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Enable SSE on MinGW, many builds out there seem to use it without ill effect.

git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@24662 b3059339-0415-0410-9bf9-f77b7e298cf2
This commit is contained in:
diego 2007-09-29 19:48:45 +00:00
parent 436b81a923
commit b305934c76

View File

@ -181,7 +181,7 @@ void GetCpuCaps( CpuCaps *caps)
#endif
/* FIXME: Does SSE2 need more OS support, too? */
#if defined(__linux__) || defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__NetBSD__) || defined(__CYGWIN__) || defined(__OpenBSD__) || defined(__DragonFly__) || defined(__APPLE__)
#if defined(__linux__) || defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__NetBSD__) || defined(__CYGWIN__) || defined(__OpenBSD__) || defined(__DragonFly__) || defined(__APPLE__) || defined(__MINGW32__)
if (caps->hasSSE)
check_os_katmai_support();
if (!caps->hasSSE)