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mirror of https://github.com/mpv-player/mpv synced 2024-11-18 21:16:10 +01:00

wayland: move subsurfaces to wayland vo

Subsurfaces are only used by the wayland vo. Thats why it makes sense to move
all osd and subsurface specific parts to the vo_wayland.c

Also destroy the subsurfaces and subcompositor properly.
This commit is contained in:
Alexander Preisinger 2014-06-15 14:46:27 +02:00
parent f14b45588e
commit 73121dbcc1
3 changed files with 43 additions and 34 deletions

View File

@ -130,6 +130,9 @@ struct priv {
struct vo *vo;
struct vo_wayland_state *wl;
struct wl_surface *osd_surfaces[MAX_OSD_PARTS];
struct wl_subsurface *osd_subsurfaces[MAX_OSD_PARTS];
struct wl_list format_list;
const struct fmtentry *video_format;
@ -536,12 +539,12 @@ static bool resize(struct priv *p)
// attach NULL buffers to the surfaces to avoid artifacts
for (int i = 0; i < MAX_OSD_PARTS; ++i) {
wl_subsurface_set_desync(p->wl->window.osd_subsurfaces[i]);
struct wl_surface *s = p->wl->window.osd_surfaces[i];
wl_subsurface_set_desync(p->osd_subsurfaces[i]);
struct wl_surface *s = p->osd_surfaces[i];
wl_surface_attach(s, NULL, 0, 0);
wl_surface_damage(s, 0, 0, p->dst_w, p->dst_h);
wl_surface_commit(s);
wl_subsurface_set_sync(p->wl->window.osd_subsurfaces[i]);
wl_subsurface_set_sync(p->osd_subsurfaces[i]);
}
wl->window.width = p->dst_w;
@ -682,7 +685,7 @@ static void draw_osd_cb(void *ctx, struct sub_bitmaps *imgs)
struct priv *p = ctx;
int id = imgs->render_index;
struct wl_surface *s = p->wl->window.osd_surfaces[id];
struct wl_surface *s = p->osd_surfaces[id];
struct buffer * buf = buffer_pool_get_no(&p->osd_bufpool, id);
if (!buf)
return;
@ -706,7 +709,7 @@ static void draw_osd_cb(void *ctx, struct sub_bitmaps *imgs)
memcpy_pic(wlimg.planes[0] + dst, sub->bitmap, sub->w * 4, sub->h,
wlimg.stride[0], sub->stride);
}
wl_subsurface_set_position(p->wl->window.osd_subsurfaces[id], 0, 0);
wl_subsurface_set_position(p->osd_subsurfaces[id], 0, 0);
wl_surface_attach(s, buf->wlbuf, 0, 0);
wl_surface_damage(s, bb.x0, bb.y0, bb.x1, bb.y1);
wl_surface_commit(s);
@ -728,7 +731,7 @@ static void draw_osd(struct vo *vo, struct osd_state *osd)
// only the most recent attach & commit is applied once the parent surface
// is committed
for (int i = 0; i < MAX_OSD_PARTS; ++i) {
struct wl_surface *s = p->wl->window.osd_surfaces[i];
struct wl_surface *s = p->osd_surfaces[i];
wl_surface_attach(s, NULL, 0, 0);
wl_surface_damage(s, 0, 0, p->dst_w, p->dst_h);
wl_surface_commit(s);
@ -823,24 +826,52 @@ static void uninit(struct vo *vo)
talloc_free(p->original_image);
for (int i = 0; i < MAX_OSD_PARTS; ++i) {
wl_subsurface_destroy(p->osd_subsurfaces[i]);
wl_surface_destroy(p->osd_surfaces[i]);
}
vo_wayland_uninit(vo);
}
static int preinit(struct vo *vo)
{
struct priv *p = vo->priv;
struct vo_wayland_state *wl = NULL;
if (!vo_wayland_init(vo))
return -1;
wl = vo->wayland;
p->vo = vo;
p->wl = vo->wayland;
p->wl = wl;
p->sws = mp_sws_alloc(vo);
wl_list_init(&p->format_list);
wl_shm_add_listener(p->wl->display.shm, &shm_listener, p);
wl_display_dispatch(p->wl->display.display);
wl_shm_add_listener(wl->display.shm, &shm_listener, p);
wl_display_dispatch(wl->display.display);
// Commits on surfaces bound to a subsurface are cached until the parent
// surface is commited, in this case the video surface.
// Which means we can call commit anywhere.
struct wl_region *input =
wl_compositor_create_region(wl->display.compositor);
for (int i = 0; i < MAX_OSD_PARTS; ++i) {
p->osd_surfaces[i] =
wl_compositor_create_surface(wl->display.compositor);
wl_surface_attach(p->osd_surfaces[i], NULL, 0, 0);
wl_surface_set_input_region(p->osd_surfaces[i], input);
p->osd_subsurfaces[i] =
wl_subcompositor_get_subsurface(wl->display.subcomp,
p->osd_surfaces[i],
wl->window.video_surface); // parent
wl_surface_commit(p->osd_surfaces[i]);
wl_subsurface_set_sync(p->osd_subsurfaces[i]);
}
wl_region_destroy(input);
return 0;
}

View File

@ -744,6 +744,9 @@ static void destroy_display (struct vo_wayland_state *wl)
if (wl->display.shell)
wl_shell_destroy(wl->display.shell);
if (wl->display.subcomp)
wl_subcompositor_destroy(wl->display.subcomp);
if (wl->display.compositor)
wl_compositor_destroy(wl->display.compositor);
@ -763,26 +766,6 @@ static bool create_window (struct vo_wayland_state *wl)
wl->window.shell_surface =
wl_shell_get_shell_surface(wl->display.shell, wl->window.video_surface);
// Commits on surfaces bound to a subsurface are cached until the parent
// surface is commited, in this case the video surface.
// Which means we can call commit anywhere.
struct wl_region *input =
wl_compositor_create_region(wl->display.compositor);
for (int i = 0; i < MAX_OSD_PARTS; ++i) {
wl->window.osd_surfaces[i] =
wl_compositor_create_surface(wl->display.compositor);
wl_surface_attach(wl->window.osd_surfaces[i], NULL, 0, 0);
wl_surface_set_input_region(wl->window.osd_surfaces[i], input);
wl->window.osd_subsurfaces[i] =
wl_subcompositor_get_subsurface(wl->display.subcomp,
wl->window.osd_surfaces[i],
wl->window.video_surface); // parent
wl_surface_commit(wl->window.osd_surfaces[i]);
wl_subsurface_set_sync(wl->window.osd_subsurfaces[i]);
}
wl_region_destroy(input);
if (!wl->window.shell_surface) {
MP_ERR(wl, "creating shell surface failed\n");
return false;

View File

@ -27,8 +27,6 @@
#include "config.h"
#include "sub/osd.h"
#if HAVE_GL_WAYLAND
#include <wayland-egl.h>
#include <EGL/egl.h>
@ -104,9 +102,6 @@ struct vo_wayland_state {
int32_t mouse_y;
struct wl_shell_surface *shell_surface;
int events; /* mplayer events (VO_EVENT_RESIZE) */
struct wl_surface *osd_surfaces[MAX_OSD_PARTS];
struct wl_subsurface *osd_subsurfaces[MAX_OSD_PARTS];
} window;
struct {