1
mirror of https://github.com/rapid7/metasploit-payloads synced 2025-03-24 18:16:24 +01:00
OJ c7f7bc2fc0
Remove method strings from TLV packets
We now use ints, and hopefully this means we don't have as much obvious
stuff in the binaries!

```
$ # Before:
$ strings metsrv.x86.dll | grep core_ | wc -l
46
$ # After:
$ strings metsrv.x86.dll | grep core_ | wc -l
0
```
Big win, and it's even bigger for the likes of stdapi.

Had to fix a bunch of other stuff along the way, including a subtle
issue with the Powershell Meterp bindings.
2020-04-28 23:41:06 +10:00

129 lines
4.2 KiB
C

#ifndef _METERPRETER_COMMON_CHANNEL_H
#define _METERPRETER_COMMON_CHANNEL_H
#include "common_remote.h"
struct _Channel;
struct _ChannelBuffer;
// Direct I/O operation modes (read/write/close)
typedef enum
{
CHANNEL_DIO_MODE_OPEN = 0,
CHANNEL_DIO_MODE_READ = 1,
CHANNEL_DIO_MODE_WRITE = 2,
CHANNEL_DIO_MODE_CLOSE = 3,
CHANNEL_DIO_MODE_INTERACT = 3,
} ChannelDioMode;
// Direct I/O handler -- used in place of internal buffering for channels
// that can do event based forwarding of buffers.
typedef DWORD (*DirectIoHandler)(struct _Channel *channel, struct _ChannelBuffer *buffer, LPVOID context, ChannelDioMode mode, PUCHAR chunk, ULONG length, PULONG bytesXfered);
// Asynchronous completion routines -- used with channel_open, channel_read,
// etc.
typedef DWORD (*ChannelOpenCompletionRoutine)(Remote *remote, struct _Channel *channel, LPVOID context, DWORD result);
typedef DWORD (*ChannelReadCompletionRoutine)(Remote *remote, struct _Channel *channel, LPVOID context, DWORD result, PUCHAR buffer, ULONG bytesRead);
typedef DWORD (*ChannelWriteCompletionRoutine)(Remote *remote, struct _Channel *channel, LPVOID context, DWORD result, ULONG bytesWritten);
typedef DWORD (*ChannelCloseCompletionRoutine)(Remote *remote, struct _Channel *channel, LPVOID context, DWORD result);
typedef DWORD (*ChannelInteractCompletionRoutine)(Remote *remote, struct _Channel *channel, LPVOID context, DWORD result);
// Completion routine wrapper context
typedef struct _ChannelCompletionRoutine
{
LPVOID context;
struct
{
ChannelOpenCompletionRoutine open;
ChannelReadCompletionRoutine read;
ChannelWriteCompletionRoutine write;
ChannelCloseCompletionRoutine close;
ChannelInteractCompletionRoutine interact;
} routine;
} ChannelCompletionRoutine;
// Logical channel buffer used to queue or for event based updating
typedef struct _ChannelBuffer
{
PUCHAR buffer;
ULONG currentSize;
ULONG totalSize;
// IO handler -- default is internal queuing
DirectIoHandler dio;
LPVOID dioContext;
} ChannelBuffer;
// Channel operations that are used by any channel
typedef struct _NativeChannelOps
{
LPVOID context;
DWORD (*write)(struct _Channel *channel, Packet *request, LPVOID context, LPVOID buffer, DWORD bufferSize, LPDWORD bytesWritten);
DWORD (*close)(struct _Channel *channel, Packet *request, LPVOID context);
DWORD (*interact)(struct _Channel *channel, Packet *request, LPVOID context, BOOLEAN interact);
} NativeChannelOps;
// Channel operations for a stream-based channel
typedef struct _StreamChannelOps
{
NativeChannelOps native;
} StreamChannelOps;
// Channel operations for a datagram-based channel
typedef struct _DatagramChannelOps
{
NativeChannelOps native;
} DatagramChannelOps;
// Channel operations for a pool-based channel
typedef struct _PoolChannelOps
{
NativeChannelOps native;
DWORD (*read)(struct _Channel *channel, Packet *request, LPVOID context, LPVOID buffer, DWORD bufferSize, LPDWORD bytesRead);
DWORD (*eof)(struct _Channel *channel, Packet *request, LPVOID context, LPBOOL isEof);
DWORD (*seek)(struct _Channel *channel, Packet *request, LPVOID context, LONG offset, DWORD whence);
DWORD (*tell)(struct _Channel *channel, Packet *request, LPVOID context, LPLONG offset);
} PoolChannelOps;
/*
* Values for the 'cls' attribute
*/
#define CHANNEL_CLASS_BUFFERED 0
#define CHANNEL_CLASS_STREAM 1
#define CHANNEL_CLASS_DATAGRAM 2
#define CHANNEL_CLASS_POOL 3
typedef struct _Channel
{
// The channel's identifier
DWORD identifier;
// The channel's class
DWORD cls;
// The type of channel, NULL for default.
PCHAR type;
// Flag for whether or not the channel is currently interactive
BOOL interactive;
// Operational flags
ULONG flags;
// Lock for synchronizing communication to a channel
LOCK * lock;
// The buffered output buffer (as in being outputted bufferedly)
union
{
ChannelBuffer buffered;
StreamChannelOps stream;
DatagramChannelOps datagram;
PoolChannelOps pool;
} ops;
// Internal attributes for list
struct _Channel *prev;
struct _Channel *next;
} Channel;
#define CHANNEL_CHUNK_SIZE 4096
#endif