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fix aspect for gl2 fullscreen
patch by Tristan Seligmann <mithrandi-mplayer-dev-eng@mithrandi.za.net> git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@10890 b3059339-0415-0410-9bf9-f77b7e298cf2
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@ -16,6 +16,7 @@
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#include <signal.h>
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#include "video_out.h"
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#include "aspect.h"
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#include "help_mp.h"
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#include <X11/Xmd.h>
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@ -699,6 +700,7 @@ int vo_x11_check_events(Display *mydisplay){
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if ( vo_window == None ) break;
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vo_dwidth=Event.xconfigure.width;
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vo_dheight=Event.xconfigure.height;
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if (vo_fs) aspect(&vo_dwidth, &vo_dheight, A_ZOOM);
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#if 0
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/* when resizing, x and y are zero :( */
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vo_dx=Event.xconfigure.x;
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