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https://github.com/mpv-player/mpv
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Fix vec_clip for gcc's that don't handle (vector signed short){16} according
to spec; also convert a few vec_splat's to vec_splat_{s,u}* git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@17639 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -210,11 +210,9 @@ do { \
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(vector unsigned char)AVV(0x10,0x08,0x10,0x09,0x10,0x0A,0x10,0x0B,\
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0x10,0x0C,0x10,0x0D,0x10,0x0E,0x10,0x0F))
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#define vec_clip(x) \
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vec_max (vec_min (x, (typeof(x))AVV(235)), (typeof(x))AVV(16))
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#define vec_packclp_a(x,y) \
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(vector unsigned char)vec_pack (vec_clip (x), vec_clip (y))
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#define vec_clip_s16(x) \
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vec_max (vec_min (x, (vector signed short)AVV(235,235,235,235,235,235,235,235)),\
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(vector signed short)AVV(16, 16, 16, 16, 16, 16, 16, 16 ))
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#define vec_packclp(x,y) \
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(vector unsigned char)vec_packs \
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@ -747,7 +745,7 @@ void yuv2rgb_altivec_init_tables (SwsContext *c, const int inv_table[4],int brig
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buf.tmp[5] = -((inv_table[3]>>1)*(contrast>>16)*(saturation>>16)); //cgv
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c->CSHIFT = (vector unsigned short)vec_splat((vector unsigned short)AVV(2),0);
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c->CSHIFT = (vector unsigned short)vec_splat_u16(2);
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c->CY = vec_splat ((vector signed short)buf.vec, 0);
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c->OY = vec_splat ((vector signed short)buf.vec, 1);
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c->CRV = vec_splat ((vector signed short)buf.vec, 2);
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@ -781,8 +779,8 @@ altivec_yuv2packedX (SwsContext *c,
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vector unsigned char R,G,B,pels[3];
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vector unsigned char *out,*nout;
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vector signed short RND = vec_splat((vector signed short)AVV(1<<3),0);
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vector unsigned short SCL = vec_splat((vector unsigned short)AVV(4),0);
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vector signed short RND = vec_splat_s16(1<<3);
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vector unsigned short SCL = vec_splat_u16(4);
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unsigned long scratch[16] __attribute__ ((aligned (16)));
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vector signed short *YCoeffs, *CCoeffs;
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@ -819,10 +817,10 @@ altivec_yuv2packedX (SwsContext *c,
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U = vec_sra (U, SCL);
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V = vec_sra (V, SCL);
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Y0 = vec_clip (Y0);
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Y1 = vec_clip (Y1);
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U = vec_clip (U);
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V = vec_clip (V);
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Y0 = vec_clip_s16 (Y0);
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Y1 = vec_clip_s16 (Y1);
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U = vec_clip_s16 (U);
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V = vec_clip_s16 (V);
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/* now we have
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Y0= y0 y1 y2 y3 y4 y5 y6 y7 Y1= y8 y9 y10 y11 y12 y13 y14 y15
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@ -896,10 +894,10 @@ altivec_yuv2packedX (SwsContext *c,
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U = vec_sra (U, SCL);
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V = vec_sra (V, SCL);
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Y0 = vec_clip (Y0);
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Y1 = vec_clip (Y1);
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U = vec_clip (U);
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V = vec_clip (V);
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Y0 = vec_clip_s16 (Y0);
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Y1 = vec_clip_s16 (Y1);
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U = vec_clip_s16 (U);
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V = vec_clip_s16 (V);
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/* now we have
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Y0= y0 y1 y2 y3 y4 y5 y6 y7 Y1= y8 y9 y10 y11 y12 y13 y14 y15
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