From 5ddfa6d91ec42fba78adc5ad0c6b027e42a68488 Mon Sep 17 00:00:00 2001
From: diego
Date: Tue, 12 Aug 2003 00:30:27 +0000
Subject: [PATCH] Real Win32 vs Linux codec clarification.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@10576 b3059339-0415-0410-9bf9-f77b7e298cf2
---
DOCS/en/documentation.html | 3 ++-
DOCS/xml/en/ports.xml | 3 ++-
2 files changed, 4 insertions(+), 2 deletions(-)
diff --git a/DOCS/en/documentation.html b/DOCS/en/documentation.html
index 4db04230bf..be088abedf 100644
--- a/DOCS/en/documentation.html
+++ b/DOCS/en/documentation.html
@@ -1838,7 +1838,8 @@ end
DirectX 7 header files
to compile the DirectX video output driver.
-
QuickTime and Real DLLs also work. Compile with --enable-qtx
+
QuickTime DLLs and Real Win32 codecs (not Real Linux codecs) also work.
+ Compile with --enable-qtx
and --enable-real and put the codecs into the
default Windows DLL location, C:\WINNT\system32 or
C:\Windows\system depending on your Windows version.
diff --git a/DOCS/xml/en/ports.xml b/DOCS/xml/en/ports.xml
index fdb48896b5..6aaa802970 100644
--- a/DOCS/xml/en/ports.xml
+++ b/DOCS/xml/en/ports.xml
@@ -278,7 +278,8 @@ since QNX has only X emulation which is VERY slow. Use SDL.
DirectX 7 header files
to compile the DirectX video output driver.
-QuickTime and Real DLLs also work. Compile with
+QuickTime DLLx and Real Win32 codecs (not Real Linux codecs) also work.
+ Compile with
and and put the codecs into the
default Windows DLL location, C:\WINNT\system32 or
C:\Windows\system depending on your Windows version.