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https://github.com/mpv-player/mpv
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cocoa: add --ontop-level option for modifying ontop window level
since there are different views on what ontop is, we make the ontop window level modifiable. at the moment only support for macOS was added. the default for macOS was changed from 'system' to 'window' since this fixes an unwanted behaviour in fullscreen and in general causes less issues with expected behaviour. Fixes #2376 #3974
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@ -2130,6 +2130,14 @@ Window
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treated as exclusive fullscreen window that bypasses the Desktop Window
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Manager.
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``--ontop-level=<window|system|level>``
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(OS X only)
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Sets the level of an ontop window (default: window).
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:window: On top of all other windows.
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:system: On top of system elements like Taskbar, Menubar and Dock.
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:level: A level as integer.
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``--border``, ``--no-border``
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Play video with window border and decorations. Since this is on by
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default, use ``--no-border`` to disable the standard window decorations.
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@ -160,6 +160,8 @@ static const m_option_t mp_vo_opt_list[] = {
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OPT_FLAG("taskbar-progress", taskbar_progress, 0),
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OPT_FLAG("snap-window", snap_window, 0),
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OPT_FLAG("ontop", ontop, 0),
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OPT_CHOICE_OR_INT("ontop-level", ontop_level, 0, 0, INT_MAX,
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({"window", -1}, {"system", -2})),
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OPT_FLAG("border", border, 0),
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OPT_FLAG("fit-border", fit_border, 0),
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OPT_FLAG("on-all-workspaces", all_workspaces, 0),
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@ -233,6 +235,7 @@ const struct m_sub_options vo_sub_opts = {
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.window_scale = 1.0,
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.x11_bypass_compositor = 2,
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.mmcss_profile = "Playback",
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.ontop_level = -1,
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},
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};
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@ -12,6 +12,7 @@ typedef struct mp_vo_opts {
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int taskbar_progress;
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int snap_window;
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int ontop;
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int ontop_level;
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int fullscreen;
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int border;
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int fit_border;
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@ -474,14 +474,21 @@ static CVReturn displayLinkCallback(CVDisplayLinkRef displayLink, const CVTimeSt
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return kCVReturnSuccess;
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}
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static void vo_set_level(struct vo *vo, int ontop)
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static void vo_set_level(struct vo *vo, int ontop, int ontop_level)
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{
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struct vo_cocoa_state *s = vo->cocoa;
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if (ontop) {
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// +1 is not enough as that will show the icon layer on top of the
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// menubar when the application is not frontmost. so use +2
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s->window_level = NSMainMenuWindowLevel + 2;
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switch (ontop_level) {
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case -1:
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s->window_level = NSFloatingWindowLevel;
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break;
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case -2:
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s->window_level = NSStatusWindowLevel;
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break;
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default:
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s->window_level = ontop_level;
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}
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} else {
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s->window_level = NSNormalWindowLevel;
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}
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@ -499,7 +506,7 @@ static int vo_cocoa_ontop(struct vo *vo)
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return VO_NOTIMPL;
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struct mp_vo_opts *opts = vo->opts;
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vo_set_level(vo, opts->ontop);
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vo_set_level(vo, opts->ontop, opts->ontop_level);
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return VO_TRUE;
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}
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@ -679,7 +686,7 @@ int vo_cocoa_config_window(struct vo *vo)
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if (opts->fullscreen && !s->fullscreen)
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vo_cocoa_fullscreen(vo);
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cocoa_set_window_title(vo);
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vo_set_level(vo, opts->ontop);
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vo_set_level(vo, opts->ontop, opts->ontop_level);
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GLint o;
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if (!CGLGetParameter(s->cgl_ctx, kCGLCPSurfaceOpacity, &o) && !o) {
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