1
mirror of https://github.com/hashcat/hashcat synced 2024-11-17 08:28:39 +01:00
hashcat/OpenCL
2015-12-15 13:42:37 +01:00
..
amp_a0.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
amp_a1.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
amp_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
check_multi_comp4_bs.c - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
check_multi_comp4.c - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
check_single_comp4_bs.c - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
check_single_comp4.c - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
common.c Fix append_* function calls 2015-12-15 13:42:37 +01:00
gpu_aes256_amd.c - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
gpu_serpent256_amd.c - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
gpu_twofish256_amd.c - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m00000_a0.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m00000_a1.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m00000_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m00010_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m00010_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m00010_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m00020_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m00020_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m00020_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m00030_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m00030_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m00030_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m00040_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m00040_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m00040_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m00050_a0.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m00050_a1.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m00050_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m00060_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m00060_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m00060_a3.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m00100_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m00100_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m00100_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m00110_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m00110_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m00110_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m00120_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m00120_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m00120_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m00130_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m00130_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m00130_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m00140_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m00140_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m00140_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m00150_a0.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m00150_a1.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m00150_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m00160_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m00160_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m00160_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m00190_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m00190_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m00190_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m00200_a0.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m00200_a1.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m00200_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m00300_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m00300_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m00300_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m00400.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m00500.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m00900_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m00900_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m00900_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m01000_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m01000_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m01000_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m01100_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m01100_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m01100_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m01400_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m01400_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m01400_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m01410_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m01410_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m01410_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m01420_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m01420_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m01420_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m01430_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m01430_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m01430_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m01440_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m01440_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m01440_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m01450_a0.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m01450_a1.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m01450_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m01460_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m01460_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m01460_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m01500_a0.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m01500_a1.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m01500_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m01600.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m01700_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m01700_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m01700_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m01710_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m01710_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m01710_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m01720_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m01720_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m01720_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m01730_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m01730_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m01730_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m01740_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m01740_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m01740_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m01750_a0.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m01750_a1.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m01750_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m01760_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m01760_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m01760_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m01800.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m02100.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m02400_a0.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m02400_a1.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m02400_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m02410_a0.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m02410_a1.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m02410_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m02500.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m02610_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m02610_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m02610_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m02710_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m02710_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m02710_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m02810_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m02810_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m02810_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m03000_a0.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m03000_a1.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m03000_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m03100_a0.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m03100_a1.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m03100_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m03200.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m03710_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m03710_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m03710_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m03800_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m03800_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m03800_a3.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m04310_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m04310_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m04310_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m04400_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m04400_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m04400_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m04500_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m04500_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m04500_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m04700_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m04700_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m04700_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m04800_a0.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m04800_a1.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m04800_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m04900_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m04900_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m04900_a3.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m05000_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m05000_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m05000_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m05100_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m05100_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m05100_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m05200.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m05300_a0.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m05300_a1.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m05300_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m05400_a0.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m05400_a1.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m05400_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m05500_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m05500_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m05500_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m05600_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m05600_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m05600_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m05800.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m06000_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m06000_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m06000_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m06100_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m06100_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m06100_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m06211.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m06212.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m06213.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m06221.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m06222.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m06223.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m06231.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m06232.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m06233.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m06300.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m06400.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m06500.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m06600.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m06700.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m06800.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m06900_a0.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m06900_a1.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m06900_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m07100.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m07300_a0.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m07300_a1.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m07300_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m07400.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m07500_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m07500_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m07500_a3.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m07600_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m07600_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m07600_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m07700_a0.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m07700_a1.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m07700_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m07800_a0.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m07800_a1.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m07800_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m07900.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m08000_a0.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m08000_a1.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m08000_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m08100_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m08100_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m08100_a3.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m08200.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m08300_a0.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m08300_a1.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m08300_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m08400_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m08400_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m08400_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m08500_a0.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m08500_a1.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m08500_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m08600_a0.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m08600_a1.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m08600_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m08700_a0.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m08700_a1.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m08700_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m08800.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m08900.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m09000.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m09100.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m09400.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m09500.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m09600.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m09700_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m09700_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m09700_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m09710_a0.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m09710_a1.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m09710_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m09720_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m09720_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m09720_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m09800_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m09800_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m09800_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m09810_a0.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m09810_a1.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m09810_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m09820_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m09820_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m09820_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m09900_a0.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m09900_a1.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m09900_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m10100_a0.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m10100_a1.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m10100_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m10300.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m10400_a0.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m10400_a1.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m10400_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m10410_a0.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m10410_a1.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m10410_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m10420_a0.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m10420_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m10420_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m10500.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m10700.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m10800_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m10800_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m10800_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m10900.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m11000_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m11000_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m11000_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m11100_a0.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m11100_a1.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m11100_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m11200_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m11200_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m11200_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m11300.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m11400_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m11400_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m11400_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m11500_a0.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m11500_a1.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m11500_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m11600.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m11700_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m11700_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m11700_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m11800_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m11800_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m11800_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m11900.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m12000.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m12200.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m12300.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m12400.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m12500.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m12600_a0.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m12600_a1.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
m12600_a3.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m12700.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
m12800.cl Fix append_* function calls 2015-12-15 13:42:37 +01:00
markov_be.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
markov_le.cl - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
rp.c - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00
types_ocl.c - Dropped all vector code since new GPU's are all scalar, makes the code much easier 2015-12-15 12:04:22 +01:00