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https://github.com/mpv-player/mpv
synced 2024-11-07 01:47:00 +01:00
vo_wayland: share frame callbacks.
Define frame callback logic in wayland_common.c As this should be used by opengl renderer as well. Preferably drawing should be skipped entierly when no frame callbacks are received. However, for now only swap buffers is skipped.
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@ -196,7 +196,12 @@ static void releaseGlContext_wayland(MPGLContext *ctx)
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static void swapGlBuffers_wayland(MPGLContext *ctx)
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{
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struct vo_wayland_state *wl = ctx->vo->wayland;
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if (!wl->frame.pending)
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return;
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eglSwapBuffers(wl->egl_context.egl.dpy, wl->egl_context.egl_surface);
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wl->frame.pending = false;
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}
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static int control(struct vo *vo, int *events, int request, void *data)
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@ -41,7 +41,6 @@
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static void draw_image(struct vo *vo, mp_image_t *mpi);
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static void draw_osd(struct vo *vo);
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static const struct wl_callback_listener frame_listener;
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static const struct wl_buffer_listener buffer_listener;
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// TODO: pay attention to the reported subpixel order
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@ -119,8 +118,6 @@ struct priv {
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struct mp_sws_context *sws;
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struct mp_image_params in_format;
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struct wl_callback *redraw_callback;
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struct buffer_pool video_bufpool;
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struct mp_image *original_image;
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@ -359,34 +356,6 @@ static const struct wl_buffer_listener buffer_listener = {
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buffer_handle_release
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};
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static void frame_handle_redraw(void *data,
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struct wl_callback *callback,
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uint32_t time)
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{
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struct priv *p = data;
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struct vo_wayland_state *wl = p->wl;
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shm_buffer_t *buf = buffer_pool_get_front(&p->video_bufpool);
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wl_surface_attach(wl->window.video_surface, buf->buffer, p->x, p->y);
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wl_surface_damage(wl->window.video_surface, 0, 0, p->dst_w, p->dst_h);
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if (callback)
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wl_callback_destroy(callback);
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p->redraw_callback = wl_surface_frame(wl->window.video_surface);
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wl_callback_add_listener(p->redraw_callback, &frame_listener, p);
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wl_surface_commit(wl->window.video_surface);
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buffer_finalise_front(buf);
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p->x = 0;
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p->y = 0;
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p->recent_flip_time = mp_time_us();
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}
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static const struct wl_callback_listener frame_listener = {
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frame_handle_redraw
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};
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static void shm_handle_format(void *data,
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struct wl_shm *wl_shm,
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uint32_t format)
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@ -414,13 +383,17 @@ static const struct wl_shm_listener shm_listener = {
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static void draw_image(struct vo *vo, mp_image_t *mpi)
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{
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struct priv *p = vo->priv;
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shm_buffer_t *buf = buffer_pool_get_back(&p->video_bufpool);
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if (mpi) {
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talloc_free(p->original_image);
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p->original_image = mpi;
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}
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if (!p->wl->frame.pending)
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return;
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shm_buffer_t *buf = buffer_pool_get_back(&p->video_bufpool);
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if (!buf) {
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// TODO: use similar handling of busy buffers as the osd buffers
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// if the need arises
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@ -535,12 +508,21 @@ static void flip_page(struct vo *vo)
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{
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struct priv *p = vo->priv;
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if (!p->wl->frame.pending)
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return;
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buffer_pool_swap(&p->video_bufpool);
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if (!p->redraw_callback) {
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MP_DBG(p->wl, "restart frame callback\n");
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frame_handle_redraw(p, NULL, 0);
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}
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shm_buffer_t *buf = buffer_pool_get_front(&p->video_bufpool);
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wl_surface_attach(p->wl->window.video_surface, buf->buffer, p->x, p->y);
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wl_surface_damage(p->wl->window.video_surface, 0, 0, p->dst_w, p->dst_h);
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wl_surface_commit(p->wl->window.video_surface);
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buffer_finalise_front(buf);
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p->x = 0;
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p->y = 0;
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p->recent_flip_time = mp_time_us();
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p->wl->frame.pending = false;
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}
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static int query_format(struct vo *vo, int format)
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@ -612,9 +594,6 @@ static void uninit(struct vo *vo)
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struct priv *p = vo->priv;
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buffer_pool_destroy(&p->video_bufpool);
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if (p->redraw_callback)
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wl_callback_destroy(p->redraw_callback);
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talloc_free(p->original_image);
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for (int i = 0; i < MAX_OSD_PARTS; ++i) {
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@ -59,6 +59,8 @@ static void schedule_resize(struct vo_wayland_state *wl,
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static void vo_wayland_fullscreen (struct vo *vo);
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static const struct wl_callback_listener frame_listener;
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static const struct mp_keymap keymap[] = {
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// special keys
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{XKB_KEY_Pause, MP_KEY_PAUSE}, {XKB_KEY_Escape, MP_KEY_ESC},
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@ -795,6 +797,30 @@ static void schedule_resize(struct vo_wayland_state *wl,
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wl->vo->dheight = height;
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}
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static void frame_callback(void *data,
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struct wl_callback *callback,
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uint32_t time)
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{
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struct vo_wayland_state *wl = data;
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if (callback)
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wl_callback_destroy(callback);
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wl->frame.callback = wl_surface_frame(wl->window.video_surface);
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if (!wl->frame.callback) {
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MP_ERR(wl, "wl_surface_frame failed\n");
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return;
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}
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wl_callback_add_listener(wl->frame.callback, &frame_listener, wl);
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wl->frame.pending = true;
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}
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static const struct wl_callback_listener frame_listener = {
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frame_callback
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};
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static bool create_display (struct vo_wayland_state *wl)
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{
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if (wl->vo->probing && !getenv("XDG_RUNTIME_DIR"))
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@ -878,6 +904,7 @@ static bool create_window (struct vo_wayland_state *wl)
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wl_shell_surface_set_class(wl->window.shell_surface, "mpv");
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}
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frame_callback(wl, NULL, 0);
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return true;
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}
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@ -888,6 +915,9 @@ static void destroy_window (struct vo_wayland_state *wl)
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if (wl->window.video_surface)
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wl_surface_destroy(wl->window.video_surface);
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if (wl->frame.callback)
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wl_callback_destroy(wl->frame.callback);
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}
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static bool create_cursor (struct vo_wayland_state *wl)
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@ -52,6 +52,11 @@ struct vo_wayland_state {
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struct vo *vo;
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struct mp_log* log;
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struct {
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struct wl_callback *callback;
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bool pending;
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} frame;
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#if HAVE_GL_WAYLAND
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struct {
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EGLSurface egl_surface;
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