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vo_opengl: cache frames only in display-sync mode
vo_frame.num_vsyncs can be != 1 in some cases in normal sync mode too. This is not a very exact fix, but in exchange it's robust. (These vo_frame flags are way too tricky in combination with redrawing and such.)
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@ -1926,7 +1926,9 @@ void gl_video_render_frame(struct gl_video *p, struct vo_frame *frame, int fbo)
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gl_video_upload_image(p, frame->current);
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pass_render_frame(p);
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if (frame->num_vsyncs == 1 || p->opts.dumb_mode) {
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if (frame->num_vsyncs == 1 || !frame->display_synced ||
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p->opts.dumb_mode)
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{
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// Disable output_fbo_valid to signal that this frame
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// does not require any redraws from the FBO.
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pass_draw_to_screen(p, fbo);
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