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Enable SSE on MinGW, many builds out there seem to use it without ill effect.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@24662 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -181,7 +181,7 @@ void GetCpuCaps( CpuCaps *caps)
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#endif
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/* FIXME: Does SSE2 need more OS support, too? */
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#if defined(__linux__) || defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__NetBSD__) || defined(__CYGWIN__) || defined(__OpenBSD__) || defined(__DragonFly__) || defined(__APPLE__)
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#if defined(__linux__) || defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__NetBSD__) || defined(__CYGWIN__) || defined(__OpenBSD__) || defined(__DragonFly__) || defined(__APPLE__) || defined(__MINGW32__)
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if (caps->hasSSE)
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check_os_katmai_support();
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if (!caps->hasSSE)
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