mpv/demux/packet.h

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/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MPLAYER_DEMUX_PACKET_H
#define MPLAYER_DEMUX_PACKET_H
#include <stdbool.h>
#include <stddef.h>
#include <inttypes.h>
// Holds one packet/frame/whatever
typedef struct demux_packet {
double pts;
double dts;
double duration;
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int64_t pos; // position in source file byte stream
unsigned char *buffer;
int len;
int stream; // source stream index (typically sh_stream.index)
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bool keyframe;
Rewrite ordered chapters and timeline stuff This uses a different method to piece segments together. The old approach basically changes to a new file (with a new start offset) any time a segment ends. This meant waiting for audio/video end on segment end, and then changing to the new segment all at once. It had a very weird impact on the playback core, and some things (like truly gapless segment transitions, or frame backstepping) just didn't work. The new approach adds the demux_timeline pseudo-demuxer, which presents an uniform packet stream from the many segments. This is pretty similar to how ordered chapters are implemented everywhere else. It also reminds of the FFmpeg concat pseudo-demuxer. The "pure" version of this approach doesn't work though. Segments can actually have different codec configurations (different extradata), and subtitles are most likely broken too. (Subtitles have multiple corner cases which break the pure stream-concatenation approach completely.) To counter this, we do two things: - Reinit the decoder with each segment. We go as far as allowing concatenating files with completely different codecs for the sake of EDL (which also uses the timeline infrastructure). A "lighter" approach would try to make use of decoder mechanism to update e.g. the extradata, but that seems fragile. - Clip decoded data to segment boundaries. This is equivalent to normal playback core mechanisms like hr-seek, but now the playback core doesn't need to care about these things. These two mechanisms are equivalent to what happened in the old implementation, except they don't happen in the playback core anymore. In other words, the playback core is completely relieved from timeline implementation details. (Which honestly is exactly what I'm trying to do here. I don't think ordered chapter behavior deserves improvement, even if it's bad - but I want to get it out from the playback core.) There is code duplication between audio and video decoder common code. This is awful and could be shareable - but this will happen later. Note that the audio path has some code to clip audio frames for the purpose of codec preroll/gapless handling, but it's not shared as sharing it would cause more pain than it would help.
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// segmentation (ordered chapters, EDL)
bool segmented;
struct mp_codec_params *codec; // set to non-NULL iff segmented is set
double start, end; // set to non-NOPTS iff segmented is set
Rewrite ordered chapters and timeline stuff This uses a different method to piece segments together. The old approach basically changes to a new file (with a new start offset) any time a segment ends. This meant waiting for audio/video end on segment end, and then changing to the new segment all at once. It had a very weird impact on the playback core, and some things (like truly gapless segment transitions, or frame backstepping) just didn't work. The new approach adds the demux_timeline pseudo-demuxer, which presents an uniform packet stream from the many segments. This is pretty similar to how ordered chapters are implemented everywhere else. It also reminds of the FFmpeg concat pseudo-demuxer. The "pure" version of this approach doesn't work though. Segments can actually have different codec configurations (different extradata), and subtitles are most likely broken too. (Subtitles have multiple corner cases which break the pure stream-concatenation approach completely.) To counter this, we do two things: - Reinit the decoder with each segment. We go as far as allowing concatenating files with completely different codecs for the sake of EDL (which also uses the timeline infrastructure). A "lighter" approach would try to make use of decoder mechanism to update e.g. the extradata, but that seems fragile. - Clip decoded data to segment boundaries. This is equivalent to normal playback core mechanisms like hr-seek, but now the playback core doesn't need to care about these things. These two mechanisms are equivalent to what happened in the old implementation, except they don't happen in the playback core anymore. In other words, the playback core is completely relieved from timeline implementation details. (Which honestly is exactly what I'm trying to do here. I don't think ordered chapter behavior deserves improvement, even if it's bad - but I want to get it out from the playback core.) There is code duplication between audio and video decoder common code. This is awful and could be shareable - but this will happen later. Note that the audio path has some code to clip audio frames for the purpose of codec preroll/gapless handling, but it's not shared as sharing it would cause more pain than it would help.
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// private
struct demux_packet *next;
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struct AVPacket *avpacket; // keep the buffer allocation and sidedata
double kf_seek_pts; // demux.c internal: seek pts for keyframe range
struct mp_packet_tags *metadata; // timed metadata (demux.c internal)
} demux_packet_t;
struct AVBufferRef;
struct demux_packet *new_demux_packet(size_t len);
struct demux_packet *new_demux_packet_from_avpacket(struct AVPacket *avpkt);
struct demux_packet *new_demux_packet_from(void *data, size_t len);
struct demux_packet *new_demux_packet_from_buf(struct AVBufferRef *buf);
void demux_packet_shorten(struct demux_packet *dp, size_t len);
void free_demux_packet(struct demux_packet *dp);
struct demux_packet *demux_copy_packet(struct demux_packet *dp);
size_t demux_packet_estimate_total_size(struct demux_packet *dp);
void demux_packet_copy_attribs(struct demux_packet *dst, struct demux_packet *src);
int demux_packet_set_padding(struct demux_packet *dp, int start, int end);
int demux_packet_add_blockadditional(struct demux_packet *dp, uint64_t id,
void *data, size_t size);
#endif /* MPLAYER_DEMUX_PACKET_H */