monero-gui/src/QR-Code-generator
TheCharlatan 8dd2a20ff8 Migrate build system to cmake
The content in this commit is not split in order to preserve working
compilation. Once this is added to master, the old build script will no
longer work and all existing build toolings will require changes.

Monero's cmake directory's files need to be copied to this project's cmake
directory in order for the linking and function definitions to work correctly.

Monero-gui has its own version check and generate file in order to not
conflict with monero's destination version files.

Most of the source files that are currently in monero-gui's root
directory are now moved to subdirectories. This is done to preserve
compilation order properly and to give some content structure.

The original CMakeList file included all headers it found in
subdirectories. Make sure that they are set manually to evade linking
errors.

The current build script always checks out latest master of the monero
submodule. The submodule rules in the current CMakeLists.txt file do not
enforce. An override to compile master nevertheless can still be given
with `-D DEV_MODE`.

To enable the linux X11 xcb linking the libraries had to be hardcoded. There
does not seem to be good support for this in pkgconfig, or in
existing cmake checks.
2019-11-27 22:59:27 +01:00
..
BitBuffer.cpp Add copyright headers 2019-05-01 13:53:04 -07:00
BitBuffer.hpp Add copyright headers 2019-05-01 13:53:04 -07:00
CMakeLists.txt Migrate build system to cmake 2019-11-27 22:59:27 +01:00
QrCode.cpp Add copyright headers 2019-05-01 13:53:04 -07:00
QrCode.hpp Add copyright headers 2019-05-01 13:53:04 -07:00
QrSegment.cpp Add copyright headers 2019-05-01 13:53:04 -07:00
QrSegment.hpp Add copyright headers 2019-05-01 13:53:04 -07:00
Readme.markdown Add QR code display on the receive page 2016-11-20 18:53:12 +00:00

Readme.markdown

QR Code generator library

Introduction

This project aims to provide the best and clearest QR Code generator library. The primary goals are flexible options and absolute correctness. The secondary goals are compact implementation size and good documentation comments.

Home page with live JavaScript demo and extensive description: https://www.nayuki.io/page/qr-code-generator-library

Features

Core features:

  • Available in 4 programming languages, all with nearly equal functionality: Java, JavaScript, Python, C++
  • Significantly shorter code but more documentation comments compared to competing libraries
  • Supports encoding all 40 versions (sizes) and all 4 error correction levels, as per the QR Code Model 2 standard
  • Output formats: Raw modules/pixels of the QR symbol (all languages), SVG XML string (all languages), BufferedImage raster bitmap (Java only)
  • Encodes numeric and special-alphanumeric text in less space than general text
  • Open source code under the permissive MIT License

Manual parameters:

  • User can specify minimum and maximum version numbers allowed, then library will automatically choose smallest version in the range that fits the data
  • User can specify mask pattern manually, otherwise library will automatically evaluate all 8 masks and select the optimal one
  • User can specify absolute error correction level, or allow the library to boost it if it doesn't increase the version number

Optional advanced features (Java only):

  • Encodes Japanese Unicode text in kanji mode to save a lot of space compared to UTF-8 bytes
  • Computes optimal segment mode switching for text with mixed numeric/alphanumeric/general parts

Examples

Java language:

import io.nayuki.qrcodegen.*;

// Simple operation
QrCode qr0 = QrCode.encodeText("Hello, world!", QrCode.Ecc.MEDIUM);
BufferedImage img = qr0.toImage(4, 10);
ImageIO.write(img, "png", new File("qr-code.png"));

// Manual operation
List<QrSegment> segs = QrSegment.makeSegments("3141592653589793238462643383");
QrCode qr1 = QrCode.encodeSegments(segs, QrCode.Ecc.HIGH, 5, 5, 2, false);

JavaScript language:

// Name abbreviated for the sake of these examples here
var QRC = qrcodegen.QrCode;

// Simple operation
var qr0 = QRC.encodeText("Hello, world!", QRC.Ecc.MEDIUM);
var svg = qr0.toSvgString(4);

// Manual operation
var segs = qrcodegen.QrSegment.makeSegments("3141592653589793238462643383");
var qr1 = QRC.encodeSegments(segs, QRC.Ecc.HIGH, 5, 5, 2, false);

Python language:

from qrcodegen import *

# Simple operation
qr0 = QrCode.encode_text("Hello, world!", QrCode.Ecc.MEDIUM)
svg = qr0.to_svg_str(4)

# Manual operation
segs = QrSegment.make_segments("3141592653589793238462643383")
qr1 = QrCode.encode_segments(segs, QrCode.Ecc.HIGH, 5, 5, 2, False)

C++ language:

#include <string>
#include <vector>
#include "QrCode.hpp"
using namespace qrcodegen;

// Simple operation
QrCode qr0 = QrCode::encodeText("Hello, world!", QrCode::Ecc::MEDIUM);
std::string svg = qr0.toSvgString(4);

// Manual operation
std::vector<QrSegment> segs =
    QrSegment::makeSegments("3141592653589793238462643383");
QrCode qr1 = QrCode::encodeSegments(segs, QrCode::Ecc::HIGH, 5, 5, 2, false);

License

Copyright © 2016 Project Nayuki
https://www.nayuki.io/page/qr-code-generator-library

(MIT License)

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

  • The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

  • The Software is provided "as is", without warranty of any kind, express or implied, including but not limited to the warranties of merchantability, fitness for a particular purpose and noninfringement. In no event shall the authors or copyright holders be liable for any claim, damages or other liability, whether in an action of contract, tort or otherwise, arising from, out of or in connection with the Software or the use or other dealings in the Software.