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gl_video: add RGB10_A2 FBO format

Maybe this can be the default in the future, but I'm not sure yet.
This commit is contained in:
wm4 2013-10-23 17:46:57 +02:00
parent e60b8f181d
commit 68531e23a1
2 changed files with 3 additions and 2 deletions

View File

@ -422,8 +422,8 @@ Available video output drivers are:
Selects the internal format of textures used for FBOs. The format can
influence performance and quality of the video output. (FBOs are not
always used, and typically only when using extended scalers.)
``fmt`` can be one of: rgb, rgba, rgb8, rgb10, rgb16, rgb16f, rgb32f,
rgba12, rgba16, rgba16f, rgba32f.
``fmt`` can be one of: rgb, rgba, rgb8, rgb10, rgb10_a2, rgb16, rgb16f,
rgb32f, rgba12, rgba16, rgba16f, rgba32f.
Default: rgb.
``gamma``

View File

@ -304,6 +304,7 @@ const struct m_sub_options gl_video_conf = {
{"rgba", GL_RGBA},
{"rgb8", GL_RGB8},
{"rgb10", GL_RGB10},
{"rgb10_a2", GL_RGB10_A2},
{"rgb16", GL_RGB16},
{"rgb16f", GL_RGB16F},
{"rgb32f", GL_RGB32F},