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https://github.com/mpv-player/mpv
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Simplified aspect() for the loss of some functionality to get ansi compatibility.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@2056 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -1,5 +1,4 @@
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/* Stuff for correct aspect scaling. */
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#include "aspect.h"
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float monitor_aspect=4.0/3.0;
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@ -7,26 +6,20 @@ float monitor_aspect=4.0/3.0;
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* resolution, that the scaled image should fit into
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*/
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rect_t aspect(int srcw, int srch, int fitinw, int fitinh){
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rect_t r,z;
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r.w=fitinw;
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r.x=0;
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r.h=(int)(((float)fitinw / (float)srcw * (float)srch)
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void aspect(int *srcw, int *srch, int fitinw, int fitinh){
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int srcwcp, srchcp;
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srcwcp=*srcw; srchcp=*srch;
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*srcw=fitinw;
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*srch=(int)(((float)fitinw / (float)srcwcp * (float)srchcp)
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* ((float)fitinh/((float)fitinw/monitor_aspect)));
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r.h+=r.h%2; // round
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r.y=(fitinh-r.h)/2;
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z=r;
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//printf("aspect rez x: %d y: %d wh: %dx%d\n",r.x,r.y,r.w,r.h);
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if(r.h>fitinh || r.h<srch){
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r.h=fitinh;
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r.y=0;
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r.w=(int)(((float)fitinh / (float)srch * (float)srcw)
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*srch+=*srch%2; // round
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//printf("aspect rez wh: %dx%d\n",*srcw,*srch);
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if(*srch>fitinh || *srch<srchcp){
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*srch=fitinh;
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*srcw=(int)(((float)fitinh / (float)srchcp * (float)srcwcp)
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* ((float)fitinw/((float)fitinh/(1/monitor_aspect))));
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r.w+=r.w%2; // round
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r.x=(fitinw-r.w)/2;
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*srcw+=*srcw%2; // round
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}
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if(r.w>fitinw) r=z;
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//printf("aspect ret x: %d y: %d wh: %dx%d\n",r.x,r.y,r.w,r.h);
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return r;
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//printf("aspect ret wh: %dx%d\n",*srcw,*srch);
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}
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@ -2,14 +2,7 @@
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#define __ASPECT_H
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/* Stuff for correct aspect scaling. */
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typedef struct {
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int x; /* x,y starting coordinate */
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int y; /* of upper left corner */
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int w; /* width */
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int h; /* height */
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} rect_t;
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rect_t aspect(int srcw, int srch, int fitinw, int fitinh);
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void aspect(int *srcw, int *srch, int fitinw, int fitinh);
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#endif
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@ -121,7 +121,6 @@ static void draw_alpha_null(int x0,int y0, int w,int h, unsigned char* src, unsi
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static uint32_t init(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format)
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{
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// int screen;
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// int myx,myy;
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char *hello = (title == NULL) ? "Xv render" : title;
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// char *name = ":0.0";
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XSizeHints hint;
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@ -169,9 +168,8 @@ static uint32_t init(uint32_t width, uint32_t height, uint32_t d_width, uint32_t
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*/
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{
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rect_t newres = aspect(d_width,d_height,vo_screenwidth,vo_screenheight);
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dwidth=d_width=newres.w; dheight=d_height=newres.h;
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//myx=newres.x; myy=newres.y;
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aspect(&d_width,&d_height,vo_screenwidth,vo_screenheight);
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dwidth=d_width; dheight=d_height;
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}
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#endif
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@ -286,12 +284,12 @@ static uint32_t init(uint32_t width, uint32_t height, uint32_t d_width, uint32_t
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if ( mFullscreen )
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{
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drwX=( vo_screenwidth - (dwidth > vo_screenwidth?vo_screenwidth:dwidth) ) / 2; /* =myx; */
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drwX=( vo_screenwidth - (dwidth > vo_screenwidth?vo_screenwidth:dwidth) ) / 2;
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drwcX+=drwX;
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drwY=( vo_screenheight - (dheight > vo_screenheight?vo_screenheight:dheight) ) / 2; /* =myy; */
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drwY=( vo_screenheight - (dheight > vo_screenheight?vo_screenheight:dheight) ) / 2;
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drwcY+=drwY;
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drwWidth=(dwidth > vo_screenwidth?vo_screenwidth:dwidth); /* =dwidth */
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drwHeight=(dheight > vo_screenheight?vo_screenheight:dheight); /* =dheight */
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drwWidth=(dwidth > vo_screenwidth?vo_screenwidth:dwidth);
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drwHeight=(dheight > vo_screenheight?vo_screenheight:dheight);
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printf( "[xv-fs] dcx: %d dcy: %d dx: %d dy: %d dw: %d dh: %d\n",drwcX,drwcY,drwX,drwY,drwWidth,drwHeight );
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}
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#ifdef HAVE_NEW_GUI
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