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https://github.com/mpv-player/mpv
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Move -vo gl suboptions that should be irrelevant for the average user
to a separate section further down. git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@22107 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -3323,24 +3323,6 @@ even if you do not get any error message.
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Use glxinfo or a similar tool to display the supported OpenGL extensions.
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.PD 0
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.RSs
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.IPs (no)manyfmts
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Enables support for more (RGB and BGR) color formats (default: enabled).
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Needs OpenGL version >= 1.2.
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.IPs slice-height=<0\-...>
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Number of lines copied to texture in one piece (default: 4).
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0 for whole image.
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.br
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.I NOTE:
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If YUV colorspace is used (see yuv suboption), special rules apply:
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.RSss
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If the decoder uses slice rendering (see \-noslices), this setting
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has no effect, the size of the slices as provided by the decoder is used.
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.br
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If the decoder does not use slice rendering, the default is 16.
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.RE
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.IPs (no)osd
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Enable or disable support for OSD rendering via OpenGL (default: enabled).
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This option is for testing; to disable the OSD use \-osdlevel 0 instead.
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.IPs (no)scaled-osd
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Changes the way the OSD behaves when the size of the
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window changes (default: disabled).
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@ -3351,9 +3333,6 @@ borders in fullscreen mode.
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Does not work correctly with ass subtitles (see \-ass).
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.IPs osdcolor=<0xRRGGBB>
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Color for OSD (default: 0xffffff, corresponds to white).
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.IPs (no)aspect
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Enable or disable aspect scaling and pan-and-scan support (default: enabled).
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Disabling might increase speed.
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.IPs rectangle=<0,1,2>
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Select usage of rectangular textures which saves video RAM, but often is
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slower (default: 0).
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@ -3365,9 +3344,6 @@ slower (default: 0).
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2: Use the GL_ARB_texture_non_power_of_two extension.
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In some cases only supported in software and thus very slow.
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.RE
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.IPs (no)glfinish
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Call glFinish() before swapping buffers.
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Slower but in some cases more correct output (default: disabled).
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.IPs swapinterval=<n>
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Minimum interval between two buffer swaps, counted in
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displayed frames (default: 1).
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@ -3444,6 +3420,34 @@ for customtex texture.
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.IPs (no)customtrect
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If enabled, use texture_rectangle for customtex texture.
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Default is disabled.
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.RE
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Normally there is no reason to use the following options, they are mostly
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there for testing.
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.RSs
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.IPs (no)glfinish
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Call glFinish() before swapping buffers.
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Slower but in some cases more correct output (default: disabled).
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.IPs (no)manyfmts
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Enables support for more (RGB and BGR) color formats (default: enabled).
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Needs OpenGL version >= 1.2.
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.IPs slice-height=<0\-...>
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Number of lines copied to texture in one piece (default: 4).
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0 for whole image.
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.br
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.I NOTE:
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If YUV colorspace is used (see yuv suboption), special rules apply:
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.RSss
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If the decoder uses slice rendering (see \-noslices), this setting
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has no effect, the size of the slices as provided by the decoder is used.
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.br
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If the decoder does not use slice rendering, the default is 16.
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.RE
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.IPs (no)osd
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Enable or disable support for OSD rendering via OpenGL (default: enabled).
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This option is for testing; to disable the OSD use \-osdlevel 0 instead.
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.IPs (no)aspect
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Enable or disable aspect scaling and pan-and-scan support (default: enabled).
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Disabling might increase speed.
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.REss
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.RE
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.PD 1
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