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More stride alignment is needed to work reliably on ATI cards :-(
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@27200 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -692,7 +692,7 @@ static uint32_t get_image(mp_image_t *mpi) {
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GenBuffers(1, &gl_buffer);
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BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer);
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if (ati_hack)
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mpi->width = (mpi->width + 63) & ~63;
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mpi->width = (mpi->width + 255) & ~255;
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mpi->stride[0] = mpi->width * mpi->bpp / 8;
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if (mpi->stride[0] * mpi->height > gl_buffersize) {
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BufferData(GL_PIXEL_UNPACK_BUFFER, mpi->stride[0] * mpi->height,
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