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https://github.com/mpv-player/mpv
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Add configure detection for SDL backend for -vo gl.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@31108 b3059339-0415-0410-9bf9-f77b7e298cf2
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9d3c096045
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189
configure
vendored
189
configure
vendored
@ -2496,7 +2496,7 @@ elif test -z "$CFLAGS" ; then
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elif test "$cc_vendor" != "gnu" ; then
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CFLAGS="-O2 $_march $_mcpu $_pipe"
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else
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CFLAGS="-Wall -Wno-switch -Wpointer-arith -Wredundant-decls -O4 $_march $_mcpu $_pipe -ffast-math -fomit-frame-pointer"
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CFLAGS="-g3 -Wall -Wno-switch -Wpointer-arith -Wredundant-decls -O4 $_march $_mcpu $_pipe -ffast-math -fomit-frame-pointer"
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extra_ldflags="$extra_ldflags -ffast-math"
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fi
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else
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@ -5053,83 +5053,6 @@ echores "$_corevideo"
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fi #if darwin
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# make sure this stays below CoreVideo to avoid issues due to namespace
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# conflicts between -lGL and -framework OpenGL
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echocheck "OpenGL"
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#Note: this test is run even with --enable-gl since we autodetect linker flags
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if (test "$_x11" = yes || win32) && test "$_gl" != no ; then
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cat > $TMPC << EOF
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#ifdef GL_WIN32
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#include <windows.h>
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#include <GL/gl.h>
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#else
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#include <GL/gl.h>
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#include <X11/Xlib.h>
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#include <GL/glx.h>
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#endif
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int main(void) {
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#ifdef GL_WIN32
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HDC dc;
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wglCreateContext(dc);
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#else
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glXCreateContext(NULL, NULL, NULL, True);
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#endif
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glFinish();
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return 0;
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}
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EOF
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_gl=no
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for _ld_tmp in -lGL "-lGL -lXdamage" "-lGL $_ld_pthread" ; do
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if cc_check $_ld_tmp $_ld_lm ; then
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_gl=yes
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_gl_x11=yes
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libs_mplayer="$libs_mplayer $_ld_tmp $_ld_dl"
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break
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fi
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done
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if cc_check -DGL_WIN32 -lopengl32 ; then
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_gl=yes
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_gl_win32=yes
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libs_mplayer="$libs_mplayer -lopengl32 -lgdi32"
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fi
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else
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_gl=no
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fi
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if test "$_gl" = yes ; then
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def_gl='#define CONFIG_GL 1'
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_res_comment="backends:"
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if test "$_gl_win32" = yes ; then
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def_gl_win32='#define CONFIG_GL_WIN32 1'
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_res_comment="$_res_comment win32"
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fi
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if test "$_gl_x11" = yes ; then
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def_gl_x11='#define CONFIG_GL_X11 1'
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_res_comment="$_res_comment x11"
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fi
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_vomodules="opengl $_vomodules"
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else
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def_gl='#undef CONFIG_GL'
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def_gl_win32='#undef CONFIG_GL_WIN32'
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def_gl_x11='#undef CONFIG_GL_X11'
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_novomodules="opengl $_novomodules"
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fi
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echores "$_gl"
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echocheck "MatrixView"
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if test "$_gl" = no ; then
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matrixview=no
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fi
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if test "$matrixview" = yes ; then
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_vomodules="matrixview $_vomodules"
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def_matrixview='#define CONFIG_MATRIXVIEW 1'
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else
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_novomodules="matrixview $_novomodules"
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def_matrixview='#undef CONFIG_MATRIXVIEW'
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fi
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echores "$matrixview"
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echocheck "PNG support"
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if test "$_png" = auto ; then
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_png=no
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@ -5420,6 +5343,114 @@ fi
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echores "$_sdl"
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# make sure this stays below CoreVideo to avoid issues due to namespace
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# conflicts between -lGL and -framework OpenGL
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echocheck "OpenGL"
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#Note: this test is run even with --enable-gl since we autodetect linker flags
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if (test "$_x11" = yes || test "$_sdl" = yes || win32) && test "$_gl" != no ; then
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cat > $TMPC << EOF
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#ifdef GL_WIN32
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#include <windows.h>
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#include <GL/gl.h>
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#elif defined(GL_SDL)
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#include <GL/gl.h>
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#ifdef CONFIG_SDL_SDL_H
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#include <SDL/SDL.h>
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#else
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#include <SDL.h>
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#endif
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#ifndef __APPLE__
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// we allow SDL hacking our main() only on OSX
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#undef main
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#endif
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#else
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#include <GL/gl.h>
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#include <X11/Xlib.h>
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#include <GL/glx.h>
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#endif
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int main(void) {
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#ifdef GL_WIN32
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HDC dc;
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wglCreateContext(dc);
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#elif defined(GL_SDL)
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SDL_GL_SwapBuffers();
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#else
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glXCreateContext(NULL, NULL, NULL, True);
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#endif
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glFinish();
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return 0;
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}
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EOF
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_gl=no
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for _ld_tmp in "" -lGL "-lGL -lXdamage" "-lGL $_ld_pthread" ; do
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if cc_check $_ld_tmp $_ld_lm ; then
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_gl=yes
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_gl_x11=yes
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libs_mplayer="$libs_mplayer $_ld_tmp $_ld_dl"
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break
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fi
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done
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if cc_check -DGL_WIN32 -lopengl32 ; then
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_gl=yes
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_gl_win32=yes
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libs_mplayer="$libs_mplayer -lopengl32 -lgdi32"
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fi
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# last so it can reuse any linker etc. flags detected before
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if test "$_sdl" = yes ; then
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if cc_check -DGL_SDL ||
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cc_check -DCONFIG_SDL_SDL_H -DGL_SDL ; then
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_gl=yes
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_gl_sdl=yes
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elif cc_check -DGL_SDL -lGL ||
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cc_check -DCONFIG_SDL_SDL_H -DGL_SDL -lGL ; then
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_gl=yes
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_gl_sdl=yes
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libs_mplayer="$libs_mplayer -lGL"
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fi
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fi
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else
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_gl=no
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fi
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if test "$_gl" = yes ; then
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def_gl='#define CONFIG_GL 1'
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_res_comment="backends:"
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if test "$_gl_win32" = yes ; then
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def_gl_win32='#define CONFIG_GL_WIN32 1'
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_res_comment="$_res_comment win32"
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fi
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if test "$_gl_x11" = yes ; then
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def_gl_x11='#define CONFIG_GL_X11 1'
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_res_comment="$_res_comment x11"
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fi
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if test "$_gl_sdl" = yes ; then
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def_gl_sdl='#define CONFIG_GL_SDL 1'
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_res_comment="$_res_comment sdl"
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fi
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_vomodules="opengl $_vomodules"
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else
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def_gl='#undef CONFIG_GL'
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def_gl_win32='#undef CONFIG_GL_WIN32'
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def_gl_x11='#undef CONFIG_GL_X11'
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def_gl_sdl='#undef CONFIG_GL_SDL'
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_novomodules="opengl $_novomodules"
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fi
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echores "$_gl"
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echocheck "MatrixView"
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if test "$_gl" = no ; then
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matrixview=no
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fi
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if test "$matrixview" = yes ; then
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_vomodules="matrixview $_vomodules"
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def_matrixview='#define CONFIG_MATRIXVIEW 1'
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else
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_novomodules="matrixview $_novomodules"
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def_matrixview='#undef CONFIG_MATRIXVIEW'
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fi
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echores "$matrixview"
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if os2 ; then
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echocheck "KVA (SNAP/WarpOverlay!/DIVE)"
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if test "$_kva" = auto; then
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@ -8536,6 +8567,7 @@ GGI = $_ggi
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GL = $_gl
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GL_WIN32 = $_gl_win32
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GL_X11 = $_gl_x11
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GL_SDL = $_gl_sdl
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MATRIXVIEW = $matrixview
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GUI = $_gui
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GUI_GTK = $_gui_gtk
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@ -9081,6 +9113,7 @@ $def_gif_tvt_hack
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$def_gl
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$def_gl_win32
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$def_gl_x11
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$def_gl_sdl
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$def_matrixview
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$def_ivtv
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$def_jpeg
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