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mpv/audio/audio.c

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/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
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#include <stdint.h>
#include <limits.h>
#include <stdlib.h>
#include <assert.h>
#include <libavutil/buffer.h>
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#include "talloc.h"
#include "common/common.h"
#include "audio.h"
static void update_redundant_info(struct mp_audio *mpa)
{
assert(mp_chmap_is_empty(&mpa->channels) ||
mp_chmap_is_valid(&mpa->channels));
mpa->nch = mpa->channels.num;
mpa->bps = af_fmt2bps(mpa->format);
if (af_fmt_is_planar(mpa->format)) {
mpa->spf = 1;
mpa->num_planes = mpa->nch;
mpa->sstride = mpa->bps;
} else {
mpa->spf = mpa->nch;
mpa->num_planes = 1;
mpa->sstride = mpa->bps * mpa->nch;
}
}
void mp_audio_set_format(struct mp_audio *mpa, int format)
{
mpa->format = format;
update_redundant_info(mpa);
}
void mp_audio_set_num_channels(struct mp_audio *mpa, int num_channels)
{
mp_chmap_from_channels(&mpa->channels, num_channels);
update_redundant_info(mpa);
}
// Use old MPlayer/ALSA channel layout.
void mp_audio_set_channels_old(struct mp_audio *mpa, int num_channels)
{
mp_chmap_from_channels_alsa(&mpa->channels, num_channels);
update_redundant_info(mpa);
}
void mp_audio_set_channels(struct mp_audio *mpa, const struct mp_chmap *chmap)
{
mpa->channels = *chmap;
update_redundant_info(mpa);
}
void mp_audio_copy_config(struct mp_audio *dst, const struct mp_audio *src)
{
dst->format = src->format;
dst->channels = src->channels;
dst->rate = src->rate;
update_redundant_info(dst);
}
bool mp_audio_config_equals(const struct mp_audio *a, const struct mp_audio *b)
{
return a->format == b->format && a->rate == b->rate &&
mp_chmap_equals(&a->channels, &b->channels);
}
bool mp_audio_config_valid(const struct mp_audio *mpa)
{
return mp_chmap_is_valid(&mpa->channels) && af_fmt_is_valid(mpa->format)
&& mpa->rate >= 1 && mpa->rate < 10000000;
}
char *mp_audio_fmt_to_str(int srate, const struct mp_chmap *chmap, int format)
{
char *chstr = mp_chmap_to_str(chmap);
char *res = talloc_asprintf(NULL, "%dHz %s %dch %s", srate, chstr,
chmap->num, af_fmt_to_str(format));
talloc_free(chstr);
return res;
}
char *mp_audio_config_to_str(struct mp_audio *mpa)
{
return mp_audio_fmt_to_str(mpa->rate, &mpa->channels, mpa->format);
}
void mp_audio_force_interleaved_format(struct mp_audio *mpa)
{
if (af_fmt_is_planar(mpa->format))
mp_audio_set_format(mpa, af_fmt_from_planar(mpa->format));
}
// Return used size of a plane. (The size is the same for all planes.)
int mp_audio_psize(struct mp_audio *mpa)
{
return mpa->samples * mpa->sstride;
}
void mp_audio_set_null_data(struct mp_audio *mpa)
{
for (int n = 0; n < MP_NUM_CHANNELS; n++)
mpa->planes[n] = NULL;
mpa->samples = 0;
}
static void mp_audio_destructor(void *ptr)
{
struct mp_audio *mpa = ptr;
for (int n = 0; n < MP_NUM_CHANNELS; n++)
av_buffer_unref(&mpa->allocated[n]);
}
/* Reallocate the data stored in mpa->planes[n] so that enough samples are
* available on every plane. The previous data is kept (for the smallest
* common number of samples before/after resize).
*
* mpa->samples is not set or used.
*
* This function is flexible enough to handle format and channel layout
* changes. In these cases, all planes are reallocated as needed. Unused
* planes are freed.
*
* mp_audio_realloc(mpa, 0) will still yield non-NULL for mpa->data[n].
*
* Allocated data is implicitly freed on talloc_free(mpa).
*/
void mp_audio_realloc(struct mp_audio *mpa, int samples)
{
assert(samples >= 0);
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if (samples >= INT_MAX / mpa->sstride)
abort(); // oom
int size = MPMAX(samples * mpa->sstride, 1);
for (int n = 0; n < mpa->num_planes; n++) {
if (!mpa->allocated[n] || size != mpa->allocated[n]->size) {
if (av_buffer_realloc(&mpa->allocated[n], size) < 0)
abort(); // OOM
mpa->planes[n] = mpa->allocated[n]->data;
}
}
for (int n = mpa->num_planes; n < MP_NUM_CHANNELS; n++) {
av_buffer_unref(&mpa->allocated[n]);
mpa->planes[n] = NULL;
}
talloc_set_destructor(mpa, mp_audio_destructor);
}
// Like mp_audio_realloc(), but only reallocate if the audio grows in size.
// If the buffer is reallocated, also preallocate.
void mp_audio_realloc_min(struct mp_audio *mpa, int samples)
{
if (samples > mp_audio_get_allocated_size(mpa)) {
size_t alloc = ta_calc_prealloc_elems(samples);
if (alloc > INT_MAX)
abort(); // oom
mp_audio_realloc(mpa, alloc);
}
}
/* Get the size allocated for the data, in number of samples. If the allocated
* size isn't on sample boundaries (e.g. after format changes), the returned
* sample number is a rounded down value.
*
* Note that this only works in situations where mp_audio_realloc() also works!
*/
int mp_audio_get_allocated_size(struct mp_audio *mpa)
{
int size = 0;
for (int n = 0; n < mpa->num_planes; n++) {
int s = mpa->allocated[n] ? mpa->allocated[n]->size / mpa->sstride : 0;
size = n == 0 ? s : MPMIN(size, s);
}
return size;
}
// Clear the samples [start, start + length) with silence.
void mp_audio_fill_silence(struct mp_audio *mpa, int start, int length)
{
assert(start >= 0 && length >= 0 && start + length <= mpa->samples);
int offset = start * mpa->sstride;
int size = length * mpa->sstride;
for (int n = 0; n < mpa->num_planes; n++) {
if (n > 0 && mpa->planes[n] == mpa->planes[0])
continue; // silly optimization for special cases
af_fill_silence((char *)mpa->planes[n] + offset, size, mpa->format);
}
}
// All integer parameters are in samples.
// dst and src can overlap.
void mp_audio_copy(struct mp_audio *dst, int dst_offset,
struct mp_audio *src, int src_offset, int length)
{
assert(mp_audio_config_equals(dst, src));
assert(length >= 0);
assert(dst_offset >= 0 && dst_offset + length <= dst->samples);
assert(src_offset >= 0 && src_offset + length <= src->samples);
for (int n = 0; n < dst->num_planes; n++) {
memmove((char *)dst->planes[n] + dst_offset * dst->sstride,
(char *)src->planes[n] + src_offset * src->sstride,
length * dst->sstride);
}
}
// Set data to the audio after the given number of samples (i.e. slice it).
void mp_audio_skip_samples(struct mp_audio *data, int samples)
{
assert(samples >= 0 && samples <= data->samples);
for (int n = 0; n < data->num_planes; n++)
data->planes[n] = (uint8_t *)data->planes[n] + samples * data->sstride;
data->samples -= samples;
}