, 5, 5, 5,
|
||||
5, 7, 62, 192, 188, 85, 30, 6, 6, 5, 5, 5, 5, 5, 17, 113,
|
||||
212, 142, 76, 24, 5, 5, 5, 5, 21, 95, 105, 106, 105, 168, 255, 180,
|
||||
104, 45, 7, 6, 7, 21, 206, 247, 226, 249, 249, 223, 218, 214, 35, 6
|
||||
}, {
|
||||
8, 85, 114, 104, 31, 25, 58, 105, 114, 114, 114, 70, 6, 5, 5, 5,
|
||||
6, 6, 6, 6, 6, 5, 5, 5, 5, 5, 6, 6, 6, 5, 8, 31,
|
||||
102, 137, 122, 59, 6, 5, 5, 5, 9, 11, 11, 11, 19, 49, 96, 118,
|
||||
97, 29, 6, 5, 5, 5, 7, 6, 6, 5, 29, 83, 77, 13, 6, 6,
|
||||
5, 38, 117, 120, 120, 119, 119, 120, 120, 105, 34, 6, 6, 5, 5, 5,
|
||||
5, 5, 6, 14, 61, 101, 58, 6, 6, 5, 5, 5, 5, 6, 6, 8,
|
||||
21, 68, 86, 21, 5, 5, 5, 5, 21, 99, 110, 110, 110, 112, 115, 112,
|
||||
109, 46, 6, 6, 6, 8, 40, 54, 56, 55, 54, 55, 56, 51, 12, 6
|
||||
}, {
|
||||
3, 3, 20, 57, 57, 57, 57, 57, 57, 37, 2, 3, 3, 14, 66, 69,
|
||||
69, 69, 69, 69, 69, 69, 69, 69, 38, 3, 2, 2, 2, 2, 3, 7,
|
||||
8, 3, 2, 2, 2, 2, 3, 6, 62, 84, 84, 84, 84, 84, 84, 84,
|
||||
84, 84, 23, 3, 3, 27, 53, 57, 57, 52, 52, 53, 53, 32, 3, 3,
|
||||
3, 3, 50, 83, 84, 84, 84, 84, 84, 81, 26, 3, 2, 2, 2, 2,
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 4, 57, 69, 69, 69, 69,
|
||||
69, 68, 69, 69, 67, 19, 3, 3, 2, 2, 2, 2, 3, 10, 6, 3,
|
||||
2, 2, 2, 2, 3, 37, 69, 69, 26, 3, 3, 3, 3, 2, 3, 6
|
||||
}, {
|
||||
3, 3, 45, 127, 115, 96, 96, 105, 127, 83, 3, 3, 3, 24, 123, 127,
|
||||
118, 110, 110, 110, 110, 110, 117, 127, 72, 3, 3, 2, 2, 2, 3, 55,
|
||||
79, 5, 2, 2, 2, 2, 3, 7, 96, 127, 127, 123, 120, 120, 120, 120,
|
||||
120, 120, 32, 3, 3, 20, 56, 126, 113, 39, 37, 37, 37, 22, 3, 3,
|
||||
3, 3, 49, 81, 81, 81, 87, 125, 119, 81, 24, 3, 2, 2, 2, 2,
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 5, 90, 110, 110, 110, 110,
|
||||
110, 111, 110, 110, 107, 29, 3, 3, 3, 2, 2, 2, 4, 99, 46, 3,
|
||||
2, 2, 2, 2, 3, 65, 127, 127, 58, 3, 3, 4, 5, 3, 3, 6
|
||||
}, {
|
||||
2, 2, 46, 127, 74, 6, 6, 38, 125, 83, 3, 3, 3, 24, 123, 127,
|
||||
54, 7, 7, 7, 7, 7, 51, 127, 71, 2, 2, 2, 2, 2, 3, 58,
|
||||
89, 5, 2, 2, 2, 2, 3, 4, 90, 127, 125, 39, 9, 9, 9, 9,
|
||||
9, 9, 5, 3, 3, 16, 49, 126, 113, 31, 29, 29, 29, 18, 3, 3,
|
||||
3, 3, 36, 62, 62, 62, 70, 124, 102, 9, 3, 3, 3, 2, 2, 2,
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 4, 59, 65, 65, 65, 65,
|
||||
65, 65, 65, 65, 65, 43, 3, 3, 2, 2, 2, 2, 4, 104, 48, 3,
|
||||
2, 2, 2, 2, 3, 48, 127, 127, 73, 14, 42, 77, 34, 3, 3, 6
|
||||
}, {
|
||||
3, 3, 46, 127, 72, 2, 3, 35, 125, 83, 3, 3, 3, 24, 123, 127,
|
||||
52, 3, 2, 2, 2, 2, 43, 118, 66, 2, 2, 2, 2, 2, 2, 58,
|
||||
90, 5, 2, 2, 2, 2, 3, 2, 72, 127, 125, 32, 3, 2, 2, 2,
|
||||
2, 2, 3, 3, 3, 62, 125, 127, 127, 126, 124, 123, 123, 74, 3, 3,
|
||||
3, 3, 73, 125, 127, 125, 121, 124, 119, 16, 3, 3, 3, 2, 2, 2,
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 7, 118, 127, 127, 125, 124,
|
||||
125, 125, 125, 124, 125, 88, 3, 3, 2, 2, 2, 2, 4, 105, 49, 3,
|
||||
2, 2, 2, 2, 3, 31, 127, 127, 120, 118, 126, 120, 39, 3, 3, 5
|
||||
}, {
|
||||
2, 2, 46, 127, 93, 48, 47, 68, 126, 83, 3, 3, 2, 24, 123, 127,
|
||||
52, 3, 3, 2, 2, 2, 4, 8, 5, 2, 2, 2, 2, 2, 4, 40,
|
||||
69, 5, 2, 2, 2, 2, 3, 3, 38, 127, 127, 43, 3, 3, 2, 2,
|
||||
2, 2, 2, 2, 2, 19, 54, 126, 127, 122, 49, 36, 36, 22, 3, 3,
|
||||
3, 3, 14, 75, 127, 87, 22, 42, 118, 70, 10, 4, 3, 3, 3, 18,
|
||||
32, 31, 31, 31, 31, 31, 27, 5, 2, 3, 7, 111, 127, 119, 41, 37,
|
||||
36, 36, 36, 36, 36, 26, 3, 3, 2, 2, 2, 2, 3, 105, 48, 2,
|
||||
2, 2, 2, 2, 22, 105, 127, 127, 126, 101, 57, 19, 4, 2, 2, 5
|
||||
}, {
|
||||
2, 2, 46, 127, 113, 91, 91, 102, 127, 83, 3, 3, 3, 18, 121, 127,
|
||||
62, 3, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 28,
|
||||
34, 3, 2, 2, 2, 2, 3, 3, 13, 107, 127, 74, 4, 3, 2, 2,
|
||||
2, 2, 2, 2, 2, 3, 28, 125, 127, 124, 35, 3, 3, 4, 3, 3,
|
||||
3, 3, 3, 53, 127, 86, 4, 3, 30, 86, 81, 16, 3, 3, 3, 56,
|
||||
107, 107, 100, 80, 100, 107, 90, 11, 3, 3, 4, 84, 127, 124, 31, 3,
|
||||
2, 2, 2, 2, 2, 3, 4, 3, 2, 2, 2, 2, 3, 105, 48, 2,
|
||||
2, 2, 2, 2, 34, 123, 117, 127, 119, 24, 3, 2, 2, 2, 2, 5
|
||||
}, {
|
||||
2, 2, 45, 127, 74, 4, 5, 37, 126, 83, 3, 3, 2, 6, 94, 127,
|
||||
107, 12, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 57,
|
||||
88, 5, 2, 2, 2, 2, 2, 3, 3, 64, 127, 116, 23, 3, 2, 2,
|
||||
2, 2, 2, 2, 2, 2, 27, 125, 127, 127, 64, 3, 3, 3, 3, 2,
|
||||
3, 3, 3, 16, 114, 112, 13, 3, 3, 4, 6, 3, 3, 3, 3, 5,
|
||||
6, 6, 2, 0, 2, 6, 5, 3, 3, 2, 3, 38, 124, 127, 89, 8,
|
||||
3, 2, 2, 2, 2, 3, 3, 3, 2, 2, 2, 2, 3, 105, 48, 2,
|
||||
2, 2, 2, 2, 14, 31, 21, 115, 127, 76, 4, 2, 2, 2, 2, 5
|
||||
}, {
|
||||
2, 2, 46, 127, 74, 3, 3, 35, 125, 83, 2, 3, 3, 2, 30, 115,
|
||||
127, 76, 8, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 58,
|
||||
89, 5, 2, 2, 2, 2, 3, 3, 9, 92, 127, 127, 94, 16, 2, 2,
|
||||
2, 2, 2, 2, 2, 2, 27, 125, 119, 114, 111, 15, 3, 3, 3, 3,
|
||||
2, 3, 3, 4, 57, 126, 65, 5, 3, 3, 2, 3, 3, 3, 2, 2,
|
||||
3, 2, 0, 0, 0, 3, 3, 3, 2, 3, 3, 5, 73, 126, 126, 70,
|
||||
8, 2, 2, 2, 2, 2, 3, 2, 2, 2, 2, 2, 3, 105, 48, 2,
|
||||
2, 2, 2, 2, 3, 3, 3, 52, 124, 122, 52, 5, 2, 2, 2, 5
|
||||
}, {
|
||||
6, 6, 91, 255, 191, 104, 106, 146, 253, 166, 6, 5, 5, 5, 6, 53,
|
||||
201, 250, 172, 48, 21, 14, 15, 9, 6, 6, 5, 5, 5, 5, 6, 115,
|
||||
178, 11, 5, 5, 5, 5, 5, 10, 118, 255, 234, 175, 246, 212, 89, 29,
|
||||
21, 27, 9, 6, 6, 6, 56, 251, 215, 66, 225, 178, 33, 6, 5, 5,
|
||||
5, 6, 5, 6, 10, 138, 242, 126, 24, 13, 7, 6, 6, 5, 5, 5,
|
||||
5, 7, 7, 4, 5, 5, 5, 5, 5, 6, 7, 6, 14, 116, 235, 254,
|
||||
189, 67, 22, 15, 16, 14, 6, 5, 7, 6, 7, 6, 7, 164, 76, 6,
|
||||
6, 6, 6, 6, 5, 5, 5, 9, 118, 244, 248, 151, 51, 24, 23, 11
|
||||
}, {
|
||||
6, 6, 60, 174, 174, 174, 173, 173, 174, 113, 6, 5, 5, 5, 5, 6,
|
||||
20, 100, 188, 224, 187, 169, 143, 29, 7, 6, 5, 5, 5, 5, 7, 44,
|
||||
79, 8, 5, 5, 5, 5, 5, 41, 220, 235, 117, 9, 70, 165, 226, 208,
|
||||
194, 179, 25, 6, 6, 6, 51, 232, 196, 10, 41, 157, 193, 41, 5, 5,
|
||||
5, 6, 6, 6, 6, 7, 79, 172, 182, 150, 16, 5, 7, 5, 5, 5,
|
||||
5, 7, 5, 6, 5, 5, 5, 5, 5, 6, 5, 6, 6, 7, 38, 118,
|
||||
194, 230, 195, 169, 166, 92, 6, 6, 6, 6, 6, 6, 5, 7, 6, 6,
|
||||
7, 6, 5, 6, 5, 5, 5, 5, 8, 64, 164, 226, 233, 200, 169, 48
|
||||
}, {
|
||||
5, 6, 7, 11, 15, 11, 9, 15, 9, 6, 5, 5, 5, 5, 6, 6,
|
||||
6, 6, 5, 12, 31, 27, 6, 6, 5, 6, 6, 5, 5, 5, 6, 7,
|
||||
6, 7, 5, 5, 5, 5, 7, 16, 31, 29, 10, 7, 6, 7, 21, 40,
|
||||
34, 16, 8, 6, 10, 14, 20, 40, 34, 16, 15, 15, 26, 13, 5, 5,
|
||||
5, 7, 15, 15, 15, 16, 15, 14, 21, 16, 6, 6, 6, 5, 5, 5,
|
||||
5, 6, 12, 14, 10, 5, 5, 5, 5, 6, 6, 11, 14, 14, 15, 15,
|
||||
15, 25, 41, 41, 25, 6, 7, 6, 6, 12, 15, 10, 6, 15, 11, 13,
|
||||
14, 6, 6, 6, 5, 5, 5, 5, 6, 10, 24, 25, 29, 25, 8, 5
|
||||
}, {
|
||||
6, 6, 6, 120, 192, 118, 64, 192, 63, 6, 5, 5, 5, 5, 5, 5,
|
||||
6, 6, 6, 6, 6, 6, 5, 6, 6, 6, 5, 5, 5, 5, 6, 6,
|
||||
6, 6, 5, 5, 5, 5, 6, 7, 6, 6, 5, 6, 5, 34, 176, 192,
|
||||
191, 192, 52, 6, 93, 193, 192, 192, 192, 191, 191, 191, 191, 68, 5, 5,
|
||||
5, 50, 187, 192, 192, 191, 192, 193, 193, 182, 19, 6, 6, 6, 19, 24,
|
||||
25, 25, 146, 192, 129, 24, 24, 24, 19, 6, 5, 77, 163, 163, 161, 163,
|
||||
162, 164, 184, 192, 163, 18, 7, 5, 6, 119, 192, 83, 36, 181, 108, 153,
|
||||
154, 14, 6, 5, 5, 15, 24, 24, 26, 70, 216, 168, 21, 9, 6, 5
|
||||
}, {
|
||||
5, 5, 5, 180, 255, 134, 78, 254, 86, 6, 5, 5, 5, 5, 6, 6,
|
||||
6, 6, 34, 61, 6, 6, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
|
||||
5, 5, 5, 5, 5, 5, 6, 17, 15, 6, 5, 5, 5, 43, 234, 252,
|
||||
253, 252, 67, 6, 126, 255, 214, 166, 167, 166, 166, 166, 166, 58, 5, 5,
|
||||
5, 70, 252, 255, 219, 167, 167, 166, 212, 249, 56, 6, 6, 11, 153, 218,
|
||||
218, 218, 247, 255, 244, 218, 219, 218, 162, 13, 7, 26, 35, 36, 37, 37,
|
||||
36, 43, 199, 255, 170, 8, 6, 6, 6, 184, 255, 114, 98, 254, 109, 238,
|
||||
159, 9, 6, 6, 6, 116, 219, 218, 219, 229, 255, 248, 192, 27, 6, 6
|
||||
}, {
|
||||
5, 5, 14, 200, 255, 103, 64, 249, 85, 5, 6, 5, 5, 5, 6, 6,
|
||||
89, 71, 116, 208, 44, 114, 20, 5, 5, 5, 5, 5, 5, 5, 5, 5,
|
||||
5, 5, 5, 5, 5, 5, 7, 90, 83, 6, 5, 5, 5, 16, 69, 76,
|
||||
76, 76, 22, 5, 124, 255, 134, 6, 13, 40, 37, 7, 6, 5, 5, 5,
|
||||
5, 64, 249, 255, 144, 5, 8, 7, 52, 233, 139, 8, 7, 7, 138, 255,
|
||||
255, 201, 162, 162, 163, 162, 162, 162, 120, 11, 7, 145, 245, 245, 244, 244,
|
||||
244, 243, 253, 255, 224, 25, 6, 6, 6, 174, 255, 110, 164, 243, 120, 252,
|
||||
99, 6, 7, 6, 6, 139, 250, 154, 129, 175, 255, 226, 112, 19, 7, 5
|
||||
}, {
|
||||
5, 5, 24, 215, 255, 79, 37, 234, 90, 6, 6, 5, 5, 5, 6, 6,
|
||||
104, 236, 237, 247, 234, 172, 18, 5, 5, 5, 5, 5, 5, 5, 5, 5,
|
||||
5, 5, 5, 5, 5, 5, 6, 70, 144, 6, 5, 5, 5, 32, 164, 177,
|
||||
177, 176, 50, 6, 115, 255, 140, 8, 59, 243, 218, 8, 6, 5, 5, 5,
|
||||
5, 47, 240, 255, 153, 46, 87, 143, 159, 86, 207, 49, 7, 6, 51, 244,
|
||||
255, 180, 15, 6, 6, 5, 5, 5, 5, 6, 6, 131, 254, 144, 97, 97,
|
||||
97, 102, 214, 255, 183, 13, 6, 6, 6, 153, 255, 91, 202, 175, 140, 222,
|
||||
33, 5, 6, 6, 6, 140, 242, 54, 6, 98, 255, 193, 5, 5, 5, 6
|
||||
}, {
|
||||
5, 5, 36, 233, 251, 62, 11, 208, 136, 7, 6, 5, 5, 5, 5, 6,
|
||||
76, 219, 247, 253, 240, 134, 12, 5, 5, 5, 5, 5, 5, 5, 5, 5,
|
||||
5, 5, 5, 5, 5, 5, 7, 32, 218, 47, 5, 5, 5, 42, 232, 250,
|
||||
250, 249, 67, 5, 101, 255, 183, 12, 64, 255, 228, 7, 7, 5, 5, 5,
|
||||
5, 16, 219, 255, 245, 249, 255, 238, 185, 17, 37, 35, 7, 5, 9, 128,
|
||||
255, 253, 146, 17, 5, 5, 5, 5, 5, 6, 6, 71, 249, 124, 8, 6,
|
||||
7, 14, 190, 255, 159, 6, 6, 6, 5, 123, 255, 111, 25, 19, 21, 25,
|
||||
8, 5, 6, 6, 6, 141, 242, 53, 6, 73, 255, 195, 8, 6, 7, 5
|
||||
}, {
|
||||
2, 2, 25, 124, 120, 23, 3, 73, 93, 6, 3, 2, 2, 2, 3, 3,
|
||||
55, 63, 65, 107, 44, 81, 11, 2, 2, 2, 2, 2, 3, 4, 2, 2,
|
||||
2, 2, 3, 3, 2, 2, 3, 5, 85, 99, 20, 2, 3, 7, 32, 35,
|
||||
35, 34, 10, 3, 28, 122, 121, 29, 32, 127, 117, 14, 3, 2, 2, 2,
|
||||
2, 3, 75, 127, 126, 93, 52, 22, 3, 2, 2, 2, 2, 3, 29, 99,
|
||||
127, 127, 126, 90, 28, 6, 3, 3, 3, 3, 3, 5, 77, 112, 29, 4,
|
||||
3, 7, 96, 127, 80, 2, 2, 3, 3, 35, 125, 76, 3, 2, 3, 3,
|
||||
2, 2, 2, 2, 2, 70, 121, 26, 3, 22, 120, 107, 11, 3, 2, 5
|
||||
}, {
|
||||
3, 3, 29, 127, 113, 16, 2, 30, 116, 25, 3, 2, 2, 2, 3, 3,
|
||||
2, 3, 36, 71, 3, 3, 2, 2, 2, 2, 2, 3, 40, 65, 65, 65,
|
||||
65, 65, 65, 47, 4, 3, 3, 2, 32, 121, 110, 56, 22, 11, 10, 10,
|
||||
10, 10, 4, 3, 5, 74, 125, 112, 82, 127, 125, 44, 3, 2, 2, 2,
|
||||
2, 3, 25, 119, 125, 39, 4, 3, 2, 2, 2, 2, 2, 7, 92, 127,
|
||||
122, 77, 106, 127, 120, 92, 62, 38, 9, 3, 3, 3, 8, 57, 83, 37,
|
||||
3, 12, 109, 127, 79, 3, 3, 3, 3, 10, 106, 111, 15, 4, 3, 3,
|
||||
2, 2, 2, 2, 3, 71, 121, 27, 3, 6, 91, 124, 32, 3, 3, 6
|
||||
}, {
|
||||
3, 3, 42, 127, 107, 10, 3, 3, 63, 83, 10, 2, 2, 2, 2, 3,
|
||||
3, 4, 3, 3, 3, 3, 2, 2, 2, 2, 2, 3, 46, 76, 76, 76,
|
||||
76, 76, 75, 54, 4, 2, 3, 3, 4, 58, 123, 127, 119, 106, 104, 104,
|
||||
104, 104, 28, 3, 3, 7, 39, 58, 60, 99, 127, 101, 14, 2, 2, 2,
|
||||
2, 2, 2, 60, 125, 112, 28, 3, 3, 2, 2, 2, 2, 7, 93, 103,
|
||||
36, 3, 94, 127, 93, 36, 55, 58, 14, 3, 3, 3, 3, 3, 3, 3,
|
||||
4, 56, 127, 127, 76, 3, 2, 3, 2, 3, 48, 124, 81, 10, 3, 2,
|
||||
2, 2, 2, 2, 3, 70, 126, 78, 48, 14, 28, 115, 93, 10, 3, 5
|
||||
}, {
|
||||
2, 2, 56, 127, 99, 4, 3, 2, 6, 34, 11, 2, 2, 3, 3, 3,
|
||||
2, 3, 2, 3, 3, 3, 2, 2, 2, 2, 3, 3, 2, 3, 2, 2,
|
||||
2, 2, 3, 3, 3, 3, 3, 3, 2, 4, 45, 103, 125, 127, 127, 127,
|
||||
127, 127, 34, 3, 3, 3, 3, 3, 2, 22, 104, 127, 101, 39, 12, 2,
|
||||
2, 2, 3, 5, 55, 117, 115, 58, 22, 11, 6, 2, 2, 6, 46, 28,
|
||||
18, 19, 99, 127, 90, 19, 18, 18, 15, 4, 3, 33, 69, 69, 69, 69,
|
||||
87, 123, 127, 122, 37, 3, 3, 3, 3, 2, 5, 64, 121, 92, 34, 10,
|
||||
10, 4, 2, 3, 3, 47, 120, 124, 120, 31, 3, 35, 108, 89, 21, 7
|
||||
}, {
|
||||
3, 3, 58, 108, 75, 2, 3, 3, 3, 3, 2, 3, 2, 3, 3, 3,
|
||||
3, 3, 3, 3, 3, 3, 2, 3, 3, 3, 3, 3, 3, 3, 2, 2,
|
||||
2, 2, 3, 3, 3, 3, 2, 2, 2, 2, 2, 9, 36, 63, 81, 88,
|
||||
89, 88, 24, 3, 3, 3, 2, 2, 2, 3, 15, 57, 91, 98, 56, 3,
|
||||
2, 2, 2, 2, 2, 22, 66, 97, 91, 74, 26, 3, 2, 5, 70, 97,
|
||||
96, 97, 106, 108, 105, 97, 97, 97, 70, 6, 3, 48, 100, 100, 100, 100,
|
||||
100, 100, 95, 46, 3, 2, 2, 2, 2, 2, 2, 4, 30, 72, 91, 79,
|
||||
68, 11, 3, 3, 3, 5, 24, 30, 28, 10, 3, 3, 16, 61, 57, 10
|
||||
}, {
|
||||
2, 3, 7, 11, 8, 21, 38, 19, 3, 2, 3, 2, 3, 4, 18, 29,
|
||||
28, 29, 29, 29, 29, 29, 29, 27, 8, 3, 14, 38, 38, 38, 37, 37,
|
||||
37, 37, 38, 38, 37, 11, 2, 2, 2, 2, 3, 3, 3, 2, 3, 2,
|
||||
3, 2, 2, 3, 3, 3, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3,
|
||||
3, 3, 2, 2, 2, 3, 3, 2, 2, 2, 3, 3, 3, 3, 9, 11,
|
||||
11, 11, 12, 12, 11, 11, 11, 11, 8, 3, 2, 3, 3, 2, 2, 2,
|
||||
2, 3, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 2,
|
||||
2, 3, 3, 3, 3, 3, 3, 3, 2, 3, 3, 3, 3, 3, 3, 5
|
||||
}, {
|
||||
3, 3, 3, 3, 3, 84, 127, 59, 3, 3, 3, 3, 3, 3, 29, 46,
|
||||
45, 47, 102, 120, 62, 46, 45, 43, 11, 3, 41, 123, 123, 123, 123, 123,
|
||||
123, 123, 123, 123, 119, 31, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3,
|
||||
3, 3, 3, 3, 3, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3,
|
||||
3, 2, 2, 2, 2, 3, 3, 2, 3, 2, 3, 3, 3, 3, 3, 3,
|
||||
3, 3, 3, 3, 2, 2, 2, 2, 2, 2, 3, 3, 3, 2, 2, 2,
|
||||
3, 3, 3, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 2, 2,
|
||||
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 5
|
||||
}, {
|
||||
2, 12, 89, 103, 102, 121, 127, 112, 103, 102, 64, 3, 3, 4, 74, 118,
|
||||
118, 119, 125, 127, 120, 118, 118, 113, 26, 2, 16, 45, 45, 45, 45, 46,
|
||||
45, 46, 46, 46, 43, 13, 2, 2, 2, 13, 58, 59, 59, 59, 58, 54,
|
||||
10, 2, 2, 3, 3, 2, 2, 2, 2, 35, 38, 3, 2, 3, 2, 2,
|
||||
3, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 2, 3, 3, 3,
|
||||
3, 3, 3, 3, 3, 2, 2, 2, 2, 3, 3, 2, 2, 2, 2, 2,
|
||||
2, 3, 3, 3, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3,
|
||||
3, 3, 3, 2, 3, 2, 2, 3, 3, 3, 3, 3, 2, 3, 3, 5
|
||||
}, {
|
||||
5, 20, 140, 164, 175, 246, 253, 183, 165, 165, 103, 5, 5, 9, 166, 255,
|
||||
156, 65, 65, 65, 64, 74, 217, 249, 60, 5, 80, 238, 238, 239, 237, 240,
|
||||
238, 238, 238, 238, 230, 60, 5, 5, 5, 29, 132, 132, 132, 132, 133, 122,
|
||||
20, 5, 5, 5, 5, 5, 6, 6, 5, 159, 173, 6, 7, 6, 5, 5,
|
||||
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
|
||||
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
|
||||
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
|
||||
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5
|
||||
}, {
|
||||
5, 6, 5, 7, 39, 234, 236, 41, 6, 7, 7, 5, 6, 9, 163, 255,
|
||||
124, 6, 6, 6, 7, 17, 177, 217, 52, 6, 23, 62, 116, 252, 255, 120,
|
||||
62, 61, 63, 62, 60, 18, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6,
|
||||
5, 6, 5, 5, 5, 5, 6, 68, 123, 204, 213, 123, 76, 5, 5, 5,
|
||||
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
|
||||
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
|
||||
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
|
||||
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5
|
||||
}, {
|
||||
5, 6, 6, 6, 59, 250, 213, 25, 6, 6, 6, 5, 5, 9, 164, 255,
|
||||
130, 6, 6, 7, 7, 8, 27, 30, 11, 6, 6, 6, 25, 229, 255, 137,
|
||||
7, 6, 6, 6, 6, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 5,
|
||||
6, 6, 5, 5, 5, 5, 5, 126, 225, 244, 248, 225, 140, 5, 5, 5,
|
||||
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
|
||||
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
|
||||
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
|
||||
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5
|
||||
}, {
|
||||
6, 14, 81, 96, 141, 255, 216, 99, 97, 97, 61, 5, 5, 8, 148, 255,
|
||||
181, 10, 6, 6, 6, 5, 6, 6, 7, 6, 6, 6, 6, 143, 254, 216,
|
||||
25, 6, 6, 6, 7, 6, 5, 6, 5, 5, 5, 5, 5, 6, 6, 6,
|
||||
6, 5, 5, 5, 5, 5, 5, 19, 30, 168, 183, 31, 21, 5, 5, 5,
|
||||
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
|
||||
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
|
||||
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
|
||||
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5
|
||||
}, {
|
||||
6, 25, 191, 220, 242, 255, 243, 222, 220, 221, 139, 5, 5, 5, 64, 246,
|
||||
244, 63, 7, 7, 6, 7, 6, 6, 8, 6, 6, 7, 6, 26, 211, 255,
|
||||
145, 13, 6, 6, 5, 6, 5, 6, 6, 154, 221, 221, 221, 221, 221, 221,
|
||||
124, 7, 5, 5, 5, 5, 5, 5, 5, 122, 129, 6, 6, 6, 5, 5,
|
||||
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
|
||||
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
|
||||
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
|
||||
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5
|
||||
}, {
|
||||
5, 9, 23, 27, 165, 255, 140, 26, 26, 26, 18, 5, 5, 5, 8, 111,
|
||||
245, 219, 57, 6, 6, 6, 5, 7, 7, 6, 6, 6, 6, 6, 52, 211,
|
||||
250, 140, 18, 6, 6, 6, 6, 6, 5, 35, 48, 49, 49, 49, 51, 50,
|
||||
28, 6, 5, 5, 5, 5, 5, 5, 5, 12, 11, 6, 6, 6, 5, 5,
|
||||
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
|
||||
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
|
||||
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
|
||||
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5
|
||||
}, {
|
||||
6, 6, 6, 6, 186, 255, 95, 5, 5, 5, 5, 5, 5, 5, 5, 8,
|
||||
73, 197, 236, 155, 88, 82, 44, 7, 6, 6, 7, 7, 6, 7, 6, 31,
|
||||
136, 225, 207, 141, 104, 8, 6, 6, 5, 5, 5, 5, 5, 5, 6, 5,
|
||||
5, 6, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 7, 6, 5, 5,
|
||||
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
|
||||
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
|
||||
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
|
||||
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5
|
||||
}, {
|
||||
5, 6, 5, 8, 84, 107, 28, 5, 5, 5, 5, 5, 5, 5, 5, 6,
|
||||
5, 17, 52, 99, 103, 90, 35, 6, 5, 5, 6, 5, 6, 6, 6, 5,
|
||||
6, 28, 62, 101, 58, 7, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6,
|
||||
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 5, 5, 5,
|
||||
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
|
||||
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
|
||||
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
|
||||
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5
|
||||
}
|
||||
};
|
||||
|
||||
#endif /* MPLAYER_MATRIXVIEW_FONT_H */
|
@ -87,6 +87,7 @@ extern struct vo_driver video_out_vdpau;
|
||||
extern struct vo_driver video_out_xv;
|
||||
extern struct vo_driver video_out_gl;
|
||||
extern struct vo_driver video_out_gl2;
|
||||
extern struct vo_driver video_out_matrixview;
|
||||
extern struct vo_driver video_out_dga;
|
||||
extern struct vo_driver video_out_sdl;
|
||||
extern struct vo_driver video_out_3dfx;
|
||||
@ -184,6 +185,9 @@ const struct vo_driver *video_out_drivers[] =
|
||||
&video_out_gl,
|
||||
&video_out_gl2,
|
||||
#endif
|
||||
#ifdef CONFIG_MATRIXVIEW
|
||||
&video_out_matrixview,
|
||||
#endif
|
||||
#ifdef CONFIG_DGA
|
||||
&video_out_dga,
|
||||
#endif
|
||||
|
325
libvo/vo_matrixview.c
Normal file
325
libvo/vo_matrixview.c
Normal file
@ -0,0 +1,325 @@
|
||||
/*
|
||||
* MatrixView video output driver for MPlayer
|
||||
*
|
||||
* by Pigeon <pigeon at pigeond.net>
|
||||
*
|
||||
* Based on MatrixView the screensaver from http://rss-glx.sf.net/
|
||||
*
|
||||
* This file is part of MPlayer.
|
||||
*
|
||||
* MPlayer is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* MPlayer is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
|
||||
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "config.h"
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
#include "mp_msg.h"
|
||||
#include "subopt-helper.h"
|
||||
#include "video_out.h"
|
||||
#include "video_out_internal.h"
|
||||
#include "gl_common.h"
|
||||
#include "libswscale/swscale.h"
|
||||
#include "libmpcodecs/vf_scale.h"
|
||||
#include "osdep/timer.h"
|
||||
|
||||
#include "matrixview.h"
|
||||
|
||||
static const vo_info_t info =
|
||||
{
|
||||
"MatrixView (OpenGL)",
|
||||
"matrixview",
|
||||
"Pigeon <pigeon@pigeond.net>",
|
||||
"Based on MatrixView from rss-glx.sf.net"
|
||||
};
|
||||
|
||||
LIBVO_EXTERN(matrixview)
|
||||
|
||||
static MPGLContext glctx;
|
||||
|
||||
#ifdef CONFIG_GL_X11
|
||||
static int wsGLXAttrib[] = {
|
||||
GLX_RGBA,
|
||||
GLX_RED_SIZE,1,
|
||||
GLX_GREEN_SIZE,1,
|
||||
GLX_BLUE_SIZE,1,
|
||||
GLX_DEPTH_SIZE,1,
|
||||
GLX_DOUBLEBUFFER,
|
||||
None
|
||||
};
|
||||
#endif
|
||||
|
||||
static int int_pause;
|
||||
static int eq_contrast;
|
||||
static int eq_brightness;
|
||||
static uint32_t image_width;
|
||||
static uint32_t image_height;
|
||||
static uint32_t image_format;
|
||||
static struct SwsContext *sws;
|
||||
|
||||
static uint8_t *map_image[MP_MAX_PLANES];
|
||||
static int map_stride[MP_MAX_PLANES];
|
||||
|
||||
#define DEFAULT_MATRIX_ROWS 96
|
||||
#define DEFAULT_MATRIX_COLS 128
|
||||
static int matrix_rows;
|
||||
static int matrix_cols;
|
||||
|
||||
#define DEFAULT_CONTRAST 0.90f
|
||||
#define CONTRAST_MULTIPLIER 0.02f
|
||||
|
||||
#define DEFAULT_BRIGHTNESS 1.0f
|
||||
#define BRIGHTNESS_MULTIPLIER 0.02f
|
||||
|
||||
|
||||
static void contrast_set(int value)
|
||||
{
|
||||
float contrast = value * CONTRAST_MULTIPLIER + DEFAULT_CONTRAST;
|
||||
eq_contrast = value;
|
||||
if (contrast < 0) contrast = 0;
|
||||
matrixview_contrast_set(contrast);
|
||||
}
|
||||
|
||||
|
||||
static void brightness_set(int value)
|
||||
{
|
||||
float brightness = value * BRIGHTNESS_MULTIPLIER + DEFAULT_BRIGHTNESS;
|
||||
eq_brightness = value;
|
||||
if (brightness < 0) brightness = 0;
|
||||
matrixview_brightness_set(brightness);
|
||||
}
|
||||
|
||||
|
||||
static int
|
||||
config(uint32_t width, uint32_t height,
|
||||
uint32_t d_width, uint32_t d_height,
|
||||
uint32_t flags, char *title, uint32_t format)
|
||||
{
|
||||
image_height = height;
|
||||
image_width = width;
|
||||
image_format = format;
|
||||
|
||||
int_pause = 0;
|
||||
|
||||
#ifdef CONFIG_GL_WIN32
|
||||
if (glctx.type == GLTYPE_W32 && !vo_w32_config(d_width, d_height, flags))
|
||||
return -1;
|
||||
#endif
|
||||
#ifdef CONFIG_GL_X11
|
||||
if (glctx.type == GLTYPE_X11) {
|
||||
XVisualInfo *vinfo=glXChooseVisual( mDisplay,mScreen,wsGLXAttrib );
|
||||
if (vinfo == NULL)
|
||||
{
|
||||
mp_msg(MSGT_VO, MSGL_ERR, "[matrixview] no GLX support present\n");
|
||||
return -1;
|
||||
}
|
||||
mp_msg(MSGT_VO, MSGL_V, "[matrixview] GLX chose visual with ID 0x%x\n", (int)vinfo->visualid);
|
||||
|
||||
vo_x11_create_vo_window(vinfo, vo_dx, vo_dy, d_width, d_height, flags,
|
||||
XCreateColormap(mDisplay, mRootWin, vinfo->visual, AllocNone),
|
||||
"matrixview", title);
|
||||
}
|
||||
#endif /* CONFIG_GL_WIN32 */
|
||||
if (glctx.setGlWindow(&glctx) == SET_WINDOW_FAILED)
|
||||
return -1;
|
||||
|
||||
if(sws)
|
||||
sws_freeContext(sws);
|
||||
|
||||
sws = sws_getContextFromCmdLine(image_width, image_height, image_format, matrix_cols, matrix_rows, IMGFMT_Y8);
|
||||
if (!sws) {
|
||||
mp_msg(MSGT_VO, MSGL_ERR, "[matrixview] Cannot create SwsContext context\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
if(!map_image[0])
|
||||
map_image[0] = calloc(matrix_cols, matrix_rows);
|
||||
|
||||
map_stride[0] = matrix_cols;
|
||||
|
||||
matrixview_init(vo_dwidth, vo_dheight);
|
||||
matrixview_matrix_resize(matrix_cols, matrix_rows);
|
||||
|
||||
contrast_set(eq_contrast);
|
||||
brightness_set(eq_brightness);
|
||||
matrixview_reshape(vo_dwidth, vo_dheight);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
static void check_events(void)
|
||||
{
|
||||
int e=glctx.check_events();
|
||||
if(e & VO_EVENT_RESIZE) {
|
||||
matrixview_reshape(vo_dwidth, vo_dheight);
|
||||
}
|
||||
if(e & VO_EVENT_EXPOSE && int_pause) flip_page();
|
||||
}
|
||||
|
||||
|
||||
static void draw_osd(void)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
static void flip_page(void)
|
||||
{
|
||||
matrixview_draw(vo_dwidth, vo_dheight, GetTimer(), 0.0, map_image[0]);
|
||||
glctx.swapGlBuffers(&glctx);
|
||||
}
|
||||
|
||||
|
||||
|
||||
static int draw_slice(uint8_t *src[], int stride[], int w, int h, int x, int y)
|
||||
{
|
||||
sws_scale(sws, src, stride, y, h, map_image, map_stride);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
static int draw_frame(uint8_t *src[])
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
static int query_format(uint32_t format)
|
||||
{
|
||||
int caps = VFCAP_CSP_SUPPORTED | VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN | VFCAP_ACCEPT_STRIDE;
|
||||
|
||||
switch(format) {
|
||||
case IMGFMT_YV12:
|
||||
case IMGFMT_BGR32:
|
||||
case IMGFMT_BGR24:
|
||||
case IMGFMT_BGR16:
|
||||
case IMGFMT_BGR15:
|
||||
case IMGFMT_RGB32:
|
||||
case IMGFMT_RGB24:
|
||||
case IMGFMT_ARGB:
|
||||
return caps;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
static void uninit(void)
|
||||
{
|
||||
if (!vo_config_count) return;
|
||||
uninit_mpglcontext(&glctx);
|
||||
free(map_image[0]);
|
||||
map_image[0] = NULL;
|
||||
sws_freeContext(sws);
|
||||
sws = NULL;
|
||||
}
|
||||
|
||||
|
||||
static const opt_t subopts[] =
|
||||
{
|
||||
{ "rows", OPT_ARG_INT, &matrix_rows, int_pos },
|
||||
{ "cols", OPT_ARG_INT, &matrix_cols, int_pos },
|
||||
{ NULL }
|
||||
};
|
||||
|
||||
|
||||
static int preinit(const char *arg)
|
||||
{
|
||||
enum MPGLType gltype = GLTYPE_X11;
|
||||
#ifdef CONFIG_GL_WIN32
|
||||
gltype = GLTYPE_W32;
|
||||
#endif
|
||||
if(!init_mpglcontext(&glctx, gltype)) return -1;
|
||||
|
||||
matrix_rows = DEFAULT_MATRIX_ROWS;
|
||||
matrix_cols = DEFAULT_MATRIX_COLS;
|
||||
|
||||
if(subopt_parse(arg, subopts) != 0) {
|
||||
mp_msg(MSGT_VO, MSGL_FATAL,
|
||||
"\n-vo matrixview command line help:\n"
|
||||
"Example: mplayer -vo matrixview:cols=320:rows=240\n"
|
||||
"\n"
|
||||
"Options:\n"
|
||||
"\n"
|
||||
" cols=<12-320>\n"
|
||||
" Specify the number of columns of the matrix view, default %d\n"
|
||||
"\n"
|
||||
" rows=<12-240>\n"
|
||||
" Specify the number of rows of the matrix view, default %d\n"
|
||||
"\n"
|
||||
,
|
||||
DEFAULT_MATRIX_COLS, DEFAULT_MATRIX_ROWS
|
||||
);
|
||||
return -1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
static int control(uint32_t request, void *data)
|
||||
{
|
||||
switch (request) {
|
||||
case VOCTRL_PAUSE:
|
||||
case VOCTRL_RESUME:
|
||||
int_pause = (request == VOCTRL_PAUSE);
|
||||
return VO_TRUE;
|
||||
case VOCTRL_QUERY_FORMAT:
|
||||
return query_format(*(uint32_t*)data);
|
||||
case VOCTRL_ONTOP:
|
||||
glctx.ontop();
|
||||
return VO_TRUE;
|
||||
case VOCTRL_FULLSCREEN:
|
||||
glctx.fullscreen();
|
||||
matrixview_reshape(vo_dwidth, vo_dheight);
|
||||
return VO_TRUE;
|
||||
case VOCTRL_BORDER:
|
||||
glctx.border();
|
||||
return VO_TRUE;
|
||||
case VOCTRL_GET_EQUALIZER:
|
||||
{
|
||||
struct voctrl_get_equalizer_args *args = data;
|
||||
if (strcasecmp(args->name, "contrast") == 0)
|
||||
{
|
||||
*args->valueptr = eq_contrast;
|
||||
}
|
||||
else if (strcasecmp(args->name, "brightness") == 0)
|
||||
{
|
||||
*args->valueptr = eq_brightness;
|
||||
}
|
||||
}
|
||||
return VO_TRUE;
|
||||
case VOCTRL_SET_EQUALIZER:
|
||||
{
|
||||
struct voctrl_set_equalizer_args *args = data;
|
||||
if (strcasecmp(args->name, "contrast") == 0)
|
||||
{
|
||||
contrast_set(args->value);
|
||||
}
|
||||
else if (strcasecmp(args->name, "brightness") == 0)
|
||||
{
|
||||
brightness_set(args->value);
|
||||
}
|
||||
}
|
||||
return VO_TRUE;
|
||||
case VOCTRL_UPDATE_SCREENINFO:
|
||||
glctx.update_xinerama_info();
|
||||
return VO_TRUE;
|
||||
}
|
||||
return VO_NOTIMPL;
|
||||
}
|
||||
|
@ -90,7 +90,11 @@ static const vo_info_t info =
|
||||
|
||||
const LIBVO_EXTERN(sdl)
|
||||
|
||||
#ifdef CONFIG_SDL_SDL_H
|
||||
#include <SDL/SDL.h>
|
||||
#else
|
||||
#include <SDL.h>
|
||||
#endif
|
||||
//#include <SDL/SDL_syswm.h>
|
||||
|
||||
|
||||
|
@ -1140,8 +1140,12 @@ void init_vo_spudec(struct MPContext *mpctx)
|
||||
* will be done automatically by replacing our main() if we include SDL.h.
|
||||
*/
|
||||
#if defined(__APPLE__) && defined(CONFIG_SDL)
|
||||
#ifdef CONFIG_SDL_SDL_H
|
||||
#include <SDL/SDL.h>
|
||||
#else
|
||||
#include <SDL.h>
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief append a formatted string
|
||||
|
Loading…
Reference in New Issue
Block a user