vo_rpi, vo_opengl: separate RPI/EGL-specific code for both VOs

This used to be shared, but since vo_rpi is going to be removed,
untangle them. There was barely any actual code shared since the recent
changes anyway.

As a subtle change, we also stop opening libGLESv2.so explicitly in the
vo_opengl backend, and use RTLD_DEFAULT instead.
This commit is contained in:
wm4 2016-09-13 20:30:03 +02:00
parent 5819a4e301
commit 9def3682d1
3 changed files with 200 additions and 220 deletions

View File

@ -18,199 +18,28 @@
#include <stddef.h>
#include <assert.h>
#include <bcm_host.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include "common/common.h"
#include "osdep/atomic.h"
#include "video/out/win_state.h"
#include "context.h"
#include "egl_helpers.h"
#include "context_rpi.h"
static void *get_proc_address(const GLubyte *name)
{
void *p = eglGetProcAddress(name);
// EGL 1.4 (supported by the RPI firmware) does not necessarily return
// function pointers for core functions.
if (!p) {
void *h = dlopen("/opt/vc/lib/libGLESv2.so", RTLD_LAZY);
if (h) {
p = dlsym(h, name);
dlclose(h);
}
}
return p;
}
static EGLConfig select_fb_config_egl(struct mp_egl_rpi *p)
{
EGLint attributes[] = {
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
EGL_RED_SIZE, 8,
EGL_GREEN_SIZE, 8,
EGL_BLUE_SIZE, 8,
EGL_DEPTH_SIZE, 0,
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL_NONE
};
EGLint config_count;
EGLConfig config;
eglChooseConfig(p->egl_display, attributes, &config, 1, &config_count);
if (!config_count) {
MP_FATAL(p, "Could find EGL configuration!\n");
return NULL;
}
return config;
}
int mp_egl_rpi_init(struct mp_egl_rpi *p, DISPMANX_ELEMENT_HANDLE_T window,
int w, int h)
{
p->egl_display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
if (!eglInitialize(p->egl_display, NULL, NULL)) {
MP_FATAL(p, "EGL failed to initialize.\n");
goto fail;
}
eglBindAPI(EGL_OPENGL_ES_API);
EGLConfig config = select_fb_config_egl(p);
if (!config)
goto fail;
p->egl_window = (EGL_DISPMANX_WINDOW_T){
.element = window,
.width = w,
.height = h,
};
p->egl_surface = eglCreateWindowSurface(p->egl_display, config,
&p->egl_window, NULL);
if (p->egl_surface == EGL_NO_SURFACE) {
MP_FATAL(p, "Could not create EGL surface!\n");
goto fail;
}
EGLint context_attributes[] = {
EGL_CONTEXT_CLIENT_VERSION, 2,
EGL_NONE
};
p->egl_context = eglCreateContext(p->egl_display, config,
EGL_NO_CONTEXT, context_attributes);
if (p->egl_context == EGL_NO_CONTEXT) {
MP_FATAL(p, "Could not create EGL context!\n");
goto fail;
}
eglMakeCurrent(p->egl_display, p->egl_surface, p->egl_surface,
p->egl_context);
p->gl = talloc_zero(NULL, struct GL);
const char *exts = eglQueryString(p->egl_display, EGL_EXTENSIONS);
mpgl_load_functions(p->gl, get_proc_address, exts, p->log);
if (!p->gl->version && !p->gl->es)
goto fail;
return 0;
fail:
mp_egl_rpi_destroy(p);
return -1;
}
void mp_egl_rpi_destroy(struct mp_egl_rpi *p)
{
if (p->egl_display) {
eglMakeCurrent(p->egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE,
EGL_NO_CONTEXT);
}
if (p->egl_surface)
eglDestroySurface(p->egl_display, p->egl_surface);
if (p->egl_context)
eglDestroyContext(p->egl_display, p->egl_context);
p->egl_context = EGL_NO_CONTEXT;
eglReleaseThread();
p->egl_display = EGL_NO_DISPLAY;
talloc_free(p->gl);
p->gl = NULL;
}
static void mp_egl_rpi_destroy_base(struct mp_egl_rpi *p)
{
if (p->egl_context)
eglDestroyContext(p->egl_display, p->egl_context);
p->egl_context = EGL_NO_CONTEXT;
eglReleaseThread();
p->egl_display = EGL_NO_DISPLAY;
}
static int mp_egl_rpi_init_base(struct mp_egl_rpi *p)
{
p->egl_display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
if (!eglInitialize(p->egl_display, NULL, NULL)) {
MP_FATAL(p, "EGL failed to initialize.\n");
goto fail;
}
if (!mpegl_create_context(p->egl_display, p->log, 0, &p->egl_context,
&p->egl_config))
goto fail;
return 0;
fail:
mp_egl_rpi_destroy_base(p);
return -1;
}
static int mp_egl_rpi_init_window(struct mp_egl_rpi *p,
DISPMANX_ELEMENT_HANDLE_T window,
int w, int h)
{
p->egl_window = (EGL_DISPMANX_WINDOW_T){
.element = window,
.width = w,
.height = h,
};
p->egl_surface = eglCreateWindowSurface(p->egl_display, p->egl_config,
&p->egl_window, NULL);
if (p->egl_surface == EGL_NO_SURFACE) {
MP_FATAL(p, "Could not create EGL surface!\n");
return -1;
}
if (!eglMakeCurrent(p->egl_display, p->egl_surface, p->egl_surface,
p->egl_context))
{
MP_FATAL(p, "Failed to set context!\n");
return -1;
}
return 0;
}
static void mp_egl_rpi_destroy_window(struct mp_egl_rpi *p)
{
if (p->egl_surface) {
eglMakeCurrent(p->egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE,
EGL_NO_CONTEXT);
eglDestroySurface(p->egl_display, p->egl_surface);
p->egl_surface = EGL_NO_SURFACE;
}
}
struct priv {
struct mp_log *log;
DISPMANX_DISPLAY_HANDLE_T display;
DISPMANX_ELEMENT_HANDLE_T window;
DISPMANX_UPDATE_HANDLE_T update;
struct mp_egl_rpi egl;
EGLDisplay egl_display;
EGLConfig egl_config;
EGLContext egl_context;
EGLSurface egl_surface;
// yep, the API keeps a pointer to it
EGL_DISPMANX_WINDOW_T egl_window;
int x, y, w, h;
double display_fps;
atomic_bool reload_display;
@ -230,7 +59,13 @@ static void destroy_dispmanx(struct MPGLContext *ctx)
{
struct priv *p = ctx->priv;
mp_egl_rpi_destroy_window(&p->egl);
if (p->egl_surface) {
eglMakeCurrent(p->egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE,
EGL_NO_CONTEXT);
eglDestroySurface(p->egl_display, p->egl_surface);
p->egl_surface = EGL_NO_SURFACE;
}
if (p->window)
vc_dispmanx_element_remove(p->update, p->window);
p->window = 0;
@ -248,9 +83,13 @@ static void rpi_uninit(MPGLContext *ctx)
vc_tv_unregister_callback_full(tv_callback, ctx);
mp_egl_rpi_destroy_base(&p->egl);
destroy_dispmanx(ctx);
if (p->egl_context)
eglDestroyContext(p->egl_display, p->egl_context);
p->egl_context = EGL_NO_CONTEXT;
eglReleaseThread();
p->egl_display = EGL_NO_DISPLAY;
}
static int recreate_dispmanx(struct MPGLContext *ctx)
@ -310,8 +149,25 @@ static int recreate_dispmanx(struct MPGLContext *ctx)
vc_dispmanx_update_submit_sync(p->update);
p->update = vc_dispmanx_update_start(0);
if (mp_egl_rpi_init_window(&p->egl, p->window, p->w, p->h) < 0)
p->egl_window = (EGL_DISPMANX_WINDOW_T){
.element = p->window,
.width = p->w,
.height = p->h,
};
p->egl_surface = eglCreateWindowSurface(p->egl_display, p->egl_config,
&p->egl_window, NULL);
if (p->egl_surface == EGL_NO_SURFACE) {
MP_FATAL(p, "Could not create EGL surface!\n");
goto fail;
}
if (!eglMakeCurrent(p->egl_display, p->egl_surface, p->egl_surface,
p->egl_context))
{
MP_FATAL(p, "Failed to set context!\n");
goto fail;
}
p->display_fps = 0;
TV_GET_STATE_RESP_T tvstate;
@ -347,34 +203,51 @@ fail:
return -1;
}
static void *get_proc_address(const GLubyte *name)
{
void *p = eglGetProcAddress(name);
// EGL 1.4 (supported by the RPI firmware) does not necessarily return
// function pointers for core functions.
if (!p)
p = dlsym(RTLD_DEFAULT, name);
return p;
}
static int rpi_init(struct MPGLContext *ctx, int flags)
{
struct priv *p = ctx->priv;
p->log = ctx->vo->log;
bcm_host_init();
vc_tv_register_callback(tv_callback, ctx);
p->egl.log = ctx->vo->log;
if (mp_egl_rpi_init_base(&p->egl) < 0) {
rpi_uninit(ctx);
return -1;
p->egl_display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
if (!eglInitialize(p->egl_display, NULL, NULL)) {
MP_FATAL(p, "EGL failed to initialize.\n");
goto fail;
}
if (recreate_dispmanx(ctx) < 0) {
rpi_uninit(ctx);
return -1;
}
if (!mpegl_create_context(p->egl_display, p->log, 0, &p->egl_context,
&p->egl_config))
goto fail;
if (recreate_dispmanx(ctx) < 0)
goto fail;
ctx->gl = talloc_zero(ctx, GL);
const char *exts = eglQueryString(p->egl.egl_display, EGL_EXTENSIONS);
mpgl_load_functions(ctx->gl, get_proc_address, exts, p->egl.log);
const char *exts = eglQueryString(p->egl_display, EGL_EXTENSIONS);
mpgl_load_functions(ctx->gl, get_proc_address, exts, p->log);
ctx->native_display_type = "MPV_RPI_WINDOW";
ctx->native_display = p->win_params;
return 0;
fail:
rpi_uninit(ctx);
return -1;
}
static int rpi_reconfig(struct MPGLContext *ctx)
@ -385,7 +258,7 @@ static int rpi_reconfig(struct MPGLContext *ctx)
static void rpi_swap_buffers(MPGLContext *ctx)
{
struct priv *p = ctx->priv;
eglSwapBuffers(p->egl.egl_display, p->egl.egl_surface);
eglSwapBuffers(p->egl_display, p->egl_surface);
}
static struct mp_image *take_screenshot(struct MPGLContext *ctx)

View File

@ -1,21 +0,0 @@
#include <bcm_host.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include "common.h"
struct mp_egl_rpi {
struct mp_log *log;
struct GL *gl;
EGLDisplay egl_display;
EGLConfig egl_config;
EGLContext egl_context;
EGLSurface egl_surface;
// yep, the API keeps a pointer to it
EGL_DISPMANX_WINDOW_T egl_window;
};
int mp_egl_rpi_init(struct mp_egl_rpi *p, DISPMANX_ELEMENT_HANDLE_T window,
int w, int h);
void mp_egl_rpi_destroy(struct mp_egl_rpi *p);

View File

@ -28,6 +28,9 @@
#include <interface/mmal/util/mmal_default_components.h>
#include <interface/mmal/vc/mmal_vc_api.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <libavutil/rational.h>
#include "common/common.h"
@ -40,7 +43,17 @@
#include "sub/osd.h"
#include "opengl/osd.h"
#include "opengl/context_rpi.h"
struct mp_egl_rpi {
struct mp_log *log;
struct GL *gl;
EGLDisplay egl_display;
EGLConfig egl_config;
EGLContext egl_context;
EGLSurface egl_surface;
// yep, the API keeps a pointer to it
EGL_DISPMANX_WINDOW_T egl_window;
};
struct priv {
DISPMANX_DISPLAY_HANDLE_T display;
@ -89,6 +102,121 @@ struct priv {
static void recreate_renderer(struct vo *vo);
static void *get_proc_address(const GLubyte *name)
{
void *p = eglGetProcAddress(name);
// EGL 1.4 (supported by the RPI firmware) does not necessarily return
// function pointers for core functions.
if (!p) {
void *h = dlopen("/opt/vc/lib/libGLESv2.so", RTLD_LAZY);
if (h) {
p = dlsym(h, name);
dlclose(h);
}
}
return p;
}
static EGLConfig select_fb_config_egl(struct mp_egl_rpi *p)
{
EGLint attributes[] = {
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
EGL_RED_SIZE, 8,
EGL_GREEN_SIZE, 8,
EGL_BLUE_SIZE, 8,
EGL_DEPTH_SIZE, 0,
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL_NONE
};
EGLint config_count;
EGLConfig config;
eglChooseConfig(p->egl_display, attributes, &config, 1, &config_count);
if (!config_count) {
MP_FATAL(p, "Could find EGL configuration!\n");
return NULL;
}
return config;
}
static void mp_egl_rpi_destroy(struct mp_egl_rpi *p)
{
if (p->egl_display) {
eglMakeCurrent(p->egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE,
EGL_NO_CONTEXT);
}
if (p->egl_surface)
eglDestroySurface(p->egl_display, p->egl_surface);
if (p->egl_context)
eglDestroyContext(p->egl_display, p->egl_context);
p->egl_context = EGL_NO_CONTEXT;
eglReleaseThread();
p->egl_display = EGL_NO_DISPLAY;
talloc_free(p->gl);
p->gl = NULL;
}
static int mp_egl_rpi_init(struct mp_egl_rpi *p, DISPMANX_ELEMENT_HANDLE_T window,
int w, int h)
{
p->egl_display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
if (!eglInitialize(p->egl_display, NULL, NULL)) {
MP_FATAL(p, "EGL failed to initialize.\n");
goto fail;
}
eglBindAPI(EGL_OPENGL_ES_API);
EGLConfig config = select_fb_config_egl(p);
if (!config)
goto fail;
p->egl_window = (EGL_DISPMANX_WINDOW_T){
.element = window,
.width = w,
.height = h,
};
p->egl_surface = eglCreateWindowSurface(p->egl_display, config,
&p->egl_window, NULL);
if (p->egl_surface == EGL_NO_SURFACE) {
MP_FATAL(p, "Could not create EGL surface!\n");
goto fail;
}
EGLint context_attributes[] = {
EGL_CONTEXT_CLIENT_VERSION, 2,
EGL_NONE
};
p->egl_context = eglCreateContext(p->egl_display, config,
EGL_NO_CONTEXT, context_attributes);
if (p->egl_context == EGL_NO_CONTEXT) {
MP_FATAL(p, "Could not create EGL context!\n");
goto fail;
}
eglMakeCurrent(p->egl_display, p->egl_surface, p->egl_surface,
p->egl_context);
p->gl = talloc_zero(NULL, struct GL);
const char *exts = eglQueryString(p->egl_display, EGL_EXTENSIONS);
mpgl_load_functions(p->gl, get_proc_address, exts, p->log);
if (!p->gl->version && !p->gl->es)
goto fail;
return 0;
fail:
mp_egl_rpi_destroy(p);
return -1;
}
// Make mpi point to buffer, assuming MMAL_ENCODING_I420.
// buffer can be NULL.
// Return the required buffer space.