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Copyright (c) 2014-2016, The Monero Project

Development Resources

Introduction

Monero is a private, secure, untraceable, decentralised digital currency. You are your bank, you control your funds, and nobody can trace your transfers unless you allow them to do so.

Privacy: Monero uses a cryptographically sound system to allow you to send and receive funds without your transactions being easily revealed on the blockchain (the ledger of transactions that everyone has). This ensures that your purchases, receipts, and all transfers remain absolutely private by default.

Security: Using the power of a distributed peer-to-peer consensus network, every transaction on the network is cryptographically secured. Individual wallets have a 25 word mnemonic seed that is only displayed once, and can be written down to backup the wallet. Wallet files are encrypted with a passphrase to ensure they are useless if stolen.

Untraceability: By taking advantage of ring signatures, a special property of a certain type of cryptography, Monero is able to ensure that transactions are not only untraceable, but have an optional measure of ambiguity that ensures that transactions cannot easily be tied back to an individual user or computer.

About this Project

This is the GUI for the core Monero implementation. It is open source and completely free to use without restrictions, except for those specified in the license agreement below. There are no restrictions on anyone creating an alternative implementation of Monero that uses the protocol and network in a compatible manner.

As with many development projects, the repository on Github is considered to be the "staging" area for the latest changes. Before changes are merged into that branch on the main repository, they are tested by individual developers in their own branches, submitted as a pull request, and then subsequently tested by contributors who focus on testing and code reviews. That having been said, the repository should be carefully considered before using it in a production environment, unless there is a patch in the repository for a particular show-stopping issue you are experiencing. It is generally a better idea to use a tagged release for stability.

Supporting the Project

Monero development can be supported directly through donations.

Both Monero and Bitcoin donations can be made to donate.getmonero.org if using a client that supports the OpenAlias standard

The Monero donation address is: 44AFFq5kSiGBoZ4NMDwYtN18obc8AemS33DBLWs3H7otXft3XjrpDtQGv7SqSsaBYBb98uNbr2VBBEt7f2wfn3RVGQBEP3A (viewkey: f359631075708155cc3d92a32b75a7d02a5dcf27756707b47a2b31b21c389501)

The Bitcoin donation address is: 1KTexdemPdxSBcG55heUuTjDRYqbC5ZL8H

Core development funding and/or some supporting services are also graciously provided by sponsors:

There are also several mining pools that kindly donate a portion of their fees, a list of them can be found on our Bitcointalk post.

License

See LICENSE.

Installing Monero Core from a Package

Packages are available for

Packaging for your favorite distribution would be a welcome contribution!

Compiling Monero Core from Source

Dependencies

TODO

On Linux:

(Tested on Ubuntu 16.04 i386 and Linux Mint 18 "Sarah" - Cinnamon (64-bit))

  1. Install Bitmonero dependencies.

sudo apt install build-essential cmake libboost-all-dev miniupnpc libunbound-dev graphviz doxygen libunwind8-dev pkg-config libssl-dev

  1. Go to the repository where the most recent version is.

git clone https://github.com/monero-project/monero-core.git

  1. Go into the repository.

cd monero-core

  1. Use the script to compile the bitmonero libs necessary to run the GUI.

./get_libwallet_api.sh

  1. Install the GUI dependencies.

a) For Ubuntu 16.04 i386

sudo apt-get install qtbase5-dev qt5-default qtdeclarative5-dev qml-module-qtquick-controls qml-module-qtquick-xmllistmodel qttools5-dev-tools qml-module-qtquick-dialogs

b) For Ubuntu 16.04 x64

sudo apt-get install qtbase5-dev qt5-default qtdeclarative5-dev qml-module-qtquick-controls qml-module-qtquick-xmllistmodel qttools5-dev-tools qml-module-qtquick-dialogs qml-module-qt-labs-settings libqt5qml-graphicaleffects

c) For Linux Mint 18 "Sarah" - Cinnamon (64-bit)

sudo apt install qml-module-qt-labs-settings qml-module-qtgraphicaleffects

  1. Build the GUI.

qmake

make

  1. Before running the GUI, it's recommended you have a copy of bitmonero running in the background.

./bitmonerod --rpc-bind-port 38081

  1. Run the GUI client.

./release/bin/monero-core

On OS X:

  1. install Xcode from AppStore

  2. install [homebrew] (http://brew.sh/)

  3. install [bitmonero] (https://github.com/monero-project/bitmonero) dependencies: brew install boost --c++11

    brew install pkgconfig

    brew install cmake

  4. install latest Qt using official installer from [qt.io] (https://www.qt.io/download-open-source/), homebrew version might be outdated

  5. Add Qt bin dir to your path:

    export PATH=$PATH:$HOME/Qt5/5.7/clang_64/bin

    where Qt5 is the folder you selected to install Qt

  6. Clone repository and build:

git clone https://github.com/monero-project/monero-core.git

cd monero-core

build.sh

On Windows:

  1. Install msys2, follow the instructions on that page on how to update packages to the latest versions

  2. Install monero dependencies as described in monero documentation

  3. Install git:

    pacman -S git
    
  4. Install Qt5:

    • if you need to build x86 application, install:

      pacman -S mingw-w64-i686-qt5
      
    • if you need to build x64 application, install:

      pacman -S mingw-w64-x86_64-qt5
      
  5. Open mingw shell. MSYS2 will install start menu items for both mingw32 and mingw64 environments, so you need to open appropriate one: %MSYS_ROOT%\msys2_shell.cmd -mingw32 for x86 targed or %MSYS_ROOT%\msys2_shell.cmd -mingw64 for x64 targed

    Where %MSYS_ROOT% will be c:\msys32 if your host OS is x86-based or c:\msys64 if your host OS is x64-based

  6. Clone git repository:

    git clone https://github.com/monero-project/monero-core.git
    
  7. Build the project:

    cd monero-core
    ./build.sh
    
  8. Take result binary and dependencies in ./build/release/bin

    important: if you testing application within VirtualBox virtual machine, make sure 3D acceleration is enabled in machine's settings: Machine > Settings > Display > [v] Enable 3D Acceleration