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mirror of https://github.com/mpv-player/mpv synced 2024-11-14 22:48:35 +01:00

lua: wrap existing allocator instead of reimplementing it

This is the proper fix for 1e7802. Turns out the solution is dead
simple: we can still set the allocator with lua_getallocf /
lua_setalloc.

This commit makes memory accounting work on luajit as well.
This commit is contained in:
Niklas Haas 2020-04-09 02:18:48 +02:00
parent 1e780251ae
commit a67bda2840

View File

@ -90,6 +90,8 @@ struct script_ctx {
struct mpv_handle *client;
struct MPContext *mpctx;
size_t lua_malloc_size;
lua_Alloc lua_allocf;
void *lua_alloc_ud;
struct stats_ctx *stats;
};
@ -159,8 +161,9 @@ static void steal_node_alloctions(void *tmp, mpv_node *node)
talloc_steal(tmp, node_get_alloc(node));
}
#ifndef HAVE_LUAJIT
// lua_Alloc compatible. Serves only to retrieve memory usage.
// lua_Alloc compatible. Serves only to track memory usage. This wraps the
// existing allocator, partly because luajit requires the use of its internal
// allocator on 64-bit platforms.
static void *mp_lua_alloc(void *ud, void *ptr, size_t osize, size_t nsize)
{
struct script_ctx *ctx = ud;
@ -169,21 +172,15 @@ static void *mp_lua_alloc(void *ud, void *ptr, size_t osize, size_t nsize)
if (!ptr)
osize = 0;
if (nsize) {
ptr = realloc(ptr, nsize);
if (!ptr)
return NULL;
} else {
free(ptr);
ptr = NULL;
}
ptr = ctx->lua_allocf(ctx->lua_alloc_ud, ptr, osize, nsize);
if (nsize && !ptr)
return NULL; // allocation failed, so original memory left untouched
ctx->lua_malloc_size = ctx->lua_malloc_size - osize + nsize;
stats_size_value(ctx->stats, "mem", ctx->lua_malloc_size);
return ptr;
}
#endif
static struct script_ctx *get_ctx(lua_State *L)
{
@ -436,17 +433,16 @@ static int load_lua(struct mp_script_args *args)
goto error_out;
}
#if HAVE_LUAJIT
// luajit forces the use of its internal allocator, at least on 64-bit
lua_State *L = ctx->state = luaL_newstate();
#else
lua_State *L = ctx->state = lua_newstate(mp_lua_alloc, ctx);
#endif
if (!L) {
MP_FATAL(ctx, "Could not initialize Lua.\n");
goto error_out;
}
// Wrap the internal allocator with our version that does accounting
ctx->lua_allocf = lua_getallocf(L, &ctx->lua_alloc_ud);
lua_setallocf(L, mp_lua_alloc, ctx);
if (mp_cpcall(L, run_lua, ctx)) {
const char *err = "unknown error";
if (lua_type(L, -1) == LUA_TSTRING) // avoid allocation