mpv/osdep/io.h

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/*
* unicode/utf-8 I/O helpers and wrappers for Windows
*
* This file is part of mpv.
*
Relicense some non-MPlayer source files to LGPL 2.1 or later This covers source files which were added in mplayer2 and mpv times only, and where all code is covered by LGPL relicensing agreements. There are probably more files to which this applies, but I'm being conservative here. A file named ao_sdl.c exists in MPlayer too, but the mpv one is a complete rewrite, and was added some time after the original ao_sdl.c was removed. The same applies to vo_sdl.c, for which the SDL2 API is radically different in addition (MPlayer supports SDL 1.2 only). common.c contains only code written by me. But common.h is a strange case: although it originally was named mp_common.h and exists in MPlayer too, by now it contains only definitions written by uau and me. The exceptions are the CONTROL_ defines - thus not changing the license of common.h yet. codec_tags.c contained once large tables generated from MPlayer's codecs.conf, but all of these tables were removed. From demux_playlist.c I'm removing a code fragment from someone who was not asked; this probably could be done later (see commit 15dccc37). misc.c is a bit complicated to reason about (it was split off mplayer.c and thus contains random functions out of this file), but actually all functions have been added post-MPlayer. Except get_relative_time(), which was written by uau, but looks similar to 3 different versions of something similar in each of the Unix/win32/OSX timer source files. I'm not sure what that means in regards to copyright, so I've just moved it into another still-GPL source file for now. screenshot.c once had some minor parts of MPlayer's vf_screenshot.c, but they're all gone.
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* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
Relicense some non-MPlayer source files to LGPL 2.1 or later This covers source files which were added in mplayer2 and mpv times only, and where all code is covered by LGPL relicensing agreements. There are probably more files to which this applies, but I'm being conservative here. A file named ao_sdl.c exists in MPlayer too, but the mpv one is a complete rewrite, and was added some time after the original ao_sdl.c was removed. The same applies to vo_sdl.c, for which the SDL2 API is radically different in addition (MPlayer supports SDL 1.2 only). common.c contains only code written by me. But common.h is a strange case: although it originally was named mp_common.h and exists in MPlayer too, by now it contains only definitions written by uau and me. The exceptions are the CONTROL_ defines - thus not changing the license of common.h yet. codec_tags.c contained once large tables generated from MPlayer's codecs.conf, but all of these tables were removed. From demux_playlist.c I'm removing a code fragment from someone who was not asked; this probably could be done later (see commit 15dccc37). misc.c is a bit complicated to reason about (it was split off mplayer.c and thus contains random functions out of this file), but actually all functions have been added post-MPlayer. Except get_relative_time(), which was written by uau, but looks similar to 3 different versions of something similar in each of the Unix/win32/OSX timer source files. I'm not sure what that means in regards to copyright, so I've just moved it into another still-GPL source file for now. screenshot.c once had some minor parts of MPlayer's vf_screenshot.c, but they're all gone.
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* GNU Lesser General Public License for more details.
*
Relicense some non-MPlayer source files to LGPL 2.1 or later This covers source files which were added in mplayer2 and mpv times only, and where all code is covered by LGPL relicensing agreements. There are probably more files to which this applies, but I'm being conservative here. A file named ao_sdl.c exists in MPlayer too, but the mpv one is a complete rewrite, and was added some time after the original ao_sdl.c was removed. The same applies to vo_sdl.c, for which the SDL2 API is radically different in addition (MPlayer supports SDL 1.2 only). common.c contains only code written by me. But common.h is a strange case: although it originally was named mp_common.h and exists in MPlayer too, by now it contains only definitions written by uau and me. The exceptions are the CONTROL_ defines - thus not changing the license of common.h yet. codec_tags.c contained once large tables generated from MPlayer's codecs.conf, but all of these tables were removed. From demux_playlist.c I'm removing a code fragment from someone who was not asked; this probably could be done later (see commit 15dccc37). misc.c is a bit complicated to reason about (it was split off mplayer.c and thus contains random functions out of this file), but actually all functions have been added post-MPlayer. Except get_relative_time(), which was written by uau, but looks similar to 3 different versions of something similar in each of the Unix/win32/OSX timer source files. I'm not sure what that means in regards to copyright, so I've just moved it into another still-GPL source file for now. screenshot.c once had some minor parts of MPlayer's vf_screenshot.c, but they're all gone.
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* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MPLAYER_OSDEP_IO
#define MPLAYER_OSDEP_IO
#include "config.h"
#include <stdbool.h>
#include <stdint.h>
#include <limits.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <locale.h>
#include "compiler.h"
#if HAVE_GLOB_POSIX
#include <glob.h>
#endif
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#if HAVE_ANDROID
# include <unistd.h>
# include <stdio.h>
// replace lseek with the 64bit variant
#ifdef lseek
# undef lseek
#endif
#define lseek(f,p,w) lseek64((f), (p), (w))
// replace possible fseeko with a
// lseek64 based solution.
#ifdef fseeko
# undef fseeko
#endif
static inline int mp_fseeko(FILE* fp, off64_t offset, int whence) {
int ret = -1;
if ((ret = fflush(fp)) != 0) {
return ret;
}
return lseek64(fileno(fp), offset, whence) >= 0 ? 0 : -1;
}
#define fseeko(f,p,w) mp_fseeko((f), (p), (w))
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#endif // HAVE_ANDROID
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#ifndef O_BINARY
#define O_BINARY 0
#endif
// This is in POSIX.1-2008, but support outside of Linux is scarce.
#ifndef O_CLOEXEC
#define O_CLOEXEC 0
#endif
#ifndef FD_CLOEXEC
#define FD_CLOEXEC 0
#endif
bool mp_set_cloexec(int fd);
int mp_make_cloexec_pipe(int pipes[2]);
int mp_make_wakeup_pipe(int pipes[2]);
void mp_flush_wakeup_pipe(int pipe_end);
#ifdef _WIN32
#include <wchar.h>
wchar_t *mp_from_utf8(void *talloc_ctx, const char *s);
char *mp_to_utf8(void *talloc_ctx, const wchar_t *s);
// Use this in win32-specific code rather than PATH_MAX or MAX_PATH.
// This is necessary because we declare long-path aware support which raises
// the effective limit without affecting any defines.
// The actual limit is 32767 but there's a few edge cases that reduce
// it. So pick this nice round number.
// Note that this is wchars, not chars.
#define MP_PATH_MAX (32000)
#endif
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#if defined(_WIN32) && !defined(__MINGW32__)
#include <io.h>
#include "dirent-win.h"
#else
#include <dirent.h>
#endif
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#ifdef _WIN32
#include <stdio.h>
#include <sys/stat.h>
#include <fcntl.h>
size_t mp_fwrite(const void *restrict buffer, size_t size, size_t count,
FILE *restrict stream);
int mp_printf(const char *format, ...) PRINTF_ATTRIBUTE(1, 2);
int mp_fprintf(FILE *stream, const char *format, ...) PRINTF_ATTRIBUTE(2, 3);
int mp_open(const char *filename, int oflag, ...);
int mp_creat(const char *filename, int mode);
int mp_rename(const char *oldpath, const char *newpath);
FILE *mp_fopen(const char *filename, const char *mode);
DIR *mp_opendir(const char *path);
struct dirent *mp_readdir(DIR *dir);
int mp_closedir(DIR *dir);
int mp_mkdir(const char *path, int mode);
int mp_unlink(const char *path);
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char *mp_win32_getcwd(char *buf, size_t size);
char *mp_getenv(const char *name);
#ifdef environ /* mingw defines it as _environ */
#undef environ
#endif
#define environ (*mp_penviron()) /* ensure initialization and l-value */
char ***mp_penviron(void);
off_t mp_lseek(int fd, off_t offset, int whence);
void *mp_dlopen(const char *filename, int flag);
void *mp_dlsym(void *handle, const char *symbol);
char *mp_dlerror(void);
// mp_stat types. MSVCRT's dev_t and ino_t are way too short to be unique.
typedef uint64_t mp_dev_t_;
#ifdef _WIN64
typedef unsigned __int128 mp_ino_t_;
#else
// 32-bit Windows doesn't have a __int128-type, which means ReFS file IDs will
// be truncated and might collide. This is probably not a problem because ReFS
// is not available in consumer versions of Windows.
typedef uint64_t mp_ino_t_;
#endif
#define dev_t mp_dev_t_
#define ino_t mp_ino_t_
// mp_stat uses a different structure to MSVCRT, with 64-bit inodes
struct mp_stat {
dev_t st_dev;
ino_t st_ino;
unsigned short st_mode;
unsigned int st_nlink;
short st_uid;
short st_gid;
dev_t st_rdev;
int64_t st_size;
time_t st_atime;
time_t st_mtime;
time_t st_ctime;
};
int mp_stat(const char *path, struct mp_stat *buf);
int mp_fstat(int fd, struct mp_stat *buf);
typedef struct {
size_t gl_pathc;
char **gl_pathv;
size_t gl_offs;
void *ctx;
} mp_glob_t;
// glob-win.c
int mp_glob(const char *restrict pattern, int flags,
int (*errfunc)(const char*, int), mp_glob_t *restrict pglob);
void mp_globfree(mp_glob_t *pglob);
#define fwrite(...) mp_fwrite(__VA_ARGS__)
#define printf(...) mp_printf(__VA_ARGS__)
#define fprintf(...) mp_fprintf(__VA_ARGS__)
#define open(...) mp_open(__VA_ARGS__)
#define creat(...) mp_creat(__VA_ARGS__)
#define rename(...) mp_rename(__VA_ARGS__)
#define fopen(...) mp_fopen(__VA_ARGS__)
#define opendir(...) mp_opendir(__VA_ARGS__)
#define readdir(...) mp_readdir(__VA_ARGS__)
#define closedir(...) mp_closedir(__VA_ARGS__)
#define mkdir(...) mp_mkdir(__VA_ARGS__)
#define unlink(...) mp_unlink(__VA_ARGS__)
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#define getcwd(...) mp_win32_getcwd(__VA_ARGS__)
#define getenv(...) mp_getenv(__VA_ARGS__)
#undef lseek
#define lseek(...) mp_lseek(__VA_ARGS__)
#define RTLD_NOW 0
#define RTLD_LOCAL 0
#define dlopen(fn,fg) mp_dlopen((fn), (fg))
#define dlsym(h,s) mp_dlsym((h), (s))
#define dlerror mp_dlerror
// Affects both "stat()" and "struct stat".
#undef stat
#define stat mp_stat
#undef fstat
#define fstat(...) mp_fstat(__VA_ARGS__)
#define utime(...) _utime(__VA_ARGS__)
#define utimbuf _utimbuf
void *mmap(void *addr, size_t length, int prot, int flags, int fd, off_t offset);
int munmap(void *addr, size_t length);
int msync(void *addr, size_t length, int flags);
#define PROT_READ 1
#define PROT_WRITE 2
#define MAP_SHARED 1
#define MAP_FAILED ((void *)-1)
#define MS_ASYNC 1
#define MS_SYNC 2
#define MS_INVALIDATE 4
#ifndef GLOB_NOMATCH
#define GLOB_NOMATCH 3
#endif
#define glob_t mp_glob_t
#define glob(...) mp_glob(__VA_ARGS__)
#define globfree(...) mp_globfree(__VA_ARGS__)
// These are stubs since there is not anything that helps with this on Windows.
#define locale_t int
#define LC_CTYPE_MASK 0
locale_t newlocale(int, const char *, locale_t);
locale_t uselocale(locale_t);
void freelocale(locale_t);
#else /* __MINGW32__ */
#include <sys/mman.h>
extern char **environ;
#endif /* __MINGW32__ */
#endif