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ao_dsound: remove duplicated code
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c7e620df96
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@ -300,23 +300,12 @@ static int write_buffer(struct ao *ao, unsigned char *data, int len)
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if (SUCCEEDED(res)) {
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if (!AF_FORMAT_IS_AC3(ao->format)) {
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memcpy(lpvPtr1, data, dwBytes1);
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if (lpvPtr2 != NULL)
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memcpy(lpvPtr2, (char *)data + dwBytes1, dwBytes2);
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p->write_offset += dwBytes1 + dwBytes2;
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if (p->write_offset >= p->buffer_size)
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p->write_offset = dwBytes2;
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} else {
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// Write to pointers without reordering.
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memcpy(lpvPtr1, data, dwBytes1);
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if (NULL != lpvPtr2)
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memcpy(lpvPtr2, data + dwBytes1, dwBytes2);
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p->write_offset += dwBytes1 + dwBytes2;
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if (p->write_offset >= p->buffer_size)
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p->write_offset = dwBytes2;
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}
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// Release the data back to DirectSound.
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res = IDirectSoundBuffer_Unlock(p->hdsbuf, lpvPtr1, dwBytes1, lpvPtr2,
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