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https://github.com/mpv-player/mpv
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player: simplify a condition
Move a condition somewhere else, which makes it conceptually simpler. Also, the assignment to full_audio_buffers removed with this commit was dead, and its value never used.
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@ -1166,10 +1166,17 @@ void run_playloop(struct MPContext *mpctx)
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!video_left)))
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{
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int status = fill_audio_out_buffers(mpctx, endpts);
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full_audio_buffers = status >= 0 && !ao_untimed(mpctx->ao);
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// Not at audio stream EOF yet
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audio_left = status > -2;
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}
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if (mpctx->d_audio) {
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/* When all audio has been written to output driver, stay in the
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* main loop handling commands until it has been mostly consumed,
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* except in the gapless case, where the next file will be started
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* while audio from the current one still remains to be played.
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*/
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audio_left |= !ao_eof_reached(mpctx->ao) && !opts->gapless_audio;
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}
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if (!video_left)
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mpctx->restart_playback = false;
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@ -1190,11 +1197,6 @@ void run_playloop(struct MPContext *mpctx)
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* and video streams to "disabled" at runtime. Handle this by waiting
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* rather than immediately stopping playback due to EOF.
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*
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* When all audio has been written to output driver, stay in the
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* main loop handling commands until it has been mostly consumed,
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* except in the gapless case, where the next file will be started
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* while audio from the current one still remains to be played.
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*
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* We want this check to trigger if we seeked to this position,
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* but not if we paused at it with audio possibly still buffered in
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* the AO. There's currently no working way to check buffered audio
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@ -1203,7 +1205,6 @@ void run_playloop(struct MPContext *mpctx)
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* buffered.
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*/
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if ((mpctx->d_audio || mpctx->d_video) && !audio_left && !video_left
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&& (opts->gapless_audio || !mpctx->d_audio || ao_eof_reached(mpctx->ao))
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&& (!mpctx->paused || was_restart)) {
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if (end_is_chapter) {
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mp_seek(mpctx, (struct seek_params){
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