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mpv/stream/stream.h

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/*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPLAYER_STREAM_H
#define MPLAYER_STREAM_H
#include "config.h"
#include "core/mp_msg.h"
#include "url.h"
#include <stdbool.h>
#include <stdio.h>
#include <string.h>
#include <inttypes.h>
#include <sys/types.h>
#include <fcntl.h>
#include "core/bstr.h"
#ifndef O_BINARY
#define O_BINARY 0
#endif
#define STREAMTYPE_DUMMY -1 // for placeholders, when the actual reading is handled in the demuxer
#define STREAMTYPE_FILE 0 // read from seekable file
#define STREAMTYPE_VCD 1 // raw mode-2 CDROM reading, 2324 bytes/sector
#define STREAMTYPE_STREAM 2 // same as FILE but no seeking (for net/stdin)
#define STREAMTYPE_DVD 3 // libdvdread
#define STREAMTYPE_PLAYLIST 6 // FIXME!!! same as STREAMTYPE_FILE now
#define STREAMTYPE_CDDA 10 // raw audio CD reader
#define STREAMTYPE_SMB 11 // smb:// url, using libsmbclient (samba)
#define STREAMTYPE_VCDBINCUE 12 // vcd directly from bin/cue files
#define STREAMTYPE_DVB 13
#define STREAMTYPE_VSTREAM 14
#define STREAMTYPE_SDP 15
#define STREAMTYPE_PVR 16
#define STREAMTYPE_TV 17
#define STREAMTYPE_MF 18
#define STREAMTYPE_RADIO 19
#define STREAMTYPE_BLURAY 20
demux_lavf: add support for libavdevice libavdevice supports various "special" video and audio inputs, such as screen-capture or libavfilter filter graphs. libavdevice inputs are implemented as demuxers. They don't use the custom stream callbacks (in AVFormatContext.pb). Instead, input parameters are passed as filename. This means the mpv stream layer has to be disabled. Do this by adding the pseudo stream handler avdevice://, whose only purpose is passing the filename to demux_lavf, without actually doing anything. Change the logic how the filename is passed to libavformat. Remove handling of the filename from demux_open_lavf() and move it to lavf_check_file(). (This also fixes a possible bug when skipping the "lavf://" prefix.) libavdevice now can be invoked by specifying demuxer and args as in: mpv avdevice://demuxer:args The args are passed as filename to libavformat. When using libavdevice demuxers, their actual meaning is highly implementation specific. They don't refer to actual filenames. Note: libavdevice is disabled by default. There is one problem: libavdevice pulls in libavfilter, which in turn causes symbol clashes with mpv internals. The problem is that libavfilter includes a mplayer filter bridge, which is used to interface with a set of nearly unmodified mplayer filters copied into libavfilter. This filter bridge uses the same symbol names as mplayer/mpv's filter chain, which results in symbol clashes at link-time. This can be prevented by building ffmpeg with --disable-filter=mp, but unfortunately this is not the default. This means linking to libavdevice (which in turn forces linking with libavfilter by default) must be disabled. We try doing this by compiling a test file that defines one of the clashing symbols (vf_mpi_clear). To enable libavdevice input, ffmpeg should be built with the options: --disable-filter=mp and mpv with: --enable-libavdevice Originally, I tried to auto-detect it. But the resulting complications in configure did't seem worth the trouble.
2012-11-30 18:41:04 +01:00
#define STREAMTYPE_AVDEVICE 21
cache: make the stream cache a proper stream that wraps other streams Before this commit, the cache was franken-hacked on top of the stream API. You had to use special functions (like cache_stream_fill_buffer() instead of stream_fill_buffer()), which would access the stream in a cached manner. The whole idea about the previous design was that the cache runs in a thread or in a forked process, while the cache awa functions made sure the stream instance looked consistent to the user. If you used the normal functions instead of the special ones while the cache was running, you were out of luck. Make it a bit more reasonable by turning the cache into a stream on its own. This makes it behave exactly like a normal stream. The stream callbacks call into the original (uncached) stream to do work. No special cache functions or redirections are needed. The only different thing about cache streams is that they are created by special functions, instead of being part of the auto_open_streams[] array. To make things simpler, remove the threading implementation, which was messed into the code. The threading code could perhaps be kept, but I don't really want to have to worry about this special case. A proper threaded implementation will be added later. Remove the cache enabling code from stream_radio.c. Since enabling the cache involves replacing the old stream with a new one, the code as-is can't be kept. It would be easily possible to enable the cache by requesting a cache size (which is also much simpler). But nobody uses stream_radio.c and I can't even test this thing, and the cache is probably not really important for it either.
2013-05-24 18:49:09 +02:00
#define STREAMTYPE_CACHE 22
#define STREAM_BUFFER_SIZE 2048
#define STREAM_MAX_SECTOR_SIZE (8 * 1024)
// Max buffer for initial probe.
#define STREAM_MAX_BUFFER_SIZE (2 * 1024 * 1024)
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// stream->mode
#define STREAM_READ 0
#define STREAM_WRITE 1
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// stream->flags
#define MP_STREAM_SEEK_BW 2
#define MP_STREAM_SEEK_FW 4
#define MP_STREAM_SEEK (MP_STREAM_SEEK_BW | MP_STREAM_SEEK_FW)
#define STREAM_REDIRECTED -2
#define STREAM_UNSUPPORTED -1
#define STREAM_ERROR 0
#define STREAM_OK 1
#define MAX_STREAM_PROTOCOLS 20
#define STREAM_CTRL_GET_TIME_LENGTH 1
#define STREAM_CTRL_SEEK_TO_CHAPTER 2
#define STREAM_CTRL_GET_CURRENT_CHAPTER 3
#define STREAM_CTRL_GET_NUM_CHAPTERS 4
#define STREAM_CTRL_GET_CURRENT_TIME 5
#define STREAM_CTRL_SEEK_TO_TIME 6
#define STREAM_CTRL_GET_SIZE 7
#define STREAM_CTRL_GET_ASPECT_RATIO 8
#define STREAM_CTRL_GET_NUM_ANGLES 9
#define STREAM_CTRL_GET_ANGLE 10
#define STREAM_CTRL_SET_ANGLE 11
#define STREAM_CTRL_GET_NUM_TITLES 12
#define STREAM_CTRL_GET_LANG 13
#define STREAM_CTRL_GET_CURRENT_TITLE 14
#define STREAM_CTRL_GET_CACHE_SIZE 15
#define STREAM_CTRL_GET_CACHE_FILL 16
#define STREAM_CTRL_GET_CACHE_IDLE 17
#define STREAM_CTRL_RECONNECT 18
// DVD/Bluray, signal general support for GET_CURRENT_TIME etc.
#define STREAM_CTRL_MANAGES_TIMELINE 19
#define STREAM_CTRL_GET_START_TIME 20
#define STREAM_CTRL_GET_CHAPTER_TIME 21
#define STREAM_CTRL_GET_DVD_INFO 22
struct stream_lang_req {
int type; // STREAM_AUDIO, STREAM_SUB
int id;
char name[50];
};
struct stream_dvd_info_req {
unsigned int palette[16];
int num_subs;
};
typedef enum {
streaming_stopped_e,
streaming_playing_e
} streaming_status;
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// All this is for legacy http streams (and other things using tcp/udp)
typedef struct streaming_control {
URL_t *url;
streaming_status status;
char *buffer;
unsigned int buffer_size;
unsigned int buffer_pos;
unsigned int bandwidth; // The downstream available
int (*streaming_read)(int fd, char *buffer, int buffer_size,
struct streaming_control *stream_ctrl);
int (*streaming_seek)(int fd, int64_t pos,
struct streaming_control *stream_ctrl);
void *data;
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// hacks for asf
int *audio_id_ptr;
int *video_id_ptr;
} streaming_ctrl_t;
struct stream;
typedef struct stream_info_st {
const char *info;
const char *name;
const char *author;
const char *comment;
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// opts is set from ->opts
int (*open)(struct stream *st, int mode, void *opts, int *file_format);
const char *protocols[MAX_STREAM_PROTOCOLS];
const void *opts;
int opts_url; /* If this is 1 we will parse the url as an option string
* too. Otherwise options are only parsed from the
* options string given to open_stream_plugin */
} stream_info_t;
typedef struct stream {
// Read
int (*fill_buffer)(struct stream *s, char *buffer, int max_len);
// Write
int (*write_buffer)(struct stream *s, char *buffer, int len);
// Seek
int (*seek)(struct stream *s, int64_t pos);
// Control
// Will be later used to let streams like dvd and cdda report
// their structure (ie tracks, chapters, etc)
int (*control)(struct stream *s, int cmd, void *arg);
// Close
void (*close)(struct stream *s);
int fd; // file descriptor, see man open(2)
int type; // see STREAMTYPE_*
cache: make the stream cache a proper stream that wraps other streams Before this commit, the cache was franken-hacked on top of the stream API. You had to use special functions (like cache_stream_fill_buffer() instead of stream_fill_buffer()), which would access the stream in a cached manner. The whole idea about the previous design was that the cache runs in a thread or in a forked process, while the cache awa functions made sure the stream instance looked consistent to the user. If you used the normal functions instead of the special ones while the cache was running, you were out of luck. Make it a bit more reasonable by turning the cache into a stream on its own. This makes it behave exactly like a normal stream. The stream callbacks call into the original (uncached) stream to do work. No special cache functions or redirections are needed. The only different thing about cache streams is that they are created by special functions, instead of being part of the auto_open_streams[] array. To make things simpler, remove the threading implementation, which was messed into the code. The threading code could perhaps be kept, but I don't really want to have to worry about this special case. A proper threaded implementation will be added later. Remove the cache enabling code from stream_radio.c. Since enabling the cache involves replacing the old stream with a new one, the code as-is can't be kept. It would be easily possible to enable the cache by requesting a cache size (which is also much simpler). But nobody uses stream_radio.c and I can't even test this thing, and the cache is probably not really important for it either.
2013-05-24 18:49:09 +02:00
int uncached_type; // like (uncached_stream ? uncached_stream->type : type)
int flags; // MP_STREAM_SEEK_* or'ed flags
int sector_size; // sector size (seek will be aligned on this size if non 0)
int read_chunk; // maximum amount of data to read at once to limit latency
unsigned int buf_pos, buf_len;
int64_t pos, start_pos, end_pos;
int eof;
int mode; //STREAM_READ or STREAM_WRITE
bool streaming; // known to be a network stream if true
int cache_size; // cache size in KB to use if enabled
void *priv; // used for DVD, TV, RTSP etc
char *url; // strdup() of filename/url
char *mime_type; // when HTTP streaming is used
char *lavf_type; // name of expected demuxer type for lavf
struct MPOpts *opts;
streaming_ctrl_t *streaming_ctrl;
FILE *capture_file;
char *capture_filename;
cache: make the stream cache a proper stream that wraps other streams Before this commit, the cache was franken-hacked on top of the stream API. You had to use special functions (like cache_stream_fill_buffer() instead of stream_fill_buffer()), which would access the stream in a cached manner. The whole idea about the previous design was that the cache runs in a thread or in a forked process, while the cache awa functions made sure the stream instance looked consistent to the user. If you used the normal functions instead of the special ones while the cache was running, you were out of luck. Make it a bit more reasonable by turning the cache into a stream on its own. This makes it behave exactly like a normal stream. The stream callbacks call into the original (uncached) stream to do work. No special cache functions or redirections are needed. The only different thing about cache streams is that they are created by special functions, instead of being part of the auto_open_streams[] array. To make things simpler, remove the threading implementation, which was messed into the code. The threading code could perhaps be kept, but I don't really want to have to worry about this special case. A proper threaded implementation will be added later. Remove the cache enabling code from stream_radio.c. Since enabling the cache involves replacing the old stream with a new one, the code as-is can't be kept. It would be easily possible to enable the cache by requesting a cache size (which is also much simpler). But nobody uses stream_radio.c and I can't even test this thing, and the cache is probably not really important for it either.
2013-05-24 18:49:09 +02:00
struct stream *uncached_stream;
// Includes additional padding in case sizes get rounded up by sector size.
unsigned char buffer[];
} stream_t;
#ifdef CONFIG_NETWORKING
#include "network.h"
#endif
int stream_fill_buffer(stream_t *s);
void stream_unread_buffer(stream_t *s, void *buffer, size_t buffer_size);
void stream_set_capture_file(stream_t *s, const char *filename);
cache: make the stream cache a proper stream that wraps other streams Before this commit, the cache was franken-hacked on top of the stream API. You had to use special functions (like cache_stream_fill_buffer() instead of stream_fill_buffer()), which would access the stream in a cached manner. The whole idea about the previous design was that the cache runs in a thread or in a forked process, while the cache awa functions made sure the stream instance looked consistent to the user. If you used the normal functions instead of the special ones while the cache was running, you were out of luck. Make it a bit more reasonable by turning the cache into a stream on its own. This makes it behave exactly like a normal stream. The stream callbacks call into the original (uncached) stream to do work. No special cache functions or redirections are needed. The only different thing about cache streams is that they are created by special functions, instead of being part of the auto_open_streams[] array. To make things simpler, remove the threading implementation, which was messed into the code. The threading code could perhaps be kept, but I don't really want to have to worry about this special case. A proper threaded implementation will be added later. Remove the cache enabling code from stream_radio.c. Since enabling the cache involves replacing the old stream with a new one, the code as-is can't be kept. It would be easily possible to enable the cache by requesting a cache size (which is also much simpler). But nobody uses stream_radio.c and I can't even test this thing, and the cache is probably not really important for it either.
2013-05-24 18:49:09 +02:00
int stream_enable_cache_percent(stream_t **stream, int64_t stream_cache_size,
float stream_cache_min_percent,
float stream_cache_seek_min_percent);
cache: make the stream cache a proper stream that wraps other streams Before this commit, the cache was franken-hacked on top of the stream API. You had to use special functions (like cache_stream_fill_buffer() instead of stream_fill_buffer()), which would access the stream in a cached manner. The whole idea about the previous design was that the cache runs in a thread or in a forked process, while the cache awa functions made sure the stream instance looked consistent to the user. If you used the normal functions instead of the special ones while the cache was running, you were out of luck. Make it a bit more reasonable by turning the cache into a stream on its own. This makes it behave exactly like a normal stream. The stream callbacks call into the original (uncached) stream to do work. No special cache functions or redirections are needed. The only different thing about cache streams is that they are created by special functions, instead of being part of the auto_open_streams[] array. To make things simpler, remove the threading implementation, which was messed into the code. The threading code could perhaps be kept, but I don't really want to have to worry about this special case. A proper threaded implementation will be added later. Remove the cache enabling code from stream_radio.c. Since enabling the cache involves replacing the old stream with a new one, the code as-is can't be kept. It would be easily possible to enable the cache by requesting a cache size (which is also much simpler). But nobody uses stream_radio.c and I can't even test this thing, and the cache is probably not really important for it either.
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int stream_enable_cache(stream_t **stream, int64_t size, int64_t min,
int64_t seek_limit);
// Internal
int stream_cache_init(stream_t *cache, stream_t *stream, int64_t size,
int64_t min, int64_t seek_limit);
int stream_write_buffer(stream_t *s, unsigned char *buf, int len);
inline static int stream_read_char(stream_t *s)
{
return (s->buf_pos < s->buf_len) ? s->buffer[s->buf_pos++] :
cache: make the stream cache a proper stream that wraps other streams Before this commit, the cache was franken-hacked on top of the stream API. You had to use special functions (like cache_stream_fill_buffer() instead of stream_fill_buffer()), which would access the stream in a cached manner. The whole idea about the previous design was that the cache runs in a thread or in a forked process, while the cache awa functions made sure the stream instance looked consistent to the user. If you used the normal functions instead of the special ones while the cache was running, you were out of luck. Make it a bit more reasonable by turning the cache into a stream on its own. This makes it behave exactly like a normal stream. The stream callbacks call into the original (uncached) stream to do work. No special cache functions or redirections are needed. The only different thing about cache streams is that they are created by special functions, instead of being part of the auto_open_streams[] array. To make things simpler, remove the threading implementation, which was messed into the code. The threading code could perhaps be kept, but I don't really want to have to worry about this special case. A proper threaded implementation will be added later. Remove the cache enabling code from stream_radio.c. Since enabling the cache involves replacing the old stream with a new one, the code as-is can't be kept. It would be easily possible to enable the cache by requesting a cache size (which is also much simpler). But nobody uses stream_radio.c and I can't even test this thing, and the cache is probably not really important for it either.
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(stream_fill_buffer(s) ? s->buffer[s->buf_pos++] : -256);
}
inline static unsigned int stream_read_word(stream_t *s)
{
int x, y;
x = stream_read_char(s);
y = stream_read_char(s);
return (x << 8) | y;
}
inline static unsigned int stream_read_dword(stream_t *s)
{
unsigned int y;
y = stream_read_char(s);
y = (y << 8) | stream_read_char(s);
y = (y << 8) | stream_read_char(s);
y = (y << 8) | stream_read_char(s);
return y;
}
#define stream_read_fourcc stream_read_dword_le
inline static unsigned int stream_read_word_le(stream_t *s)
{
int x, y;
x = stream_read_char(s);
y = stream_read_char(s);
return (y << 8) | x;
}
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inline static uint32_t stream_read_dword_le(stream_t *s)
{
unsigned int y;
y = stream_read_char(s);
y |= stream_read_char(s) << 8;
y |= stream_read_char(s) << 16;
y |= stream_read_char(s) << 24;
return y;
}
inline static uint64_t stream_read_qword(stream_t *s)
{
uint64_t y;
y = stream_read_char(s);
y = (y << 8) | stream_read_char(s);
y = (y << 8) | stream_read_char(s);
y = (y << 8) | stream_read_char(s);
y = (y << 8) | stream_read_char(s);
y = (y << 8) | stream_read_char(s);
y = (y << 8) | stream_read_char(s);
y = (y << 8) | stream_read_char(s);
return y;
}
inline static uint64_t stream_read_qword_le(stream_t *s)
{
uint64_t y;
y = stream_read_dword_le(s);
y |= (uint64_t)stream_read_dword_le(s) << 32;
return y;
}
unsigned char *stream_read_line(stream_t *s, unsigned char *mem, int max,
int utf16);
inline static int stream_eof(stream_t *s)
{
return s->eof;
}
inline static int64_t stream_tell(stream_t *s)
{
return s->pos + s->buf_pos - s->buf_len;
}
int stream_skip(stream_t *s, int64_t len);
int stream_seek(stream_t *s, int64_t pos);
int stream_read(stream_t *s, char *mem, int total);
int stream_read_partial(stream_t *s, char *buf, int buf_size);
struct MPOpts;
struct bstr stream_read_complete(struct stream *s, void *talloc_ctx,
int max_size);
int stream_control(stream_t *s, int cmd, void *arg);
void stream_update_size(stream_t *s);
void free_stream(stream_t *s);
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stream_t *open_stream(const char *filename, struct MPOpts *options,
int *file_format);
stream_t *open_output_stream(const char *filename, struct MPOpts *options);
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stream_t *open_memory_stream(void *data, int len);
struct demux_stream;
/// Set the callback to be used by libstream to check for user
/// interruption during long blocking operations (cache filling, etc).
struct input_ctx;
void stream_set_interrupt_callback(int (*cb)(struct input_ctx *, int),
struct input_ctx *ctx);
/// Call the interrupt checking callback if there is one and
/// wait for time milliseconds
int stream_check_interrupt(int time);
cache: make the stream cache a proper stream that wraps other streams Before this commit, the cache was franken-hacked on top of the stream API. You had to use special functions (like cache_stream_fill_buffer() instead of stream_fill_buffer()), which would access the stream in a cached manner. The whole idea about the previous design was that the cache runs in a thread or in a forked process, while the cache awa functions made sure the stream instance looked consistent to the user. If you used the normal functions instead of the special ones while the cache was running, you were out of luck. Make it a bit more reasonable by turning the cache into a stream on its own. This makes it behave exactly like a normal stream. The stream callbacks call into the original (uncached) stream to do work. No special cache functions or redirections are needed. The only different thing about cache streams is that they are created by special functions, instead of being part of the auto_open_streams[] array. To make things simpler, remove the threading implementation, which was messed into the code. The threading code could perhaps be kept, but I don't really want to have to worry about this special case. A proper threaded implementation will be added later. Remove the cache enabling code from stream_radio.c. Since enabling the cache involves replacing the old stream with a new one, the code as-is can't be kept. It would be easily possible to enable the cache by requesting a cache size (which is also much simpler). But nobody uses stream_radio.c and I can't even test this thing, and the cache is probably not really important for it either.
2013-05-24 18:49:09 +02:00
bool stream_manages_timeline(stream_t *s);
extern int dvd_title;
extern int dvd_angle;
extern int bluray_angle;
extern char *bluray_device;
typedef struct {
int id; // 0 - 31 mpeg; 128 - 159 ac3; 160 - 191 pcm
int language;
int type;
int channels;
} stream_language_t;
#endif /* MPLAYER_STREAM_H */