VO: rename file: vo_gl3_shaders.glsl -> vo_opengl_shaders.glsl

This commit is contained in:
wm4 2012-09-23 15:43:12 +02:00
parent 7c6f229cbb
commit 4ecb1b53de
4 changed files with 6 additions and 6 deletions

2
.gitignore vendored
View File

@ -15,7 +15,7 @@
/TAGS
/locale
/po
/libvo/vo_gl3_shaders.h
/libvo/vo_opengl_shaders.h
/libmpdemux/ebml_defs.c
/libmpdemux/ebml_types.h
/libvo/vdpau_template.c

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@ -367,8 +367,8 @@ libmpdemux/ebml.c: libmpdemux/ebml_defs.c
libmpdemux/ebml_defs.c: TOOLS/matroska.py
./$< --generate-definitions > $@
libvo/vo_opengl.c: libvo/vo_gl3_shaders.h
libvo/vo_gl3_shaders.h: TOOLS/file2string.py libvo/vo_gl3_shaders.glsl
libvo/vo_opengl.c: libvo/vo_opengl_shaders.h
libvo/vo_opengl_shaders.h: TOOLS/file2string.py libvo/vo_opengl_shaders.glsl
./$^ >$@
sub/osd_libass.c: sub/osd_font.h
@ -469,7 +469,7 @@ clean:
-$(RM) input/input_conf.h
-$(RM) libvo/vdpau_template.c
-$(RM) libmpdemux/ebml_types.h libmpdemux/ebml_defs.c
-$(RM) libvo/vo_gl3_shaders.h
-$(RM) libvo/vo_opengl_shaders.h
-$(RM) sub/osd_font.h
distclean: clean

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@ -55,8 +55,8 @@
#include "sub/ass_mp.h"
static const char vo_gl3_shaders[] =
// Generated from libvo/vo_gl3_shaders.glsl
#include "libvo/vo_gl3_shaders.h"
// Generated from libvo/vo_opengl_shaders.glsl
#include "libvo/vo_opengl_shaders.h"
;
// How many parts the OSD may consist of at most.