mirror of
https://github.com/mpv-player/mpv
synced 2025-01-20 21:07:29 +01:00
Merge svn changes up to r31226
This commit is contained in:
commit
8ce2c41ca5
@ -17,6 +17,7 @@ MPlayer (1.0)
|
|||||||
* JPEG 2000 support via OpenJPEG
|
* JPEG 2000 support via OpenJPEG
|
||||||
* internal liba52 copy removed
|
* internal liba52 copy removed
|
||||||
* CineForm HD (CFHD) via binary DLL
|
* CineForm HD (CFHD) via binary DLL
|
||||||
|
* VP8 decoding through libvpx wrapper in FFmpeg
|
||||||
|
|
||||||
Demuxers:
|
Demuxers:
|
||||||
* support for TrueHD in Blu-ray streams in libmpdemux
|
* support for TrueHD in Blu-ray streams in libmpdemux
|
||||||
|
@ -1,309 +0,0 @@
|
|||||||
New Policy Draft
|
|
||||||
Version 20070301
|
|
||||||
|
|
||||||
Intro:
|
|
||||||
------
|
|
||||||
This document is an attempt to write a new policy as the old is fairly
|
|
||||||
confusing and easy to misunderstand, its intention is not really to
|
|
||||||
change the rules but rather to write them down clearer ...
|
|
||||||
also for simplicity and to prevent flamewars, i would suggest that you
|
|
||||||
fork this document and propose that fork as alternative if you have a
|
|
||||||
significant disagreement with me on some part
|
|
||||||
|
|
||||||
Author:
|
|
||||||
-------
|
|
||||||
Michael Niedermayer
|
|
||||||
the authors of the old policy as I liberally copy and pasted from it
|
|
||||||
|
|
||||||
TODO:
|
|
||||||
add more explanations, justifications and examples
|
|
||||||
how to become/loose maintainer status
|
|
||||||
review patches.txt
|
|
||||||
security/exploit rules
|
|
||||||
------------------------
|
|
||||||
|
|
||||||
|
|
||||||
1. Definitions
|
|
||||||
--------------
|
|
||||||
* MPlayer developer, generally referred to simply as developer in this document
|
|
||||||
is any person who has a open (not cracked, not suspended) svn write account
|
|
||||||
* MPlayer leader, generally referred to simply as leader in this document, every
|
|
||||||
leader is also a developer
|
|
||||||
* CAN/MUST/SHOULD descriptions ...
|
|
||||||
* public developer mailing list (mplayer-dev-eng at mplayerhq in hungary)
|
|
||||||
|
|
||||||
|
|
||||||
C. Code and SVN Rules
|
|
||||||
-----------------------------
|
|
||||||
Renaming/moving/copying files or contents of files
|
|
||||||
Do not move, rename or copy files of which you are not the maintainer without
|
|
||||||
discussing it on the public developer mailinglist first!
|
|
||||||
|
|
||||||
Never copy or move a file by using 'svn delete' and 'svn add'. Always use
|
|
||||||
'svn move' or 'svn copy' instead in order to preserve history and minimize
|
|
||||||
the size of diffs.
|
|
||||||
|
|
||||||
To split a file, use 'svn copy' and remove the unneeded lines from each file.
|
|
||||||
|
|
||||||
Don't do a lot of cut'n'paste from one file to another without a very good
|
|
||||||
reason and discuss it on the mplayer-dev-eng mailing list first. It will make
|
|
||||||
those changes hard to trace.
|
|
||||||
|
|
||||||
Such actions are useless and treated as cosmetics in 99% of cases,
|
|
||||||
so try to avoid them.
|
|
||||||
|
|
||||||
Reverting broken commits
|
|
||||||
There are 2 ways to reverse a change, they differ significantly in what they
|
|
||||||
do to the svn repository
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|
||||||
The recommit old method:
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|
||||||
svn merge
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|
||||||
svn ci <file>
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|
||||||
This simply changes the file(s) back to their old version localy and then
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|
||||||
the change is commited as if it is a new change
|
|
||||||
The svn copy method
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|
||||||
svn rm <file>
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|
||||||
svn ci <file>
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|
||||||
svn cp -r<good revision> svn://svn.mplayerhq.hu/mplayer/trunk/[<path>/]<file> <file>
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|
||||||
svn ci <file>
|
|
||||||
This simply removes the file and then copies the last good version with
|
|
||||||
its history over it, this method can only be used to revert the n last
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|
||||||
commits but not to revert a bad commit in the middle of its history
|
|
||||||
Neither method will change the history, checking out an old version will
|
|
||||||
always return exactly that revision with all its bugs and features. The
|
|
||||||
difference is that with the svn copy method the broken commit will not be
|
|
||||||
part of the directly visible history of the revisions after the reversal
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|
||||||
So if the change was completely broken like reindenting a file against the
|
|
||||||
maintainers decision, or a change which mixed functional and cosmetic
|
|
||||||
changes then it is better if it is not part of the visible history as it
|
|
||||||
would make it hard to read, review and would also break svn annotate
|
|
||||||
For the example of a change which mixed functional and cosmetic parts they
|
|
||||||
should of course be committed again after the reversal but separately, so one
|
|
||||||
change with the functional stuff and one with the cosmetics
|
|
||||||
OTOH if the change which you want to reverse was simply buggy but not
|
|
||||||
totally broken then it should be reversed with svn merge as otherwise
|
|
||||||
the fact that the change was bad would be hidden
|
|
||||||
One method to decide which reversal method is best is to ask yourself
|
|
||||||
if there is any value in seeing the whole bad change and its removal
|
|
||||||
in SVN vs just seeing a comment that says what has been reversed while
|
|
||||||
the actual change does not clutter the immediately visible history and
|
|
||||||
svn annotate.
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|
||||||
If you are even just slightly uncertain how to revert something then ask on
|
|
||||||
the mplayer-dev-eng mailing list.
|
|
||||||
|
|
||||||
Broken code
|
|
||||||
You must not commit code which breaks MPlayer! (Meaning unfinished but
|
|
||||||
enabled code which breaks compilation or compiles but does not work.)
|
|
||||||
You can commit unfinished stuff (for testing etc), but it must be disabled
|
|
||||||
(#ifdef etc) by default so it does not interfere with other developers'
|
|
||||||
work.
|
|
||||||
|
|
||||||
Testing code
|
|
||||||
You don't have to over-test things. If it works for you, and you think it
|
|
||||||
should work for others, too, then commit. If your code has problems
|
|
||||||
(portability, exploits compiler bugs, unusual environment etc) they will be
|
|
||||||
reported and eventually fixed.
|
|
||||||
|
|
||||||
Splitting changes
|
|
||||||
Do not commit unrelated changes together, split them into self-contained
|
|
||||||
pieces. Also dont forget that if part B depends on part A but A doesnt
|
|
||||||
depend on B, then A can and should be commited first and seperately from B.
|
|
||||||
Keeping changes well split into self contained parts makes reviewing and
|
|
||||||
understanding them on svn log at the time of commit and later when
|
|
||||||
debugging a bug much easier.
|
|
||||||
Also if you have doubt about spliting or not spliting, dont hesitate to
|
|
||||||
ask/disscuss it on the developer mailing list.
|
|
||||||
|
|
||||||
4. Do not change behavior of the program (renaming options etc) or
|
|
||||||
remove functionality from the code without approval in a discussion on
|
|
||||||
the mplayer-dev-eng mailing list.
|
|
||||||
|
|
||||||
|
|
||||||
5. Do not commit changes to the build system (Makefiles, configure script)
|
|
||||||
which change behaviour, defaults etc, without asking first. The same
|
|
||||||
applies to compiler warning fixes, trivial looking fixes and to code
|
|
||||||
maintained by other developers. We usually have a reason for doing things
|
|
||||||
the way we do. Send your changes as patches to the mplayer-dev-eng mailing
|
|
||||||
list, and if the code maintainers say OK, you may commit. This does not
|
|
||||||
apply to files you wrote and/or maintain.
|
|
||||||
|
|
||||||
|
|
||||||
Cosmetics
|
|
||||||
We refuse source indentation and other cosmetic changes if they are mixed
|
|
||||||
with functional changes, such commits will be reverted. Every
|
|
||||||
developer has his own indentation style, you should not change it. Of course
|
|
||||||
if you (re)write something, you can use your own style... (Many projects
|
|
||||||
force a given indentation style - we don't.) If you really need to make
|
|
||||||
indentation changes (try to avoid this), separate them strictly from real
|
|
||||||
changes.
|
|
||||||
|
|
||||||
NOTE: If you had to put if()@{ .. @} over a large (> 5 lines) chunk of code,
|
|
||||||
then either do NOT change the indentation of the inner part within (don't
|
|
||||||
move it to the right)! or do so in a separate commit
|
|
||||||
|
|
||||||
|
|
||||||
Commit log message
|
|
||||||
Always fill out the commit log message. Describe in a few lines what you
|
|
||||||
changed and why. You can refer to mailing list postings if you fix a
|
|
||||||
particular bug. Comments such as "fixed!" or "Changed it." are unacceptable.
|
|
||||||
|
|
||||||
|
|
||||||
Applying patches
|
|
||||||
If you apply a patch by someone else, include the name and email address in
|
|
||||||
the log message. Since the mplayer-cvslog mailing list is publicly
|
|
||||||
archived you should add some spam protection to the email address. Send an
|
|
||||||
answer to mplayer-dev-eng (or wherever you got the patch from) saying that
|
|
||||||
you applied the patch. If the patch contains a documentation change, commit
|
|
||||||
that as well; do not leave it to the documentation maintainers.
|
|
||||||
|
|
||||||
|
|
||||||
messing with other developers code
|
|
||||||
Do NOT commit to code actively maintained by others without permission. Send
|
|
||||||
a patch to mplayer-dev-eng instead.
|
|
||||||
|
|
||||||
|
|
||||||
Subscribe to svnlog
|
|
||||||
Subscribe to the mplayer-cvslog mailing list. The diffs of all commits
|
|
||||||
are sent there and reviewed by all the other developers. Bugs and possible
|
|
||||||
improvements or general questions regarding commits are discussed there. We
|
|
||||||
expect you to react if problems with your code are uncovered.
|
|
||||||
|
|
||||||
|
|
||||||
Documentation
|
|
||||||
Update the documentation if you change behavior or add features. If you are
|
|
||||||
unsure how best to do this, send a patch to mplayer-docs, the documentation
|
|
||||||
maintainers will review and commit your stuff.
|
|
||||||
|
|
||||||
|
|
||||||
Controversial changes
|
|
||||||
Always send a patch to the mplayer-dev-eng mailing list before committing
|
|
||||||
if you suspect that the change is going to be controversial. Based on past
|
|
||||||
experience, these changes are likely to be controversial:
|
|
||||||
- feature removal, even if obsolete
|
|
||||||
- changes to "special" output messages (like the "Core dumped ;)" message)
|
|
||||||
- verbosity changes from default (info) level
|
|
||||||
- changes to "historical" parts of docs and webpages
|
|
||||||
- use of internal or external libraries
|
|
||||||
- changes to the internal architecture
|
|
||||||
- non trivial changes to very fundamental parts of mplayer
|
|
||||||
|
|
||||||
|
|
||||||
Public discussions
|
|
||||||
Try to keep important discussions and requests (also) on the
|
|
||||||
mplayer-dev-eng mailing list, so that all developers can benefit from them.
|
|
||||||
IRC is good for quick discussions, but nobody is there 24/7.
|
|
||||||
also subscribe to the public developer mailing list
|
|
||||||
|
|
||||||
|
|
||||||
Compiler Warning fixes
|
|
||||||
Do not change code to hide warnings without ensuring that the underlaying
|
|
||||||
logic is correct and thus the warning was inappropriate
|
|
||||||
|
|
||||||
|
|
||||||
Patches
|
|
||||||
read and follow patches.txt when sending patches for mplayer
|
|
||||||
|
|
||||||
|
|
||||||
Insults
|
|
||||||
Do not insult other people in relation to mplayer on any public mailing
|
|
||||||
list, that is calling code from someone else a pile of broken shit is
|
|
||||||
perfectly fine but calling the developer herself a retarded f*cking moron
|
|
||||||
is not acceptable
|
|
||||||
|
|
||||||
|
|
||||||
Forking
|
|
||||||
People disagreeing with the developers or leaders may fork the project,
|
|
||||||
the leaders MUST in that case provide a svn dump with all history if
|
|
||||||
the person forking wants one
|
|
||||||
|
|
||||||
|
|
||||||
Communicating passwords
|
|
||||||
Developers who have provided a public gpg key shall only receive
|
|
||||||
passwords or other sensitive information related to mplayer encrypted
|
|
||||||
with their gpg key or in another secure way
|
|
||||||
|
|
||||||
|
|
||||||
V. Votes
|
|
||||||
--------
|
|
||||||
Its inevitable that some things will be decided by voting, votes in the past
|
|
||||||
have due to total lack of rules been problematic for example as many people
|
|
||||||
rather wrote long texts and voted based on some condition instead of saying
|
|
||||||
a clear yes or no, still its important that people can vote based on a
|
|
||||||
condition
|
|
||||||
The result of a vote is binding for all developers and leaders, though of
|
|
||||||
course they can leave the project and thus cease to be a developer or leader
|
|
||||||
any time
|
|
||||||
|
|
||||||
Vs. Starting a vote
|
|
||||||
Any single developer can start a vote, to do so she has to send a mail to the
|
|
||||||
public developer mailing list of the project with a subject containing [VOTE]
|
|
||||||
and a clear and concise description, a longer descrition can be in the body
|
|
||||||
of the mail
|
|
||||||
|
|
||||||
Vp. Proposing an option (point on the ballot, better term?)
|
|
||||||
Any single developer can propose an option up to 7 days after a vote has
|
|
||||||
been started, to do so she has to reply to the original vote mail on the
|
|
||||||
public developer mailing list and clearly, concise and unmistakably describe
|
|
||||||
the option and place [VOTE-OPTION] instead of [VOTE] in the subject
|
|
||||||
in addition to proposed options, there always exists the default option
|
|
||||||
of doing nothing
|
|
||||||
options can be conditional on anything which at the end of the vote can
|
|
||||||
be clearly and unmistakably be answered with true or false
|
|
||||||
|
|
||||||
Vv. Voting
|
|
||||||
Any developer can cast a vote up to 10 days days after a vote has been
|
|
||||||
started, to do so she has to reply to the original vote mail on the
|
|
||||||
public developer mailing list and rate options each with an integer
|
|
||||||
unrated options shall be counted equal to the default option
|
|
||||||
Any leader can cast a veto against any option except the default up to 10 days
|
|
||||||
days after a vote has been started, to do so she has to reply to the original
|
|
||||||
vote mail on the public developer mailing list and replace
|
|
||||||
[VOTE] by [VOTE-VETO]
|
|
||||||
Developers and leaders who use gpg/pgp MUST sign their votes and vetoes
|
|
||||||
|
|
||||||
Vc. Counting votes
|
|
||||||
The person starting the vote has to count the votes and vetoes and publish
|
|
||||||
the result on the public developer mailing list as reply to the original vote
|
|
||||||
with [VOTE-RESULTS] instead of [VOTE] in the subject
|
|
||||||
Vcv. Counting vetoes
|
|
||||||
if the majority of leaders that is yes >= no && yes>0 cast a veto against an
|
|
||||||
option then it has a required supermajority of 2:1 otherwise it has a
|
|
||||||
required supermajority of 0:1 and in either case no quorum requirement
|
|
||||||
Vcc. the votes shall be counted by using the Condorcet/Clone Proof SSD
|
|
||||||
Voting Method described in http://www.debian.org/devel/constitution A.6
|
|
||||||
|
|
||||||
Reasoning behind avoiding of a quorum and majority requirement except in
|
|
||||||
the case of vetoes
|
|
||||||
short awnser its stupid and has catastrophical failure modes
|
|
||||||
example of one such failure mode, lets assume a 1:1 majority requirement
|
|
||||||
as debian uses by default, there are 101 developers who vote, there are
|
|
||||||
3 options A,B and D the default (doing nothing / further discussions)
|
|
||||||
50 developers prefer A over B and B over discussions (A>B>D)
|
|
||||||
50 developers prefer discussions over A and A over B (D>A>B)
|
|
||||||
1 developer prefers B over discussions and discussions over A (B>D>A)
|
|
||||||
in this case A is approved by 50 of 101 developers and is droped due to
|
|
||||||
the lack of majority, B is approved by 51 of 101 developers and is not
|
|
||||||
furthermore B wins even though 100 of 101 developers prefer A over B
|
|
||||||
|
|
||||||
|
|
||||||
S. Changes to developer and Leader status
|
|
||||||
----------------------------------------
|
|
||||||
The majority of leaders, that is yes>no can give and take away
|
|
||||||
developer and leader status to people
|
|
||||||
furthermore any developer or leader can step back and thus loose
|
|
||||||
his leader and or developer status
|
|
||||||
People disagreeing with the leaders are free to fork the project
|
|
||||||
new developers should be asked for real name, public gpg key, phone
|
|
||||||
number and email addresses, none of this is mandatory though, it is asked
|
|
||||||
so as to be able to contact the developer if the need arises and one
|
|
||||||
contact method fails
|
|
||||||
|
|
||||||
|
|
||||||
O. Violations
|
|
||||||
-------------
|
|
||||||
Any leader can after at least one leader has warned another developer
|
|
||||||
due to breaking policy, suspend his account if he repeats the violation
|
|
||||||
Ow. A policy violation warning MUST be CCed to the developer who violated
|
|
||||||
the policy
|
|
||||||
|
|
||||||
|
|
||||||
We think our rules are not too hard. If you have comments, contact us.
|
|
@ -1036,6 +1036,7 @@ videocodec ffodivxvdpau
|
|||||||
fourcc M4T3,DMK2,DIGI,INMC
|
fourcc M4T3,DMK2,DIGI,INMC
|
||||||
fourcc EPHV,SN40
|
fourcc EPHV,SN40
|
||||||
fourcc uldx,ULDX,VSPX
|
fourcc uldx,ULDX,VSPX
|
||||||
|
fourcc SIPP ; Samsung SHR-6040
|
||||||
driver ffmpeg
|
driver ffmpeg
|
||||||
dll mpeg4_vdpau
|
dll mpeg4_vdpau
|
||||||
out VDPAU_MPEG4
|
out VDPAU_MPEG4
|
||||||
@ -1089,6 +1090,7 @@ videocodec xvid
|
|||||||
fourcc EPHV,SN40
|
fourcc EPHV,SN40
|
||||||
fourcc uldx,ULDX,VSPX
|
fourcc uldx,ULDX,VSPX
|
||||||
format 0x10000004 ; mpeg 4 es
|
format 0x10000004 ; mpeg 4 es
|
||||||
|
fourcc SIPP ; Samsung SHR-6040
|
||||||
driver xvid
|
driver xvid
|
||||||
out YV12
|
out YV12
|
||||||
out I420
|
out I420
|
||||||
@ -2172,6 +2174,14 @@ videocodec vp7
|
|||||||
out YUY2
|
out YUY2
|
||||||
out BGR32,BGR24
|
out BGR32,BGR24
|
||||||
|
|
||||||
|
videocodec fflibvpx
|
||||||
|
info "FFmpeg wrapper for libvpx/VP8"
|
||||||
|
status working
|
||||||
|
fourcc VP80
|
||||||
|
driver ffmpeg
|
||||||
|
dll "libvpx"
|
||||||
|
out YV12
|
||||||
|
|
||||||
videocodec mwv1
|
videocodec mwv1
|
||||||
info "Motion Wavelets"
|
info "Motion Wavelets"
|
||||||
status working
|
status working
|
||||||
|
@ -213,6 +213,7 @@ static const char * const preferred_list[] = {
|
|||||||
"mpc",
|
"mpc",
|
||||||
"mpc8",
|
"mpc8",
|
||||||
"mxf",
|
"mxf",
|
||||||
|
"ogg",
|
||||||
"swf",
|
"swf",
|
||||||
"vqf",
|
"vqf",
|
||||||
"w64",
|
"w64",
|
||||||
|
@ -284,6 +284,7 @@ void vo_draw_alpha_rgb32(int w,int h, unsigned char* src, unsigned char *srca, i
|
|||||||
}
|
}
|
||||||
|
|
||||||
#ifdef FAST_OSD_TABLE
|
#ifdef FAST_OSD_TABLE
|
||||||
|
static unsigned short fast_osd_12bpp_table[256];
|
||||||
static unsigned short fast_osd_15bpp_table[256];
|
static unsigned short fast_osd_15bpp_table[256];
|
||||||
static unsigned short fast_osd_16bpp_table[256];
|
static unsigned short fast_osd_16bpp_table[256];
|
||||||
#endif
|
#endif
|
||||||
@ -292,6 +293,7 @@ void vo_draw_alpha_init(void){
|
|||||||
#ifdef FAST_OSD_TABLE
|
#ifdef FAST_OSD_TABLE
|
||||||
int i;
|
int i;
|
||||||
for(i=0;i<256;i++){
|
for(i=0;i<256;i++){
|
||||||
|
fast_osd_12bpp_table[i]=((i>>4)<< 8)|((i>>4)<<4)|(i>>4);
|
||||||
fast_osd_15bpp_table[i]=((i>>3)<<10)|((i>>3)<<5)|(i>>3);
|
fast_osd_15bpp_table[i]=((i>>3)<<10)|((i>>3)<<5)|(i>>3);
|
||||||
fast_osd_16bpp_table[i]=((i>>3)<<11)|((i>>2)<<5)|(i>>3);
|
fast_osd_16bpp_table[i]=((i>>3)<<11)|((i>>2)<<5)|(i>>3);
|
||||||
}
|
}
|
||||||
|
@ -223,7 +223,7 @@ static int cache_fill(cache_vars_t *s)
|
|||||||
//memcpy(&s->buffer[pos],s->stream->buffer,len); // avoid this extra copy!
|
//memcpy(&s->buffer[pos],s->stream->buffer,len); // avoid this extra copy!
|
||||||
// ....
|
// ....
|
||||||
len=stream_read(s->stream,&s->buffer[pos],space);
|
len=stream_read(s->stream,&s->buffer[pos],space);
|
||||||
if(!len) s->eof=1;
|
s->eof= !len;
|
||||||
|
|
||||||
s->max_filepos+=len;
|
s->max_filepos+=len;
|
||||||
if(pos+len>=s->buffer_size){
|
if(pos+len>=s->buffer_size){
|
||||||
@ -351,11 +351,20 @@ static void cache_mainloop(cache_vars_t *s) {
|
|||||||
int sleep_count = 0;
|
int sleep_count = 0;
|
||||||
do {
|
do {
|
||||||
if (!cache_fill(s)) {
|
if (!cache_fill(s)) {
|
||||||
|
#if FORKED_CACHE
|
||||||
|
// Let signal wake us up, we cannot leave this
|
||||||
|
// enabled since we do not handle EINTR in most places.
|
||||||
|
// This might need extra code to work on BSD.
|
||||||
|
signal(SIGUSR1, dummy_sighandler);
|
||||||
|
#endif
|
||||||
if (sleep_count < INITIAL_FILL_USLEEP_COUNT) {
|
if (sleep_count < INITIAL_FILL_USLEEP_COUNT) {
|
||||||
sleep_count++;
|
sleep_count++;
|
||||||
usec_sleep(INITIAL_FILL_USLEEP_TIME);
|
usec_sleep(INITIAL_FILL_USLEEP_TIME);
|
||||||
} else
|
} else
|
||||||
usec_sleep(FILL_USLEEP_TIME); // idle
|
usec_sleep(FILL_USLEEP_TIME); // idle
|
||||||
|
#if FORKED_CACHE
|
||||||
|
signal(SIGUSR1, SIG_IGN);
|
||||||
|
#endif
|
||||||
} else
|
} else
|
||||||
sleep_count = 0;
|
sleep_count = 0;
|
||||||
// cache_stats(s->cache_data);
|
// cache_stats(s->cache_data);
|
||||||
@ -441,7 +450,6 @@ err_out:
|
|||||||
|
|
||||||
#if FORKED_CACHE
|
#if FORKED_CACHE
|
||||||
signal(SIGTERM,exit_sighandler); // kill
|
signal(SIGTERM,exit_sighandler); // kill
|
||||||
signal(SIGUSR1, dummy_sighandler); // wakeup
|
|
||||||
cache_mainloop(s);
|
cache_mainloop(s);
|
||||||
// make sure forked code never leaves this function
|
// make sure forked code never leaves this function
|
||||||
exit(0);
|
exit(0);
|
||||||
@ -464,7 +472,6 @@ static void *ThreadProc( void *s ){
|
|||||||
|
|
||||||
int cache_stream_fill_buffer(stream_t *s){
|
int cache_stream_fill_buffer(stream_t *s){
|
||||||
int len;
|
int len;
|
||||||
if(s->eof){ s->buf_pos=s->buf_len=0; return 0; }
|
|
||||||
if(!s->cache_pid) return stream_fill_buffer(s);
|
if(!s->cache_pid) return stream_fill_buffer(s);
|
||||||
|
|
||||||
// cache_stats(s->cache_data);
|
// cache_stats(s->cache_data);
|
||||||
@ -475,6 +482,7 @@ int cache_stream_fill_buffer(stream_t *s){
|
|||||||
//printf("cache_stream_fill_buffer->read -> %d\n",len);
|
//printf("cache_stream_fill_buffer->read -> %d\n",len);
|
||||||
|
|
||||||
if(len<=0){ s->eof=1; s->buf_pos=s->buf_len=0; return 0; }
|
if(len<=0){ s->eof=1; s->buf_pos=s->buf_len=0; return 0; }
|
||||||
|
s->eof=0;
|
||||||
s->buf_pos=0;
|
s->buf_pos=0;
|
||||||
s->buf_len=len;
|
s->buf_len=len;
|
||||||
s->pos+=len;
|
s->pos+=len;
|
||||||
|
@ -260,7 +260,7 @@ stream_t *open_output_stream(const char *filename, struct MPOpts *options)
|
|||||||
|
|
||||||
int stream_fill_buffer(stream_t *s){
|
int stream_fill_buffer(stream_t *s){
|
||||||
int len;
|
int len;
|
||||||
if (/*s->fd == NULL ||*/ s->eof) { return 0; }
|
// we will retry even if we already reached EOF previously.
|
||||||
switch(s->type){
|
switch(s->type){
|
||||||
case STREAMTYPE_STREAM:
|
case STREAMTYPE_STREAM:
|
||||||
#ifdef CONFIG_NETWORK
|
#ifdef CONFIG_NETWORK
|
||||||
@ -282,6 +282,9 @@ int stream_fill_buffer(stream_t *s){
|
|||||||
len= s->fill_buffer ? s->fill_buffer(s,s->buffer,STREAM_BUFFER_SIZE) : 0;
|
len= s->fill_buffer ? s->fill_buffer(s,s->buffer,STREAM_BUFFER_SIZE) : 0;
|
||||||
}
|
}
|
||||||
if(len<=0){ s->eof=1; return 0; }
|
if(len<=0){ s->eof=1; return 0; }
|
||||||
|
// When reading succeeded we are obviously not at eof.
|
||||||
|
// This e.g. avoids issues with eof getting stuck when lavf seeks in MPEG-TS
|
||||||
|
s->eof=0;
|
||||||
s->buf_pos=0;
|
s->buf_pos=0;
|
||||||
s->buf_len=len;
|
s->buf_len=len;
|
||||||
s->pos+=len;
|
s->pos+=len;
|
||||||
|
Loading…
Reference in New Issue
Block a user