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https://github.com/mpv-player/mpv
synced 2024-11-14 22:48:35 +01:00
vo: fix some nonsense
Commit d38bc531
is incorrect: the 50ms queue-ahead value and the flip
queue offset have different functions. The latter is about calling
flip_page in advance, so the change attempted to show video frames 50ms
in advance on all VOs.
The change was for vo_opengl_cb, but that can be handled differently.
This commit is contained in:
parent
c6dc0c6d99
commit
56eb2b71b8
@ -230,7 +230,6 @@ static struct vo *vo_create(struct mpv_global *global,
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talloc_steal(vo, log);
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*vo->in = (struct vo_internal) {
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.dispatch = mp_dispatch_create(vo),
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.flip_queue_offset = VO_DEFAULT_FLIP_QUEUE_OFFSET,
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};
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mp_make_wakeup_pipe(vo->in->wakeup_pipe);
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mp_dispatch_set_wakeup_fn(vo->in->dispatch, dispatch_wakeup_cb, vo);
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@ -484,8 +483,8 @@ bool vo_is_ready_for_frame(struct vo *vo, int64_t next_pts)
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if (r) {
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// Don't show the frame too early - it would basically freeze the
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// display by disallowing OSD redrawing or VO interaction.
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// Actually render the frame at earliest 50ms before target time
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// (flip_queue_offset is usually VO_DEFAULT_FLIP_QUEUE_OFFSET, 50ms).
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// Actually render the frame at earliest 50ms before target time.
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next_pts -= (uint64_t)(0.050 * 1e6);
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next_pts -= in->flip_queue_offset;
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int64_t now = mp_time_us();
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if (next_pts > now)
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@ -160,8 +160,6 @@ struct voctrl_screenshot_args {
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// VO does framedrop itself (vo_vdpau). Untimed/encoding VOs never drop.
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#define VO_CAP_FRAMEDROP 2
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#define VO_DEFAULT_FLIP_QUEUE_OFFSET ((uint64_t)(0.050 * 1e6))
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struct vo;
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struct osd_state;
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struct mp_image;
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@ -53,6 +53,7 @@ struct mpv_opengl_cb_context {
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// --- Protected by lock
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mpv_opengl_cb_update_fn update_cb;
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void *update_cb_ctx;
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struct mp_image *waiting_frame;
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struct mp_image *next_frame;
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struct mp_image_params img_params;
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bool reconfigured;
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@ -228,7 +229,7 @@ static void draw_image(struct vo *vo, mp_image_t *mpi)
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struct vo_priv *p = vo->priv;
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if (p->ctx) {
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pthread_mutex_lock(&p->ctx->lock);
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mp_image_setrefp(&p->ctx->next_frame, mpi);
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mp_image_setrefp(&p->ctx->waiting_frame, mpi);
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pthread_mutex_unlock(&p->ctx->lock);
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}
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talloc_free(mpi);
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@ -239,6 +240,9 @@ static void flip_page(struct vo *vo)
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struct vo_priv *p = vo->priv;
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if (p->ctx) {
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pthread_mutex_lock(&p->ctx->lock);
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mp_image_unrefp(&p->ctx->next_frame);
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p->ctx->next_frame = p->ctx->waiting_frame;
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p->ctx->waiting_frame = NULL;
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if (p->ctx->update_cb)
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p->ctx->update_cb(p->ctx->update_cb_ctx);
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pthread_mutex_unlock(&p->ctx->lock);
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@ -331,6 +335,7 @@ static void uninit(struct vo *vo)
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if (p->ctx) {
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pthread_mutex_lock(&p->ctx->lock);
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mp_image_unrefp(&p->ctx->next_frame);
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mp_image_unrefp(&p->ctx->waiting_frame);
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p->ctx->img_params = (struct mp_image_params){0};
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p->ctx->reconfigured = true;
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p->ctx->active = NULL;
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@ -342,9 +347,6 @@ static int preinit(struct vo *vo)
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{
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struct vo_priv *p = vo->priv;
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p->vo = vo;
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// Currently, there's no video timing in the API, and it's questionable
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// how API users would make use of it too.
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vo_set_flip_queue_offset(vo, 0);
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return 0;
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}
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@ -261,8 +261,6 @@ static void resize(struct vo *vo)
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vc->flip_offset_us = vo->opts->fullscreen ?
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1000LL * vc->flip_offset_fs :
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1000LL * vc->flip_offset_window;
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vc->flip_offset_us += VO_DEFAULT_FLIP_QUEUE_OFFSET;
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vo_set_flip_queue_offset(vo, vc->flip_offset_us);
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if (vc->output_surface_width < vo->dwidth
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