Remove invoke function in levin handler

This commit is contained in:
Lee Clagett 2022-09-26 16:17:34 -04:00 committed by Lee *!* Clagett
parent c9cfa25183
commit 4f3a54b2a0
1 changed files with 2 additions and 86 deletions

View File

@ -102,7 +102,6 @@ public:
uint64_t m_max_packet_size;
uint64_t m_invoke_timeout;
int invoke(int command, message_writer in_msg, std::string& buff_out, boost::uuids::uuid connection_id);
template<class callback_t>
int invoke_async(int command, message_writer in_msg, boost::uuids::uuid connection_id, const callback_t &cb, size_t timeout = LEVIN_DEFAULT_TIMEOUT_PRECONFIGURED);
@ -165,14 +164,6 @@ public:
};
std::atomic<bool> m_protocol_released;
std::atomic<bool> m_invoke_buf_ready;
volatile int m_invoke_result_code;
critical_section m_local_inv_buff_lock;
std::string m_local_inv_buff;
critical_section m_call_lock;
std::atomic<uint32_t> m_wait_count;
std::atomic<uint32_t> m_close_called;
@ -318,8 +309,6 @@ public:
m_wait_count = 0;
m_oponent_protocol_ver = 0;
m_connection_initialized = false;
m_invoke_buf_ready = false;
m_invoke_result_code = LEVIN_ERROR_CONNECTION;
}
virtual ~async_protocol_handler()
{
@ -521,21 +510,8 @@ public:
}
else
{
invoke_response_handlers_guard.unlock();
//use sync call scenario
if(!m_wait_count && !m_close_called)
{
MERROR(m_connection_context << "no active invoke when response came, wtf?");
return false;
}else
{
CRITICAL_REGION_BEGIN(m_local_inv_buff_lock);
m_local_inv_buff = std::string((const char*)buff_to_invoke.data(), buff_to_invoke.size());
buff_to_invoke = epee::span<const uint8_t>((const uint8_t*)NULL, 0);
m_invoke_result_code = m_current_head.m_return_code;
CRITICAL_REGION_END();
m_invoke_buf_ready = true;
}
MERROR("Received levin response but have no invoke handlers");
return false;
}
}else
{
@ -639,9 +615,6 @@ public:
int err_code = LEVIN_OK;
do
{
CRITICAL_REGION_LOCAL(m_call_lock);
m_invoke_buf_ready = false;
CRITICAL_REGION_BEGIN(m_invoke_response_handlers_lock);
if (command == m_connection_context.handshake_command())
@ -673,55 +646,6 @@ public:
return true;
}
int invoke(int command, message_writer in_msg, std::string& buff_out)
{
misc_utils::auto_scope_leave_caller scope_exit_handler = misc_utils::create_scope_leave_handler(
boost::bind(&async_protocol_handler::finish_outer_call, this));
CRITICAL_REGION_LOCAL(m_call_lock);
m_invoke_buf_ready = false;
if (command == m_connection_context.handshake_command())
m_max_packet_size = m_config.m_max_packet_size;
if (!send_message(in_msg.finalize_invoke(command)))
{
LOG_ERROR_CC(m_connection_context, "Failed to send request");
return LEVIN_ERROR_CONNECTION;
}
uint64_t ticks_start = misc_utils::get_tick_count();
size_t prev_size = 0;
while(!m_invoke_buf_ready && !m_protocol_released)
{
if(m_cache_in_buffer.size() - prev_size >= MIN_BYTES_WANTED)
{
prev_size = m_cache_in_buffer.size();
ticks_start = misc_utils::get_tick_count();
}
if(misc_utils::get_tick_count() - ticks_start > m_config.m_invoke_timeout)
{
MWARNING(m_connection_context << "invoke timeout (" << m_config.m_invoke_timeout << "), closing connection ");
close();
return LEVIN_ERROR_CONNECTION_TIMEDOUT;
}
if(!m_pservice_endpoint->call_run_once_service_io())
return LEVIN_ERROR_CONNECTION_DESTROYED;
}
if(m_protocol_released)
return LEVIN_ERROR_CONNECTION_DESTROYED;
CRITICAL_REGION_BEGIN(m_local_inv_buff_lock);
buff_out.swap(m_local_inv_buff);
m_local_inv_buff.clear();
CRITICAL_REGION_END();
return m_invoke_result_code;
}
/*! Sends `message` without adding a levin header. The message must have been
created with `make_noise_notify`, `make_fragmented_notify`, or
`message_writer::finalize_notify`. See additional instructions for
@ -827,14 +751,6 @@ int async_protocol_handler_config<t_connection_context>::find_and_lock_connectio
return LEVIN_OK;
}
//------------------------------------------------------------------------------------------
template<class t_connection_context>
int async_protocol_handler_config<t_connection_context>::invoke(int command, message_writer in_msg, std::string& buff_out, boost::uuids::uuid connection_id)
{
async_protocol_handler<t_connection_context>* aph;
int r = find_and_lock_connection(connection_id, aph);
return LEVIN_OK == r ? aph->invoke(command, std::move(in_msg), buff_out) : r;
}
//------------------------------------------------------------------------------------------
template<class t_connection_context> template<class callback_t>
int async_protocol_handler_config<t_connection_context>::invoke_async(int command, message_writer in_msg, boost::uuids::uuid connection_id, const callback_t &cb, size_t timeout)
{