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Don't multiply fb_line_len by fb_pixel_size. Fixes too-low placement of OSD
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@17902 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -1058,7 +1058,7 @@ static void draw_alpha(int x0, int y0, int w, int h, unsigned char *src,
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{
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unsigned char *dst;
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dst = center + (fb_line_len * y0 + x0) * fb_pixel_size;
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dst = center + fb_line_len * y0 + fb_pixel_size * x0;
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(*draw_alpha_p)(w, h, src, srca, stride, dst, fb_line_len);
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}
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@ -1071,7 +1071,7 @@ static int draw_slice(uint8_t *src[], int stride[], int w, int h, int x,
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uint8_t *d;
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uint8_t *s;
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d = center + (fb_line_len * y + x) * fb_pixel_size;
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d = center + fb_line_len * y + fb_pixel_size * x;
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s = src[0];
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while (h) {
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