ha-frontend/src/data/timer.ts

114 lines
2.5 KiB
TypeScript

import {
HassEntity,
HassEntityAttributeBase,
HassEntityBase,
} from "home-assistant-js-websocket";
import durationToSeconds from "../common/datetime/duration_to_seconds";
import secondsToDuration from "../common/datetime/seconds_to_duration";
import { computeStateDisplay } from "../common/entity/compute_state_display";
import { HomeAssistant } from "../types";
export type TimerEntity = HassEntityBase & {
attributes: HassEntityAttributeBase & {
duration: string;
remaining: string;
restore: boolean;
};
};
export interface DurationDict {
hours?: number | string;
minutes?: number | string;
seconds?: number | string;
}
export interface Timer {
id: string;
name: string;
icon?: string;
duration?: string | number | DurationDict;
restore?: boolean;
}
export interface TimerMutableParams {
name: string;
icon: string;
duration: string | number | DurationDict;
restore: boolean;
}
export const fetchTimer = (hass: HomeAssistant) =>
hass.callWS<Timer[]>({ type: "timer/list" });
export const createTimer = (hass: HomeAssistant, values: TimerMutableParams) =>
hass.callWS<Timer>({
type: "timer/create",
...values,
});
export const updateTimer = (
hass: HomeAssistant,
id: string,
updates: Partial<TimerMutableParams>
) =>
hass.callWS<Timer>({
type: "timer/update",
timer_id: id,
...updates,
});
export const deleteTimer = (hass: HomeAssistant, id: string) =>
hass.callWS({
type: "timer/delete",
timer_id: id,
});
export const timerTimeRemaining = (
stateObj: HassEntity
): undefined | number => {
if (!stateObj.attributes.remaining) {
return undefined;
}
let timeRemaining = durationToSeconds(stateObj.attributes.remaining);
if (stateObj.state === "active") {
const now = new Date().getTime();
const madeActive = new Date(stateObj.last_changed).getTime();
timeRemaining = Math.max(timeRemaining - (now - madeActive) / 1000, 0);
}
return timeRemaining;
};
export const computeDisplayTimer = (
hass: HomeAssistant,
stateObj: HassEntity,
timeRemaining?: number
): string | null => {
if (!stateObj) {
return null;
}
if (stateObj.state === "idle" || timeRemaining === 0) {
return computeStateDisplay(
hass.localize,
stateObj,
hass.locale,
hass.entities
);
}
let display = secondsToDuration(timeRemaining || 0);
if (stateObj.state === "paused") {
display = `${display} (${computeStateDisplay(
hass.localize,
stateObj,
hass.locale,
hass.entities
)})`;
}
return display;
};