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https://github.com/mpv-player/mpv
synced 2024-11-14 22:48:35 +01:00
cocoa-cb: add support for 10bit opengl rendering
this will request a 16bit half-float framebuffer instead if a 8bit integer framebuffer. Fixes #3613
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@ -5075,6 +5075,13 @@ The following video options are currently all specific to ``--vo=gpu`` and
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OS X only.
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``--cocoa-cb-10bit-context=<yes|no>``
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Creates a 10bit capable pixel format for the context creation (default: yes).
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Instead of 8bit integer framebuffer a 16bit half-float framebuffer is
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requested.
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OS X only.
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``--macos-title-bar-appearance=<appearance>``
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Sets the appearance of the title bar (default: auto). Not all combinations
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of appearances and ``--macos-title-bar-material`` materials make sense or
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@ -139,12 +139,13 @@ class MPVHelper: NSObject {
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return flags & UInt64(MPV_RENDER_UPDATE_FRAME.rawValue) > 0
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}
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func drawRender(_ surface: NSSize, _ ctx: CGLContextObj, skip: Bool = false) {
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func drawRender(_ surface: NSSize, _ depth: GLint, _ ctx: CGLContextObj, skip: Bool = false) {
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deinitLock.lock()
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if mpvRenderContext != nil {
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var i: GLint = 0
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var flip: CInt = 1
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var skip: CInt = skip ? 1 : 0
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var ditherDepth = depth
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glGetIntegerv(GLenum(GL_DRAW_FRAMEBUFFER_BINDING), &i)
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// CAOpenGLLayer has ownership of FBO zero yet can return it to us,
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// so only utilize a newly received FBO ID if it is nonzero.
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@ -157,6 +158,7 @@ class MPVHelper: NSObject {
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var params: [mpv_render_param] = [
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mpv_render_param(type: MPV_RENDER_PARAM_OPENGL_FBO, data: &data),
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mpv_render_param(type: MPV_RENDER_PARAM_FLIP_Y, data: &flip),
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mpv_render_param(type: MPV_RENDER_PARAM_DEPTH, data: &ditherDepth),
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mpv_render_param(type: MPV_RENDER_PARAM_SKIP_RENDERING, data: &skip),
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mpv_render_param()
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]
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@ -23,6 +23,13 @@ extension NSAppearance.Name {
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static let accessibilityHighContrastVibrantLight: NSAppearance.Name = NSAppearance.Name(rawValue: "NSAppearanceNameAccessibilityVibrantLight")
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static let accessibilityHighContrastVibrantDark: NSAppearance.Name = NSAppearance.Name(rawValue: "NSAppearanceNameAccessibilityVibrantDark")
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}
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@available(OSX 10.12, *)
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extension String {
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static let RGBA16Float: String = kCAContentsFormatRGBA16Float
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static let RGBA8Uint: String = kCAContentsFormatRGBA8Uint
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static let gray8Uint: String = kCAContentsFormatGray8Uint
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}
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#endif
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extension NSPasteboard.PasteboardType {
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@ -73,6 +80,13 @@ extension Array {
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}
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}
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extension Array where Element == [CGLPixelFormatAttribute] {
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func contains(_ obj: [CGLPixelFormatAttribute]) -> Bool {
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return self.contains(where:{ $0 == obj })
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}
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}
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extension NSWindow.Level {
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static func +(left: NSWindow.Level, right: Int) -> NSWindow.Level {
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@ -28,6 +28,7 @@ struct macos_opts {
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struct m_color macos_title_bar_color;
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int macos_fs_animation_duration;
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int cocoa_cb_sw_renderer;
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int cocoa_cb_10bit_context;
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};
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// multithreaded wrapper for mpv_main
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@ -63,6 +63,7 @@ const struct m_sub_options macos_conf = {
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({"default", -1})),
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OPT_CHOICE("cocoa-cb-sw-renderer", cocoa_cb_sw_renderer, 0,
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({"auto", -1}, {"no", 0}, {"yes", 1})),
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OPT_FLAG("cocoa-cb-10bit-context", cocoa_cb_10bit_context, 0),
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OPT_REMOVED("macos-title-bar-style", "Split into --macos-title-bar-appearance "
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"and --macos-title-bar-material"),
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{0}
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@ -72,6 +73,7 @@ const struct m_sub_options macos_conf = {
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.macos_title_bar_color = {0, 0, 0, 0},
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.macos_fs_animation_duration = -1,
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.cocoa_cb_sw_renderer = -1,
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.cocoa_cb_10bit_context = 1
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},
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};
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@ -37,10 +37,16 @@ let glFormatSoftwareBase: [CGLPixelFormatAttribute] = [
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kCGLPFADoubleBuffer
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]
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let glFormatOptional: [CGLPixelFormatAttribute] = [
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kCGLPFABackingStore,
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kCGLPFAAllowOfflineRenderers,
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kCGLPFASupportsAutomaticGraphicsSwitching
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let glFormatOptional: [[CGLPixelFormatAttribute]] = [
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[kCGLPFABackingStore],
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[kCGLPFAAllowOfflineRenderers],
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[kCGLPFASupportsAutomaticGraphicsSwitching]
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]
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let glFormat10Bit: [CGLPixelFormatAttribute] = [
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kCGLPFAColorSize,
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_CGLPixelFormatAttribute(rawValue: 64),
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kCGLPFAColorFloat
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]
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let attributeLookUp: [UInt32:String] = [
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@ -52,6 +58,8 @@ let attributeLookUp: [UInt32:String] = [
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kCGLPFAAccelerated.rawValue: "kCGLPFAAccelerated",
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kCGLPFADoubleBuffer.rawValue: "kCGLPFADoubleBuffer",
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kCGLPFABackingStore.rawValue: "kCGLPFABackingStore",
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kCGLPFAColorSize.rawValue: "kCGLPFAColorSize",
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kCGLPFAColorFloat.rawValue: "kCGLPFAColorFloat",
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kCGLPFAAllowOfflineRenderers.rawValue: "kCGLPFAAllowOfflineRenderers",
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kCGLPFASupportsAutomaticGraphicsSwitching.rawValue: "kCGLPFASupportsAutomaticGraphicsSwitching",
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]
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@ -67,6 +75,7 @@ class VideoLayer: CAOpenGLLayer {
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var needsFlip: Bool = false
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var forceDraw: Bool = false
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var surfaceSize: NSSize = NSSize(width: 0, height: 0)
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var bufferDepth: GLint = 8
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enum Draw: Int { case normal = 1, atomic, atomicEnd }
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var draw: Draw = .normal
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@ -92,12 +101,16 @@ class VideoLayer: CAOpenGLLayer {
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init(cocoaCB ccb: CocoaCB) {
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cocoaCB = ccb
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cglPixelFormat = VideoLayer.createPixelFormat(ccb.mpv)
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(cglPixelFormat, bufferDepth) = VideoLayer.createPixelFormat(ccb.mpv)
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cglContext = VideoLayer.createContext(ccb.mpv, cglPixelFormat)
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super.init()
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autoresizingMask = [.layerWidthSizable, .layerHeightSizable]
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backgroundColor = NSColor.black.cgColor
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if #available(macOS 10.12, *), bufferDepth > 8 {
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contentsFormat = .RGBA16Float
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}
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var i: GLint = 1
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CGLSetParameter(cglContext, kCGLCPSwapInterval, &i)
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CGLSetCurrentContext(cglContext)
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@ -150,7 +163,7 @@ class VideoLayer: CAOpenGLLayer {
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}
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updateSurfaceSize()
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mpv.drawRender(surfaceSize, ctx)
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mpv.drawRender(surfaceSize, bufferDepth, ctx)
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if needsICCUpdate {
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needsICCUpdate = false
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@ -206,7 +219,7 @@ class VideoLayer: CAOpenGLLayer {
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if isUpdate && needsFlip {
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CGLSetCurrentContext(cglContext)
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if mpv.isRenderUpdateFrame() {
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mpv.drawRender(NSZeroSize, cglContext, skip: true)
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mpv.drawRender(NSZeroSize, bufferDepth, cglContext, skip: true)
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}
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}
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displayLock.unlock()
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@ -222,17 +235,18 @@ class VideoLayer: CAOpenGLLayer {
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}
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}
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class func createPixelFormat(_ mpv: MPVHelper) -> CGLPixelFormatObj {
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class func createPixelFormat(_ mpv: MPVHelper) -> (CGLPixelFormatObj, GLint) {
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var pix: CGLPixelFormatObj?
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var depth: GLint = 8
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var err: CGLError = CGLError(rawValue: 0)
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let swRender = mpv.macOpts?.cocoa_cb_sw_renderer ?? -1
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if swRender != 1 {
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(pix, err) = VideoLayer.findPixelFormat(mpv)
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(pix, depth, err) = VideoLayer.findPixelFormat(mpv)
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}
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if (err != kCGLNoError || pix == nil) && swRender != 0 {
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(pix, err) = VideoLayer.findPixelFormat(mpv, software: true)
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(pix, depth, err) = VideoLayer.findPixelFormat(mpv, software: true)
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}
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guard let pixelFormat = pix, err == kCGLNoError else {
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@ -240,10 +254,10 @@ class VideoLayer: CAOpenGLLayer {
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exit(1)
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}
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return pixelFormat
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return (pixelFormat, depth)
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}
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class func findPixelFormat(_ mpv: MPVHelper, software: Bool = false) -> (CGLPixelFormatObj?, CGLError) {
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class func findPixelFormat(_ mpv: MPVHelper, software: Bool = false) -> (CGLPixelFormatObj?, GLint, CGLError) {
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var pix: CGLPixelFormatObj?
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var err: CGLError = CGLError(rawValue: 0)
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var npix: GLint = 0
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@ -251,22 +265,27 @@ class VideoLayer: CAOpenGLLayer {
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for ver in glVersions {
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var glBase = software ? glFormatSoftwareBase : glFormatBase
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glBase.insert(CGLPixelFormatAttribute(ver.rawValue), at: 1)
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var glFormat = glBase + glFormatOptional
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for index in stride(from: glFormat.count-1, through: glBase.count-1, by: -1) {
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let format = glFormat + [_CGLPixelFormatAttribute(rawValue: 0)]
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var glFormat = [glBase]
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if (mpv.macOpts?.cocoa_cb_10bit_context == 1) {
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glFormat += [glFormat10Bit]
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}
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glFormat += glFormatOptional
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for index in stride(from: glFormat.count-1, through: 0, by: -1) {
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let format = glFormat.flatMap { $0 } + [_CGLPixelFormatAttribute(rawValue: 0)]
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err = CGLChoosePixelFormat(format, &pix, &npix)
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if err == kCGLBadAttribute || err == kCGLBadPixelFormat || pix == nil {
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glFormat.remove(at: index)
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} else {
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let attArray = glFormat.map({ (value: _CGLPixelFormatAttribute) -> String in
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return attributeLookUp[value.rawValue] ?? "unknown attribute"
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let attArray = format.map({ (value: _CGLPixelFormatAttribute) -> String in
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return attributeLookUp[value.rawValue] ?? String(value.rawValue)
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})
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mpv.sendVerbose("Created CGL pixel format with attributes: " +
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"\(attArray.joined(separator: ", "))")
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return (pix, err)
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return (pix, glFormat.contains(glFormat10Bit) ? 16 : 8, err)
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}
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}
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}
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@ -280,7 +299,7 @@ class VideoLayer: CAOpenGLLayer {
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mpv.sendWarning("Falling back to software renderer")
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}
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return (pix, err)
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return (pix, 8, err)
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}
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class func createContext(_ mpv: MPVHelper, _ pixelFormat: CGLPixelFormatObj) -> CGLContextObj {
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